[+1]: Put a +1/+1 counter on each of up to two target creatures.
[−2]: Return target creature card with mana value 2 or less from your graveyard to the battlefield.
[−7]: You get an emblem with "At the beginning of your end step, create three 1/1 white Cat creature tokens with lifelink."
Whenever a creature or planeswalker you control dies, you may sacrifice this enchantment. If you do, create a 4/4 white Avatar creature token with flying.
When a spell or ability an opponent controls causes you to discard this card, if you control a Plains, create a 4/4 white Avatar creature token with flying.
Choose one —
• Destroy all creatures.
• Destroy all artifacts and enchantments.
In their final moments, the demons gazed upon grace in its purest form.
Choose one —
• Destroy all creatures.
• Destroy all artifacts and enchantments.
In their final moments, the demons gazed upon grace in its purest form.
Exile target permanent with mana value 1.
Threefold were his crimes, doubled were his pleas, singular was his fate.
When Lena enters, create a 1/1 white Soldier creature token for each nontoken creature you control.
Sacrifice Lena: Creatures you control with power less than Lena's power gain indestructible until end of turn.
"Those who do evil and those who do nothing are equally worthy of contempt."
Whenever this creature attacks, create two 1/1 white Cat creature tokens with lifelink that are tapped and attacking.
When one leonin hunts, many more are surely nearby.
Whenever this creature attacks, create two 1/1 white Cat creature tokens with lifelink that are tapped and attacking.
When one leonin hunts, many more are surely nearby.
Whenever another creature you control with power 2 or less enters, you may pay . If you do, draw a card.
"In these halls there is no pass or fail. Your true test comes with the first full moon."
Vigilance (Attacking doesn't cause this creature to tap.)
When this creature enters, look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Flying
Sacrifice this creature: Exile target player's graveyard.
A lifetime of keeping up appearances is not enough to earn an eternity of rest.
Flying
Sacrifice this creature: Exile target player's graveyard.
A lifetime of keeping up appearances is not enough to earn an eternity of rest.
Flying
At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.
: Until end of turn, this creature gets +2/+2 and gains lifelink.
Flying
At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.
: Until end of turn, this creature gets +2/+2 and gains lifelink.
When this creature enters, choose one —
• Remove all counters from target creature. It can't have counters put on it for as long as this creature remains on the battlefield.
• Target opponent loses all counters. That player can't get counters for as long as this creature remains on the battlefield.
Other Knights you control get +1/+1.
: Knights you control gain double strike until end of turn.
"Defeat is no reason for retreat. It is a sign we must redouble our efforts to win this fight."
Flying
This creature enters with three wish counters on it.
, Remove a wish counter from this creature: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it.
Enchant creature
As this Aura enters, choose a creature.
Enchanted creature is a copy of the chosen creature.
Sacrifice this creature: Until end of turn, if a nontoken creature would enter and it wasn't cast, exile it instead.
Hospitality is of little concern to those who do not wish to be disturbed.
: Draw two cards.
The delight of discovery drives the pursuit of knowledge.
You may cast spells from your hand without paying their mana costs.
"The things I once imagined would be my greatest achievements were only the first steps toward a future I can only begin to fathom."
—Jace Beleren
Draw cards equal to the greatest mana value among artifacts you control.
"When I grafted the Planar Bridge into myself, I felt my Planeswalker spark flare beyond my body. The Multiverse was my plaything. It felt . . . incredible."
—Tezzeret
At the beginning of your upkeep, target opponent mills three cards, then you draw a card for each land card put into their graveyard this way.
Nicol Bolas would not rest until he was restored to his former glory.
Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying.
, Sacrifice two artifacts: Draw a card.
"Industry without artistry is just a fancy way to fill the junkyard."
Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying.
, Sacrifice two artifacts: Draw a card.
"Industry without artistry is just a fancy way to fill the junkyard."
Flying
Other Spirits you control get +1/+1.
A king's knowledge does not vanish when the heart stops beating.
Flying
Other Spirits you control get +1/+1.
A king's knowledge does not vanish when the heart stops beating.
[+1]: Create a 1/1 colorless Thopter artifact creature token with flying.
[0]: Draw a card. If you control three or more artifacts, draw two cards instead.
[−9]: You get an emblem with "At the beginning of your end step, search your library for a permanent card, put it onto the battlefield, then shuffle."
Flying
Whenever a creature with flying attacks, you may draw a card.
"Your mind is too filled with foolish concerns to hear the subtle whispers that the breeze brings."
Flying
, Exile seven other cards from your graveyard: Return this card from your graveyard to the battlefield tapped.
Its roar is the clatter of a thousand bones.
Skeletons you control and other Zombies you control get +1/+1 and have deathtouch. (Any amount of damage they deal to a creature is enough to destroy it.)
Skeletons you control and other Zombies you control get +1/+1 and have deathtouch. (Any amount of damage they deal to a creature is enough to destroy it.)
For the necromancer barons, killing and recruitment are one and the same.
Skeletons you control and other Zombies you control get +1/+1 and have deathtouch. (Any amount of damage they deal to a creature is enough to destroy it.)
For the necromancer barons, killing and recruitment are one and the same.
As an additional cost to cast this spell, sacrifice a creature.
Flying, trample
As an additional cost to cast this spell, sacrifice a creature.
Flying, trample
A pit yawned open, a column of oily smoke arose, and a towering form hissed, "I accept this offering."
Each player loses half their life, then discards half the cards in their hand, then sacrifices half the creatures they control of their choice. Round up each time.
The Great Mending that healed the Multiverse also unraveled the threads of Nicol Bolas's power.
, Exile a creature card from your graveyard: Create a tapped 2/2 black Zombie creature token.
"Rise and shine, my dears. We have work to do."
—Isareth the Awakener
Exile target colorless creature. You gain life equal to its power.
"When these intruders are gone, Zendikar will be my throne, my palace, my playground."
Deathtouch
Whenever Isareth attacks, you may pay . When you do, return target creature card with mana value X from your graveyard to the battlefield with a corpse counter on it. If that creature would leave the battlefield, exile it instead of putting it anywhere else.
[+1]: Mill three cards. If at least one Zombie card is milled this way, each opponent loses 2 life and you gain 2 life.
[−2]: Target creature gets -X/-X until end of turn, where X is the number of Zombies you control.
[−3]: You may cast Zombie spells from your graveyard this turn.
When this enchantment enters, you draw four cards and you lose 4 life.
At the beginning of your upkeep, if you control four or more Demons with different names, you win the game.
Immortality is worth any price.
Destroy target creature.
"It's not work if you enjoy it."
Whenever a nontoken creature you control dies, create a 2/2 black Zombie creature token.
It was a night like any other. It would soon become a night no one would ever forget.
Whenever a nontoken creature you control dies, create a 2/2 black Zombie creature token.
It was a night like any other. It would soon become a night no one would ever forget.
Indestructible
As this creature enters, put a phylactery counter on an artifact you control.
When you control no permanents with phylactery counters on them, sacrifice this creature.
As this enchantment enters, choose a nonbasic land card name.
Lands your opponents control with the chosen name lose all land types and abilities, and they gain ": Add one mana of any color."
"A rare and fascinating phenomenon."
—Tamiyo
Exile the top seven cards of your library. Until end of turn, you may cast spells from among them.
If this spell was cast from your hand, add ten mana of any one color.
"As I desire, so it shall be."
—Nicol Bolas
Banefire deals X damage to any target.
If X is 5 or more, this spell can't be countered and the damage can't be prevented.
For Sarkhan Vol, the dragon is the purest expression of life's savage splendor.
Banefire deals X damage to any target.
If X is 5 or more, this spell can't be countered and the damage can't be prevented.
For Sarkhan Vol, the dragon is the purest expression of life's savage splendor.
, Sacrifice a creature: Exile the top card of your library. You may play that card this turn. (You still pay its costs. You can play a land this way only if you have an available land play remaining.)
Eyes are unnecessary for seeing the future.
Flying
When this creature enters, it deals 5 damage to target opponent unless that player sacrifices a creature of their choice.
A knight's devotion to their steed goes only so far.
Flying
When this creature enters, it deals 5 damage to target opponent unless that player sacrifices a creature of their choice.
A knight's devotion to their steed goes only so far.
, , Discard a card: Draw a card.
, , Sacrifice this creature: It deals 4 damage to target creature.
"Burn. Burn. Keep. Burn."
Other Goblins you control get +1/+1.
Sacrifice a Goblin: Destroy target artifact.
"Folks 'round here are too in love with their contraptions. Does them some good if we smash one every so often."
Other Goblins you control get +1/+1.
Sacrifice a Goblin: Destroy target artifact.
"Folks 'round here are too in love with their contraptions. Does them some good if we smash one every so often."
Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.
Flying
Whenever another nontoken Dragon you control enters, create a 5/5 red Dragon creature token with flying.
: Dragons you control get +1/+0 until end of turn.
Flying
Whenever another nontoken Dragon you control enters, create a 5/5 red Dragon creature token with flying.
: Dragons you control get +1/+0 until end of turn.
[+1]: You may discard a card. If you do, draw a card.
[+1]: Add two mana in any combination of colors. Spend this mana only to cast Dragon spells.
[−7]: Create four 5/5 red Dragon creature tokens with flying.
Whenever you cast a creature spell with power 4, 5, or 6, this enchantment deals 4 damage to any target.
Whenever you cast a creature spell with power 7 or greater, this enchantment deals 4 damage to each opponent and each creature and planeswalker they control.