Kaladesh Promos

PKLD · 83 cards · Released

Animation Module
Artifact

Whenever one or more +1/+1 counters are put on a permanent you control, you may pay . If you do, create a 1/1 colorless Servo artifact creature token.

, : Choose a counter on target permanent or player. Give that permanent or player another counter of that kind.

Design leads to progress.

Bomat Courier
Artifact Creature — Construct

Haste

Whenever this creature attacks, exile the top card of your library face down. (You can't look at it.)

, Discard your hand, Sacrifice this creature: Put all cards exiled with this creature into their owners' hands.

1/1
Chief of the Foundry
Artifact Creature — Construct

Other artifact creatures you control get +1/+1.

The foundries of Kaladesh run like clockwork under the supervision of their formidable overseers.

2/3
Cultivator's Caravan
Artifact — Vehicle

: Add one mana of any color.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

5/5
Deadlock Trap
Artifact

This artifact enters tapped.

When this artifact enters, you get (two energy counters).

, Pay : Tap target creature or planeswalker. Its activated abilities can't be activated this turn.

Dynavolt Tower
Artifact

Whenever you cast an instant or sorcery spell, you get (two energy counters).

, Pay : This artifact deals 3 damage to any target.

"I like that Tezzeret. He has vision the other judges don't. He sees the potential in what we're making here."

—Faiz, inventor

Electrostatic Pummeler
Artifact Creature — Construct

When this creature enters, you get (three energy counters).

Pay : This creature gets +X/+X until end of turn, where X is its power.

1/1
Fleetwheel Cruiser
Artifact — Vehicle

Trample, haste

When this Vehicle enters, it becomes an artifact creature until end of turn.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

5/3
Ghirapur Orrery
Artifact

Each player may play an additional land on each of their turns.

At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards.

This detailed model allows the edificers to examine the city from every angle.

Ghirapur Orrery
Artifact

Each player may play an additional land on each of their turns.

At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards.

This detailed model allows the edificers to examine the city from every angle.

Key to the City
Artifact

, Discard a card: Up to one target creature can't be blocked this turn.

Whenever this artifact becomes untapped, you may pay . If you do, draw a card.

It would be unfortunate if the key fell into the wrong hands.

Metalwork Colossus
Artifact Creature — Construct

This spell costs less to cast, where X is the total mana value of noncreature artifacts you control.

Sacrifice two artifacts: Return this card from your graveyard to your hand.

10/10
Multiform Wonder
Artifact Creature — Construct

When this creature enters, you get (three energy counters).

Pay : This creature gains your choice of flying, vigilance, or lifelink until end of turn.

Pay : This creature gets +2/-2 or -2/+2 until end of turn.

3/3
Panharmonicon
Artifact

If an artifact or creature entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

All who listen hear their own song, a unique melody played just for them.

Scrapheap Scrounger
Artifact Creature — Construct

This creature can't block.

, Exile another creature card from your graveyard: Return this card from your graveyard to the battlefield.

Some machines refuse to accept their own obsolescence.

3/2
Skysovereign, Consul Flagship
Legendary Artifact — Vehicle

Flying

Whenever Skysovereign enters or attacks, it deals 3 damage to target creature or planeswalker an opponent controls.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

6/5
Smuggler's Copter
Artifact — Vehicle

Flying

Whenever this Vehicle attacks or blocks, you may draw a card. If you do, discard a card.

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

3/3
Blooming Marsh
Land

This land enters tapped unless you control two or fewer other lands.

: Add or .

A retreat to nature can inspire even the most jaded inventor.

Botanical Sanctum
Land

This land enters tapped unless you control two or fewer other lands.

: Add or .

Life inspires technology, which expands life's domain.

Concealed Courtyard
Land

This land enters tapped unless you control two or fewer other lands.

: Add or .

Where high society and dark opportunity intersect.

Inspiring Vantage
Land

This land enters tapped unless you control two or fewer other lands.

: Add or .

Ghirapur is a beacon of inspiration, attracting the most brilliant minds on Kaladesh.

Inventors' Fair
Legendary Land

At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.

: Add .

, , Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.

Spirebluff Canal
Land

This land enters tapped unless you control two or fewer other lands.

: Add or .

There's so much more to Ghirapur than can be accessed by traditional roads.