Friday Night Magic 2010

F10 · 12 cards · Released

Tidehollow Sculler
Artifact Creature — Zombie

When this creature enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card.

When this creature leaves the battlefield, return the exiled card to its owner's hand.

2/2
Ghostly Prison
Enchantment

Creatures can't attack you unless their controller pays for each creature they control that's attacking you.

"May the memory of our fallen heroes ensnare the violent hearts of lesser men."

—Great Threshold of Monserkat inscription

Ancient Ziggurat
Land

: Add one mana of any color. Spend this mana only to cast a creature spell.

Leylines branch out from its foundation like roots from a tree. These draw mana from every region and welcome all living things into its verdant chambers.

Bloodbraid Elf
Creature — Elf Berserker

Haste (This creature can attack and as soon as it comes under your control.)

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

3/2
Cloudpost
Land — Locus

This land enters tapped.

: Add for each Locus on the battlefield.

"He watches from above. He watches from below. He watches from within."

—Inscription on Tel-Jilad, the Tree of Tales

Elvish Visionary
Creature — Elf Shaman

When this creature enters, draw a card.

Before any major undertaking, a Cylian elf seeks the guidance of a visionary to learn the will of the gargantuan ancients.

1/1
Anathemancer
Creature — Zombie Wizard

When this creature enters, it deals damage to target player equal to the number of nonbasic lands that player controls.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

2/2
Krosan Grip
Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Destroy target artifact or enchantment.

"Give up these unnatural weapons, these scrolls. Heart and mind and fist are enough."

—Zyd, Kamahlite druid

Qasali Pridemage
Creature — Cat Wizard

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

, Sacrifice this creature: Destroy target artifact or enchantment.

An elder in one pride, of the Sigiled caste in another.

2/2
Rift Bolt
Sorcery

Rift Bolt deals 3 damage to any target.

Suspend 1 (Rather than cast this card from your hand, you may pay and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Gatekeeper of Malakir
Creature — Vampire Warrior

Kicker (You may pay an additional as you cast this spell.)

When this creature enters, if it was kicked, target player sacrifices a creature of their choice.

"You may enter the city—once the toll is paid."

2/2
Wild Nacatl
Creature — Cat Warrior

This creature gets +1/+1 as long as you control a Mountain.

This creature gets +1/+1 as long as you control a Plains.

"The Cloud Nacatl sit and think, a bunch of soft paws. We are the Claws of Marisi, stalking, pouncing, drawing blood."

1/1