The Brothers' War Commander

BRC · 209 cards · Released

Drossforge Bridge
Artifact Land

This land enters tapped.

Indestructible

: Add or .

The path to ruin is forged in pain.

Evolving Wilds
Land

, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Without the interfering hands of civilization, nature will always shape itself to its own needs.

Exotic Orchard
Land

: Add one mana of any color that a land an opponent controls could produce.

"It was a strange morning. When we awoke, we found our trees transformed. We didn't know whether to water them or polish them."

—Pulan, Bant orchardist

Goldmire Bridge
Artifact Land

This land enters tapped.

Indestructible

: Add or .

The path to glory is forged in ambition.

Great Furnace
Artifact Land

: Add .

"Molten blood runs through the ruins of the forge city of Phoenon, a still-beating heart whose body rotted centuries ago."

Fall of the Thran

Izzet Boilerworks
Land

This land enters tapped.

When this land enters, return a land you control to its owner's hand.

: Add .

Mistvault Bridge
Artifact Land

This land enters tapped.

Indestructible

: Add or .

The path to knowledge is forged in hunger.

Myriad Landscape
Land

This land enters tapped.

: Add .

, , Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Orzhov Basilica
Land

This land enters tapped.

When this land enters, return a land you control to its owner's hand.

: Add .

Path of Ancestry
Land

This land enters tapped.

: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Prairie Stream
Land — Plains Island

(: Add or .)

This land enters tapped unless you control two or more basic lands.

The continent of Ondu is a vast plateau crisscrossed by deep trenches and meandering rivers.

Rakdos Carnarium
Land

This land enters tapped.

When this land enters, return a land you control to its owner's hand.

: Add .

Razortide Bridge
Artifact Land

This land enters tapped.

Indestructible

: Add or .

The path to unity is forged in understanding.

Reliquary Tower
Land

You have no maximum hand size.

: Add .

Once guarded by the Knights of the Reliquary, the tower stands now protected only by its own remoteness, its dusty treasures open to plunder by anyone.

River of Tears
Land

: Add . If you played a land this turn, add instead.

"The Westfolk wept, and their tears wore winding rivers into the cheek of the world."

—Glem the Lonebard, "Origins of Kholon"

Seat of the Synod
Artifact Land

: Add .

"Full of immense beauty and power, the falls at Orleason inspired the empire's greatest dreamers."

Fall of the Thran

Shadowblood Ridge
Land

, : Add .

The carnage of conflicts long past still stains the Otarian soil.

Silverbluff Bridge
Artifact Land

This land enters tapped.

Indestructible

: Add or .

The path to genius is forged in creativity.

Skycloud Expanse
Land

, : Add .

Remote but always watching, the soaring city of Otawara moves over Kamigawa with a purpose that few understand.

Smoldering Marsh
Land — Swamp Mountain

(: Add or .)

This land enters tapped unless you control two or more basic lands.

The continent of Guul Draz is a geothermal swampland reeking of heat and decay.

Spire of Industry
Land

: Add .

, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.

A beacon of prosperity to some, a shadow of oppression to others.

Sunken Hollow
Land — Island Swamp

(: Add or .)

This land enters tapped unless you control two or more basic lands.

On the continent of Tazeem, rushing waters plunge through narrow canyons into mist-cloaked lakes.

Temple of Deceit
Land

This land enters tapped.

When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

: Add or .

Temple of Enlightenment
Land

This land enters tapped.

When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

: Add or .

Temple of Epiphany
Land

This land enters tapped.

When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

: Add or .

Temple of Malice
Land

This land enters tapped.

When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

: Add or .

Temple of Silence
Land

This land enters tapped.

When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

: Add or .

Terramorphic Expanse
Land

, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Take two steps north into the unsettled future, south into the unquiet past, east into the present day, or west into the great unknown.

Vault of Whispers
Artifact Land

: Add .

"Koilos, the Thran prison-city, built to house their outcasts and dissidents. It was here that Phyrexia's influence first festered."

Fall of the Thran