Game Night: Free-for-All

GN3 · 135 cards · Released

Zamriel, Seraph of Steel
Legendary Creature — Angel

Flying

During your turn, equipped creatures you control have indestructible.

Armored in courage and armed with searing light, her legion stands unflinching against the forces of darkness.

3/4
Maeve, Insidious Singer
Legendary Creature — Siren

: Goad target creature. Whenever that creature attacks one of your opponents this turn, you draw a card. (A goaded creature attacks each combat if able and attacks a player other than you if able, until your next turn.)

Her haunting tune drowns out the percussion of snapping masts.

3/4
Vogar, Necropolis Tyrant
Legendary Creature — Zombie Giant

Menace

Whenever another creature dies during your turn, put a +1/+1 counter on Vogar.

When Vogar dies, draw a card for each +1/+1 counter on it.

A despot in life. A monster in death.

4/4
Nogi, Draco-Zealot
Legendary Creature — Kobold Shaman

Dragon spells you cast cost less to cast.

Whenever Nogi attacks, if you control three or more Dragons, until end of turn, Nogi becomes a Dragon with base power and toughness 5/5 and gains flying.

"Glory to the Burning Ones! May their mighty fangs devour all foes!"

3/3
Imaryll, Elfhame Elite
Legendary Creature — Elf Warrior

Whenever Imaryll attacks, it gets +X/+X until end of turn, where X is the number of other Elves you control.

You may have Imaryll assign its combat damage as though it weren't blocked.

The elvish kingdoms of Llanowar are united in their distrust of outsiders.

3/3
Ancestral Blade
Artifact — Equipment

When this Equipment enters, create a 1/1 white Soldier creature token, then attach this Equipment to it.

Equipped creature gets +1/+1.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Banisher Priest
Creature — Human Cleric

When this creature enters, exile target creature an opponent controls until this creature leaves the battlefield.

"Oathbreaker, I cast you out!"

2/2
Captain of the Watch
Creature — Human Soldier

Vigilance (Attacking doesn't cause this creature to tap.)

Other Soldier creatures you control get +1/+1 and have vigilance.

When this creature enters, create three 1/1 white Soldier creature tokens.

3/3
Danitha Capashen, Paragon
Legendary Creature — Human Knight

First strike, vigilance, lifelink

Aura and Equipment spells you cast cost less to cast.

"I will protect the less fortunate. I will love bravely. I will face despair and fight on. As a Capashen, I can do no less."

2/2
Forbidding Spirit
Creature — Spirit Cleric

When this creature enters, until your next turn, creatures can't attack you or planeswalkers you control unless their controller pays for each of those creatures.

"You will respect the dead."

3/3
Heavenly Blademaster
Creature — Angel

Flying, double strike

When this creature enters, you may attach any number of Auras and Equipment you control to it.

Other creatures you control get +1/+1 for each Aura and Equipment attached to this creature.

3/6
Kitesail Apprentice
Creature — Kor Soldier

As long as this creature is equipped, it gets +1/+1 and has flying.

Carving lines through the sky, kite sailors map trails for the pilgrims below to follow.

1/1
Kor Duelist
Creature — Kor Soldier

As long as this creature is equipped, it has double strike. (It deals both first-strike and regular combat damage.)

"Swords cannot reach far enough. Chains cannot strike hard enough. An eternal dilemma, but a simple one."

1/1
Kor Outfitter
Creature — Kor Soldier

When this creature enters, you may attach target Equipment you control to target creature you control.

"We take only what we need to survive. Believe me, you will need this."

2/2
Path to Exile
Instant

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Pilgrim of the Ages
Creature — Spirit

When this creature enters, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.

: Return this card from your graveyard to your hand.

2/1
Serra Angel
Creature — Angel

Flying

Vigilance (Attacking doesn't cause this creature to tap.)

The angel remembers her past lives like dreams. Her song held up meadows. Her blade drove back darkness. Her wings carried her across the ages.

4/4
Strength of Arms
Instant

Target creature gets +2/+2 until end of turn. If you control an Equipment, create a 1/1 white Human Soldier creature token.

"We fight not for Avacyn, but for her ideals; not for the church, but for its people."

—Thalia, Guardian of Thraben

Swords to Plowshares
Instant

Exile target creature. Its controller gains life equal to its power.

"The arc of my blade has carved a path of light for the peace that will follow."

Valorous Stance
Instant

Choose one —

• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

• Destroy target creature with toughness 4 or greater.

"Every choice alters the path of fate."

—Sarkhan Vol

Vow of Duty
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2, has vigilance, and can't attack you or planeswalkers you control.

"I prefer loyalty to be a matter of respect, not of magic. But one does what one must."

—Kaalia of the Vast

Angler Drake
Creature — Drake

Flying

When this creature enters, you may return target creature to its owner's hand.

From the time they are hatchlings, river drakes are taught to pull the largest prey from the Luxa.

4/4
Angler Turtle
Creature — Turtle

Hexproof

Creatures your opponents control attack each combat if able.

It is ancient, immense, and irresistible.

5/7
Brineborn Cutthroat
Creature — Merfolk Pirate

Flash (You may cast this spell any time you could cast an instant.)

Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on this creature.

"I always attack from where their spyglasses can't see."

2/1
Counterspell
Instant

Counter target spell.

Diluvian Primordial
Creature — Avatar

Flying

When this creature enters, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard, exile it instead.

5/5
Fact or Fiction
Instant

Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

"Try to pretend like you understand what's important."

Fog Bank
Creature — Wall

Defender (This creature can't attack.)

Flying

Prevent all combat damage that would be dealt to and dealt by this creature.

"The union of sea and sky makes a perfect cover."

—Talrand, sky summoner

0/2
Illusory Ambusher
Creature — Cat Illusion

Flash (You may cast this spell any time you could cast an instant.)

Whenever this creature is dealt damage, draw that many cards.

"Violence is the food it craves. Feed it if you dare."

—Doriel, mentor of Mistral Isle

4/1
Impulse
Instant

Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

"You call it luck. I call it preparation."

Jeering Homunculus
Creature — Homunculus

When this creature enters, you may goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Mklthd had always hated crowds . . . and they had always hated him.

0/4
Murmuring Mystic
Creature — Human Wizard

Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.

Rumors float through the city like crows, alighting on citizens seemingly at random.

1/5
Plea for Power
Sorcery

Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.

Precognitive Perception
Instant

Draw three cards.

Addendum — If you cast this spell during your main phase, instead scry 3, then draw three cards.

"To control the present we must master the future."

Pull from Tomorrow
Instant

Draw X cards, then discard a card.

"I do things in my own time."

—Etha, initiate of Rhet crop

Repulse
Instant

Return target creature to its owner's hand.

Draw a card.

"You aren't invited."

Run Away Together
Instant

Choose two target creatures controlled by different players. Return those creatures to their owners' hands.

"Virtue is virtue, whatever the heart that nurtures it."

—Malacan, Vantress exile

Sea Gate Oracle
Creature — Human Wizard

When this creature enters, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

"The secret entrance should be near."

1/3
Split Decision
Instant

Will of the council — Choose target instant or sorcery spell. Starting with you, each player votes for denial or duplication. If denial gets more votes, counter the spell. If duplication gets more votes or the vote is tied, copy the spell. You may choose new targets for the copy.

Supreme Will
Instant

Choose one —

• Counter target spell unless its controller pays .

• Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Talrand's Invocation
Sorcery

Create two 2/2 blue Drake creature tokens with flying.

After Talrand conquered the depths of Shandalar, his ambitions drove him skyward, joined by servants whose drive and curiosity equaled his own.

Vow of Flight
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2, has flying, and can't attack you or planeswalkers you control.

"Soaring is wasted on the winged."

—Edric, Spymaster of Trest

Bloodsoaked Altar
Artifact

, Pay 2 life, Discard a card, Sacrifice a creature: Create a 5/5 black Demon creature token with flying. Activate only as a sorcery.

Blood seeps into the stone, and darkness emerges.

Bushmeat Poacher
Creature — Human Soldier

, , Sacrifice another creature: You gain life equal to the sacrificed creature's toughness. Draw a card.

"If you've never feasted on Zagoth terror-pig, I got the best price you'll find."

2/4
Demon of Loathing
Creature — Demon

Flying, trample

Whenever this creature deals combat damage to a player, that player sacrifices a creature of their choice.

Hatred is a potent ally, but an insatiable master.

7/7
Demonic Embrace
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+1, has flying, and is a Demon in addition to its other types.

You may cast this card from your graveyard by paying 3 life and discarding a card in addition to paying its other costs.

Doom Blade
Instant

Destroy target nonblack creature.

"An angel can shine like the sun, inspire the weak, and even threaten victory over darkness. But in the end it matters not, for it still dies like any other pest."

—Ob Nixilis

Doomed Dissenter
Creature — Human

When this creature dies, create a 2/2 black Zombie creature token.

There is only one fate left to those banished from the God-Pharaoh's city.

1/1
Dusk Legion Zealot
Creature — Vampire Soldier

When this creature enters, you draw a card and you lose 1 life.

Once they reached Orazca, the Legion's explorers ransacked tombs and temples, hunting for the Immortal Sun.

1/1
Fleshbag Marauder
Creature — Zombie Warrior

When this creature enters, each player sacrifices a creature of their choice.

Grixis is a world where the only things found in abundance are death and decay. Corpses, whole or in part, are the standard currency among necromancers and demons.

3/1
Gavony Unhallowed
Creature — Zombie

Whenever another creature you control dies, put a +1/+1 counter on this creature.

"We entered the church in search of solace, but it became clear we wouldn't find it there."

—Grete, Order of Saint Traft

2/4
Gifted Aetherborn
Creature — Aetherborn Vampire

Deathtouch, lifelink

A few aetherborn have discovered a way to sustain their own existences at the cost of an insatiable hunger for the life essence of other beings.

2/3
Gravewaker
Creature — Bird Spirit

Flying (This creature can't be blocked except by creatures with flying or reach.)

: Return target creature card from your graveyard to the battlefield tapped.

It glides on silent wings across the midnight sky, and a dread host rises to follow.

5/5
Liliana's Mastery
Enchantment

Zombies you control get +1/+1.

When this enchantment enters, create two 2/2 black Zombie creature tokens.

"There are so many of them. It seems they've just been waiting for someone to serve."

Lord of the Accursed
Creature — Zombie

Other Zombies you control get +1/+1.

, : All Zombies gain menace until end of turn.

The Curse of Wandering leaves only hatred.

2/3
Maalfeld Twins
Creature — Zombie

When this creature dies, create two 2/2 black Zombie creature tokens.

"Who am I to break up a family?"

—Ghoulcaller Gisa

4/4
Moan of the Unhallowed
Sorcery

Create two 2/2 black Zombie creature tokens.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

For a ghoul, every village is a buffet and every disaster is a reunion.

Priest of the Blood Rite
Creature — Human Cleric

When this creature enters, create a 5/5 black Demon creature token with flying.

At the beginning of your upkeep, you lose 2 life.

Some will sacrifice everything for but a taste of power.

2/2
Ravenous Chupacabra
Creature — Beast Horror

When this creature enters, destroy target creature an opponent controls.

Opening Orazca unleashed more horrors than just the Immortal Sun.

2/2
Reassembling Skeleton
Creature — Skeleton Warrior

: Return this card from your graveyard to the battlefield tapped.

"They may show up with the wrong thigh bone or mandible, but they always show up."

—Zul Ashur, lich lord

1/1