: Add one mana of any color.
: Add X mana of any one color, where X is the amount of life you gained this turn.
"Tincture of murkroot and lizard feet? Simple. One that doesn't taste like murkroot and lizard feet? I'm working on it."
Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. You gain 3 life.
"I made that! It's mine! Did you see that?"
Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. You gain 3 life.
"I made that! It's mine! Did you see that?"
Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on this creature.
: Double the number of +1/+1 counters on this creature.
"The Founder Dragons brought the Blood Age to an end. It is an honor to serve them."
Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on this creature.
: Double the number of +1/+1 counters on this creature.
"The Founder Dragons brought the Blood Age to an end. It is an honor to serve them."
Search your library and graveyard for up to four creature cards with different names that each have mana value X or less and reveal them. An opponent chooses two of those cards. Shuffle the chosen cards into your library and put the rest onto the battlefield. Exile Ecological Appreciation.
Search your library and graveyard for up to four creature cards with different names that each have mana value X or less and reveal them. An opponent chooses two of those cards. Shuffle the chosen cards into your library and put the rest onto the battlefield. Exile Ecological Appreciation.
Until end of turn, double target creature's power X times.
Most Quandrix students fundamentally disagree with the concept of "enough."
Until end of turn, double target creature's power X times.
Most Quandrix students fundamentally disagree with the concept of "enough."
Trample
When this creature enters, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
"Class is in season."
Trample
When this creature enters, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
"Class is in season."
You may pay rather than pay this spell's mana cost.
Search your library for up to four basic land cards and reveal them. Put one of them onto the battlefield tapped under an opponent's control if the cost was paid. Put two of them onto the battlefield tapped under your control and the rest into your hand. Then shuffle.
You may pay rather than pay this spell's mana cost.
Search your library for up to four basic land cards and reveal them. Put one of them onto the battlefield tapped under an opponent's control if the cost was paid. Put two of them onto the battlefield tapped under your control and the rest into your hand. Then shuffle.
Trample
As long as you control eight or more lands, this creature gets +5/+5.
"Hold still. I have a theory about what's going to happen to your face."
Choose target creature you control. Each other creature you control becomes a copy of it until end of turn, except those creatures aren't legendary.
"Any good experiment is repeatable."
Other Pests, Bats, Insects, Snakes, and Spiders you control get +1/+1.
When Blex dies, you gain 4 life.
Pests are typically harvested before they outgrow their enclosures. Blex is far from typical.
Look at the top five cards of your library. You may put any number of them into your hand and the rest into your graveyard. You lose 3 life for each card you put into your hand this way.
Double strike
Magecraft — Whenever you cast or copy an instant or sorcery spell, return target nonlegendary creature card from your graveyard to your hand.
"Join me for the dawn of a new age."
As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs less to cast for each creature sacrificed this way.
Each opponent sacrifices a creature of their choice. Create a 3/6 black and red Avatar creature token with haste and "Whenever this token attacks, it deals 3 damage to each opponent."
Whenever an opponent activates an ability that isn't a mana ability, this creature deals 1 damage to that player.
: This creature gets +2/+0 until end of turn.
"Stand up and fight!"
Your opponents can't cast spells or activate planeswalkers' loyalty abilities this turn.
Exile Revel in Silence.
"Sit down and listen."
Discard a card: Return Jadzi to its owner's hand.
Magecraft — Whenever you cast or copy an instant or sorcery spell, reveal the top card of your library. If it's a nonland card, you may cast it by paying rather than paying its mana cost. If it's a land card, put it onto the battlefield.
You may put any number of land cards from your hand onto the battlefield. Then if you control eight or more lands, you may discard a card. If you do, return Journey to the Oracle to its owner's hand.
To find Jadzi, one need only wander.
: Exile the top card of your library. If it's a land card, put it into your hand. Otherwise, put a study counter on it.
: Create a 0/0 green and blue Fractal creature token. Put a +1/+1 counter on it for each different mana value among nonland cards you own in exile with study counters on them.
Flying
, : Exile the top X cards of your library and put a study counter on each of them. Then you may put a card you own in exile with a study counter on it into your hand.
Whenever an opponent attacks one or more planeswalkers you control, put a loyalty counter on each planeswalker you control.
Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.
[+1]: You may discard a card. If you do, draw a card. If a creature card was discarded this way, draw two cards instead.
[−2]: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next upkeep.
[−7]: You get an emblem with "Whenever a creature you control enters, it deals damage equal to its power to any target."
, Discard a card: Create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."
, : Each opponent mills cards equal to the amount of life you gained this turn.
, : Exile four target cards from a single graveyard. Draw a card.
Return up to two target creature, land, and/or planeswalker cards from your graveyard to your hand. Each player gains 4 life. Exile Restorative Burst.
"Death? Everyone does death. Let me show you something actually impressive."
, Discard a card: Draw a card.
, : Reveal cards from the top of your library until you reveal a nonlegendary, nonland card with mana value 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order.
Other tapped creatures you control get +1/+0.
Other untapped creatures you control get +0/+1.
Whenever you attack, untap each creature you control, then tap any number of creatures you control.
Instant and sorcery spells you cast cost less to cast.
[+1]: Rowan deals 1 damage to each opponent. If you've drawn three or more cards this turn, she deals 3 damage to each opponent instead.
[−4]: You get an emblem with "Whenever you cast an instant or sorcery spell, you may pay . If you do, copy that spell. You may choose new targets for the copy."
Instant and sorcery spells you cast cost less to cast.
[+1]: Up to one target creature has base power and toughness 0/2 until your next turn.
[−3]: Draw two cards.
[−7]: Exile up to five target permanents. For each permanent exiled this way, its controller creates a 4/4 blue and red Elemental creature token.
Exile this creature: Creatures you control gain indestructible until end of turn.
He offered his light to make sure no others would be dimmed.
Choose a creature or planeswalker, then destroy all other creatures and planeswalkers.
She cast a spell to purge all weakness. When the ink cleared, she stood alone.
Flying, vigilance
: Put a +1/+1 counter on each creature that entered the battlefield under your control this turn.
"You are so much stronger than you know."
: Put a +1/+1 counter on another target creature, then Embrose deals 2 damage to that creature.
Whenever a creature you control with a +1/+1 counter on it dies, draw a card.
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
When this creature enters, exile an instant or sorcery card from your graveyard. Put a number of +1/+1 counters on this creature equal to half that card's mana value, rounded up.
Discard a card, then draw a card. When you discard an instant or sorcery card this way, Flamethrower Sonata deals damage equal to that card's mana value to target creature or planeswalker you don't control.
He channels his heart's passion into every fiery note.
: You may exile an instant or sorcery card from your hand and put three hone counters on it. It gains "At the beginning of your upkeep, if this card is exiled, remove a hone counter from it" and "When the last hone counter is removed from this card, if it's exiled, you may cast it. It costs less to cast this way."
At the beginning of your upkeep, exile the top card of each opponent's library. Until end of turn, you may cast spells from among those exiled cards, and you may spend mana as though it were mana of any color to cast those spells.
Whenever you cast a spell from exile, put a +1/+1 counter on Nassari.
Menace, lifelink
If a nontoken creature an opponent controls would die, exile it instead. When you do, you may pay . If you do, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."
Whenever you gain life, you may pay . If you do, put a +1/+1 counter on each creature you control and those creatures gain trample until end of turn.
"Life is as fleeting as it is vibrant. Embrace the brief blessing of a flower before it withers."
Flying
At the beginning of each upkeep, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."
Pay 10 life: Untap all lands you control. Activate only once each turn.
Flying
At the beginning of each upkeep, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."
Pay 10 life: Untap all lands you control. Activate only once each turn.
Attacking creatures you control have double strike.
"So you see, the reckless battle strategy of the Kathorran orcs was effective, but ultimately proved to be a double-edged sword. As did their double-edged swords."
Attacking creatures you control have double strike.
"So you see, the reckless battle strategy of the Kathorran orcs was effective, but ultimately proved to be a double-edged sword. As did their double-edged swords."
Create X tapped 2/1 white and black Inkling creature tokens with flying. If X is 6 or more, destroy all noncreature, nonland permanents.
A drop of ink is a nuisance. A torrent of inklings is a menace.
Create X tapped 2/1 white and black Inkling creature tokens with flying. If X is 6 or more, destroy all noncreature, nonland permanents.
A drop of ink is a nuisance. A torrent of inklings is a menace.
Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your library.
Needledeep had promised that his final project would be his biggest one yet.
Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your library.
Needledeep had promised that his final project would be his biggest one yet.
Destroy each nonland permanent with mana value 2 or less. Add or for each permanent destroyed this way.
"Your own frailty is your undoing. I am merely the one to expose it."
Destroy each nonland permanent with mana value 2 or less. Add or for each permanent destroyed this way.
"Your own frailty is your undoing. I am merely the one to expose it."
Exile the top X cards of your library. For each land card exiled this way, create a Treasure token. For each blue card exiled this way, draw a card. For each red card exiled this way, Culmination of Studies deals 1 damage to each opponent.
Will's quick thinking meshed with Rowan's raw power to bring down the Blood Avatar.
Exile the top X cards of your library. For each land card exiled this way, create a Treasure token. For each blue card exiled this way, draw a card. For each red card exiled this way, Culmination of Studies deals 1 damage to each opponent.
Will's quick thinking meshed with Rowan's raw power to bring down the Blood Avatar.
Whenever this creature attacks or blocks, sacrifice a creature.
"Of course it offered you power. Demons always do. But trust me—the sweeter the prize, the more ruinous the price."
—Professor Onyx
Whenever this creature attacks or blocks, sacrifice a creature.
"Of course it offered you power. Demons always do. But trust me—the sweeter the prize, the more ruinous the price."
—Professor Onyx
Copy target creature spell you control, except it isn't legendary if the spell is legendary. (A copy of a creature spell becomes a token.)
"Now I can dedicate myself fully to zoetimancy and void theory!"
Copy target creature spell you control, except it isn't legendary if the spell is legendary. (A copy of a creature spell becomes a token.)
"Now I can dedicate myself fully to zoetimancy and void theory!"
Creature tokens you control get +1/+1.
Whenever one or more nontoken creatures you control die, create a 2/1 white and black Inkling creature token with flying. This ability triggers only once each turn.
The enraptured audience barely noticed their programs were suddenly blank.
Creature tokens you control get +1/+1.
Whenever one or more nontoken creatures you control die, create a 2/1 white and black Inkling creature token with flying. This ability triggers only once each turn.
The enraptured audience barely noticed their programs were suddenly blank.
Magecraft — Whenever you cast or copy an instant or sorcery spell, choose target creature you control. Until end of turn, it gains "If this creature would leave the battlefield, exile it instead of putting it anywhere else" and "When this creature is put into exile, create a 4/4 blue and red Elemental creature token." (Each instance of that ability triggers separately.)
Magecraft — Whenever you cast or copy an instant or sorcery spell, choose target creature you control. Until end of turn, it gains "If this creature would leave the battlefield, exile it instead of putting it anywhere else" and "When this creature is put into exile, create a 4/4 blue and red Elemental creature token." (Each instance of that ability triggers separately.)
Flying
When Galazeth Prismari enters, create a Treasure token.
Artifacts you control have ": Add one mana of any color. Spend this mana only to cast an instant or sorcery spell."
Flying
When Galazeth Prismari enters, create a Treasure token.
Artifacts you control have ": Add one mana of any color. Spend this mana only to cast an instant or sorcery spell."
Exchange your hand and graveyard.
Exile Harness Infinity.
"As I stepped into the star arch, it all became perfectly clear. Life and death are not opposites, but an endless path, twisting around and back upon itself, never ending and never beginning."
—Zhaer, professor of biophilosophy
Exchange your hand and graveyard.
Exile Harness Infinity.
"As I stepped into the star arch, it all became perfectly clear. Life and death are not opposites, but an endless path, twisting around and back upon itself, never ending and never beginning."
—Zhaer, professor of biophilosophy
Spirits you control get +1/+1 and have trample and haste.
Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this token leaves the battlefield, return the exiled card to its owner's graveyard."
Spirits you control get +1/+1 and have trample and haste.
Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this token leaves the battlefield, return the exiled card to its owner's graveyard."
Each other planeswalker you control has the loyalty abilities of Kasmina.
[+2]: Scry 1.
[−X]: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it.
[−8]: Search your library for an instant or sorcery card that shares a color with this planeswalker, exile that card, then shuffle. You may cast that card without paying its mana cost.
Each other planeswalker you control has the loyalty abilities of Kasmina.
[+2]: Scry 1.
[−X]: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it.
[−8]: Search your library for an instant or sorcery card that shares a color with this planeswalker, exile that card, then shuffle. You may cast that card without paying its mana cost.
Choose two —
• Create a 3/2 red and white Spirit creature token.
• Creatures you control get +1/+0 and gain indestructible and haste until end of turn.
• Lorehold Command deals 3 damage to any target. Target player gains 3 life.
• Sacrifice a permanent, then draw two cards.
Choose two —
• Create a 3/2 red and white Spirit creature token.
• Creatures you control get +1/+0 and gain indestructible and haste until end of turn.
• Lorehold Command deals 3 damage to any target. Target player gains 3 life.
• Sacrifice a permanent, then draw two cards.
Magma Opus deals 4 damage divided as you choose among any number of targets. Tap two target permanents. Create a 4/4 blue and red Elemental creature token. Draw two cards.
, Discard this card: Create a Treasure token.
Magma Opus deals 4 damage divided as you choose among any number of targets. Tap two target permanents. Create a 4/4 blue and red Elemental creature token. Draw two cards.
, Discard this card: Create a Treasure token.