Duel Decks: Heroes vs. Monsters

DDL · 81 cards · Released

Sun Titan
Creature — Giant

Vigilance

Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.

A blazing sun that never sets.

6/6
Somberwald Vigilante
Creature — Human Warrior

Whenever this creature becomes blocked by a creature, this creature deals 1 damage to that creature.

He has nothing left but his resentment.

1/1
Figure of Destiny
Creature — Kithkin

: This creature becomes a Kithkin Spirit with base power and toughness 2/2.

: If this creature is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4.

: If this creature is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.

1/1
Cavalry Pegasus
Creature — Pegasus

Flying

Whenever this creature attacks, each attacking Human gains flying until end of turn.

"It is hope, hooved and winged."

—Cymede, queen of Akros

1/1
Fencing Ace
Creature — Human Soldier

Double strike (This creature deals both first-strike and regular combat damage.)

His prowess gives the guildless hope that they can hold out against tyranny.

1/1
Thraben Valiant
Creature — Human Soldier

Vigilance

"Once more into Devil's Breach, soldiers. I want another devil tail for my collection."

2/1
Stun Sniper
Creature — Human Archer

, : This creature deals 1 damage to target creature. Tap that creature.

The tips of her bolts are blunt, but her aim is deadly sharp.

1/1
Truefire Paladin
Creature — Human Knight

Vigilance

: This creature gets +2/+0 until end of turn.

: This creature gains first strike until end of turn.

2/2
Auramancer
Creature — Human Wizard

When this creature enters, you may return target enchantment card from your graveyard to your hand.

"In memories, we can find our deepest reserves of strength."

2/2
Freewind Equenaut
Creature — Human Archer

Flying

As long as this creature is enchanted, it has ": This creature deals 2 damage to target attacking or blocking creature."

Confront her, and feel the hooves of her steed. Ignore her, and feel the sting of her arrow.

2/2
Anax and Cymede
Legendary Creature — Human Soldier

First strike, vigilance

Heroic — Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.

Akros's greatest heroes are also its royalty.

3/2
Armory Guard
Creature — Giant Soldier

This creature has vigilance as long as you control a Gate.

The Dimir agents watched from the shadows. "Eight hours, and I've yet to see him blink," Nefara hissed. "I suggest we find another way in."

2/5
Gustcloak Sentinel
Creature — Human Soldier

Whenever this creature becomes blocked, you may untap it and remove it from combat.

Entire platoons have mysteriously vanished from battle, leaving enemy weapons to slice through empty air.

3/3
Dawnstrike Paladin
Creature — Human Knight

Vigilance (Attacking doesn't cause this creature to tap.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

She crushes darkness beneath her charger's hooves.

2/4
Nobilis of War
Creature — Spirit Avatar

Flying

Attacking creatures you control get +2/+0.

"A great siege is a banquet to him; a long and terrible battle, the most exquisite delicacy."

The Seer's Parables

3/4
Kamahl, Pit Fighter
Legendary Creature — Human Barbarian

Haste (This creature can attack and as soon as it comes under your control.)

: Kamahl deals 3 damage to any target.

In times when freedom seems lost, great souls arise to reclaim it.

6/1
Condemn
Instant

Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.

"No doubt the arbiters would put you away, after all the documents are signed. But I will have justice now."

—Alovnek, Boros guildmage

Daily Regimen
Enchantment — Aura

Enchant creature

: Put a +1/+1 counter on enchanted creature.

What self-indulgence tears down, discipline builds up again.

Pay No Heed
Instant

Prevent all damage a source of your choice would deal this turn.

"My course is before me. There is nothing behind me."

Righteousness
Instant

Target blocking creature gets +7/+7 until end of turn.

Sometimes the greatest strength is the strength of conviction.

Stand Firm
Instant

Target creature gets +1/+1 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Magma Jet
Instant

Magma Jet deals 2 damage to any target. Scry 2.

Ordeal of Purphoros
Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice this Aura.

When you sacrifice this Aura, it deals 3 damage to any target.

Bonds of Faith
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block.

"What cannot be destroyed will be bound."

—Oath of Avacyn

Moment of Heroism
Instant

Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

"My faith is stronger than fang, claw, or mindless hunger."

Undying Rage
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and can't block.

When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.

Battle Mastery
Enchantment — Aura

Enchant creature

Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)

"Boom! Boom! Boots the size of oxcarts, then an axe like a falling sun. Elves scattered. Trees scattered. Even the hills ran for the hills!"

Clachan Tales

Griffin Guide
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying.

When enchanted creature dies, create a 2/2 white Griffin creature token with flying.

Smite the Monstrous
Instant

Destroy target creature with power 4 or greater.

Though the old holy wards and roadside shrines have begun to fail, faith in Avacyn still holds true power.

Miraculous Recovery
Instant

Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it.

"I am the rock of the polis. Death only strengthens me."

Winds of Rath
Sorcery

Destroy all creatures that aren't enchanted. They can't be regenerated.

"There shall be a vast shout and then a vaster silence."

—Oracle en-Vec

Pyrokinesis
Instant

You may exile a red card from your hand rather than pay this spell's mana cost.

Pyrokinesis deals 4 damage divided as you choose among any number of target creatures.

Boros Guildgate
Land — Gate

This land enters tapped.

: Add or .

Enter with merciful hearts. Exit with battle cries.

New Benalia
Land

This land enters tapped.

When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

: Add .

Mountain
Basic Land — Mountain

(: Add .)

Mountain
Basic Land — Mountain

(: Add .)

Mountain
Basic Land — Mountain

(: Add .)

Mountain
Basic Land — Mountain

(: Add .)

Plains
Basic Land — Plains

(: Add .)

Plains
Basic Land — Plains

(: Add .)

Plains
Basic Land — Plains

(: Add .)

Plains
Basic Land — Plains

(: Add .)

Polukranos, World Eater
Legendary Creature — Hydra

: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)

When Polukranos becomes monstrous, it deals X damage divided as you choose among any number of target creatures your opponents control. Each of those creatures deals damage equal to its power to Polukranos.

5/5
Orcish Lumberjack
Creature — Orc

, Sacrifice a Forest: Add three mana in any combination of and/or .

"Wood is wasted in the dirt."

—Orcish proverb

1/1
Deadly Recluse
Creature — Spider

Reach (This creature can block creatures with flying.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Even dragons fear its silken strands.

1/2
Kavu Predator
Creature — Kavu

Trample

Whenever an opponent gains life, put that many +1/+1 counters on this creature.

In a withered world, the scent of healthy prey is enough to drive a predator to frenzy.

2/2
Satyr Hedonist
Creature — Satyr

, Sacrifice this creature: Add .

"Any festival you can walk away from wasn't worth attending in the first place."

2/1
Zhur-Taa Druid
Creature — Human Druid

: Add .

Whenever you tap this creature for mana, it deals 1 damage to each opponent.

"Only the decadent think magic should be pristine and without cost."

1/1
Blood Ogre
Creature — Ogre Warrior

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.)

First strike (This creature deals combat damage before creatures without first strike.)

2/2
Troll Ascetic
Creature — Troll Shaman

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

: Regenerate this creature.

It's no coincidence that the oldest trolls are also the angriest.

3/2
Crowned Ceratok
Creature — Rhino

Trample

Each creature you control with a +1/+1 counter on it has trample.

The best way to calm a rampaging ceratok is to wait until it dies of natural causes.

4/3
Gorehorn Minotaurs
Creature — Minotaur Warrior

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters with two +1/+1 counters on it.)

Some of the eleven minotaur clans of Mirtiin are expert crafters and learned philosophers. Others just like to hit stuff.

3/3
Ghor-Clan Savage
Creature — Centaur Berserker

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.)

The snap of sinew. The crunch of bone. A cry for mercy. These are the music of the Gruul.

2/3
Deus of Calamity
Creature — Spirit Avatar

Trample

Whenever this creature deals 6 or more damage to an opponent, destroy target land that player controls.

"He bears the marks of ages upon his skin, memories of dreams long dead and best left buried."

The Seer's Parables

6/6
Conquering Manticore
Creature — Manticore

Flying

When this creature enters, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

It speaks no commands but is always obeyed.

5/5
Crater Hellion
Creature — Hellion Beast

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When this creature enters, it deals 4 damage to each other creature.

6/6
Skarrgan Firebird
Creature — Phoenix

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.)

Flying

: Return this card from your graveyard to your hand. Activate only if an opponent was dealt damage this turn.

3/3
Valley Rannet
Creature — Beast

Mountaincycling , forestcycling (, Discard this card: Search your library for a Mountain or Forest card, reveal it, put it into your hand, then shuffle.)

6/3
Krosan Tusker
Creature — Boar Beast

Cycling (, Discard this card: Draw a card.)

When you cycle this card, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. (Do this before you draw.)

6/5
Skarrgan Skybreaker
Creature — Giant Shaman

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.)

, Sacrifice this creature: It deals damage equal to its power to any target.

"The sky isn't falling—it's being thrown at us!"

—Otak, Tin Street shopkeep

3/3