Final Fantasy: Through the Ages

FCA · 65 cards · Released

Adeline, Resplendent Cathar
Legendary Creature — Human Knight

Vigilance

Adeline's power is equal to the number of creatures you control.

Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.

*/4
Ranger-Captain of Eos
Creature — Human Soldier Ranger

When this creature enters, you may search your library for a creature card with mana value 1 or less, reveal it, put it into your hand, then shuffle.

Sacrifice this creature: Your opponents can't cast noncreature spells this turn.

3/3
Sram, Senior Edificer
Legendary Creature — Dwarf Advisor

Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.

2/2
Counterspell
Instant

Counter target spell.

Urza, Lord High Artificer
Legendary Creature — Human Artificer

When Urza enters, create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."

Tap an untapped artifact you control: Add .

: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.

1/4
Venser, Shaper Savant
Legendary Creature — Human Wizard

Flash (You may cast this spell any time you could cast an instant.)

When Venser enters, return target spell or permanent to its owner's hand.

2/2
Bolas's Citadel
Legendary Artifact

You may look at the top card of your library any time.

You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.

, Sacrifice ten nonland permanents: Each opponent loses 10 life.

Dark Ritual
Instant

Add .

Fatal Push
Instant

Destroy target creature if it has mana value 2 or less.

Revolt — Destroy that creature if it has mana value 4 or less instead if a permanent left the battlefield under your control this turn.

Syr Konrad, the Grim
Legendary Creature — Human Knight

Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent.

: Each player mills a card. (They each put the top card of their library into their graveyard.)

5/4
Yawgmoth, Thran Physician
Legendary Creature — Human Cleric

Protection from Humans

Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card.

, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

2/4
Ancient Copper Dragon
Creature — Elder Dragon

Flying

Whenever this creature deals combat damage to a player, roll a d20. You create a number of Treasure tokens equal to the result.

6/5
Godo, Bandit Warlord
Legendary Creature — Human Barbarian

When Godo enters, you may search your library for an Equipment card, put it onto the battlefield, then shuffle.

Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase.

3/3
Purphoros, God of the Forge
Legendary Enchantment Creature — God

Indestructible

As long as your devotion to red is less than five, Purphoros isn't a creature.

Whenever another creature you control enters, Purphoros deals 2 damage to each opponent.

: Creatures you control get +1/+0 until end of turn.

6/5
Azusa, Lost but Seeking
Legendary Creature — Human Monk

You may play two additional lands on each of your turns.

1/2
Nyxbloom Ancient
Enchantment Creature — Elemental

Trample

If you tap a permanent for mana, it produces three times as much of that mana instead.

5/5
Jodah, the Unifier
Legendary Creature — Human Wizard

Legendary creatures you control get +X/+X, where X is the number of legendary creatures you control.

Whenever you cast a legendary spell from your hand, exile cards from the top of your library until you exile a legendary nonland card with lesser mana value. You may cast that card without paying its mana cost. Put the rest on the bottom of your library in a random order.

5/5
Tymna the Weaver
Legendary Creature — Human Cleric

Lifelink

At the beginning of each of your postcombat main phases, you may pay X life, where X is the number of opponents that were dealt combat damage this turn. If you do, draw X cards.

Partner (You can have two commanders if both have partner.)

2/2
Winota, Joiner of Forces
Legendary Creature — Human Warrior

Whenever a non-Human creature you control attacks, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order.

4/4
Traxos, Scourge of Kroog
Legendary Artifact Creature — Construct

Trample

Traxos enters tapped and doesn't untap during your untap step.

Whenever you cast a historic spell, untap Traxos. (Artifacts, legendaries, and Sagas are historic.)

7/7
Akroma's Will
Instant

Choose one. If you control a commander as you cast this spell, you may choose both instead.

• Creatures you control gain flying, vigilance, and double strike until end of turn.

• Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.

Danitha Capashen, Paragon
Legendary Creature — Human Knight

First strike, vigilance, lifelink

Aura and Equipment spells you cast cost less to cast.

2/2
Kenrith, the Returned King
Legendary Creature — Human Noble

: All creatures gain trample and haste until end of turn.

: Put a +1/+1 counter on target creature.

: Target player gains 5 life.

: Target player draws a card.

: Put target creature card from a graveyard onto the battlefield under its owner's control.

5/5
Loran of the Third Path
Legendary Creature — Human Artificer

Vigilance

When Loran enters, destroy up to one target artifact or enchantment.

: You and target opponent each draw a card.

2/1
Mangara, the Diplomat
Legendary Creature — Human Cleric

Lifelink

Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card.

Whenever an opponent casts their second spell each turn, draw a card.

2/4
Stroke of Midnight
Instant

Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.

Wall of Omens
Creature — Wall

Defender

When this creature enters, draw a card.

0/4
Brainstorm
Instant

Draw three cards, then put two cards from your hand on top of your library in any order.

Cryptic Command
Instant

Choose two —

• Counter target spell.

• Return target permanent to its owner's hand.

• Tap all creatures your opponents control.

• Draw a card.

Laboratory Maniac
Creature — Human Wizard

If you would draw a card while your library has no cards in it, you win the game instead.

2/2
Rhystic Study
Enchantment

Whenever an opponent casts a spell, you may draw a card unless that player pays .

Teferi, Mage of Zhalfir
Legendary Creature — Human Wizard

Flash

Creature cards you own that aren't on the battlefield have flash.

Each opponent can cast spells only any time they could cast a sorcery.

3/4
Deadly Dispute
Instant

As an additional cost to cast this spell, sacrifice an artifact or creature.

Draw two cards and create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")

Diabolic Intent
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Search your library for a card, put that card into your hand, then shuffle.

Gix, Yawgmoth Praetor
Legendary Creature — Phyrexian Praetor

Whenever a creature deals combat damage to one of your opponents, its controller may pay 1 life. If they do, they draw a card.

, Discard X cards: Exile the top X cards of target opponent's library. You may play lands and cast spells from among cards exiled this way without paying their mana costs.

3/3
K'rrik, Son of Yawgmoth
Legendary Creature — Phyrexian Horror Minion

( can be paid with either or 2 life.)

Lifelink

For each in a cost, you may pay 2 life rather than pay that mana.

Whenever you cast a black spell, put a +1/+1 counter on K'rrik.

2/2
Varragoth, Bloodsky Sire
Legendary Creature — Demon Rogue

Deathtouch

Boast : Target player searches their library for a card, then shuffles and puts that card on top. (Activate only if this creature attacked this turn and only once each turn.)

2/3
Captain Lannery Storm
Legendary Creature — Human Pirate

Haste

Whenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")

Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.

2/2
Light Up the Stage
Sorcery

Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)

Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

Lightning Bolt
Instant

Lightning Bolt deals 3 damage to any target.

Mizzix's Mastery
Sorcery

Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery.

Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Najeela, the Blade-Blossom
Legendary Creature — Human Warrior

Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking.

: Untap all attacking creatures. They gain trample, lifelink, and haste until end of turn. After this phase, there is an additional combat phase. Activate only during combat.

3/2
Ragavan, Nimble Pilferer
Legendary Creature — Monkey Pirate

Whenever Ragavan deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card.

Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

2/1
Carpet of Flowers
Enchantment

At the beginning of each of your main phases, if you haven't added mana with this ability this turn, you may add X mana of any one color, where X is the number of Islands target opponent controls.

Farseek
Sorcery

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Fynn, the Fangbearer
Legendary Creature — Human Warrior

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)

1/3
Nature's Claim
Instant

Destroy target artifact or enchantment. Its controller gains 4 life.

Primeval Titan
Creature — Giant

Trample

Whenever this creature enters or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.

6/6
Atraxa, Grand Unifier
Legendary Creature — Phyrexian Angel

Flying, vigilance, deathtouch, lifelink

When Atraxa enters, reveal the top ten cards of your library. For each card type, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order. (Artifact, battle, creature, enchantment, instant, land, planeswalker, and sorcery are card types.)

7/7
Bruse Tarl, Boorish Herder
Legendary Creature — Human Ally

Whenever Bruse Tarl enters or attacks, target creature you control gains double strike and lifelink until end of turn.

Partner (You can have two commanders if both have partner.)

3/3
Dovin's Veto
Instant

This spell can't be countered.

Counter target noncreature spell.

Inalla, Archmage Ritualist
Legendary Creature — Human Wizard

Eminence — Whenever another nontoken Wizard you control enters, if Inalla is in the command zone or on the battlefield, you may pay . If you do, create a token that's a copy of that Wizard. The token gains haste. Exile it at the beginning of the next end step.

Tap five untapped Wizards you control: Target player loses 7 life.

4/5
Ishai, Ojutai Dragonspeaker
Legendary Creature — Bird Monk

Flying

Whenever an opponent casts a spell, put a +1/+1 counter on Ishai.

Partner (You can have two commanders if both have partner.)

1/1
Isshin, Two Heavens as One
Legendary Creature — Human Samurai

If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

3/4
Kinnan, Bonder Prodigy
Legendary Creature — Human Druid

Whenever you tap a nonland permanent for mana, add one mana of any type that permanent produced.

: Look at the top five cards of your library. You may put a non-Human creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

2/2
Kraum, Ludevic's Opus
Legendary Creature — Zombie Horror

Flying, haste

Whenever an opponent casts their second spell each turn, draw a card.

Partner (You can have two commanders if both have partner.)

4/4
Muldrotha, the Gravetide
Legendary Creature — Elemental Avatar

During each of your turns, you may play a land and cast a permanent spell of each permanent type from your graveyard. (If a card has multiple permanent types, choose one as you play it.)

6/6
Thrasios, Triton Hero
Legendary Creature — Merfolk Wizard

: Scry 1, then reveal the top card of your library. If it's a land card, put it onto the battlefield tapped. Otherwise, draw a card.

Partner (You can have two commanders if both have partner.)

1/3
Vial Smasher the Fierce
Legendary Creature — Goblin Berserker

Whenever you cast your first spell each turn, choose an opponent at random. Vial Smasher deals damage equal to that spell's mana value to that player or a planeswalker that player controls.

Partner (You can have two commanders if both have partner.)

2/3
Yuriko, the Tiger's Shadow
Legendary Creature — Human Ninja

Commander ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand or the command zone tapped and attacking.)

Whenever a Ninja you control deals combat damage to a player, reveal the top card of your library and put that card into your hand. Each opponent loses life equal to that card's mana value.

1/3