Edge of Eternities Promos

PEOE · 160 cards · Released

Anticausal Vestige
Creature — Eldrazi

When this creature leaves the battlefield, draw a card, then you may put a permanent card with mana value less than or equal to the number of lands you control from your hand onto the battlefield tapped.

Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)

7/5
Anticausal Vestige
Creature — Eldrazi

When this creature leaves the battlefield, draw a card, then you may put a permanent card with mana value less than or equal to the number of lands you control from your hand onto the battlefield tapped.

Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)

7/5
Tezzeret, Cruel Captain
Legendary Planeswalker — Tezzeret

Whenever an artifact you control enters, put a loyalty counter on Tezzeret.

[0]: Untap target artifact or creature. If it's an artifact creature, put a +1/+1 counter on it.

[−3]: Search your library for an artifact card with mana value 1 or less, reveal it, put it into your hand, then shuffle.

[−7]: You get an emblem with "At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it's not a creature, it becomes a 0/0 Robot artifact creature."

Loyalty: 4
Tezzeret, Cruel Captain
Legendary Planeswalker — Tezzeret

Whenever an artifact you control enters, put a loyalty counter on Tezzeret.

[0]: Untap target artifact or creature. If it's an artifact creature, put a +1/+1 counter on it.

[−3]: Search your library for an artifact card with mana value 1 or less, reveal it, put it into your hand, then shuffle.

[−7]: You get an emblem with "At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it's not a creature, it becomes a 0/0 Robot artifact creature."

Loyalty: 4
Astelli Reclaimer
Creature — Angel Warrior

Flying

When this creature enters, return target noncreature, nonland permanent card with mana value X or less from your graveyard to the battlefield, where X is the amount of mana spent to cast this creature.

Warp

5/4
Astelli Reclaimer
Creature — Angel Warrior

Flying

When this creature enters, return target noncreature, nonland permanent card with mana value X or less from your graveyard to the battlefield, where X is the amount of mana spent to cast this creature.

Warp

5/4
Beyond the Quiet
Sorcery

Exile all creatures and Spacecraft.

As the supervoid's photon collar washed over them, time stopped. Their souls would experience the grandeur of their demise for eternity.

Beyond the Quiet
Sorcery

Exile all creatures and Spacecraft.

As the supervoid's photon collar washed over them, time stopped. Their souls would experience the grandeur of their demise for eternity.

Cosmogrand Zenith
Creature — Human Soldier

Whenever you cast your second spell each turn, choose one —

• Create two 1/1 white Human Soldier creature tokens.

• Put a +1/+1 counter on each creature you control.

Cosmogrands of the Celestial Palatinate always seek to expand their grip on the Edge.

2/4
Cosmogrand Zenith
Creature — Human Soldier

Whenever you cast your second spell each turn, choose one —

• Create two 1/1 white Human Soldier creature tokens.

• Put a +1/+1 counter on each creature you control.

Cosmogrands of the Celestial Palatinate always seek to expand their grip on the Edge.

2/4
Exalted Sunborn
Creature — Angel Wizard

Flying, lifelink

If one or more tokens would be created under your control, twice that many of those tokens are created instead.

Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)

4/5
Exalted Sunborn
Creature — Angel Wizard

Flying, lifelink

If one or more tokens would be created under your control, twice that many of those tokens are created instead.

Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)

4/5
Haliya, Guided by Light
Legendary Creature — Human Soldier

Whenever Haliya or another creature or artifact you control enters, you gain 1 life.

At the beginning of your end step, draw a card if you've gained 3 or more life this turn.

Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)

3/3
Haliya, Guided by Light
Legendary Creature — Human Soldier

Whenever Haliya or another creature or artifact you control enters, you gain 1 life.

At the beginning of your end step, draw a card if you've gained 3 or more life this turn.

Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)

3/3
Hardlight Containment
Enchantment — Aura

Enchant artifact you control

When this Aura enters, exile target creature an opponent controls until this Aura leaves the battlefield.

Enchanted permanent has ward .

"I have forgotten sleep in their prison."

—Korelaa, prison escapee

Hardlight Containment
Enchantment — Aura

Enchant artifact you control

When this Aura enters, exile target creature an opponent controls until this Aura leaves the battlefield.

Enchanted permanent has ward .

"I have forgotten sleep in their prison."

—Korelaa, prison escapee

Lightstall Inquisitor
Creature — Angel Wizard

Vigilance

When this creature enters, each opponent exiles a card from their hand and may play that card for as long as it remains exiled. Each spell cast this way costs more to cast. Each land played this way enters tapped.

Born of dead stars, the Astelli may fight for light, but they know the void as their womb.

2/1
Lightstall Inquisitor
Creature — Angel Wizard

Vigilance

When this creature enters, each opponent exiles a card from their hand and may play that card for as long as it remains exiled. Each spell cast this way costs more to cast. Each land played this way enters tapped.

Born of dead stars, the Astelli may fight for light, but they know the void as their womb.

2/1
Lumen-Class Frigate
Artifact — Spacecraft

Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 12+.)

2+ | Other creatures you control get +1/+1.

12+ | Flying, lifelink

3/5
Lumen-Class Frigate
Artifact — Spacecraft

Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 12+.)

2+ | Other creatures you control get +1/+1.

12+ | Flying, lifelink

3/5
Pinnacle Starcage
Artifact

When this artifact enters, exile all artifacts and creatures with mana value 2 or less until this artifact leaves the battlefield.

: Put each card exiled with this artifact into its owner's graveyard, then create a 2/2 colorless Robot artifact creature token for each card put into a graveyard this way. Sacrifice this artifact.

Pinnacle Starcage
Artifact

When this artifact enters, exile all artifacts and creatures with mana value 2 or less until this artifact leaves the battlefield.

: Put each card exiled with this artifact into its owner's graveyard, then create a 2/2 colorless Robot artifact creature token for each card put into a graveyard this way. Sacrifice this artifact.

The Seriema
Legendary Artifact — Spacecraft

When The Seriema enters, search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.

Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.)

7+ | Flying

Other tapped legendary creatures you control have indestructible.

5/5
The Seriema
Legendary Artifact — Spacecraft

When The Seriema enters, search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.

Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.)

7+ | Flying

Other tapped legendary creatures you control have indestructible.

5/5
Sunstar Chaplain
Creature — Human Cleric

At the beginning of your end step, if you control two or more tapped creatures, put a +1/+1 counter on target creature you control.

, Remove a +1/+1 counter from a creature you control: Tap target artifact or creature.

3/2
Sunstar Chaplain
Creature — Human Cleric

At the beginning of your end step, if you control two or more tapped creatures, put a +1/+1 counter on target creature you control.

, Remove a +1/+1 counter from a creature you control: Tap target artifact or creature.

3/2
Consult the Star Charts
Instant

Kicker (You may pay an additional as you cast this spell.)

Look at the top X cards of your library, where X is the number of lands you control. Put one of those cards into your hand. If this spell was kicked, put two of those cards into your hand instead. Put the rest on the bottom of your library in a random order.

Consult the Star Charts
Instant

Kicker (You may pay an additional as you cast this spell.)

Look at the top X cards of your library, where X is the number of lands you control. Put one of those cards into your hand. If this spell was kicked, put two of those cards into your hand instead. Put the rest on the bottom of your library in a random order.

Emissary Escort
Artifact Creature — Robot Soldier

This creature gets +X/+0, where X is the greatest mana value among other artifacts you control.

Emissary mechans are often assigned their own security detail given their importance in inter-Pinnacle dialogs.

0/4
Emissary Escort
Artifact Creature — Robot Soldier

This creature gets +X/+0, where X is the greatest mana value among other artifacts you control.

Emissary mechans are often assigned their own security detail given their importance in inter-Pinnacle dialogs.

0/4
Mm'menon, the Right Hand
Legendary Creature — Jellyfish Advisor

Flying

You may look at the top card of your library any time.

You may cast artifact spells from the top of your library.

Artifacts you control have ": Add . Spend this mana only to cast a spell from anywhere other than your hand."

3/4
Mm'menon, the Right Hand
Legendary Creature — Jellyfish Advisor

Flying

You may look at the top card of your library any time.

You may cast artifact spells from the top of your library.

Artifacts you control have ": Add . Spend this mana only to cast a spell from anywhere other than your hand."

3/4
Moonlit Meditation
Enchantment — Aura

Enchant artifact or creature you control

The first time you would create one or more tokens each turn, you may instead create that many tokens that are copies of enchanted permanent.

"All is the hand that weaves the Fabric of Being. The Fabric of Being is All."

Drix Codex, line 1

Moonlit Meditation
Enchantment — Aura

Enchant artifact or creature you control

The first time you would create one or more tokens each turn, you may instead create that many tokens that are copies of enchanted permanent.

"All is the hand that weaves the Fabric of Being. The Fabric of Being is All."

Drix Codex, line 1

Quantum Riddler
Creature — Sphinx

Flying

When this creature enters, draw a card.

As long as you have one or fewer cards in hand, if you would draw one or more cards, you draw that many cards plus one instead.

Warp

4/6
Quantum Riddler
Creature — Sphinx

Flying

When this creature enters, draw a card.

As long as you have one or fewer cards in hand, if you would draw one or more cards, you draw that many cards plus one instead.

Warp

4/6
Starfield Vocalist
Creature — Human Bard

If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)

3/4
Starfield Vocalist
Creature — Human Bard

If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)

3/4
Starwinder
Creature — Leviathan

Whenever a creature you control deals combat damage to a player, you may draw that many cards.

Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)

7/7
Starwinder
Creature — Leviathan

Whenever a creature you control deals combat damage to a player, you may draw that many cards.

Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)

7/7
Synthesizer Labship
Artifact — Spacecraft

Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 9+.)

2+ | At the beginning of combat on your turn, up to one other target artifact you control becomes an artifact creature with base power and toughness 2/2 and gains flying until end of turn.

9+ | Flying, vigilance

4/4
Synthesizer Labship
Artifact — Spacecraft

Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 9+.)

2+ | At the beginning of combat on your turn, up to one other target artifact you control becomes an artifact creature with base power and toughness 2/2 and gains flying until end of turn.

9+ | Flying, vigilance

4/4
Weftwalking
Enchantment

When this enchantment enters, if you cast it, shuffle your hand and graveyard into your library, then draw seven cards.

The first spell each player casts during each of their turns may be cast without paying its mana cost.

Weftwalking
Enchantment

When this enchantment enters, if you cast it, shuffle your hand and graveyard into your library, then draw seven cards.

The first spell each player casts during each of their turns may be cast without paying its mana cost.

Alpharael, Stonechosen
Legendary Creature — Human Cleric

Ward—Discard a card at random.

Void — Whenever Alpharael attacks, if a nonland permanent left the battlefield this turn or a spell was warped this turn, defending player loses half their life, rounded up.

"All things end. I'd rather embrace that truth than the fantasy of eternal light."

3/3
Alpharael, Stonechosen
Legendary Creature — Human Cleric

Ward—Discard a card at random.

Void — Whenever Alpharael attacks, if a nonland permanent left the battlefield this turn or a spell was warped this turn, defending player loses half their life, rounded up.

"All things end. I'd rather embrace that truth than the fantasy of eternal light."

3/3
Archenemy's Charm
Instant

Choose one —

• Exile target creature or planeswalker.

• Return one or two target creature and/or planeswalker cards from your graveyard to your hand.

• Put two +1/+1 counters on target creature you control. It gains lifelink until end of turn.

Archenemy's Charm
Instant

Choose one —

• Exile target creature or planeswalker.

• Return one or two target creature and/or planeswalker cards from your graveyard to your hand.

• Put two +1/+1 counters on target creature you control. It gains lifelink until end of turn.

Chorale of the Void
Enchantment — Aura

Enchant creature you control

Whenever enchanted creature attacks, put target creature card from defending player's graveyard onto the battlefield under your control tapped and attacking.

Void — At the beginning of your end step, sacrifice this Aura unless a nonland permanent left the battlefield this turn or a spell was warped this turn.

Chorale of the Void
Enchantment — Aura

Enchant creature you control

Whenever enchanted creature attacks, put target creature card from defending player's graveyard onto the battlefield under your control tapped and attacking.

Void — At the beginning of your end step, sacrifice this Aura unless a nonland permanent left the battlefield this turn or a spell was warped this turn.

Elegy Acolyte
Creature — Human Cleric

Lifelink

Whenever one or more creatures you control deal combat damage to a player, you draw a card and lose 1 life.

Void — At the beginning of your end step, if a nonland permanent left the battlefield this turn or a spell was warped this turn, create a 2/2 colorless Robot artifact creature token.

4/4
Elegy Acolyte
Creature — Human Cleric

Lifelink

Whenever one or more creatures you control deal combat damage to a player, you draw a card and lose 1 life.

Void — At the beginning of your end step, if a nonland permanent left the battlefield this turn or a spell was warped this turn, create a 2/2 colorless Robot artifact creature token.

4/4
Entropic Battlecruiser
Artifact — Spacecraft

Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.)

1+ | Whenever an opponent discards a card, they lose 3 life.

8+ | Flying, deathtouch

Whenever this Spacecraft attacks, each opponent discards a card. Each opponent who can't loses 3 life.

3/10
Entropic Battlecruiser
Artifact — Spacecraft

Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.)

1+ | Whenever an opponent discards a card, they lose 3 life.

8+ | Flying, deathtouch

Whenever this Spacecraft attacks, each opponent discards a card. Each opponent who can't loses 3 life.

3/10
Requiem Monolith
Artifact

: Until end of turn, target creature gains "Whenever this creature is dealt damage, you draw that many cards and lose that much life." That creature's controller may have this artifact deal 1 damage to it. Activate only as a sorcery.

Requiem Monolith
Artifact

: Until end of turn, target creature gains "Whenever this creature is dealt damage, you draw that many cards and lose that much life." That creature's controller may have this artifact deal 1 damage to it. Activate only as a sorcery.

Sothera, the Supervoid
Legendary Enchantment

Whenever a creature you control dies, each opponent chooses a creature they control and exiles it.

At the beginning of your end step, if a player controls no creatures, sacrifice Sothera, then put a creature card exiled with it onto the battlefield under your control with two additional +1/+1 counters on it.

Sothera, the Supervoid
Legendary Enchantment

Whenever a creature you control dies, each opponent chooses a creature they control and exiles it.

At the beginning of your end step, if a player controls no creatures, sacrifice Sothera, then put a creature card exiled with it onto the battlefield under your control with two additional +1/+1 counters on it.

Sunset Saboteur
Creature — Human Rogue

Menace

Ward—Discard a card.

Whenever this creature attacks, put a +1/+1 counter on target creature an opponent controls.

"Lightsick fools. All suns eventually set."

4/1
Sunset Saboteur
Creature — Human Rogue

Menace

Ward—Discard a card.

Whenever this creature attacks, put a +1/+1 counter on target creature an opponent controls.

"Lightsick fools. All suns eventually set."

4/1