Masters 25

A25 · 249 cards · Released

Mikokoro, Center of the Sea
Legendary Land

: Add .

, : Each player draws a card.

"Center of the Sea, Eye of the World, Shrine of Enlightenment. Seek it for answers. Seek it for healing. Seek it and return transformed."

—Scroll fragment from the ruins of Minamo

Mishra's Factory
Land

: Add .

: This land becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.

: Target Assembly-Worker creature gets +1/+1 until end of turn.

Myriad Landscape
Land

This land enters tapped.

: Add .

, , Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Pendelhaven
Legendary Land

: Add .

: Target 1/1 creature gets +1/+2 until end of turn.

The limbs of Pendelhaven extend as far as the meek roam, and reach as high as they strive.

Quicksand
Land

: Add .

, Sacrifice this land: Target attacking creature without flying gets -1/-2 until end of turn.

Not all deaths are etched with mythic meaning and iconic glory.

Rishadan Port
Land

: Add .

, : Tap target land.

Rishada is the gateway to free trade—but the key will cost you.

Rugged Prairie
Land

: Add .

, : Add , , or .

Hobs bury their kin far from home. They believe the dry, open ground keeps hags from stealing the bones and gwyllions from stealing the spirits.

Twilight Mire
Land

: Add .

, : Add , , or .

As their roots soaked in a weak tea of bogwater and decay, the trees absorbed the essence of death into their living tissue.

Zoetic Cavern
Land

: Add .

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Nothing lives within it, yet there is life.