This spell can't be countered.
Flying, trample, protection from white and from blue
: Akroma gets +1/+0 until end of turn.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Flying, first strike, vigilance, trample, haste, protection from black and from red
"Wrath is no vice when inflicted upon the deserving."
Flying
As this creature enters, each player chooses war or peace.
Creatures controlled by players who chose war get +3/+0.
Creatures controlled by players who chose peace get +0/+3.
Flying, vigilance, haste
Whenever Aurelia attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.
Where Razia was aloof and untouchable, Aurelia is on the frontlines, calling for war.
Flying, vigilance, indestructible
Other permanents you control have indestructible.
A golden helix streaked skyward from the Helvault. A thunderous explosion shattered the silver monolith and Avacyn emerged, free from her prison at last.
Flying, first strike, lifelink, protection from Demons and from Dragons
Some angels protect the meek and innocent. Others seek out and smite evil wherever it lurks.
Create X 4/4 white Angel creature tokens with flying.
Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Flying
Whenever this creature deals damage, you gain that much life.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Flying
As Iona enters, choose a color.
Your opponents can't cast spells of the chosen color.
No more shall the righteous cower before evil.
Flying, protection from each color
She enraptures all, encompasses all, endures all.
Flying
: Put a +1/+1 counter on Jenara.
Wounded soldiers looked up, grateful for her appearance. But she passed over them, her eyes firmly on their foe.
Flying, vigilance, haste
Sudden vengeance, echoing fury.
Flying
You can't lose the game and your opponents can't win the game.
She is the apex of the artificer's craft, the spirit of the divine called out of base metal.
Flying
Vigilance (Attacking doesn't cause this creature to tap.)
Born with wings of light and a sword of faith, this heavenly incarnation embodies both fury and purity.
Flying, vigilance
: Choose a creature card at random from target opponent's graveyard. Put that card onto the battlefield under your control.
"After death you face paradise, damnation, or Tariel."
—Priest's teaching