The Zeta Set

SLZ · 363 cards · Released

Urborg, Tomb of Yawgmoth
Legendary Land

Each land is a Swamp in addition to its other land types.

All That Glitters
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.

Dispatch
Instant

Tap target creature.

Metalcraft — If you control three or more artifacts, exile that creature.

Eerie Interlude
Instant

Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

Generous Gift
Instant

Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

Land Tax
Enchantment

At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.

Mother of Runes
Creature — Human Cleric

: Target creature you control gains protection from the color of your choice until end of turn.

1/1
Path to Exile
Instant

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Return to Dust
Instant

Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.

Savannah Lions
Creature — Cat
2/1
Serra Angel
Creature — Angel

Flying

Vigilance (Attacking doesn't cause this creature to tap.)

4/4
Split Up
Sorcery

Choose one —

• Destroy all tapped creatures.

• Destroy all untapped creatures.

White Sun's Zenith
Instant

Create X 2/2 white Cat creature tokens. Shuffle White Sun's Zenith into its owner's library.

Brainstorm
Instant

Draw three cards, then put two cards from your hand on top of your library in any order.

Chain of Vapor
Instant

Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land of their choice. If the player does, they may copy this spell and may choose a new target for that copy.

Clone
Creature — Shapeshifter

You may have this creature enter as a copy of any creature on the battlefield.

0/0
Dig Through Time
Instant

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.

Ghostly Flicker
Instant

Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.

High Tide
Instant

Until end of turn, whenever a player taps an Island for mana, that player adds an additional .

Hullbreaker Horror
Creature — Kraken Horror

Flash

This spell can't be countered.

Whenever you cast a spell, choose up to one —

• Return target spell you don't control to its owner's hand.

• Return target nonland permanent to its owner's hand.

7/8
Imprisoned in the Moon
Enchantment — Aura

Enchant creature, land, or planeswalker

Enchanted permanent is a colorless land with ": Add " and loses all other card types and abilities.

Laboratory Maniac
Creature — Human Wizard

If you would draw a card while your library has no cards in it, you win the game instead.

2/2
Mental Misstep
Instant

( can be paid with either or 2 life.)

Counter target spell with mana value 1.

Merchant Scroll
Sorcery

Search your library for a blue instant card, reveal that card, put it into your hand, then shuffle.

Merfolk of the Pearl Trident
Creature — Merfolk
1/1
Mulldrifter
Creature — Elemental

Flying

When this creature enters, draw two cards.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

2/2
Narcomoeba
Creature — Illusion

Flying

When this card is put into your graveyard from your library, you may put it onto the battlefield.

1/1
An Offer You Can't Refuse
Instant

Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with ", Sacrifice this token: Add one mana of any color.")

Power Sink
Instant

Counter target spell unless its controller pays . If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.

Quicksilver Elemental
Creature — Elemental

: This creature gains all activated abilities of target creature until end of turn. (If any of the abilities use that creature's name, use this creature's name instead.)

You may spend blue mana as though it were mana of any color to pay the activation costs of this creature's abilities.

3/4
Spell Pierce
Instant

Counter target noncreature spell unless its controller pays .

Thought Scour
Instant

Target player mills two cards.

Draw a card.

Thrummingbird
Creature — Phyrexian Bird Horror

Flying

Whenever this creature deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

1/1
Windfall
Sorcery

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Animate Dead
Enchantment — Aura

Enchant creature card in a graveyard

When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.

Enchanted creature gets -1/-0.

Cauldron Familiar
Creature — Cat

When this creature enters, each opponent loses 1 life and you gain 1 life.

Sacrifice a Food: Return this card from your graveyard to the battlefield.

1/1
Cruel Reality
Enchantment — Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, that player sacrifices a creature or planeswalker of their choice. If the player can't, they lose 5 life.

Cut Down
Instant

Destroy target creature with total power and toughness 5 or less.

Dark Ritual
Instant

Add .

Doomsday
Sorcery

Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.

Duress
Sorcery

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Feed the Swarm
Sorcery

Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.

Go for the Throat
Instant

Destroy target nonartifact creature.

Gray Merchant of Asphodel
Creature — Zombie

When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each in the mana costs of permanents you control counts toward your devotion to black.)

2/4
Hypnotic Specter
Creature — Specter

Flying

Whenever this creature deals damage to an opponent, that player discards a card at random.

2/2
Imp's Mischief
Instant

Change the target of target spell with a single target. You lose life equal to that spell's mana value.

Lord Skitter, Sewer King
Legendary Creature — Rat Noble

Whenever another Rat you control enters, exile up to one target card from an opponent's graveyard.

At the beginning of combat on your turn, create a 1/1 black Rat creature token with "This token can't block."

3/3
Mortuary
Enchantment

Whenever a creature is put into your graveyard from the battlefield, put that card on top of your library.

Night's Whisper
Sorcery

You draw two cards and lose 2 life.

Sengir Vampire
Creature — Vampire

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.

4/4
Tragic Slip
Instant

Target creature gets -1/-1 until end of turn.

Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.

Unearth
Sorcery

Return target creature card with mana value 3 or less from your graveyard to the battlefield.

Cycling (, Discard this card: Draw a card.)

Vito, Thorn of the Dusk Rose
Legendary Creature — Vampire Cleric

Whenever you gain life, target opponent loses that much life.

: Creatures you control gain lifelink until end of turn.

1/3
Yargle, Glutton of Urborg
Legendary Creature — Frog Spirit
9/3
Anger
Creature — Incarnation

Haste

As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.

2/2
Cathartic Reunion
Sorcery

As an additional cost to cast this spell, discard two cards.

Draw three cards.

Disintegrate
Sorcery

Disintegrate deals X damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.

Fireball
Sorcery

This spell costs more to cast for each target beyond the first.

Fireball deals X damage divided evenly, rounded down, among any number of targets.

Glimpse the Impossible
Sorcery

Exile the top three cards of your library. You may play those cards this turn. At the beginning of the next end step, if any of those cards remain exiled, put them into your graveyard, then create a 0/1 colorless Eldrazi Spawn creature token for each card put into your graveyard this way. Those tokens have "Sacrifice this token: Add ."

Gut Shot
Instant

( can be paid with either or 2 life.)

Gut Shot deals 1 damage to any target.