Judgment

JUD · 143 cards · Released

Balthor the Defiled
Legendary Creature — Zombie Dwarf

Minion creatures get +1/+1.

, Exile Balthor: Each player returns all black and all red creature cards from their graveyard to the battlefield.

He remembers enough of his life to weep for what he has lost.

2/2
Cabal Therapy
Sorcery

Choose a nonland card name. Target player reveals their hand and discards all cards with that name.

Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Cabal Trainee
Creature — Human Minion

Sacrifice this creature: Target creature gets -2/-0 until end of turn.

"Ah, a faceshredder. Very rare. Nearly unstoppable. Good luck!"

—Cabal instructor

1/1
Death Wish
Sorcery

You may put a card you own from outside the game into your hand. You lose half your life, rounded up. Exile Death Wish.

He wished for power, but not for the longevity to abuse it.

Earsplitting Rats
Creature — Rat

When this creature enters, each player discards a card.

Discard a card: Regenerate this creature.

Rats come in one amount: too many.

2/1
Filth
Creature — Incarnation

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

As long as this card is in your graveyard and you control a Swamp, creatures you control have swampwalk.

"As the portal closed, Filth oozed through. The stench of evil followed it in."

Scroll of Beginnings

2/2
Grave Consequences
Instant

Each player may exile any number of cards from their graveyard. Then each player loses 1 life for each card in their graveyard.

Draw a card.

"You call that a nightmare?"

—Braids, dementia summoner

Guiltfeeder
Creature — Horror

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever this creature attacks and isn't blocked, defending player loses 1 life for each card in their graveyard.

0/4
Masked Gorgon
Creature — Gorgon

Green creatures and white creatures have protection from Gorgons.

Threshold — This creature has protection from green and from white as long as there are seven or more cards in your graveyard.

5/5
Morality Shift
Sorcery

Exchange your graveyard and library. Then shuffle your library.

The mind sings, though at times it sings a dirge.

Rats' Feast
Sorcery

Exile X target cards from a single graveyard.

"That does it—I quit!"

—Cabal grave robber

Stitch Together
Sorcery

Return target creature card from your graveyard to your hand.

Threshold — Return that card from your graveyard to the battlefield instead if there are seven or more cards in your graveyard.

Sutured Ghoul
Creature — Zombie

Trample

As this creature enters, exile any number of creature cards from your graveyard.

Sutured Ghoul's power is equal to the total power of the exiled cards and its toughness is equal to their total toughness.

*/*
Toxic Stench
Instant

Target nonblack creature gets -1/-1 until end of turn.

Threshold — If there are seven or more cards in your graveyard, instead destroy that creature. It can't be regenerated.

Treacherous Vampire
Creature — Vampire

Flying

Whenever this creature attacks or blocks, sacrifice it unless you exile a card from your graveyard.

Threshold — As long as there are seven or more cards in your graveyard, this creature gets +2/+2 and has "When this creature dies, you lose 6 life."

4/4
Treacherous Werewolf
Creature — Werewolf Minion

Threshold — As long as there are seven or more cards in your graveyard, this creature gets +2/+2 and has "When this creature dies, you lose 4 life."

2/2
Anger
Creature — Incarnation

Haste

As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.

"For its time as a mortal, Anger chose a shell of boiling rock."

Scroll of Beginnings

2/2
Arcane Teachings
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)

Enchanted creature gets +2/+2 and has ": This creature deals 1 damage to any target."

Dwarves may teach at the speed of stone, but their results are solid.

Barbarian Bully
Creature — Human Barbarian

Discard a card at random: This creature gets +2/+2 until end of turn unless a player has this creature deal 4 damage to them. Activate only once each turn.

"Out of my way!"

2/2
Book Burning
Sorcery

Any player may have Book Burning deal 6 damage to them. If no one does, target player mills six cards.

The wizard's spellbook was full of burning questions.

Breaking Point
Sorcery

Any player may have Breaking Point deal 6 damage to them. If no one does, destroy all creatures. Creatures destroyed this way can't be regenerated.

"Enough!"

Browbeat
Sorcery

Any player may have Browbeat deal 5 damage to them. If no one does, target player draws three cards.

"Even the threat of power has power."

—Jeska, warrior adept

Burning Wish
Sorcery

You may reveal a sorcery card you own from outside the game and put it into your hand. Exile Burning Wish.

She wished for a weapon, but not for the skill to wield it.

Dwarven Bloodboiler
Creature — Dwarf

Tap an untapped Dwarf you control: Target creature gets +2/+0 until end of turn.

His battle cry unleashes an avalanche of dwarves.

2/2
Dwarven Driller
Creature — Dwarf

: Destroy target land unless its controller has this creature deal 2 damage to them.

"Drill the planet, it's no trouble: Mining granite, making rubble."

—Dwarven drilling song

2/2
Dwarven Scorcher
Creature — Dwarf

Sacrifice this creature: This creature deals 1 damage to target creature unless that creature's controller has this creature deal 2 damage to them.

Barbarians invented the blaze of glory. Dwarves perfected it.

1/1
Ember Shot
Instant

Ember Shot deals 3 damage to any target.

Draw a card.

Dwarves bring poor coal to market, use good coal in their homes, and throw their best coal away.

Firecat Blitz
Sorcery

Create X 1/1 red Elemental Cat creature tokens with haste. Exile them at the beginning of the next end step.

Flashback, Sacrifice X Mountains. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Flaring Pain
Instant

Damage can't be prevented this turn.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

"I don't rub salt in wounds. I use sulfur."

—Matoc, lavamancer

Fledgling Dragon
Creature — Dragon

Flying

Threshold — As long as there are seven or more cards in your graveyard, this creature gets +3/+3 and has ": This creature gets +1/+0 until end of turn."

2/2
Goretusk Firebeast
Creature — Elemental Boar Beast

When this creature enters, it deals 4 damage to target player or planeswalker.

As a youth, Kamahl took one for a pet. His hair has yet to grow back.

2/2
Infectious Rage
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/-1.

When enchanted creature dies, choose a creature at random this Aura can enchant. Return this card to the battlefield attached to that creature.

Jeska, Warrior Adept
Legendary Creature — Human Barbarian Warrior

First strike, haste

: Jeska deals 1 damage to any target.

"My brother and I both come from Balthor's forge. Kamahl has a temper of fire. I have a temper of steel."

3/1
Lava Dart
Instant

Lava Dart deals 1 damage to any target.

Flashback—Sacrifice a Mountain. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Liberated Dwarf
Creature — Dwarf

, Sacrifice this creature: Target green creature gets +1/+0 and gains first strike until end of turn.

Freed from their chains, these dwarves are bound only by honor.

1/1
Lightning Surge
Sorcery

Lightning Surge deals 4 damage to any target.

Threshold — If there are seven or more cards in your graveyard, instead Lightning Surge deals 6 damage to that permanent or player and the damage can't be prevented.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Planar Chaos
Enchantment

At the beginning of your upkeep, flip a coin. If you lose the flip, sacrifice this enchantment.

Whenever a player casts a spell, that player flips a coin. If they lose the flip, counter that spell.

Shaman's Trance
Instant

Other players can't play lands or cast spells from their graveyards this turn. You may play lands and cast spells from other players' graveyards this turn as though those cards were in your graveyard.

Soulgorger Orgg
Creature — Nightmare Orgg

Trample

When this creature enters, you lose all but 1 life.

When this creature leaves the battlefield, you gain life equal to the life you lost when it entered.

6/6
Spellgorger Barbarian
Creature — Human Nightmare Barbarian

When this creature enters, discard a card at random.

When this creature leaves the battlefield, draw a card.

The epidemic insanity had a lasting effect on certain barbarians—but no one noticed.

3/1
Swelter
Sorcery

Swelter deals 2 damage to each of two target creatures.

No circle has a beginning, but many have foreseeable ends.

Swirling Sandstorm
Sorcery

Threshold — Swirling Sandstorm deals 5 damage to each creature without flying if there are seven or more cards in your graveyard.

As dust swept out, vultures swept in.

Worldgorger Dragon
Creature — Nightmare Dragon

Flying, trample

When this creature enters, exile all other permanents you control.

When this creature leaves the battlefield, return the exiled cards to the battlefield under their owners' control.

7/7
Anurid Barkripper
Creature — Frog Beast

Threshold — This creature gets +2/+2 as long as there are seven or more cards in your graveyard.

When it croaks, so do you.

2/2
Anurid Swarmsnapper
Creature — Frog Beast

Reach (This creature can block creatures with flying.)

: This creature can block an additional creature this turn.

Anurids have the problem of airborne invaders licked.

1/4
Battlefield Scrounger
Creature — Centaur

Threshold — Put three cards from your graveyard on the bottom of your library: This creature gets +3/+3 until end of turn. Activate only once each turn and only if there are seven or more cards in your graveyard.

3/3
Brawn
Creature — Incarnation

Trample

As long as this card is in your graveyard and you control a Forest, creatures you control have trample.

"'I have arrived,' bellowed Brawn, and the plane shuddered."

Scroll of Beginnings

3/3
Canopy Claws
Instant

Target creature loses flying until end of turn.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Centaur Rootcaster
Creature — Centaur Druid

Whenever this creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

2/2
Crush of Wurms
Sorcery

Create three 6/6 green Wurm creature tokens.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Elephant Guide
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3.

When enchanted creature dies, create a 3/3 green Elephant creature token.

Nature's strength outlives the strong.

Epic Struggle
Enchantment

At the beginning of your upkeep, if you control twenty or more creatures, you win the game.

"If our foes will not listen to words, perhaps hooves and claws will make them take notice."

—Seton, centaur druid

Erhnam Djinn
Creature — Djinn

At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. (It can't be blocked as long as defending player controls a Forest.)

He provides a safe path to nowhere.

4/5
Exoskeletal Armor
Enchantment — Aura

Enchant creature

Enchanted creature gets +X/+X, where X is the number of creature cards in all graveyards.

"We use only what we need—but in times of strife, our need becomes great."

—Centaur warrior

Folk Medicine
Instant

You gain 1 life for each creature you control.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sometimes the healers need healing.

Forcemage Advocate
Creature — Centaur Shaman

: Return target card from an opponent's graveyard to their hand. Put a +1/+1 counter on target creature.

"Our unity renews our strength."

2/1
Genesis
Creature — Incarnation

At the beginning of your upkeep, if this creature is in your graveyard, you may pay . If you do, return target creature card from your graveyard to your hand.

"First through the Riftstone was Genesis—and the world was lifeless no more."

Scroll of Beginnings

4/4
Giant Warthog
Creature — Boar Beast

Trample

"When the Ancestor saw the cruelty her human children were capable of, Her fury shook the world. From this outburst sprang the warthogs."

—Nomad myth

5/5
Grizzly Fate
Sorcery

Create two 2/2 green Bear creature tokens.

Threshold — Create four 2/2 green Bear creature tokens instead if there are seven or more cards in your graveyard.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Harvester Druid
Creature — Human Druid

: Add one mana of any color that a land you control could produce.

"In the end, the same soil lies atop the field, within the mountain, and under the sea."

1/1