Enchant creature
When enchanted creature leaves the battlefield, its controller sacrifices a creature of their choice.
"This party is such fun—but it's a shame to mourn just one."
—Irini Sengir
Vigilance
Whenever this creature blocks or becomes blocked by a white creature, this creature gains first strike until end of turn.
, : Target creature gets -1/-1 until end of turn.
"Rarely have power and madness been so delightfully wed as they have in our dear Grandmother."
—Baron Sengir
At end of combat, put a -0/-2 counter on each creature blocking or blocked by this creature.
"The wolf-things are no mere beasts, but the lieutenants of the Baron."
—Taysir
Exile target card from a graveyard.
Draw a card at the beginning of the next turn's upkeep.
"Your headstone is the last page in the book of your life."
—Murat, Death Speaker
Protection from white
"Ihsan, the weak. Ihsan, the fallen. Ihsan, the betrayer. He has brought shame to the Serra Paladins where none existed before. May his suffering equal his betrayal."
—Baris, Serra Inquisitor
Green enchantment spells and white enchantment spells cost more to cast.
"That cruel being brings shame to all her fellow Dwarves and misery to all the land. She is Sengir's daughter in spirit if not in blood."
—Reveka, Wizard Savant
At the beginning of your upkeep, sacrifice this enchantment unless you tap an untapped creature you control.
Creatures can't attack you unless their controller pays for each creature they control that's attacking you.
When this creature enters, create three 0/1 black Serf creature tokens.
When this creature leaves the battlefield, exile all Serf tokens.
"A thankless job, and a death sentence besides."
—Eron the Relentless
Flying
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
"They are the eyes of the Baron, and they know your fears."
—Ihsan's Shade
Flying
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
"In the face of every one I see the Baron."
—Daria
Remove this card from your deck before playing if you're not playing for ante.
, Sacrifice this creature: The owner of target artifact may ante the top card of their library. If that player doesn't, exchange ownership of that artifact and Timmerian Fiends. Put the artifact card into your graveyard and Timmerian Fiends from anywhere into that player's graveyard. This change in ownership is permanent.
Enchant creature
: Put a -1/-1 counter on enchanted creature.
"It helps you pass the time until you die."
—Grandmother Sengir
Enchant creature
: Put a -1/-1 counter on enchanted creature.
"Oh, they scream, right enough, and plead, too—but the Baron keeps no mercy in his vault of horrors."
—Zeki, Reef Pirate
: Veldrane gets -3/-0 and gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
"Poor, foolish Veldrane. He goes wherever the Baron wills him. One day, he'll go to die."
—Halina, Dwarven Trader
Target blocking creature gets +3/+1 until end of turn.
"Those who hide in hollow towers would do well to remember the rain."
—Reyhan, Samite Alchemist
Target blocking creature gets +3/+1 until end of turn.
"The people of Aysen built their roads with stones from these wonders. Aliban would be pleased with their ingenuity."
—Baki, Wizard Attendant
Blocking creatures gain first strike until end of turn.
"Don't these goons have anything better to do?"
—Joskun, An-Havva Constable
First strike, haste
"Call it a cost of doing business. The best way to protect against thieves is to hire better thieves."
—Eron the Relentless
First strike, haste
"The roads to Koskun Keep are mostly safe these days. Mostly."
—Joskun, An-Havva Constable
As this enchantment enters, choose a creature type.
Creatures of the chosen type don't untap during their controllers' untap steps.
"The An-Zerrins have served me well, ever since I first killed them."
—Baron Sengir
: Another target Minotaur creature gets +1/+1 until end of turn.
"The Ancestors are the wisdom of the tribe and the soul of the Homelands. I am eternally in their debt."
—Taysir
First strike (This creature deals combat damage before creatures without first strike.)
"Not all Minotaurs are tribal. Some are freelance."
—Eron the Relentless
First strike (This creature deals combat damage before creatures without first strike.)
"Not someone to pick a fight with, unless you're fond of pain."
—Halina, Dwarven Trader
, : This creature deals 1 damage to any target.
"The Shamans? Ha! They are mere craven cows not capable of true magic."
—Irini Sengir
, : This creature deals 1 damage to any target.
"Few master the powers of the earth as well as do the Shamans of the Minotaurs."
—Baki, Wizard Attendant
Minotaur creatures get +1/+0.
"The Spirit Crafters sing of all our people. They sing of those lost, of those found, and of those who are yet to be."
—Onatah, Anaba Shaman
, : Destroy target artifact creature.
"Never brag about the latest wonder you've created, students. Chandler might be listening."
—Reveka, Wizard Savant
, : Target Dwarf creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)
"I hear Halina's got a pony that can count to six—and likes to eat meat."
—Chandler
: Choose target attacking or blocking creature whose controller controls an Island. This creature deals 2 damage to that creature at end of combat. Activate only before the end of combat step.
"No dwarf alive can best one of my crew dead."
—Zeki, Reef Pirate
"Their definition of 'fair profit' is certainly novel."
—Reveka, Wizard Savant
"They wouldn't sell their own families—at least, not for cheap."
—Zeki, Reef Pirate
Haste
: Regenerate Eron.
"Eron would be much less of a hassle if only he were mortal."
—Reyhan, Samite Alchemist
Evaporate deals 1 damage to each white and/or blue creature.
"The body is a temple with a foundation of sand."
—Autumn Willow
First strike
: Target Dwarf creature gets +2/+0 and gains first strike until end of turn. When that creature leaves the battlefield this turn, sacrifice this creature. Activate only during combat.
Enchant creature
Enchanted creature gets -0/-1.
Enchanted creature can't block creatures with power equal to or greater than the enchanted creature's toughness.
, : Destroy target noncreature artifact.
"Joven, you're almost as good a thief as I. But Eron hates you even more."
—Chandler
Enchant land
This Aura enters with three ore counters on it.
At the beginning of your upkeep and whenever enchanted land becomes tapped, remove an ore counter from this Aura.
When the last ore counter is removed from this Aura, destroy enchanted land and this Aura deals 2 damage to that land's controller.
Choose two target creatures controlled by the same opponent. That player chooses and sacrifices one of those creatures. Put a -1/-1 counter on the other.
Flip a coin. If you win the flip, Winter Sky deals 1 damage to each creature and each player. If you lose the flip, each player draws a card.
An-Havva Constable's toughness is equal to 1 plus the number of green creatures on the battlefield.
"Joskun and the other Constables serve with passion, if not with grace."
—Devin, Faerie Noble
You gain X plus 1 life, where X is the number of green creatures on the battlefield.
"The Inn was ever a steady source of good cheer and kindness. Greatly do I miss it, now that I am gone."
—Ihsan's Shade
Shroud (This creature can't be the target of spells or abilities.)
: Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud.
"We must shake her limbs and rattle her brains."
—Grandmother Sengir
Enchant creature
Enchanted creature gets +0/+2.
Sacrifice this Aura: Regenerate enchanted creature.
"The tougher to crack, the sweeter the snack."
—Kakra, Sea Troll
Enchant creature
Enchanted creature gets +0/+2.
Sacrifice this Aura: Regenerate enchanted creature.
"Now, that's a fashion statement."
—Devin, Faerie Noble
: The next 1 damage that would be dealt to target white creature this turn is dealt to Daughter of Autumn instead.
"Those who say that Serra is dead have never met the Autumn Willow's daughters. They are as kind and as generous as Serra would wish us to be."
—Gulsen, Abbey Matron
Flying
Other Faerie creatures you control get +0/+1.
: Other Faerie creatures you control get +1/+0 until end of turn.
"Faeries talk all in riddles and tricky bits, 'cept the Nobles. Now, there's some straight talkers."
—Joskun, An-Havva Constable
Whenever this creature blocks, it gets +2/+0 until end of turn.
"This town's only for good folk. The rest can go to the city."
—Joskun, An-Havva Constable
Whenever this creature blocks, it gets +2/+0 until end of turn.
"There are those who accept being told what to do, what to think, and what to say. Then there are the Folk of An-Havva."
—Reyhan, Samite Alchemist
At the beginning of your upkeep, sacrifice this creature unless you pay .
"All things must eat, after all. Even the air can hunger."
—Gemma, Willow Priestess
At the beginning of your upkeep, sacrifice this creature unless you pay .
"If the air must feed, let it take the self-righteous."
—Murat, Death Speaker
Whenever this creature attacks, it gets +0/+2 until end of turn.
At end of combat, tap all creatures that blocked this creature this turn. They don't untap during their controller's next untap step.
: This creature gets -0/-1 and gains flying until end of turn.
"I never question the Autumn Willow about her motives, not even when she turns people into Lizards. It's her way."
—Devin, Faerie Noble
Enchant creature
Enchanted creature loses flying.
Whenever enchanted creature blocks or becomes blocked by a creature, the other creature gains first strike until end of turn.
At the beginning of each player's upkeep, this enchantment deals damage to that player equal to the number of nonbasic lands they control.
"It's strange, but I can feel it when the land is corrupted. I understand why the Autumn Willow is so protective."
—Daria
As an additional cost to cast this spell, sacrifice a land.
Search your library for a basic land card, put that card onto the battlefield, then shuffle.
Draw a card at the beginning of the next turn's upkeep.
Whenever this creature blocks, it gets +1/+0 and gains first strike until end of turn.
"They're not half as fierce if they don't see you coming."
—Devin, Faerie Noble
Enchant creature without flying
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
"That which nourishes can also bind."
—Gemma, Willow Priestess
Whenever this creature attacks and isn't blocked, you may exile up to two target creature cards from defending player's graveyard. If you do, you gain 1 life for each card exiled this way and this creature assigns no combat damage this turn.
Target creature gets -5/-0 until end of turn.
"The smallest beast can yet have the greatest heart."
—Gemma, Willow Priestess