Commander creatures you control get +2/+2 and have indestructible.
"As long as I stand, so will your cause."
Flying
At the beginning of your end step, choose a creature card in an opponent's graveyard, then that player chooses a creature card in your graveyard. You may return those cards to the battlefield under their owners' control.
When this enchantment enters, for each opponent, exile up to one target nonland permanent that player controls until this enchantment leaves the battlefield. (Those permanents return under their owners' control.)
Flying, vigilance
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Vigilance
: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When this creature becomes monstrous, exile all artifacts and enchantments.
When this creature enters, search your library for up to X Plains cards, where X is the number of players who control more lands than you. Reveal those cards, put them into your hand, then shuffle.
Choose three. You may choose the same mode more than once.
• Create a 2/2 white Knight creature token with vigilance.
• Exile target enchantment.
• You gain 5 life.
Enchant creature
Enchanted creature has indestructible.
Whenever a creature enters, you may attach this Aura to that creature.
Gain control of target spell. You may choose new targets for it. (If that spell becomes a permanent, it enters under your control.)
"You were saying?"
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Whenever this creature deals combat damage to a player, you may draw a card.
You may have this creature enter as a copy of any creature on the battlefield, except it has ": This creature has base power and toughness X/X."
"I appreciate things that exceed expectations."
—Mizzix
Flash (You may cast this spell any time you could cast an instant.)
Whenever this creature is dealt damage, draw that many cards.
"Violence is the food it craves. Feed it if you dare."
—Doriel, mentor of Mistral Isle
Cast this spell only during the declare blockers step.
For each creature attacking you or a planeswalker you control, create a token that's a copy of that creature and that's blocking that creature. Exile those tokens at end of combat.
Choose three. You may choose the same mode more than once.
• Counter target spell unless its controller pays .
• Return target creature to its owner's hand.
• Draw a card.
Exile all creatures you control. At the beginning of the next end step, reveal cards from the top of your library until you reveal that many creature cards, put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library.
To Jin-Gitaxias, perfection is not a goal, but a process.
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Whenever this creature deals combat damage to a player, that player discards a card.
When this creature dies, you draw X cards and you lose X life, where X is the number of creature cards in target player's graveyard.
Even when the flesh grows cold, knowledge waits in the bones for a master to release it.
Constellation — Whenever this enchantment or another enchantment you control enters, this enchantment becomes a 5/5 Demon creature with flying and haste in addition to its other types until end of turn.
The terrors of the Underworld travel alongside those who return to the mortal realm.
Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way.
When the winds blow out of the abyss, death is the only harvest.
Each player mills X cards. For each creature card put into a graveyard this way, you create a tapped 2/2 black Zombie creature token. (To mill a card, a player puts the top card of their library into their graveyard.)
"Did you have a nice nap?"
—Liliana Vess
Flying
You may cast this creature from your graveyard by paying and sacrificing two creatures rather than paying its mana cost.
"May all the cairns of Jund be toppled."
—Meren of Clan Nel Toth
Flying
As this creature enters, remove all counters from all permanents. This creature enters with a +1/+1 counter on it for each counter removed this way.
Her hunger will not be denied.
Choose three. You may choose the same mode more than once.
• Target player draws a card and loses 1 life.
• Target creature gets -2/-2 until end of turn.
• Return target creature card from your graveyard to your hand.
When a source an opponent controls deals damage to you, sacrifice this enchantment. If you do, create a 5/5 red Dragon creature token with flying.
Flying
Whenever this creature deals combat damage to a player, exile that many cards from the top of your library. Until end of turn, you may cast spells from among those exiled cards.
Its wings shimmer with dreams absorbed from its enemies.
Choose three. You may choose the same mode more than once.
• Fiery Confluence deals 1 damage to each creature.
• Fiery Confluence deals 2 damage to each opponent.
• Destroy target artifact.
, , Sacrifice this creature: Each player discards their hand, then draws seven cards.
"Fate is not as fixed as you might think."
Meteor Blast deals 4 damage to each of X targets.
"Behold astronomy's contribution to war."
—Fennor Rhyl, starcaller
Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Creatures named Lightning Rager can't attack you or planeswalkers you control.
At the beginning of each player's upkeep, that player creates a 5/1 red Elemental creature token named Lightning Rager. It has trample, haste, and "At the beginning of the end step, sacrifice this token."
Haste
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Create X 1/2 green Spider creature tokens with reach, where X is the number of creatures attacking you. Prevent all combat damage that would be dealt this turn by non-Spider creatures.
Every movement is a summons—even your screams.
Devour 1 (As this creature enters, you may sacrifice any number of creatures. It enters with that many +1/+1 counters on it.)
Each other creature you control enters with an additional X +1/+1 counters on it, where X is the number of +1/+1 counters on this creature.
Trample
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Trample
This creature enters with a number of +1/+1 counters on it equal to the number of land cards in all graveyards.
Whenever a land card is put into a graveyard from anywhere, you may pay . If you do, return this card from your graveyard to your hand.
For each creature your opponents control, create a 4/4 green Phyrexian Beast creature token. Each of those tokens fights a different one of those creatures.
"Those who do not submit will be consumed."
Flash (You may cast this spell any time you could cast an instant.)
Reach
When this creature enters, creatures target player controls get +2/+2 until end of turn. Untap them.
His roots reach deep and grip hard.
Whenever this creature attacks, creatures you control gain trample and get +X/+X until end of turn, where X is the greatest power among creatures you control.
"My skills are wasted here."
—Juruk, Kalonian tracker
Deathtouch
When this creature enters, return target card from your graveyard to your hand, then choose an opponent. That player returns a card from their graveyard to their hand.
Choose three. You may choose the same mode more than once.
• Put two +1/+1 counters on target creature.
• Return target permanent card from your graveyard to your hand.
• Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Flying
Anya gets +3/+3 for each opponent whose life total is less than half their starting life total.
As long as an opponent's life total is less than half their starting life total, Anya has indestructible.
Flying
Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards.
He speaks directly into his supplicants' minds using fiery words that inflame their thoughts and incite their passions.
Whenever you cast an enchantment spell, you get an experience counter.
: Create a white and black Spirit enchantment creature token. It has "This creature's power and toughness are each equal to the number of experience counters you have."
Whenever a creature you control with power 2 or less enters, you get an experience counter.
At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have.
Double strike, vigilance
Whenever you cast a creature spell with mana value 5 or greater, you get an experience counter.
Kalemne gets +1/+1 for each experience counter you have.
Whenever you gain life, put two +1/+1 counters on Karlov.
, Remove six +1/+1 counters from Karlov: Exile target creature.
"Does Teysa think me blind to her scheming? Ambition runs in our family."
: Target creature can't be blocked this turn. If that creature is a Snake, it gets +2/+2 until end of turn.
"Our revered ancestor Seshiro gave us wisdom greater than poison and fangs."
Flying
Whenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control.
The clicks and buzz of the undercity proclaim him the incarnation of decay.
Whenever another creature you control dies, you get an experience counter.
At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand.
Whenever you cast an instant or sorcery spell with mana value greater than the number of experience counters you have, you get an experience counter.
Instant and sorcery spells you cast cost less to cast for each experience counter you have.
Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Equip
Flying
When this creature enters, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +1/+1.
Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up.
Equip
As this artifact enters, choose two colors.
Each spell you cast costs less to cast for each of the chosen colors it is.
"I'd rather see the guilds contend together with words in the halls of power, than in the streets with swords."
—Jace Beleren
You have no maximum hand size.
: Add .
Infinite possibilities contained in a finite space.
: Add .
, Sacrifice this land: Put your commander into your hand from the command zone.
"I gazed once into that light. Now it burns in my mind, forever denying me rest."
—Riku of Two Reflections
Whenever an enchantment you control enters, create a 2/2 white Cat creature token. If that enchantment is an Aura, you may attach it to the token.
"United, our roar will level mountains."
Flying
When this creature enters, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.
When this creature leaves the battlefield, return the exiled cards to their owners' hands.
Vigilance
When this creature enters, each player's life total becomes the highest life total among all players.
Though giants are mortal, they live so long and on such a grand scale that many small folk don't believe they ever truly die.
Artifact and enchantment spells your opponents cast cost more to cast.
Sacrifice this enchantment: Destroy target artifact or enchantment.
Not all silences are easily broken.