Vigilance
Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
A blazing sun that never sets.
Whenever this creature becomes blocked by a creature, this creature deals 1 damage to that creature.
He has nothing left but his resentment.
: This creature becomes a Kithkin Spirit with base power and toughness 2/2.
: If this creature is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4.
: If this creature is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.
Flying
Whenever this creature attacks, each attacking Human gains flying until end of turn.
"It is hope, hooved and winged."
—Cymede, queen of Akros
Double strike (This creature deals both first-strike and regular combat damage.)
His prowess gives the guildless hope that they can hold out against tyranny.
Vigilance
"Once more into Devil's Breach, soldiers. I want another devil tail for my collection."
, : This creature deals 1 damage to target creature. Tap that creature.
The tips of her bolts are blunt, but her aim is deadly sharp.
Vigilance
: This creature gets +2/+0 until end of turn.
: This creature gains first strike until end of turn.
When this creature enters, you may return target enchantment card from your graveyard to your hand.
"In memories, we can find our deepest reserves of strength."
Flying
As long as this creature is enchanted, it has ": This creature deals 2 damage to target attacking or blocking creature."
Confront her, and feel the hooves of her steed. Ignore her, and feel the sting of her arrow.
First strike, vigilance
Heroic — Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.
Akros's greatest heroes are also its royalty.
This creature has vigilance as long as you control a Gate.
The Dimir agents watched from the shadows. "Eight hours, and I've yet to see him blink," Nefara hissed. "I suggest we find another way in."
Whenever this creature becomes blocked, you may untap it and remove it from combat.
Entire platoons have mysteriously vanished from battle, leaving enemy weapons to slice through empty air.
Vigilance (Attacking doesn't cause this creature to tap.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
She crushes darkness beneath her charger's hooves.
Flying
Attacking creatures you control get +2/+0.
"A great siege is a banquet to him; a long and terrible battle, the most exquisite delicacy."
—The Seer's Parables
Haste (This creature can attack and as soon as it comes under your control.)
: Kamahl deals 3 damage to any target.
In times when freedom seems lost, great souls arise to reclaim it.
Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.
"No doubt the arbiters would put you away, after all the documents are signed. But I will have justice now."
—Alovnek, Boros guildmage
Enchant creature
: Put a +1/+1 counter on enchanted creature.
What self-indulgence tears down, discipline builds up again.
Prevent all damage a source of your choice would deal this turn.
"My course is before me. There is nothing behind me."
Target blocking creature gets +7/+7 until end of turn.
Sometimes the greatest strength is the strength of conviction.
Target creature gets +1/+1 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Magma Jet deals 2 damage to any target. Scry 2.
Enchant creature
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice this Aura.
When you sacrifice this Aura, it deals 3 damage to any target.
Enchant creature
Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block.
"What cannot be destroyed will be bound."
—Oath of Avacyn
Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
"My faith is stronger than fang, claw, or mindless hunger."
Enchant creature
Enchanted creature gets +2/+2 and can't block.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Enchant creature
Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)
"Boom! Boom! Boots the size of oxcarts, then an axe like a falling sun. Elves scattered. Trees scattered. Even the hills ran for the hills!"
—Clachan Tales
Enchant creature
Enchanted creature gets +2/+2 and has flying.
When enchanted creature dies, create a 2/2 white Griffin creature token with flying.
Destroy target creature with power 4 or greater.
Though the old holy wards and roadside shrines have begun to fail, faith in Avacyn still holds true power.
Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it.
"I am the rock of the polis. Death only strengthens me."
Destroy all creatures that aren't enchanted. They can't be regenerated.
"There shall be a vast shout and then a vaster silence."
—Oracle en-Vec
You may exile a red card from your hand rather than pay this spell's mana cost.
Pyrokinesis deals 4 damage divided as you choose among any number of target creatures.
This land enters tapped.
: Add or .
Enter with merciful hearts. Exit with battle cries.
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add .
(: Add .)
(: Add .)
(: Add .)
(: Add .)
(: Add .)
(: Add .)
(: Add .)
(: Add .)
: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
When Polukranos becomes monstrous, it deals X damage divided as you choose among any number of target creatures your opponents control. Each of those creatures deals damage equal to its power to Polukranos.
, Sacrifice a Forest: Add three mana in any combination of and/or .
"Wood is wasted in the dirt."
—Orcish proverb
Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Even dragons fear its silken strands.
Trample
Whenever an opponent gains life, put that many +1/+1 counters on this creature.
In a withered world, the scent of healthy prey is enough to drive a predator to frenzy.
, Sacrifice this creature: Add .
"Any festival you can walk away from wasn't worth attending in the first place."
: Add .
Whenever you tap this creature for mana, it deals 1 damage to each opponent.
"Only the decadent think magic should be pristine and without cost."
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.)
First strike (This creature deals combat damage before creatures without first strike.)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
: Regenerate this creature.
It's no coincidence that the oldest trolls are also the angriest.
Trample
Each creature you control with a +1/+1 counter on it has trample.
The best way to calm a rampaging ceratok is to wait until it dies of natural causes.
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters with two +1/+1 counters on it.)
Some of the eleven minotaur clans of Mirtiin are expert crafters and learned philosophers. Others just like to hit stuff.
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.)
The snap of sinew. The crunch of bone. A cry for mercy. These are the music of the Gruul.
Trample
Whenever this creature deals 6 or more damage to an opponent, destroy target land that player controls.
"He bears the marks of ages upon his skin, memories of dreams long dead and best left buried."
—The Seer's Parables
Flying
When this creature enters, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.
It speaks no commands but is always obeyed.
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, it deals 4 damage to each other creature.
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.)
Flying
: Return this card from your graveyard to your hand. Activate only if an opponent was dealt damage this turn.
Mountaincycling , forestcycling (, Discard this card: Search your library for a Mountain or Forest card, reveal it, put it into your hand, then shuffle.)
Cycling (, Discard this card: Draw a card.)
When you cycle this card, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. (Do this before you draw.)
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.)
, Sacrifice this creature: It deals damage equal to its power to any target.
"The sky isn't falling—it's being thrown at us!"
—Otak, Tin Street shopkeep