Dragons of Tarkir

DTK · 264 cards · Released

Den Protector
Creature — Human Warrior

Creatures with power less than this creature's power can't block it.

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When this creature is turned face up, return target card from your graveyard to your hand.

2/1
Display of Dominance
Instant

Choose one —

• Destroy target blue or black noncreature permanent.

• Permanents you control can't be the targets of blue or black spells your opponents control this turn.

Dragon-Scarred Bear
Creature — Bear

Formidable : Regenerate this creature. Activate only if creatures you control have total power 8 or greater.

Bears are a delicacy for the Atarka. The few that remain are the toughest of their species.

3/2
Dromoka's Gift
Instant

Bolster 4. (Choose a creature with the least toughness among creatures you control and put four +1/+1 counters on it.)

The simplest gift from a dragon can be a revered accolade for a human warrior.

Epic Confrontation
Sorcery

Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)

No matter the timeline, some legends will endure.

Explosive Vegetation
Sorcery

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Despite the flames and devastation of the dragons, Tarkir continued to thrive.

Foe-Razer Regent
Creature — Dragon

Flying

When this creature enters, you may have it fight target creature you don't control.

Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step.

4/5
Glade Watcher
Creature — Elemental

Defender

Formidable : This creature can attack this turn as though it didn't have defender. Activate only if creatures you control have total power 8 or greater.

3/3
Guardian Shield-Bearer
Creature — Human Soldier

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When this creature is turned face up, put a +1/+1 counter on another target creature you control.

2/1
Herdchaser Dragon
Creature — Dragon

Flying, trample

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When this creature is turned face up, put a +1/+1 counter on each other Dragon creature you control.

3/3
Inspiring Call
Instant

Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Lurking Arynx
Creature — Cat Beast

Formidable : Target creature blocks this creature this turn if able. Activate only if creatures you control have total power 8 or greater.

Once it has your scent, it will hunt you from the Gurmag Swamp to Ayagor.

3/5
Naturalize
Instant

Destroy target artifact or enchantment.

The remains of ancient civilizations litter the run-down land.

Obscuring Aether
Enchantment

Face-down creature spells you cast cost less to cast.

: Turn this enchantment face down. (It becomes a 2/2 creature.)

Pinion Feast
Instant

Destroy target creature with flying. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

"Even paradise is not without tragedies."

—Sarkhan Vol

Press the Advantage
Instant

Up to two target creatures each get +2/+2 and gain trample until end of turn.

"Show your enemies as much mercy as they would show you."

—Surrak, the Hunt Caller

Revealing Wind
Instant

Prevent all combat damage that would be dealt this turn. You may look at each face-down creature that's attacking or blocking.

"The sands obscure the vision of others, but clarify ours."

—Faiso, Dromoka commander

Salt Road Ambushers
Creature — Dog Warrior

Whenever another permanent you control is turned face up, if it's a creature, put two +1/+1 counters on it.

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

3/3
Salt Road Quartermasters
Creature — Human Soldier

This creature enters with two +1/+1 counters on it.

, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.

1/1
Sandsteppe Scavenger
Creature — Dog Scout

When this creature enters, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

"Sad what passes for a dragon among the Silumgar."

2/2
Scaleguard Sentinels
Creature — Human Soldier

As an additional cost to cast this spell, you may reveal a Dragon card from your hand.

This creature enters with a +1/+1 counter on it if you revealed a Dragon card or controlled a Dragon as you cast this spell.

2/3
Segmented Krotiq
Creature — Insect

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

The list of things a krotiq eats is as long as the krotiq itself.

6/5
Servant of the Scale
Creature — Human Soldier

This creature enters with a +1/+1 counter on it.

When this creature dies, put X +1/+1 counters on target creature you control, where X is the number of +1/+1 counters on this creature.

0/0
Shaman of Forgotten Ways
Creature — Human Shaman

: Add two mana in any combination of colors. Spend this mana only to cast creature spells.

Formidable , : Each player's life total becomes the number of creatures they control. Activate only if creatures you control have total power 8 or greater.

2/3
Shape the Sands
Instant

Target creature gets +0/+5 and gains reach until end of turn. (It can block creatures with flying.)

"Dragons in flight seldom expect company."

—Kadri, Dromoka warrior

Sheltered Aerie
Enchantment — Aura

Enchant land

Enchanted land has ": Add two mana of any one color."

Dromoka's scalelords patrol the skies over Arashin, offering her people safety from the harsh world.

Sight of the Scalelords
Enchantment

At the beginning of combat on your turn, creatures you control with toughness 4 or greater get +2/+2 and gain vigilance until end of turn.

"The Silumgar creep around our borders and infiltrate our aeries. We must remain ever watchful."

—Golran, Dromoka captain

Stampeding Elk Herd
Creature — Elk

Formidable — Whenever this creature attacks, if creatures you control have total power 8 or greater, creatures you control gain trample until end of turn.

The Atarka use them not just for food, but also to clear away snow, trees, and enemy forces.

5/5
Sunbringer's Touch
Sorcery

Bolster X, where X is the number of cards in your hand. Each creature you control with a +1/+1 counter on it gains trample until end of turn. (To bolster X, choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)

Surrak, the Hunt Caller
Legendary Creature — Human Warrior

Formidable — At the beginning of combat on your turn, if creatures you control have total power 8 or greater, target creature you control gains haste until end of turn. (It can attack and no matter when it came under your control.)

"The greatest honor is to feed Atarka."

5/4
Tread Upon
Instant

Target creature gets +2/+2 and gains trample until end of turn.

"Boasting impenetrable defenses only draws the most tenacious of attackers."

—Yikaro, Atarka warrior

Arashin Sovereign
Creature — Dragon

Flying

When this creature dies, you may put it on your choice of the top or bottom of its owner's library.

Dromoka dragons foster trust among their subjects, while the other clans must spend their time quelling rebellion.

6/6
Atarka's Command
Instant

Choose two —

• Your opponents can't gain life this turn.

• Atarka's Command deals 3 damage to each opponent.

• You may put a land card from your hand onto the battlefield.

• Creatures you control get +1/+1 and gain reach until end of turn.

Boltwing Marauder
Creature — Dragon

Flying

Whenever another creature you control enters, target creature gets +2/+0 until end of turn.

When battling the Kolaghan, consider yourself lucky if lightning strikes the same place only twice.

5/4
Cunning Breezedancer
Creature — Dragon

Flying

Whenever you cast a noncreature spell, this creature gets +2/+2 until end of turn.

"That which is beautiful in form can also be deadly."

—Ishai, Ojutai dragonspeaker

4/4
Dragonlord Atarka
Legendary Creature — Elder Dragon

Flying, trample

When Dragonlord Atarka enters, it deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control.

8/8
Dragonlord Dromoka
Legendary Creature — Elder Dragon

This spell can't be countered.

Flying, lifelink

Your opponents can't cast spells during your turn.

Dromoka's followers forsake blood ties so that they may join a greater family.

5/7
Dragonlord Kolaghan
Legendary Creature — Elder Dragon

Flying, haste

Other creatures you control have haste.

Whenever an opponent casts a creature or planeswalker spell with the same name as a card in their graveyard, that player loses 10 life.

6/5
Dragonlord Ojutai
Legendary Creature — Elder Dragon

Flying

Dragonlord Ojutai has hexproof as long as it's untapped.

Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

5/4
Dragonlord Silumgar
Legendary Creature — Elder Dragon

Flying, deathtouch

When Dragonlord Silumgar enters, gain control of target creature or planeswalker for as long as you control Dragonlord Silumgar.

Silumgar never passes up an opportunity to add to his opulence.

3/5
Dromoka's Command
Instant

Choose two —

• Prevent all damage target instant or sorcery spell would deal this turn.

• Target player sacrifices an enchantment of their choice.

• Put a +1/+1 counter on target creature.

• Target creature you control fights target creature you don't control.

Enduring Scalelord
Creature — Dragon

Flying

Whenever one or more +1/+1 counters are put on another creature you control, you may put a +1/+1 counter on this creature.

Only the sun that beats down upon Arashin's walls could shine more brightly.

4/4
Harbinger of the Hunt
Creature — Dragon

Flying

: This creature deals 1 damage to each creature without flying.

: This creature deals 1 damage to each other creature with flying.

An Atarka dragon's exhale cooks what its inhale consumes.

5/3
Kolaghan's Command
Instant

Choose two —

• Return target creature card from your graveyard to your hand.

• Target player discards a card.

• Destroy target artifact.

• Kolaghan's Command deals 2 damage to any target.

Narset Transcendent
Legendary Planeswalker — Narset

[+1]: Look at the top card of your library. If it's a noncreature, nonland card, you may reveal it and put it into your hand.

[−2]: When you next cast an instant or sorcery spell from your hand this turn, it gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)

[−9]: You get an emblem with "Your opponents can't cast noncreature spells."

Loyalty: 6
Necromaster Dragon
Creature — Dragon

Flying

Whenever this creature deals combat damage to a player, you may pay . If you do, create a 2/2 black Zombie creature token and each opponent mills two cards.

4/4
Ojutai's Command
Instant

Choose two —

• Return target creature card with mana value 2 or less from your graveyard to the battlefield.

• You gain 4 life.

• Counter target creature spell.

• Draw a card.

Pristine Skywise
Creature — Dragon

Flying

Whenever you cast a noncreature spell, untap this creature. It gains protection from the color of your choice until end of turn.

The elite of Ojutai's brood, the skywise see their enemies as puzzles to be solved.

6/4
Ruthless Deathfang
Creature — Dragon

Flying

Whenever you sacrifice a creature, target opponent sacrifices a creature of their choice.

"Bring forth the dead, their skull-grins and rattle-bones. We will feast upon their wailing ghosts."

—Silumgar, translated from Draconic

4/4
Sarkhan Unbroken
Legendary Planeswalker — Sarkhan

[+1]: Draw a card, then add one mana of any color.

[−2]: Create a 4/4 red Dragon creature token with flying.

[−8]: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle.

Loyalty: 4
Savage Ventmaw
Creature — Dragon

Flying

Whenever this creature attacks, add . Until end of turn, you don't lose this mana as steps and phases end.

4/4
Silumgar's Command
Instant

Choose two —

• Counter target noncreature spell.

• Return target permanent to its owner's hand.

• Target creature gets -3/-3 until end of turn.

• Destroy target planeswalker.

Swift Warkite
Creature — Dragon

Flying

When this creature enters, you may put a creature card with mana value 3 or less from your hand or graveyard onto the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step.

4/4
Ancestral Statue
Artifact Creature — Golem

When this creature enters, return a nonland permanent you control to its owner's hand.

The mage awakened the statue in hopes of learning the lost lore of her clan, but the statue was interested only in war.

3/4
Atarka Monument
Artifact

: Add or .

: This artifact becomes a 4/4 red and green Dragon artifact creature with flying until end of turn.

Atarka is worshipped and fed by her subjects at Ayagor, the Dragon's Bowl.

Custodian of the Trove
Artifact Creature — Golem

Defender

This creature enters tapped.

Silumgar delights in repurposing the treasures of other clans to serve his own ravenous greed.

2/5
Dragonloft Idol
Artifact Creature — Gargoyle

As long as you control a Dragon, this creature gets +1/+1 and has flying and trample.

The idols were forged during the time of the Khanfall, when the dragons came to rule Tarkir and its people aligned themselves with the five dragonlords.

3/3
Dromoka Monument
Artifact

: Add or .

: This artifact becomes a 4/4 green and white Dragon artifact creature with flying until end of turn.

Dromoka rules her clan from the Great Aerie atop Arashin, the central city of the Shifting Wastes.

Gate Smasher
Artifact — Equipment

This Equipment can be attached only to a creature with toughness 4 or greater.

Equipped creature gets +3/+0 and has trample.

Equip

Keeper of the Lens
Artifact Creature — Golem

You may look at face-down creatures you don't control any time.

"It sees all, but it reveals what it sees only to a chosen few."

—Taigam, Ojutai master

1/2