World Championship Decks 2003

WC03 · 132 cards · Released

Decree of Justice
Sorcery

Create X 4/4 white Angel creature tokens with flying.

Cycling (, Discard this card: Draw a card.)

When you cycle this card, you may pay . If you do, create X 1/1 white Soldier creature tokens.

Ray of Revelation
Instant

Destroy target enchantment.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Webs of illusion unravel in the light of truth.

Ray of Revelation
Instant

Destroy target enchantment.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Webs of illusion unravel in the light of truth.

Ray of Revelation
Instant

Destroy target enchantment.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Webs of illusion unravel in the light of truth.

Vengeful Dreams
Instant

As an additional cost to cast this spell, discard X cards.

Exile X target attacking creatures.

Teroh dreams of his enemies' doom.

Vengeful Dreams
Instant

As an additional cost to cast this spell, discard X cards.

Exile X target attacking creatures.

Teroh dreams of his enemies' doom.

Aquamoeba
Creature — Elemental Beast

Discard a card: Switch this creature's power and toughness until end of turn.

Some tides need no moon.

1/3
Wing Shards
Instant

Target player sacrifices an attacking creature of their choice.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Exalted Angel
Creature — Angel

Flying

Whenever this creature deals damage, you gain that much life.

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

4/5
Circular Logic
Instant

Counter target spell unless its controller pays for each card in your graveyard.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Circular Logic
Instant

Counter target spell unless its controller pays for each card in your graveyard.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Circular Logic
Instant

Counter target spell unless its controller pays for each card in your graveyard.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Compulsion
Enchantment

, Discard a card: Draw a card.

, Sacrifice this enchantment: Draw a card.

Deep Analysis
Sorcery

Target player draws two cards.

Flashback, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

"The specimen seems to be broken."

Deep Analysis
Sorcery

Target player draws two cards.

Flashback, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

"The specimen seems to be broken."

Deep Analysis
Sorcery

Target player draws two cards.

Flashback, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

"The specimen seems to be broken."

Cunning Wish
Instant

You may reveal an instant card you own from outside the game and put it into your hand. Exile Cunning Wish.

He wished for knowledge, but not for the will to apply it.

Envelop
Instant

Counter target sorcery spell.

"What you made will be unmade. What you learned will be unlearned. And when you're done, you will be undone."

—Ambassador Laquatus

Ray of Distortion
Instant

Destroy target artifact or enchantment.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Stupefying Touch
Enchantment — Aura

Enchant creature

When this Aura enters, draw a card.

Enchanted creature's activated abilities can't be activated.

Just because your eyes are open doesn't mean you're awake.

Quiet Speculation
Sorcery

Search target player's library for up to three cards with flashback and put them into that player's graveyard. Then the player shuffles.

"The best foresight is hindsight."

—Empress Llawan

Renewed Faith
Instant

You gain 6 life.

Cycling (, Discard this card: Draw a card.)

When you cycle this card, you may gain 2 life.

Renewed Faith
Instant

You gain 6 life.

Cycling (, Discard this card: Draw a card.)

When you cycle this card, you may gain 2 life.

Wonder
Creature — Incarnation

Flying

As long as this card is in your graveyard and you control an Island, creatures you control have flying.

"The awestruck birds gazed at Wonder. Slowly, timidly, they rose into the air."

Scroll of Beginnings

2/2
Wonder
Creature — Incarnation

Flying

As long as this card is in your graveyard and you control an Island, creatures you control have flying.

"The awestruck birds gazed at Wonder. Slowly, timidly, they rose into the air."

Scroll of Beginnings

2/2
Chainer's Edict
Sorcery

Target player sacrifices a creature of their choice.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

The pits have their own form of mercy.

Wrath of God
Sorcery

Destroy all creatures. They can't be regenerated.

Cabal Therapy
Sorcery

Choose a nonland card name. Target player reveals their hand and discards all cards with that name.

Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Cabal Therapy
Sorcery

Choose a nonland card name. Target player reveals their hand and discards all cards with that name.

Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Cabal Therapy
Sorcery

Choose a nonland card name. Target player reveals their hand and discards all cards with that name.

Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Arcanis the Omnipotent
Legendary Creature — Wizard

: Draw three cards.

: Return Arcanis to its owner's hand.

He has journeyed where none have been before. Now he returns to ensure that none follow.

3/4
Guiltfeeder
Creature — Horror

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever this creature attacks and isn't blocked, defending player loses 1 life for each card in their graveyard.

0/4
Careful Study
Sorcery

Draw two cards, then discard two cards.

Books are like crops—they must be thinned for best yield.

Stitch Together
Sorcery

Return target creature card from your graveyard to your hand.

Threshold — Return that card from your graveyard to the battlefield instead if there are seven or more cards in your graveyard.

Stitch Together
Sorcery

Return target creature card from your graveyard to your hand.

Threshold — Return that card from your graveyard to the battlefield instead if there are seven or more cards in your graveyard.

Anger
Creature — Incarnation

Haste

As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.

"For its time as a mortal, Anger chose a shell of boiling rock."

Scroll of Beginnings

2/2
Burning Wish
Sorcery

You may reveal a sorcery card you own from outside the game and put it into your hand. Exile Burning Wish.

She wished for a weapon, but not for the skill to wield it.

Sickening Dreams
Sorcery

As an additional cost to cast this spell, discard X cards.

Sickening Dreams deals X damage to each creature and each player.

The Patriarch dreams of vile plague.

Mana Leak
Instant

Counter target spell unless its controller pays .

The fatal flaw in every plan is the assumption that you know more than your enemy.

Mana Leak
Instant

Counter target spell unless its controller pays .

The fatal flaw in every plan is the assumption that you know more than your enemy.

Flaring Pain
Instant

Damage can't be prevented this turn.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

"I don't rub salt in wounds. I use sulfur."

—Matoc, lavamancer

Gempalm Incinerator
Creature — Goblin

Cycling (, Discard this card: Draw a card.)

When you cycle this card, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.

2/1
Goblin Warchief
Creature — Goblin Warrior

Goblin spells you cast cost less to cast.

Goblins you control have haste.

They poured from the Skirk Ridge like lava, burning and devouring everything in their path.

2/2
Goblin Grappler
Creature — Goblin

Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)

Daru soldiers learned it's better to have a clean death from a sharp blade than to tangle with a goblin's rusted chains.

1/1
Siege-Gang Commander
Creature — Goblin

When this creature enters, create three 1/1 red Goblin creature tokens.

, Sacrifice a Goblin: This creature deals 2 damage to any target.

2/2
Sulfuric Vortex
Enchantment

At the beginning of each player's upkeep, this enchantment deals 2 damage to that player.

If a player would gain life, that player gains no life instead.

Unsummon
Instant

Return target creature to its owner's hand.

Unsummon
Instant

Return target creature to its owner's hand.

Buried Alive
Sorcery

Search your library for up to three creature cards, put them into your graveyard, then shuffle.

The scrape of shovels and the tumble of cold dirt soon muffled their pleas.

Buried Alive
Sorcery

Search your library for up to three creature cards, put them into your graveyard, then shuffle.

The scrape of shovels and the tumble of cold dirt soon muffled their pleas.

Arrogant Wurm
Creature — Wurm

Trample

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

It's hard to be humble when the whole world is bite-size.

4/4
Basking Rootwalla
Creature — Lizard

: This creature gets +2/+2 until end of turn. Activate only once each turn.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

1/1
Hunting Pack
Instant

Create a 4/4 green Beast creature token.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Krosan Reclamation
Instant

Target player shuffles up to two target cards from their graveyard into their library.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Krosan Reclamation
Instant

Target player shuffles up to two target cards from their graveyard into their library.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Krosan Reclamation
Instant

Target player shuffles up to two target cards from their graveyard into their library.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dark Banishing
Instant

Destroy target nonblack creature. It can't be regenerated.

"Ha, banishment? Be merciful, say 'death,'

For exile hath more terror in his look,

Much more than death."

—William Shakespeare, Romeo and Juliet

Phantom Centaur
Creature — Centaur Spirit

Protection from black

This creature enters with three +1/+1 counters on it.

If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.

2/0
Decompose
Sorcery

Exile up to three target cards from a single graveyard.

"Sheesh! How am I supposed to make a decent living around here?"

—Cabal grave robber

Nantuko Vigilante
Creature — Insect Druid Mutant

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When this creature is turned face up, destroy target artifact or enchantment.

3/2