Amonkhet Invocations

MP2 · 54 cards · Released

Austere Command
Sorcery

Choose two —

• Destroy all artifacts.

• Destroy all enchantments.

• Destroy all creatures with mana value 3 or less.

• Destroy all creatures with mana value 4 or greater.

Aven Mindcensor
Creature — Bird Wizard

Flash

Flying

If an opponent would search a library, that player searches the top four cards of that library instead.

2/1
Containment Priest
Creature — Human Cleric

Flash

If a nontoken creature would enter and it wasn't cast, exile it instead.

2/2
Loyal Retainers
Creature — Human Advisor

Sacrifice this creature: Return target legendary creature card from your graveyard to the battlefield. Activate only during your turn, before attackers are declared.

1/1
Oketra the True
Legendary Creature — God

Double strike, indestructible

Oketra can't attack or block unless you control at least three other creatures.

: Create a 1/1 white Warrior creature token with vigilance.

3/6
Worship
Enchantment

If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.

Wrath of God
Sorcery

Destroy all creatures. They can't be regenerated.

Consecrated Sphinx
Creature — Sphinx

Flying

Whenever an opponent draws a card, you may draw two cards.

4/6
Counterbalance
Enchantment

Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same mana value as the revealed card.

Counterspell
Instant

Counter target spell.

Cryptic Command
Instant

Choose two —

• Counter target spell.

• Return target permanent to its owner's hand.

• Tap all creatures your opponents control.

• Draw a card.

Daze
Instant

You may return an Island you control to its owner's hand rather than pay this spell's mana cost.

Counter target spell unless its controller pays .

Divert
Instant

Change the target of target spell with a single target unless that spell's controller pays .

Force of Will
Instant

You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost.

Counter target spell.

Kefnet the Mindful
Legendary Creature — God

Flying, indestructible

Kefnet can't attack or block unless you have seven or more cards in hand.

: Draw a card, then you may return a land you control to its owner's hand.

5/5
Pact of Negation
Instant

Counter target spell.

At the beginning of your next upkeep, pay . If you don't, you lose the game.

Spell Pierce
Instant

Counter target noncreature spell unless its controller pays .

Stifle
Instant

Counter target activated or triggered ability. (Mana abilities can't be targeted.)

Attrition
Enchantment

, Sacrifice a creature: Destroy target nonblack creature.

Bontu the Glorified
Legendary Creature — God

Menace, indestructible

Bontu can't attack or block unless a creature died under your control this turn.

, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.

4/6
Dark Ritual
Instant

Add .

Diabolic Intent
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Search your library for a card, put that card into your hand, then shuffle.

Entomb
Instant

Search your library for a card, put that card into your graveyard, then shuffle.

Mind Twist
Sorcery

Target player discards X cards at random.

Aggravated Assault
Enchantment

: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.

Chain Lightning
Sorcery

Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay . If the player does, they may copy this spell and may choose a new target for that copy.

Hazoret the Fervent
Legendary Creature — God

Indestructible, haste

Hazoret can't attack or block unless you have one or fewer cards in hand.

, Discard a card: Hazoret deals 2 damage to each opponent.

5/4
Rhonas the Indomitable
Legendary Creature — God

Deathtouch, indestructible

Rhonas can't attack or block unless you control another creature with power 4 or greater.

: Another target creature gets +2/+0 and gains trample until end of turn.

5/5
Maelstrom Pulse
Sorcery

Destroy target nonland permanent and all other permanents with the same name as that permanent.

Vindicate
Sorcery

Destroy target permanent.

Armageddon
Sorcery

Destroy all lands.

Capsize
Instant

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Return target permanent to its owner's hand.

Forbid
Instant

Buyback—Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

Counter target spell.

Omniscience
Enchantment

You may cast spells from your hand without paying their mana costs.

Opposition
Enchantment

Tap an untapped creature you control: Tap target artifact, creature, or land.

Sunder
Instant

Return all lands to their owners' hands.

Threads of Disloyalty
Enchantment — Aura

Enchant creature with mana value 2 or less

You control enchanted creature.

Avatar of Woe
Creature — Avatar

If there are ten or more creature cards total in all graveyards, this spell costs less to cast.

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

: Destroy target creature. It can't be regenerated.

6/5
Damnation
Sorcery

Destroy all creatures. They can't be regenerated.

Desolation Angel
Creature — Angel

Kicker (You may pay an additional as you cast this spell.)

Flying

When this creature enters, destroy all lands you control. If it was kicked, destroy all lands instead.

5/4
Diabolic Edict
Instant

Target player sacrifices a creature of their choice.

Doomsday
Sorcery

Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.

No Mercy
Enchantment

Whenever a creature deals damage to you, destroy it.

Slaughter Pact
Instant

Destroy target nonblack creature.

At the beginning of your next upkeep, pay . If you don't, you lose the game.

Thoughtseize
Sorcery

Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

Blood Moon
Enchantment

Nonbasic lands are Mountains.

Boil
Instant

Destroy all Islands.

Shatterstorm
Sorcery

Destroy all artifacts. They can't be regenerated.

Through the Breach
Instant — Arcane

You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice that creature at the beginning of the next end step.

Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Choke
Enchantment

Islands don't untap during their controllers' untap steps.

The Locust God
Legendary Creature — God

Flying

Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste.

: Draw a card, then discard a card.

When The Locust God dies, return it to its owner's hand at the beginning of the next end step.

4/4
Lord of Extinction
Creature — Elemental

Lord of Extinction's power and toughness are each equal to the number of cards in all graveyards.

*/*
The Scarab God
Legendary Creature — God

At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.

: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie.

When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.

5/5
The Scorpion God
Legendary Creature — God

Whenever a creature with a -1/-1 counter on it dies, draw a card.

: Put a -1/-1 counter on another target creature.

When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step.

6/5