Commander 2014

C14 · 337 cards · Released

Riptide Survivor
Creature — Human Wizard

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When this creature is turned face up, discard two cards, then draw three cards.

2/1
Rite of Replication
Sorcery

Kicker (You may pay an additional as you cast this spell.)

Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.

Rush of Knowledge
Sorcery

Draw cards equal to the greatest mana value among permanents you control.

"Limitless power is glorious until you gain limitless understanding."

—Ixidor, reality sculptor

Sea Gate Oracle
Creature — Human Wizard

When this creature enters, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

"The secret entrance should be near."

1/3
Shaper Parasite
Creature — Illusion

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When this creature is turned face up, target creature gets +2/-2 or -2/+2 until end of turn.

2/3
Sphinx of Jwar Isle
Creature — Sphinx

Flying

Shroud (This creature can't be the target of spells or abilities.)

You may look at the top card of your library any time.

5/5
Sphinx of Magosi
Creature — Sphinx

Flying

: Draw a card, then put a +1/+1 counter on this creature.

"A riddle is nothing more than a trap for small minds, baited with the promise of understanding."

6/6
Sphinx of Uthuun
Creature — Sphinx

Flying

When this creature enters, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

5/6
Stroke of Genius
Instant

Target player draws X cards.

After a hundred failed experiments, Urza was stunned to find that common silver passed through the portal undamaged. He immediately designed a golem made of the metal.

Turn to Frog
Instant

Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.

"Ribbit."

Willbender
Creature — Human Wizard

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When this creature is turned face up, change the target of target spell or ability with a single target.

1/2
Abyssal Persecutor
Creature — Demon

Flying, trample

You can't win the game and your opponents can't lose the game.

His slaves crave death more than they desire freedom. He denies them both.

6/6
Aether Snap
Sorcery

Remove all counters from all permanents and exile all tokens.

"May you wake to find you were only ever a dream."

—Mephidross curse

Annihilate
Instant

Destroy target nonblack creature. It can't be regenerated.

Draw a card.

"Whatever Yawgmoth marks, dies. There is no escape."

—Tsabo Tavoc, Phyrexian general

Bad Moon
Enchantment

Black creatures get +1/+1.

Black Sun's Zenith
Sorcery

Put X -1/-1 counters on each creature. Shuffle Black Sun's Zenith into its owner's library.

"Under the suns, Mirrodin kneels and begs us for perfection."

—Geth, Lord of the Vault

Bloodgift Demon
Creature — Demon

Flying

At the beginning of your upkeep, target player draws a card and loses 1 life.

He relishes the devotion of his Skirsdag puppets and their belief that it will earn them immortality.

5/4
Butcher of Malakir
Creature — Vampire Warrior

Flying

Whenever this creature or another creature you control dies, each opponent sacrifices a creature of their choice.

His verdict is always guilty. His sentence is always death.

5/4
Crypt Ghast
Creature — Spirit

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

Whenever you tap a Swamp for mana, add an additional .

2/2
Disciple of Bolas
Creature — Human Wizard

When this creature enters, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.

"Lord Bolas has shown me how each miserable little life holds untold resources."

2/1
Drana, Kalastria Bloodchief
Legendary Creature — Vampire Shaman

Flying

: Target creature gets -0/-X until end of turn and Drana gets +X/+0 until end of turn.

"If our former masters would have us kneel again, they shall feel our defiance slashed across their membranes."

4/4
Dread Return
Sorcery

Return target creature card from your graveyard to the battlefield.

Flashback—Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Those who forget the horrors of the past are doomed to re-meet them.

Dregs of Sorrow
Sorcery

Destroy X target nonblack creatures. Draw X cards.

Crovax gazed on the dead, and for one dark moment he saw a banquet.

Evernight Shade
Creature — Shade

: This creature gets +1/+1 until end of turn.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

1/1
Grave Titan
Creature — Giant

Deathtouch

Whenever this creature enters or attacks, create two 2/2 black Zombie creature tokens.

Death in form and function.

6/6
Gray Merchant of Asphodel
Creature — Zombie

When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each in the mana costs of permanents you control counts toward your devotion to black.)

2/4
Liliana's Reaver
Creature — Zombie

Deathtouch

Whenever this creature deals combat damage to a player, that player discards a card and you create a tapped 2/2 black Zombie creature token.

4/3
Magus of the Coffers
Creature — Human Wizard

, : Add for each Swamp you control.

All that remains of the Cabal are the echoes in its deepest vault. Yet those who hear the echoes feel a power undiminished by the dust of ages.

4/4
Morkrut Banshee
Creature — Spirit

Morbid — When this creature enters, if a creature died this turn, target creature gets -4/-4 until end of turn.

"Let go your grudges, or risk wandering the bogs forever in a murderous rage."

—Hildin, priest of Avacyn

4/4
Mutilate
Sorcery

All creatures get -1/-1 until end of turn for each Swamp you control.

"It's only torture if you're strong enough to survive. Otherwise, it's a simple, gruesome death. I'm happy either way."

—Liliana Vess

Nantuko Shade
Creature — Insect Shade

: This creature gets +1/+1 until end of turn.

In life, the nantuko study nature by revering it. In death, they study nature by disemboweling it.

2/1
Nekrataal
Creature — Human Assassin

First strike

When this creature enters, destroy target nonartifact, nonblack creature. That creature can't be regenerated.

His victims don't have time to feel despair.

2/1
Pestilence Demon
Creature — Demon

Flying

: This creature deals 1 damage to each creature and each player.

"I have schemed too long to be supplanted by dead gods. If I cannot have this world, no one can."

7/6
Phyrexian Gargantua
Creature — Phyrexian Horror

When this creature enters, you draw two cards and you lose 2 life.

Other Phyrexians have nightmares about the gargantua.

4/4
Pontiff of Blight
Creature — Zombie Cleric

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

Other creatures you control have extort. (If a creature has multiple instances of extort, each triggers separately.)

2/7
Profane Command
Sorcery

Choose two —

• Target player loses X life.

• Return target creature card with mana value X or less from your graveyard to the battlefield.

• Target creature gets -X/-X until end of turn.

• Up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)

Promise of Power
Sorcery

Choose one —

• You draw five cards and you lose 5 life.

• Create an X/X black Demon creature token with flying, where X is the number of cards in your hand.

Entwine (Choose both if you pay the entwine cost.)

Read the Bones
Sorcery

Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

The dead know lessons the living haven't learned.

Reaper from the Abyss
Creature — Demon

Flying

Morbid — At the beginning of each end step, if a creature died this turn, destroy target non-Demon creature.

"Avacyn has deserted you. I welcome your devotion in her stead."

6/6
Shriekmaw
Creature — Elemental

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

When this creature enters, destroy target nonartifact, nonblack creature.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

3/2
Sign in Blood
Sorcery

Target player draws two cards and loses 2 life.

Little agonies pave the way to greater power.

Skeletal Scrying
Instant

As an additional cost to cast this spell, exile X cards from your graveyard.

You draw X cards and you lose X life.

Skirsdag High Priest
Creature — Human Cleric

Morbid , Tap two untapped creatures you control: Create a 5/5 black Demon creature token with flying. Activate only if a creature died this turn.

"Thraben's pleas fall on deaf ears. Ours do not."

1/2
Sudden Spoiling
Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Until end of turn, creatures target player controls lose all abilities and have base power and toughness 0/2.

Syphon Mind
Sorcery

Each other player discards a card. You draw a card for each card discarded this way.

When tempers run high, it's easy to lose your head.

Tendrils of Corruption
Instant

Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.

Darkness doesn't always send its minions to do its dirty work.

Tragic Slip
Instant

Target creature gets -1/-1 until end of turn.

Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.

Linger on death's door and risk being invited in.

Vampire Hexmage
Creature — Vampire Shaman

First strike

Sacrifice this creature: Remove all counters from target permanent.

When the blood hunt lost its thrill, she looked for less tangible means of domination.

2/1
Victimize
Sorcery

Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.

The priest cast Xantcha to the ground. "It is defective. We must scrap it."

Xathrid Demon
Creature — Demon

Flying, trample

At the beginning of your upkeep, sacrifice a creature other than this creature, then each opponent loses life equal to the sacrificed creature's power. If you can't sacrifice a creature, tap this creature and you lose 7 life.

7/7
Beetleback Chief
Creature — Goblin Warrior

When this creature enters, create two 1/1 red Goblin creature tokens.

Whether trained, ridden, or eaten, few goblin military innovations have rivaled the bug.

2/2
Blasphemous Act
Sorcery

This spell costs less to cast for each creature on the battlefield.

Blasphemous Act deals 13 damage to each creature.

"Holy places are no longer sanctuary from death, and death is no longer sanctuary from anything."

—Thalia, Knight-Cathar

Bogardan Hellkite
Creature — Dragon

Flash

Flying

When this creature enters, it deals 5 damage divided as you choose among any number of targets.

5/5
Chaos Warp
Instant

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Faithless Looting
Sorcery

Draw two cards, then discard two cards.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

"Avacyn has abandoned us! We have nothing left except what we can take!"

Flametongue Kavu
Creature — Kavu

When this creature enters, it deals 4 damage to target creature.

"For dim-witted, thick-skulled genetic mutants, they have pretty good aim."

—Sisay, captain of the Weatherlight

4/2
Goblin Welder
Creature — Goblin Artificer

: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.

"I wrecked your metal guy, boss. But look! I made you an ashtray."

1/1
Hoard-Smelter Dragon
Creature — Dragon

Flying

: Destroy target artifact. This creature gets +X/+0 until end of turn, where X is that artifact's mana value.

He collects the precious metals, and then converts the rest to propellant.

5/5
Ingot Chewer
Creature — Elemental

When this creature enters, destroy target artifact.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Elementals are ideas given form. This one is the idea of "smashitude."

3/3
Magmaquake
Instant

Magmaquake deals X damage to each creature without flying and each planeswalker.

"Where will you run when I punish you with the very ground you flee on?"

—Nicol Bolas