Oversized League Prizes

OLEP · 83 cards · Released

Plains
Basic Land — Plains

(: Add .)

Island
Basic Land — Island

(: Add .)

Swamp
Basic Land — Swamp

(: Add .)

Mountain
Basic Land — Mountain

(: Add .)

Forest
Basic Land — Forest

(: Add .)

Icy Manipulator
Artifact

, : Tap target artifact, creature, or land.

Wheel of Fortune
Sorcery

Each player discards their hand, then draws seven cards.

Erhnam Djinn
Creature — Djinn

At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. (It can't be blocked as long as defending player controls a Forest.)

4/5
Erhnam Djinn
Creature — Djinn

At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. (It can't be blocked as long as defending player controls a Forest.)

4/5
Balduvian Horde
Creature — Human Barbarian

When this creature enters, sacrifice it unless you discard a card at random.

"Peace will come only when we have taken Varchild's head."

—Lovisa Coldeyes, Balduvian Chieftain

5/5
Library of Alexandria
Land

: Add .

: Draw a card. Activate only if you have exactly seven cards in hand.

Vesuvan Doppelganger
Creature — Shapeshifter

You may have this creature enter as a copy of any creature on the battlefield, except it doesn't copy that creature's color and it has "At the beginning of your upkeep, you may have this creature become a copy of target creature, except it doesn't copy that creature's color and it has this ability."

0/0
Fallen Angel
Creature — Angel

Flying

Sacrifice a creature: This creature gets +2/+1 until end of turn.

3/3
Fallen Angel
Creature — Angel

Flying

Sacrifice a creature: This creature gets +2/+1 until end of turn.

3/3
Sol'kanar the Swamp King
Legendary Creature — Demon

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Whenever a player casts a black spell, you gain 1 life.

5/5
Mirror Universe
Artifact

, Sacrifice this artifact: Exchange life totals with target opponent. Activate only during your upkeep.

Balance
Sorcery

Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.

City of Brass
Land

Whenever this land becomes tapped, it deals 1 damage to you.

: Add one mana of any color.

City of Brass
Land

Whenever this land becomes tapped, it deals 1 damage to you.

: Add one mana of any color.

Autumn Willow
Legendary Creature — Avatar

Shroud (This creature can't be the target of spells or abilities.)

: Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud.

"We must shake her limbs and rattle her brains."

—Grandmother Sengir

4/4
Necropotence
Enchantment

Skip your draw step.

Whenever you discard a card, exile that card from your graveyard.

Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.

Ivory Tower
Artifact

At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.

Valuing scholarship above all else, the inhabitants of the Ivory Tower reward those who sacrifice power for knowledge.

Guardian Beast
Creature — Beast

As long as this creature is untapped, noncreature artifacts you control can't be enchanted, they have indestructible, and other players can't gain control of them. This effect doesn't remove Auras already attached to those artifacts.

2/4
Guardian Beast
Creature — Beast

As long as this creature is untapped, noncreature artifacts you control can't be enchanted, they have indestructible, and other players can't gain control of them. This effect doesn't remove Auras already attached to those artifacts.

2/4
Lhurgoyf
Creature — Lhurgoyf

Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.

"Ach! Hans, run! It's the Lhurgoyf!"

—Saffi Eriksdotter, last words

*/1+*
Adarkar Wastes
Land

: Add .

: Add or . This land deals 1 damage to you.

Blinking Spirit
Creature — Spirit

: Return this creature to its owner's hand.

"Don't look at it! Maybe it'll go away!"

—Ib Halfheart, goblin tactician

2/2
Zuran Orb
Artifact

Sacrifice a land: You gain 2 life.

"I will go to any length to achieve my goal. Eternal life is worth any sacrifice."

—Zur the Enchanter

Deflection
Instant

Change the target of target spell with a single target.

Up and down,

over and through,

back around—

the joke's on you.

Deflection
Instant

Change the target of target spell with a single target.

Up and down,

over and through,

back around—

the joke's on you.

Black Knight
Creature — Human Knight

First strike (This creature deals combat damage before creatures without first strike.)

Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)

Battle doesn't need a purpose; the battle is its own purpose. You don't ask why a plague spreads or a field burns. Don't ask why I fight.

2/2
Earthquake
Sorcery

Earthquake deals X damage to each creature without flying and each player.

Personal Incarnation
Creature — Avatar Incarnation

: The next 1 damage that would be dealt to this creature this turn is dealt to its owner instead. Only this creatures owner may activate this ability.

When this creature dies, its owner loses half their life, rounded up.

6/6
Nether Shadow
Creature — Spirit

Haste

At the beginning of your upkeep, if this card is in your graveyard with three or more creature cards above it, you may put this card onto the battlefield.

1/1
Nether Shadow
Creature — Spirit

Haste

At the beginning of your upkeep, if this card is in your graveyard with three or more creature cards above it, you may put this card onto the battlefield.

1/1
Recall
Sorcery

Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall.

Baron Sengir
Legendary Creature — Vampire Noble

Flying

Whenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir.

: Regenerate another target Vampire.

"Beast. Defiler. The source of all my pain."

—Ihsan's Shade

5/5
Greater Realm of Preservation
Enchantment

: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage.

Enduring Renewal
Enchantment

Play with your hand revealed.

If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card.

Whenever a creature is put into your graveyard from the battlefield, return it to your hand.

That which lasts longest serves best.

Enduring Renewal
Enchantment

Play with your hand revealed.

If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card.

Whenever a creature is put into your graveyard from the battlefield, return it to your hand.

That which lasts longest serves best.

Sibilant Spirit
Creature — Spirit

Flying

Whenever this creature attacks, defending player may draw a card.

She had expected death to roar, to thunder, to growl. She did not recognize it when it came hissing to her side.

5/6
All Hallow's Eve
Sorcery

Exile All Hallow's Eve with two scream counters on it.

At the beginning of your upkeep, if this card is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from their graveyard to the battlefield.

Incinerate
Instant

Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.

"Never taunt an embermage, 'What are you going to do about it?'"

—Akin, seasoned askari

Swords to Plowshares
Instant

Exile target creature. Its controller gains life equal to its power.

"The so-called Barbarians will not respect us for our military might—they will respect us for our honor."

—Lucilde Fiksdotter, Leader of the Order of the White Shield

Swords to Plowshares
Instant

Exile target creature. Its controller gains life equal to its power.

"The so-called Barbarians will not respect us for our military might—they will respect us for our honor."

—Lucilde Fiksdotter, Leader of the Order of the White Shield

Disenchant
Instant

Destroy target artifact or enchantment.

Blacker Lotus
Artifact

: Tear this artifact into pieces. Add four mana of any one color. Remove the pieces from the game.

Mirror Mirror
Artifact

This artifact enters tapped.

, , Sacrifice this artifact: Choose target player. At the beginning of the next end step, exchange life totals with that player, exchange control of all permanents you and that player control, and exchange cards in your hands, cards in your libraries, and cards in your graveyards.

Squirrel Farm
Enchantment

: Reveal a card in your hand, covering the artist credit. Target opponent guesses the artist. If they guess wrong, create a 1/1 green Squirrel creature token.

"And the ignorant shall fall to the squirrels."

Chip 2:54

Squirrel Farm
Enchantment

: Reveal a card in your hand, covering the artist credit. Target opponent guesses the artist. If they guess wrong, create a 1/1 green Squirrel creature token.

"And the ignorant shall fall to the squirrels."

Chip 2:54

Infernal Spawn of Evil
Creature — Beast

Flying, first strike

, Reveal this card from your hand, Say "It's coming": This card deals 1 damage to target opponent or planeswalker. Activate only during your upkeep and only once each turn.

7/7
Force of Nature
Creature — Elemental

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

At the beginning of your upkeep, this creature deals 8 damage to you unless you pay .

"It blinked, and flower petals fell like tears. Harthar, sensing weakness, attacked—and his blood fell like petals."

—Shesul Fass, faerie bard

8/8
Shatterstorm
Sorcery

Destroy all artifacts. They can't be regenerated.

Chains of leaping fire and sizzling lightning laid waste the artificers' handiwork, sparing not a single device.

Pyroblast
Instant

Choose one —

• Counter target spell if it's blue.

• Destroy target permanent if it's blue.

"Just the thing for those pesky water mages."

—Jaya Ballard, task mage

Pyroblast
Instant

Choose one —

• Counter target spell if it's blue.

• Destroy target permanent if it's blue.

"Just the thing for those pesky water mages."

—Jaya Ballard, task mage

Dark Banishing
Instant

Destroy target nonblack creature. It can't be regenerated.

"It is the way of most wizards to begin by exiling themselves and to end by exiling everyone else."

—Hanna, Weatherlight navigator

Jokulhaups
Sorcery

Destroy all artifacts, creatures, and lands. They can't be regenerated.

"The raging waters had swept away trees, bridges, and even houses. My healers had much work to do."

—Halvor Arenson, Kjeldoran priest

Hurricane
Sorcery

Hurricane deals X damage to each creature with flying and each player.

"The raging winds . . . , settling on the sea, the surges sweep, / Raise liquid mountains, and disclose the deep."

—Virgil, Aeneid, Book I, trans. Dryden

Hydroblast
Instant

Choose one —

• Counter target spell if it's red.

• Destroy target permanent if it's red.

"Heed the lessons of our time: the forms of water may move the land itself and hold captive the fires within."

—Gustha Ebbasdotter, Kjeldoran royal mage

Hydroblast
Instant

Choose one —

• Counter target spell if it's red.

• Destroy target permanent if it's red.

"Heed the lessons of our time: the forms of water may move the land itself and hold captive the fires within."

—Gustha Ebbasdotter, Kjeldoran royal mage