Modern Horizons 3 Promos

PMH3 · 89 cards · Released

Devourer of Destiny
Creature — Eldrazi

You may reveal this card from your opening hand. If you do, at the beginning of your first upkeep, look at the top four cards of your library. You may put one of those cards back on top of your library. Exile the rest.

When you cast this spell, exile target permanent that's one or more colors.

6/6
Echoes of Eternity
Kindred Enchantment — Eldrazi

If a triggered ability of a colorless spell you control or another colorless permanent you control triggers, that ability triggers an additional time.

Whenever you cast a colorless spell, copy it. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)

Echoes of Eternity
Kindred Enchantment — Eldrazi

If a triggered ability of a colorless spell you control or another colorless permanent you control triggers, that ability triggers an additional time.

Whenever you cast a colorless spell, copy it. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)

Emrakul, the World Anew
Legendary Creature — Eldrazi

When you cast this spell, gain control of all creatures target player controls.

Flying, protection from spells and from permanents that were cast this turn

When Emrakul leaves the battlefield, sacrifice all creatures you control.

Madness—Pay six .

12/12
Herigast, Erupting Nullkite
Legendary Creature — Eldrazi Dragon

Emerge (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)

When you cast this spell, you may exile your hand. If you do, draw three cards.

Flying

Each creature spell you cast has emerge. The emerge cost is equal to its mana cost.

6/6
Kozilek, the Broken Reality
Legendary Creature — Eldrazi

When you cast this spell, up to two target players each manifest two cards from their hands. For each card manifested this way, you draw a card. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Other colorless creatures you control get +3/+2.

9/9
Kozilek's Command
Kindred Instant — Eldrazi

Choose two —

• Target player creates X 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this token: Add ."

• Target player scries X, then draws a card.

• Exile target creature with mana value X or less.

• Exile up to X target cards from graveyards.

Kozilek's Command
Kindred Instant — Eldrazi

Choose two —

• Target player creates X 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this token: Add ."

• Target player scries X, then draws a card.

• Exile target creature with mana value X or less.

• Exile up to X target cards from graveyards.

Nulldrifter
Creature — Eldrazi Elemental

When you cast this spell, draw two cards.

Flying

Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent of their choice.)

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

4/4
Ulamog, the Defiler
Legendary Creature — Eldrazi

When you cast this spell, target opponent exiles the top half of their library, rounded up.

Ward—Sacrifice two permanents.

Ulamog enters with a number of +1/+1 counters on it equal to the greatest mana value among cards in exile.

Ulamog has annihilator X, where X is the number of +1/+1 counters on it.

7/7
Argent Dais
Artifact

This artifact enters with two oil counters on it.

Whenever two or more creatures attack, put an oil counter on this artifact.

, , Remove two oil counters from this artifact: Exile another target nonland permanent. Its controller draws two cards.

Flare of Fortitude
Instant

You may sacrifice a nontoken white creature rather than pay this spell's mana cost.

Until end of turn, your life total can't change, and permanents you control gain hexproof and indestructible.

"I call upon a power greater than myself."

Guide of Souls
Creature — Human Cleric

Whenever another creature you control enters, you gain 1 life and get (an energy counter).

Whenever you attack, you may pay . When you do, put two +1/+1 counters and a flying counter on target attacking creature. It becomes an Angel in addition to its other types.

1/2
Ocelot Pride
Creature — Cat

First strike, lifelink

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

At the beginning of your end step, if you gained life this turn, create a 1/1 white Cat creature token. Then if you have the city's blessing, for each token you control that entered this turn, create a token that's a copy of it.

1/1
Ocelot Pride
Creature — Cat

First strike, lifelink

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

At the beginning of your end step, if you gained life this turn, create a 1/1 white Cat creature token. Then if you have the city's blessing, for each token you control that entered this turn, create a token that's a copy of it.

1/1
Pearl-Ear, Imperial Advisor
Legendary Creature — Fox Advisor

Lifelink

Enchantment spells you cast have affinity for Auras. (They cost less to cast for each Aura you control.)

Whenever you cast an Aura spell that targets a modified permanent you control, draw a card. (Equipment, Auras you control, and counters are modifications.)

3/4
Phelia, Exuberant Shepherd
Legendary Creature — Dog

Flash

Whenever Phelia attacks, exile up to one other target nonland permanent. At the beginning of the next end step, return that card to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on Phelia.

2/2
White Orchid Phantom
Creature — Spirit Knight

Flying, first strike

When this creature enters, destroy up to one target nonbasic land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.

His oath required no service beyond death, but his honor demanded it.

2/2
Wrath of the Skies
Sorcery

You get X (energy counters), then you may pay any amount of . Destroy each artifact, creature, and enchantment with mana value less than or equal to the amount of paid this way.

Even the weather of Dominaria shifts to assail would-be invaders.

Amphibian Downpour
Enchantment — Aura

Flash

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies. Copies become tokens.)

Enchant creature

Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1.

Dreamtide Whale
Creature — Whale

Vanishing 2 (This creature enters with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

Whenever a player casts their second spell each turn, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

7/5
Flare of Denial
Instant

You may sacrifice a nontoken blue creature rather than pay this spell's mana cost.

Counter target spell.

"I see where you're going with that, and I don't like it."

Harbinger of the Seas
Creature — Merfolk Wizard

Nonbasic lands are Islands.

The rising moon calls mercilessly to the waves, commanding the sea to rise high enough to devour mountains.

2/2
Shadow of the Second Sun
Enchantment — Aura

Enchant player

At the beginning of each of enchanted player's postcombat main phases, there is an additional beginning phase after this phase. (The end step happens after the added untap, upkeep, and draw steps.)

Live fully, then return to the beginning.

Strix Serenade
Instant

Counter target artifact, creature, or planeswalker spell. Its controller creates a 2/2 blue Bird creature token with flying.

Some birds sing to nature's beauty and the freedom of the skies. Others simply ask questions.

Ugin's Binding
Instant

Devoid (This card has no color.)

Return target nonland permanent you don't control to its owner's hand.

Whenever you cast a colorless spell with mana value 7 or greater, you may exile this card from your graveyard. When you do, return each nonland permanent you don't control to its owner's hand.

Volatile Stormdrake
Creature — Drake

Flying, hexproof from activated and triggered abilities

When this creature enters, exchange control of this creature and target creature an opponent controls. If you do, you get , then sacrifice that creature unless you pay an amount of equal to its mana value.

3/2
Chthonian Nightmare
Enchantment

When this enchantment enters, you get (three energy counters).

Pay X , Sacrifice a creature, Return this enchantment to its owner's hand: Return target creature card with mana value X from your graveyard to the battlefield. Activate only as a sorcery.

Crabomination
Creature — Crab Demon

Emerge from artifact (You may cast this spell by sacrificing an artifact and paying the emerge cost reduced by that artifact's mana value.)

When this creature enters, target opponent exiles the top card of their library, a card at random from their graveyard, and a card at random from their hand. You may cast a spell from among cards exiled this way without paying its mana cost.

5/5
Emperor of Bones
Creature — Skeleton Noble

At the beginning of combat on your turn, exile up to one target card from a graveyard.

: Adapt 2.

Whenever one or more +1/+1 counters are put on this creature, put a creature card exiled with this creature onto the battlefield under your control with a finality counter on it. It gains haste. Sacrifice it at the beginning of the next end step.

2/2
Flare of Malice
Instant

You may sacrifice a nontoken black creature rather than pay this spell's mana cost.

Each opponent sacrifices a creature or planeswalker with the greatest mana value among creatures and planeswalkers they control.

"Suffer as I have suffered. Lose as I have lost."

Necrodominance
Legendary Enchantment

Skip your draw step.

At the beginning of your end step, you may pay any amount of life. If you do, draw that many cards.

Your maximum hand size is five.

If a card or token would be put into your graveyard from anywhere, exile it instead.

Nethergoyf
Creature — Lhurgoyf

Nethergoyf's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1.

Escape, Exile any number of other cards from your graveyard with four or more card types among them. (You may cast this card from your graveyard for its escape cost.)

*/1+*
Ripples of Undeath
Enchantment

At the beginning of your first main phase, mill three cards. Then you may pay and 3 life. If you do, put a card from among those cards into your hand.

As the monster lay dying, it stared into the eyes of the human who slew it. Decades later, it has yet to break its gaze.

Shilgengar, Sire of Famine
Legendary Creature — Elder Demon

Flying

Sacrifice another creature: Create a Blood token. If you sacrificed an Angel this way, create a number of Blood tokens equal to its toughness instead.

, Sacrifice six Blood tokens: Return each creature card from your graveyard to the battlefield with a finality counter on it. Those creatures are Vampires in addition to their other types.

6/6
Warren Soultrader
Creature — Zombie Goblin Wizard

Pay 1 life, Sacrifice another creature: Create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")

"The living take their souls for granted. The dead know what they're worth."

3/3
Warren Soultrader
Creature — Zombie Goblin Wizard

Pay 1 life, Sacrifice another creature: Create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")

"The living take their souls for granted. The dead know what they're worth."

3/3
Aether Revolt
Enchantment

Revolt — As long as a permanent left the battlefield under your control this turn, if a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.

Whenever you get one or more , this enchantment deals that much damage to any target.

Ashling, Flame Dancer
Legendary Creature — Elemental Shaman

You don't lose unspent red mana as steps and phases end.

Magecraft — Whenever you cast or copy an instant or sorcery spell, discard a card, then draw a card. If this is the second time this ability has resolved this turn, Ashling deals 2 damage to each opponent and each creature they control. If it's the third time, add .

4/4
Detective's Phoenix
Enchantment Creature — Phoenix

Bestow, Collect evidence 6. (To pay this bestow cost, pay and exile cards with total mana value 6 or greater from your graveyard.)

Flying, haste

Enchanted creature gets +2/+2 and has flying and haste.

You may cast this card from your graveyard using its bestow ability.

2/2
Eldrazi Linebreaker
Creature — Eldrazi

Devoid (This card has no color.)

Trample

At the beginning of combat on your turn, target creature you control gains haste and gets +X/+0 until end of turn, where X is the number of Eldrazi you control.

3/3
Flare of Duplication
Instant

You may sacrifice a nontoken red creature rather than pay this spell's mana cost.

Copy target instant or sorcery spell. You may choose new targets for the copy.

"Decent. But let me show you what mastery looks like."

Party Thrasher
Creature — Lizard Wizard

Noncreature spells you cast from exile have convoke. (Each creature you tap while casting a noncreature spell from exile pays for or one mana of that creature's color.)

At the beginning of your first main phase, you may discard a card. If you do, exile the top two cards of your library, then choose one of them. You may play that card this turn.

1/4
Powerbalance
Enchantment

Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, you may cast that card without paying its mana cost if the two spells have the same mana value.

For every action, a reaction. For every force, a firestorm.

Wheel of Potential
Sorcery

You get (three energy counters), then you may pay any amount of .

Each player may exile their hand and draw a number of cards equal to the amount of paid this way. If seven or more was paid this way, you may play cards you own exiled this way until the end of your next turn.

The wheel only has one sure output: chaos.

Birthing Ritual
Enchantment

At the beginning of your end step, if you control a creature, look at the top seven cards of your library. Then you may sacrifice a creature. If you do, you may put a creature card with mana value X or less from among those cards onto the battlefield, where X is 1 plus the sacrificed creature's mana value. Put the rest on the bottom of your library in a random order.

Eladamri, Korvecdal
Legendary Creature — Elf Warrior

You may look at the top card of your library any time.

You may cast creature spells from the top of your library.

, , Tap two untapped creatures you control: Reveal a card from your hand or the top card of your library. If you reveal a creature card this way, put it onto the battlefield. Activate only during your turn.

3/3
Fanatic of Rhonas
Creature — Snake Druid

: Add .

Ferocious : Add . Activate only if you control a creature with power 4 or greater.

Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Druid with no mana cost. Eternalize only as a sorcery.)

1/4
Fanatic of Rhonas
Creature — Snake Druid

: Add .

Ferocious : Add . Activate only if you control a creature with power 4 or greater.

Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Druid with no mana cost. Eternalize only as a sorcery.)

1/4
Flare of Cultivation
Sorcery

You may sacrifice a nontoken green creature rather than pay this spell's mana cost.

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

"You need to expand your horizons."

Primal Prayers
Enchantment

When this enchantment enters, you get (two energy counters).

You may cast creature spells with mana value 3 or less by paying rather than paying their mana costs. If you cast a spell this way, you may cast it as though it had flash.

When Gaea speaks, all of nature falls silent.

Six
Legendary Creature — Treefolk

Reach

Whenever Six attacks, mill three cards. You may put a land card from among them into your hand.

During your turn, nonland permanent cards in your graveyard have retrace. (You may cast permanent cards from your graveyard by discarding a land card in addition to paying their other costs.)

2/4
Sowing Mycospawn
Creature — Eldrazi Fungus

Devoid (This card has no color.)

Kicker (You may pay an additional as you cast this spell.)

When you cast this spell, search your library for a land card, put it onto the battlefield, then shuffle.

When you cast this spell, if it was kicked, exile target land.

3/3
Springheart Nantuko
Enchantment Creature — Insect Monk

Bestow

Enchanted creature gets +1/+1.

Landfall — Whenever a land you control enters, you may pay if this permanent is attached to a creature you control. If you do, create a token that's a copy of that creature. If you didn't create a token this way, create a 1/1 green Insect creature token.

1/1
Springheart Nantuko
Enchantment Creature — Insect Monk

Bestow

Enchanted creature gets +1/+1.

Landfall — Whenever a land you control enters, you may pay if this permanent is attached to a creature you control. If you do, create a token that's a copy of that creature. If you didn't create a token this way, create a 1/1 green Insect creature token.

1/1
Thief of Existence
Creature — Eldrazi

Devoid (This card has no color.)

When you cast this spell, exile up to one target noncreature, nonland permanent an opponent controls with mana value 4 or less. If you do, Thief of Existence gains "When this creature leaves the battlefield, target opponent draws a card."

3/4
Abstruse Appropriation
Instant

Devoid (This card has no color.)

Exile target nonland permanent. You may cast that card for as long as it remains exiled, and you may spend colorless mana as though it were mana of any color to cast that spell.

"Kozilek experiences reality on his own terms."

—Ayli, high priest of the Eternal Pilgrims

Arna Kennerüd, Skycaptain
Legendary Creature — Human Knight

Flying, lifelink

Ward—Discard a card.

Whenever a modified creature you control attacks, double the number of each kind of counter on it. Then for each nontoken permanent attached to it, create a token that's a copy of that permanent attached to that creature.

4/4
Genku, Future Shaper
Legendary Creature — Moonfolk Wizard

Whenever another nontoken permanent you control leaves the battlefield, choose one that hasn't been chosen this turn. Create a creature token with those characteristics.

• 2/2 white Fox with vigilance.

• 1/2 blue Moonfolk with flying.

• 1/1 black Rat with lifelink.

: Put a +1/+1 counter on each creature you control.

2/5
Imskir Iron-Eater
Legendary Creature — Demon

Affinity for artifacts (This spell costs less to cast for each artifact you control.)

When Imskir enters, you draw X cards and you lose X life, where X is half the number of artifacts you control, rounded down.

, Sacrifice an artifact: Imskir deals damage equal to the sacrificed artifact's mana value to any target.

5/5