Volcanic Hammer deals 3 damage to any target.
Cast the weight as though it were a die, to see a rival's fate.
Target creature gets +3/+3 until end of turn.
Haste
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
The slith incubate in the Great Furnace's heat, emerging on Mirrodin's surface only when the four suns have aligned overhead.
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
大蛇の領地には墓石が無い。死んだ戦士は木の苗と共に埋められ、死して後に森の一部となるのだ。
Protection from red
Shadow (This creature can block or be blocked by only creatures with shadow.)
"In Rath," the priest said, "there is even greater need for prayer."
Creatures you control get +1/+1.
Once heard, the battle song of an angel becomes part of the listener forever.
Flying
Menace (This creature can't be blocked except by two or more creatures.)
This creature can block an additional creature each combat.
: This creature gets +2/+0 until end of turn.
: Destroy target tapped creature.
Trained in the arts of stealth, royal assassins choose their victims carefully, relying on timing and precision rather than brute force.
Flying (This creature can't be blocked except by creatures with flying or reach.)
Sacrifice this creature: It deals 2 damage to each creature without flying.
: Return this card from your graveyard to your hand. Activate only during your upkeep.
Protection from black
At the beginning of each end step, if this creature dealt damage to an opponent this turn, put a +1/+1 counter on it.
Amid this whirling hurricane of blades, there is no calm eye in which the hapless can find shelter.
Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
"We've endured your slights to Gaea with the grace of tolerance. Now behold the grace of our ferocity."
Other Goblin creatures you control get +1/+1.
: Regenerate another target Goblin.
One part cunning, one part wise, and many, many parts demented.