Oath of the Gatewatch

OGW · 187 cards · Released

Deceiver of Form
Creature — Eldrazi

( represents colorless mana.)

At the beginning of combat on your turn, reveal the top card of your library. If a creature card is revealed this way, you may have creatures you control other than this creature become copies of that card until end of turn. You may put that card on the bottom of your library.

8/8
Eldrazi Mimic
Creature — Eldrazi

Whenever another colorless creature you control enters, you may change this creature's base power and toughness to that creature's power and toughness until end of turn.

It is consistently inconsistent.

2/1
Endbringer
Creature — Eldrazi

Untap this creature during each other player's untap step.

: This creature deals 1 damage to any target.

, : Target creature can't attack or block this turn.

, : Draw a card.

5/5
Kozilek, the Great Distortion
Legendary Creature — Eldrazi

When you cast this spell, if you have fewer than seven cards in hand, draw cards equal to the difference.

Menace

Discard a card with mana value X: Counter target spell with mana value X.

A void as cryptic as reality itself.

12/12
Kozilek's Pathfinder
Creature — Eldrazi

: Target creature can't block this creature this turn. ( represents colorless mana.)

"We didn't know where it came from or where it was going. All we knew was that we did not matter."

—Akiri, kor line-slinger

5/5
Matter Reshaper
Creature — Eldrazi

( represents colorless mana.)

When this creature dies, reveal the top card of your library. You may put that card onto the battlefield if it's a permanent card with mana value 3 or less. Otherwise, put that card into your hand.

3/2
Reality Smasher
Creature — Eldrazi

( represents colorless mana.)

Trample, haste

Whenever this creature becomes the target of a spell an opponent controls, counter that spell unless its controller discards a card.

As easy to stop as it is to comprehend.

5/5
Spatial Contortion
Instant

( represents colorless mana.)

Target creature gets +3/-3 until end of turn.

"For those without the Planeswalker spark, the merest touch of the Blind Eternities can kill."

—Ugin

Thought-Knot Seer
Creature — Eldrazi

( represents colorless mana.)

When this creature enters, target opponent reveals their hand. You choose a nonland card from it and exile that card.

When this creature leaves the battlefield, target opponent draws a card.

4/4
Walker of the Wastes
Creature — Eldrazi

( represents colorless mana.)

Trample

This creature gets +1/+1 for each land you control named Wastes.

In the absence of life, something yet grows.

4/4
Warden of Geometries
Creature — Eldrazi Drone

Vigilance

: Add . ( represents colorless mana.)

The wastelands disorient even the most experienced scouts, making them easy prey for Kozilek's drones.

2/3
Warping Wail
Instant

( represents colorless mana.)

Choose one —

• Exile target creature with power or toughness 1 or less.

• Counter target sorcery spell.

• Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add ."

Eldrazi Displacer
Creature — Eldrazi

Devoid (This card has no color.)

: Exile another target creature, then return it to the battlefield tapped under its owner's control. ( represents colorless mana.)

3/3
Affa Protector
Creature — Human Soldier Ally

Vigilance

"Through all the terrors we face, I hold on to the memory of the world before the Eldrazi came. I'd like to see that world again."

1/4
Allied Reinforcements
Sorcery

Create two 2/2 white Knight Ally creature tokens.

"Our formation was scattered after Sea Gate fell. If you're fighting the Eldrazi, consider us your newest recruits."

Call the Gatewatch
Sorcery

Search your library for a planeswalker card, reveal it, put it into your hand, then shuffle.

"I've heard it said that a Planeswalker is someone who can always run from danger. But Gideon's right: we're also the ones who can choose to stay."

—Jace Beleren

Dazzling Reflection
Instant

You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage.

"The light of a felidar's horns can give even an Eldrazi pause."

—Zarra, lullmage

Expedition Raptor
Creature — Bird

Flying

When this creature enters, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)

2/2
General Tazri
Legendary Creature — Human Ally

When General Tazri enters, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle.

: Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures.

3/4
Immolating Glare
Instant

Destroy target attacking creature.

"The sun can warm your skin or blister it, nurture your crops or wither them, light your path or blind you. She is a fickle friend, but a far worse enemy."

—Nazra of the Stone Havens

Iona's Blessing
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2, has vigilance, and can block an additional creature each combat.

"Walk now in my light. When the rest of the world closes its eyes, you will still see."

—Iona

Isolation Zone
Enchantment

When this enchantment enters, exile target creature or enchantment an opponent controls until this enchantment leaves the battlefield. (That permanent returns under its owner's control.)

When properly aligned, hedrons become powerful tools of binding.

Kor Scythemaster
Creature — Kor Soldier Ally

This creature has first strike as long as it's attacking.

The kor of Zendikar are known for quiet determination in the face of overwhelming odds.

3/1
Kor Sky Climber
Creature — Kor Soldier Ally

: This creature gains flying until end of turn.

"With rope, I can fly as far as the rope can reach. But with light, the sky is the limit."

3/2
Linvala, the Preserver
Legendary Creature — Angel

Flying

When Linvala enters, if an opponent has more life than you, you gain 5 life.

When Linvala enters, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying.

5/5
Make a Stand
Instant

Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

For a moment they stood tall, all fear forgotten.

Makindi Aeronaut
Creature — Kor Scout Ally

Flying

"The Eldrazi have surprised us before. It's my job to make sure that never happens again."

1/3
Mighty Leap
Instant

Target creature gets +2/+2 and gains flying until end of turn.

"We may have lost faith in our gods, but we are far from losing faith in ourselves."

—Munda, ambush leader

Munda's Vanguard
Creature — Kor Knight Ally

Cohort , Tap an untapped Ally you control: Put a +1/+1 counter on each creature you control.

"Do not let yourselves fall now. Zendikar is depending on us—on you!"

3/3
Oath of Gideon
Legendary Enchantment

When Oath of Gideon enters, create two 1/1 white Kor Ally creature tokens.

Each planeswalker you control enters with an additional loyalty counter on it.

"For justice and peace, I will keep watch."

Ondu War Cleric
Creature — Human Cleric Ally

Cohort , Tap an untapped Ally you control: You gain 2 life.

"I will follow the light of Iona into battle, and I will know no fear."

2/2
Relief Captain
Creature — Kor Knight Ally

When this creature enters, support 3. (Put a +1/+1 counter on each of up to three other target creatures.)

Sometimes gestures of support are small. Sometimes not.

3/2
Searing Light
Instant

Destroy target attacking or blocking creature with power 2 or less.

"Light can lay bare our fears. It can also make them go away."

—Nazra of the Stone Havens

Shoulder to Shoulder
Sorcery

Support 2. (Put a +1/+1 counter on each of up to two target creatures.)

Draw a card.

"Sea Gate may have fallen, but we still stand. We still fight."

—Gideon Jura

Spawnbinder Mage
Creature — Human Wizard Ally

Cohort , Tap an untapped Ally you control: Tap target creature.

"Follow me. Step lightly. And resist the urge to kick them."

2/4
Steppe Glider
Creature — Elemental

Flying, vigilance

: Target creature with a +1/+1 counter on it gains flying and vigilance until end of turn.

It glides over the landscape. It also happens to be one.

2/4
Stone Haven Outfitter
Creature — Kor Artificer Ally

Equipped creatures you control get +1/+1.

Whenever an equipped creature you control dies, draw a card.

The makers and menders are the first called to battle and the last to leave.

2/2
Stoneforge Acolyte
Creature — Kor Artificer Ally

Cohort , Tap an untapped Ally you control: Look at the top four cards of your library. You may reveal an Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

"The stone speaks. We are merely interpreters."

1/2
Wall of Resurgence
Creature — Wall

Defender

When this creature enters, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.

0/6
Abstruse Interference
Instant

Devoid (This card has no color.)

Counter target spell unless its controller pays . You create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add ." ( represents colorless mana.)

Blinding Drone
Creature — Eldrazi Drone

Devoid (This card has no color.)

, : Tap target creature. ( represents colorless mana.)

"Zendikar's true gods have risen. Whether in reverence or agony, all the world will kneel."

—Ayli, high priest of the Eternal Pilgrims

1/3
Cultivator Drone
Creature — Eldrazi Drone

Devoid (This card has no color.)

: Add . Spend this mana only to cast a colorless spell, activate an ability of a colorless permanent, or pay a cost that contains . ( represents colorless mana.)

2/3
Deepfathom Skulker
Creature — Eldrazi

Devoid (This card has no color.)

Whenever a creature you control deals combat damage to a player, you may draw a card.

: Target creature can't be blocked this turn. ( represents colorless mana.)

4/4
Dimensional Infiltrator
Creature — Eldrazi

Devoid (This card has no color.)

Flash

Flying

: Target opponent exiles the top card of their library. If it's a land card, you may return this creature to its owner's hand. ( represents colorless mana.)

2/1
Gravity Negator
Creature — Eldrazi Drone

Devoid (This card has no color.)

Flying

Whenever this creature attacks, you may pay . If you do, another target creature gains flying until end of turn. ( represents colorless mana.)

2/3
Prophet of Distortion
Creature — Eldrazi Drone

Devoid (This card has no color.)

: Draw a card. ( represents colorless mana.)

It doesn't twist words. It twists worlds.

1/2
Slip Through Space
Sorcery

Devoid (This card has no color.)

Target creature can't be blocked this turn.

Draw a card.

The Eldrazi twisted in a direction that had no name, and a frontal assault became a panicked rout.

Thought Harvester
Creature — Eldrazi Drone

Devoid (This card has no color.)

Flying

Whenever you cast a colorless spell, target opponent exiles the top card of their library.

"I never thought I'd miss the gomazoa."

—Trinda, Hada spy patrol

2/4
Void Shatter
Instant

Devoid (This card has no color.)

Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Eldrazi break concentration like glass.

Ancient Crab
Creature — Crab

After the fall of Sea Gate and the draining of the Halimar basin, the crab set off to find a new home.

1/5
Comparative Analysis
Instant

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Target player draws two cards.

"Our time grows short. If we wish to vanquish the Eldrazi, we must unlock the hedrons' secrets."

—Jace Beleren

Containment Membrane
Enchantment — Aura

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

Crush of Tentacles
Sorcery

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Return all nonland permanents to their owners' hands. If this spell's surge cost was paid, create an 8/8 blue Octopus creature token.

Cyclone Sire
Creature — Elemental

Flying

When this creature dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.

The rampaging Roil creates life out of the most volatile elements.

3/4
Gift of Tusks
Instant

Until end of turn, target creature loses all abilities and becomes a green Elephant with base power and toughness 3/3.

It's an experience you'll never forget.

Grip of the Roil
Instant

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Tap target creature. It doesn't untap during its controller's next untap step.

Draw a card.

Hedron Alignment
Enchantment

Hexproof

At the beginning of your upkeep, you may reveal your hand. If you do, you win the game if you own a card named Hedron Alignment in exile, in your hand, in your graveyard, and on the battlefield.

: Scry 1.

Jwar Isle Avenger
Creature — Sphinx

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Flying

Though solitary by nature, the sphinxes did not hesitate to join in the fight against the Eldrazi.

3/3
Negate
Instant

Counter target noncreature spell.

"Eventually, everything returns to silence."

—Zarra, lullmage

Oath of Jace
Legendary Enchantment

When Oath of Jace enters, draw three cards, then discard two cards.

At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.

"For the sake of the Multiverse, I will keep watch."