Hour of Devastation Promos

PHOU · 62 cards · Released

Adorned Pouncer
Creature — Cat

Double strike

Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Cat with no mana cost. Eternalize only as a sorcery.)

1/1
Adorned Pouncer
Creature — Cat

Double strike

Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Cat with no mana cost. Eternalize only as a sorcery.)

1/1
Angel of Condemnation
Creature — Angel

Flying, vigilance

, : Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

, , Exert this creature: Exile another target creature until this creature leaves the battlefield. (An exerted creature won't untap during your next untap step.)

3/3
Crested Sunmare
Creature — Horse

Other Horses you control have indestructible.

At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token.

"It is evidence that some pure corner of the world must still exist."

—Djeru, former Tah-crop initiate

5/5
Djeru, With Eyes Open
Legendary Creature — Human Warrior

Vigilance

When Djeru enters, you may search your library for a planeswalker card, reveal it, put it into your hand, then shuffle.

If a source would deal damage to a planeswalker you control, prevent 1 of that damage.

4/3
Hour of Revelation
Sorcery

This spell costs less to cast if there are ten or more nonland permanents on the battlefield.

Destroy all nonland permanents.

In the first moments, the gate to the afterlife opened, and the people were prostrate in the light of the God-Pharaoh.

Hour of Revelation
Sorcery

This spell costs less to cast if there are ten or more nonland permanents on the battlefield.

Destroy all nonland permanents.

In the first moments, the gate to the afterlife opened, and the people were prostrate in the light of the God-Pharaoh.

Oketra's Last Mercy
Sorcery

Your life total becomes equal to your starting life total. Lands you control don't untap during your next untap step.

To the end, all Oketra did was for others.

Overwhelming Splendor
Enchantment — Aura Curse

Enchant player

Creatures enchanted player controls lose all abilities and have base power and toughness 1/1.

Enchanted player can't activate abilities that aren't mana abilities or loyalty abilities.

Solemnity
Enchantment

Players can't get counters.

Counters can't be put on artifacts, creatures, enchantments, or lands.

The arrival of the God-Pharaoh marked a betrayal of both gods and mortals.

Champion of Wits
Creature — Snake Wizard

When this creature enters, you may draw cards equal to its power. If you do, discard two cards.

Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Wizard with no mana cost. Eternalize only as a sorcery.)

2/1
Fraying Sanity
Enchantment — Aura Curse

Enchant player

At the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard from anywhere this turn.

Those wound tightest are first to unravel.

Hour of Eternity
Sorcery

Exile X target creature cards from your graveyard. For each card exiled this way, create a token that's a copy of that card, except it's a 4/4 black Zombie.

To serve as an eternal is the afterlife granted to the worthy.

Kefnet's Last Word
Sorcery

Gain control of target artifact, creature, or enchantment. Lands you control don't untap during your next untap step.

In his final moments, Kefnet reached into the minds of those around him, desperate for logic within the consuming chaos.

Nimble Obstructionist
Creature — Bird Wizard

Flash

Flying

Cycling (, Discard this card: Draw a card.)

When you cycle this card, counter target activated or triggered ability you don't control.

3/1
Swarm Intelligence
Enchantment

Whenever you cast an instant or sorcery spell, you may copy that spell. You may choose new targets for the copy.

The Locust God's children were numberless, relentlessly eating away every trace of the city's protection.

Unesh, Criosphinx Sovereign
Legendary Creature — Sphinx

Flying

Sphinx spells you cast cost less to cast.

Whenever Unesh or another Sphinx you control enters, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

4/4
Ammit Eternal
Creature — Zombie Crocodile Demon

Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)

Whenever an opponent casts a spell, put a -1/-1 counter on this creature.

Whenever this creature deals combat damage to a player, remove all -1/-1 counters from it.

5/5
Apocalypse Demon
Creature — Demon

Flying

Apocalypse Demon's power and toughness are each equal to the number of cards in your graveyard.

At the beginning of your upkeep, tap this creature unless you sacrifice another creature.

*/*
Bontu's Last Reckoning
Sorcery

Destroy all creatures. Lands you control don't untap during your next untap step.

To the last, Bontu wanted only to be first among the God-Pharaoh's subjects.

Dreamstealer
Creature — Human Wizard

Menace

Whenever this creature deals combat damage to a player, that player discards that many cards.

Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)

1/2
Hour of Glory
Instant

Exile target creature. If that creature was a God, its controller reveals their hand and exiles all cards from it with the same name as that creature.

The gods of the trials also faced the opportunity to prove themselves worthy.

Razaketh, the Foulblooded
Legendary Creature — Demon

Flying, trample

Pay 2 life, Sacrifice another creature: Search your library for a card, put that card into your hand, then shuffle.

Liliana insisted on coming to Amonkhet to confront one of the two remaining demons to whom she is bound.

8/8
Torment of Hailfire
Sorcery

Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent of their choice or discards a card.

"Your God-Pharaoh has returned."

Torment of Hailfire
Sorcery

Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent of their choice or discards a card.

"Your God-Pharaoh has returned."

Abrade
Instant

Choose one —

• Abrade deals 3 damage to target creature.

• Destroy target artifact.

Chaos Maw
Creature — Hellion

When this creature enters, it deals 3 damage to each other creature.

The food chain doesn't end at sandwurms.

6/6
Earthshaker Khenra
Creature — Jackal Warrior

Haste

When this creature enters, target creature with power less than or equal to this creature's power can't block this turn.

Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Warrior with no mana cost. Eternalize only as a sorcery.)

2/1
Hazoret's Undying Fury
Sorcery

Shuffle your library, then exile the top four cards. You may cast any number of spells with mana value 5 or less from among them without paying their mana costs. Lands you control don't untap during your next untap step.

Hour of Devastation
Sorcery

All creatures lose indestructible until end of turn. Hour of Devastation deals 5 damage to each creature and each non-Bolas planeswalker.

"Everything here exists or perishes at my whim. Including you, Gatewatch."

—Nicol Bolas

Imminent Doom
Enchantment

This enchantment enters with a doom counter on it.

Whenever you cast a spell with mana value equal to the number of doom counters on this enchantment, this enchantment deals that much damage to any target. Then put a doom counter on this enchantment.

Neheb, the Eternal
Legendary Creature — Zombie Minotaur Warrior

Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)

At the beginning of each of your postcombat main phases, add for each 1 life your opponents have lost this turn.

"This is what glory looks like."

—Nicol Bolas

4/6
Wildfire Eternal
Creature — Zombie Jackal Cleric

Afflict 4 (Whenever this creature becomes blocked, defending player loses 4 life.)

Whenever this creature attacks and isn't blocked, you may cast an instant or sorcery spell from your hand without paying its mana cost.

1/4
Wildfire Eternal
Creature — Zombie Jackal Cleric

Afflict 4 (Whenever this creature becomes blocked, defending player loses 4 life.)

Whenever this creature attacks and isn't blocked, you may cast an instant or sorcery spell from your hand without paying its mana cost.

1/4
Hour of Promise
Sorcery

Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens.

With the Hekma breached and its protection removed, the deserts swept in.

Majestic Myriarch
Creature — Chimera

Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control.

At the beginning of each combat, this creature gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.

*/*
Pride Sovereign
Creature — Cat

This creature gets +1/+1 for each other Cat you control.

, , Exert this creature: Create two 1/1 white Cat creature tokens with lifelink. (An exerted creature won't untap during your next untap step.)

2/2
Ramunap Excavator
Creature — Snake Cleric

You may play lands from your graveyard.

"This world was once so much more than the confines of Naktamun."

2/3
Ramunap Excavator
Creature — Snake Cleric

You may play lands from your graveyard.

"This world was once so much more than the confines of Naktamun."

2/3
Ramunap Hydra
Creature — Snake Hydra

Vigilance, reach, trample

This creature gets +1/+1 as long as you control a Desert.

This creature gets +1/+1 as long as there is a Desert card in your graveyard.

3/3
Resilient Khenra
Creature — Jackal Wizard

When this creature enters, you may have target creature get +X/+X until end of turn, where X is this creature's power.

Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Wizard with no mana cost. Eternalize only as a sorcery.)

2/2
Rhonas's Last Stand
Sorcery

Create a 5/4 green Snake creature token. Lands you control don't untap during your next untap step.

Rhonas continued to fight until his last breath and even beyond.

Uncage the Menagerie
Sorcery

Search your library for up to X creature cards with different names that each have mana value X, reveal them, put them into your hand, then shuffle.

The destruction of Rhonas's monument released his collection upon the city.

The Locust God
Legendary Creature — God

Flying

Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste.

: Draw a card, then discard a card.

When The Locust God dies, return it to its owner's hand at the beginning of the next end step.

4/4
Nicol Bolas, God-Pharaoh
Legendary Planeswalker — Bolas

[+2]: Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost.

[+1]: Each opponent exiles two cards from their hand.

[−4]: Nicol Bolas deals 7 damage to target opponent, creature an opponent controls, or planeswalker an opponent controls.

[−12]: Exile each nonland permanent your opponents control.

Loyalty: 7
Nicol Bolas, God-Pharaoh
Legendary Planeswalker — Bolas

[+2]: Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost.

[+1]: Each opponent exiles two cards from their hand.

[−4]: Nicol Bolas deals 7 damage to target opponent, creature an opponent controls, or planeswalker an opponent controls.

[−12]: Exile each nonland permanent your opponents control.

Loyalty: 7
Samut, the Tested
Legendary Planeswalker — Samut

[+1]: Up to one target creature gains double strike until end of turn.

[−2]: Samut deals 2 damage divided as you choose among one or two targets.

[−7]: Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, then shuffle.

Loyalty: 4
The Scarab God
Legendary Creature — God

At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.

: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie.

When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.

5/5
The Scorpion God
Legendary Creature — God

Whenever a creature with a -1/-1 counter on it dies, draw a card.

: Put a -1/-1 counter on another target creature.

When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step.

6/5
Leave
Instant

Return any number of target permanents you own to your hand.

Chance
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Discard any number of cards, then draw that many cards.

Reason
Sorcery

Scry 3.

Believe
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Look at the top card of your library. You may put it onto the battlefield if it's a creature card. If you don't, put it into your hand.

Grind
Sorcery

Put a -1/-1 counter on each of up to two target creatures.

Dust
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Exile any number of target creatures that have -1/-1 counters on them.

Refuse
Instant

Refuse deals damage to target spell's controller equal to that spell's mana value.

Cooperate
Instant

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Copy target instant or sorcery spell. You may choose new targets for the copy.

Driven
Sorcery

Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."

Despair
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card."

Abandoned Sarcophagus
Artifact

You may cast spells that have a cycling ability from your graveyard.

If a card that has a cycling ability would be put into your graveyard from anywhere and it wasn't cycled, exile it instead.

Although long since dead, the banished dissenters finally took their vengeance.

God-Pharaoh's Gift
Artifact

At the beginning of combat on your turn, you may exile a creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a 4/4 black Zombie. It gains haste until end of turn.

Hollow One
Artifact Creature — Golem

This spell costs less to cast for each card you've cycled or discarded this turn.

Cycling (, Discard this card: Draw a card.)

The embodiment of yearning, forever drifting the deserts to find what had once made it whole.

4/4
Mirage Mirror
Artifact

: This artifact becomes a copy of target artifact, creature, enchantment, or land until end of turn.

Most mirrors show your reflection. Others show your potential.

Mirage Mirror
Artifact

: This artifact becomes a copy of target artifact, creature, enchantment, or land until end of turn.

Most mirrors show your reflection. Others show your potential.

Endless Sands
Land — Desert

: Add .

, : Exile target creature you control.

, , Sacrifice this land: Return each creature card exiled with this land to the battlefield under its owner's control.