Commander Legends: Battle for Baldur's Gate

CLB · 936 cards · Released

Spire Garden
Land

This land enters tapped unless you have two or more opponents.

: Add or .

The village's name was long forgotten, its crumbling ruins a monument to the fragility of civilization.

Elminster
Legendary Planeswalker — Elminster

Whenever you scry, the next instant or sorcery spell you cast this turn costs less to cast, where X is the number of cards looked at while scrying this way.

[+2]: Draw a card, then scry 2.

[−3]: Exile the top card of your library. Create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to that card's mana value.

Elminster can be your commander.

Loyalty: 5
Minsc & Boo, Timeless Heroes
Legendary Planeswalker — Minsc

When Minsc & Boo enters and at the beginning of your upkeep, you may create Boo, a legendary 1/1 red Hamster creature token with trample and haste.

[+1]: Put three +1/+1 counters on up to one target creature with trample or haste.

[−2]: Sacrifice a creature. When you do, Minsc & Boo deals X damage to any target, where X is that creature's power. If the sacrificed creature was a Hamster, draw X cards.

Minsc & Boo, Timeless Heroes can be your commander.

Loyalty: 3
Tasha, the Witch Queen
Legendary Planeswalker — Tasha

Whenever you cast a spell you don't own, create a 3/3 black Demon creature token.

[+1]: Draw a card. For each opponent, exile up to one target instant or sorcery card from that player's graveyard and put a page counter on it.

[−3]: You may cast a spell from among cards in exile with page counters on them without paying its mana cost.

Tasha, the Witch Queen can be your commander.

Loyalty: 4
Ancient Gold Dragon
Creature — Elder Dragon

Flying

Whenever this creature deals combat damage to a player, roll a d20. You create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to the result.

7/10
Ancient Silver Dragon
Creature — Elder Dragon

Flying

Whenever this creature deals combat damage to a player, roll a d20. Draw cards equal to the result. You have no maximum hand size for the rest of the game.

8/8
Ancient Brass Dragon
Creature — Elder Dragon

Flying

Whenever this creature deals combat damage to a player, roll a d20. When you do, put any number of target creature cards with total mana value X or less from graveyards onto the battlefield under your control, where X is the result.

7/6
Ancient Copper Dragon
Creature — Elder Dragon

Flying

Whenever this creature deals combat damage to a player, roll a d20. You create a number of Treasure tokens equal to the result.

6/5
Ancient Bronze Dragon
Creature — Elder Dragon

Flying

Whenever this creature deals combat damage to a player, roll a d20. When you do, put X +1/+1 counters on each of up to two target creatures, where X is the result.

7/7
Battle Angels of Tyr
Creature — Angel Knight

Flying, myriad

Whenever this creature deals combat damage to a player, draw a card if that player has more cards in hand than each other player. Then you create a Treasure token if that player controls more lands than each other player. Then you gain 3 life if that player has more life than each other player.

4/4
Legion Loyalty
Enchantment

Creatures you control have myriad. (Whenever a creature with myriad attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Bramble Sovereign
Creature — Dryad

Whenever another nontoken creature enters, you may pay . If you do, that creature's controller creates a token that's a copy of that creature.

4/4
Nautiloid Ship
Artifact — Vehicle

Flying

When this Vehicle enters, exile target player's graveyard.

Whenever this Vehicle deals combat damage to a player, you may put a creature card exiled with this Vehicle onto the battlefield under your control.

Crew 3

5/5
Vexing Puzzlebox
Artifact

Whenever you roll one or more dice, put a number of charge counters on this artifact equal to the result.

: Add one mana of any color. Roll a d20.

, Remove 100 charge counters from this artifact: Search your library for an artifact card, put that card onto the battlefield, then shuffle.

Abdel Adrian, Gorion's Ward
Legendary Creature — Human Warrior

When Abdel Adrian enters, exile any number of other nonland permanents you control until Abdel Adrian leaves the battlefield. Create a 1/1 white Soldier creature token for each permanent exiled this way.

Choose a Background (You can have a Background as a second commander.)

4/4
Ancient Gold Dragon
Creature — Elder Dragon

Flying

Whenever this creature deals combat damage to a player, roll a d20. You create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to the result.

7/10
Ellyn Harbreeze, Busybody
Legendary Creature — Human Peasant

: Look at the top X cards of your library, where X is the number of tokens you created this turn. Put one of those cards into your hand and the rest on the bottom of your library in a random order.

Choose a Background (You can have a Background as a second commander.)

2/4
Lae'zel, Vlaakith's Champion
Legendary Creature — Gith Warrior

If you would put one or more counters on a creature or planeswalker you control or on yourself, put that many plus one of each of those kinds of counters on that permanent or player instead.

Choose a Background (You can have a Background as a second commander.)

3/3
Lulu, Loyal Hollyphant
Legendary Creature — Elephant Angel

Flying

At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on each tapped creature you control, then untap them.

Choose a Background (You can have a Background as a second commander.)

3/2
Rasaad yn Bashir
Legendary Creature — Human Monk

Each creature you control assigns combat damage equal to its toughness rather than its power.

Whenever Rasaad yn Bashir attacks, if you have the initiative, double the toughness of each creature you control until end of turn.

Choose a Background (You can have a Background as a second commander.)

0/3
Alora, Merry Thief
Legendary Creature — Halfling Rogue

Whenever you attack, up to one target attacking creature can't be blocked this turn. Return that creature to its owner's hand at the beginning of the next end step.

Choose a Background (You can have a Background as a second commander.)

3/2
Ancient Silver Dragon
Creature — Elder Dragon

Flying

Whenever this creature deals combat damage to a player, roll a d20. Draw cards equal to the result. You have no maximum hand size for the rest of the game.

8/8
Gale, Waterdeep Prodigy
Legendary Creature — Human Wizard

Whenever you cast an instant or sorcery spell from your hand, you may cast up to one target card of the other type from your graveyard. If a spell cast from your graveyard this way would be put into your graveyard, exile it instead.

Choose a Background (You can have a Background as a second commander.)

1/3
Goggles of Night
Artifact — Equipment

Whenever equipped creature deals combat damage to a player, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom.)

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Imoen, Mystic Trickster
Legendary Creature — Human Rogue Wizard

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)

At the beginning of your end step, if you have the initiative, draw a card. Draw another card if you've completed a dungeon.

Choose a Background (You can have a Background as a second commander.)

2/3
Renari, Merchant of Marvels
Legendary Creature — Dragon Artificer

You may cast Dragon spells and artifact spells as though they had flash.

Choose a Background (You can have a Background as a second commander.)

2/4
Vhal, Candlekeep Researcher
Legendary Creature — Human Wizard

Vigilance

: Add an amount of equal to Vhal's toughness. This mana can't be spent to cast spells from your hand.

Choose a Background (You can have a Background as a second commander.)

2/3
Volo, Itinerant Scholar
Legendary Creature — Human Wizard

When Volo enters, create Volo's Journal, a legendary colorless Book artifact token with hexproof and "Whenever you cast a creature spell, note one of its creature types that hasn't been noted for Volo's Journal."

, : Draw a card for each creature type noted for target permanent you control named Volo's Journal.

Choose a Background

2/3
Ancient Brass Dragon
Creature — Elder Dragon

Flying

Whenever this creature deals combat damage to a player, roll a d20. When you do, put any number of target creature cards with total mana value X or less from graveyards onto the battlefield under your control, where X is the result.

7/6
Safana, Calimport Cutthroat
Legendary Creature — Human Rogue

Menace

At the beginning of your end step, if you have the initiative, create a Treasure token. Create three of those tokens instead if you've completed a dungeon.

Choose a Background (You can have a Background as a second commander.)

3/2
Sarevok, Deathbringer
Legendary Creature — Human Knight

At the beginning of each player's end step, if no permanents left the battlefield this turn, that player loses X life, where X is Sarevok's power.

Choose a Background (You can have a Background as a second commander.)

3/4
Shadowheart, Dark Justiciar
Legendary Creature — Human Elf Cleric

, , Sacrifice another creature: Draw X cards, where X is that creature's power.

Choose a Background (You can have a Background as a second commander.)

3/4
Sivriss, Nightmare Speaker
Legendary Creature — Snake Cleric Warlock

, Sacrifice another creature or an artifact: For each opponent, you mill a card, then return that card from your graveyard to your hand unless that player pays 3 life. (To mill a card, put the top card of your library into your graveyard.)

Choose a Background (You can have a Background as a second commander.)

3/3
Viconia, Drow Apostate
Legendary Creature — Elf Cleric

At the beginning of your upkeep, if there are four or more creature cards in your graveyard, return a creature card at random from your graveyard to your hand.

Choose a Background (You can have a Background as a second commander.)

2/3
Amber Gristle O'Maul
Legendary Creature — Dwarf Cleric

Haste

Whenever Amber Gristle O'Maul attacks, you may discard your hand. If you do, draw a card for each player being attacked.

Choose a Background (You can have a Background as a second commander.)

3/3
Ancient Copper Dragon
Creature — Elder Dragon

Flying

Whenever this creature deals combat damage to a player, roll a d20. You create a number of Treasure tokens equal to the result.

6/5
Fireball
Sorcery

This spell costs more to cast for each target beyond the first.

Fireball deals X damage divided evenly, rounded down, among any number of targets.

Ganax, Astral Hunter
Legendary Creature — Dragon

Flying

Whenever Ganax or another Dragon you control enters, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")

Choose a Background (You can have a Background as a second commander.)

3/4
Gut, True Soul Zealot
Legendary Creature — Goblin Shaman

Whenever you attack, you may sacrifice another creature or an artifact. If you do, create a 4/1 black Skeleton creature token with menace that's tapped and attacking. (It can't be blocked except by two or more creatures.)

Choose a Background (You can have a Background as a second commander.)

2/2
Karlach, Fury of Avernus
Legendary Creature — Tiefling Barbarian

Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase.

Choose a Background (You can have a Background as a second commander.)

5/4
Lightning Bolt
Instant

Lightning Bolt deals 3 damage to any target.

Livaan, Cultist of Tiamat
Legendary Creature — Dragon Shaman

Whenever you cast a noncreature spell, target creature gets +X/+0 until end of turn, where X is that spell's mana value.

Choose a Background (You can have a Background as a second commander.)

1/3
Nemesis Phoenix
Creature — Phoenix

Flying

: Return this card from your graveyard to the battlefield tapped and attacking. Activate only during the declare attackers step and only if you're attacking two or more opponents.

4/2
Taunting Kobold
Creature — Kobold

Haste

Whenever this creature attacks, goad target creature an opponent controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

0/1
Wyll, Blade of Frontiers
Legendary Creature — Human Warlock

If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.

Whenever you roll one or more dice, put a +1/+1 counter on Wyll.

Choose a Background (You can have a Background as a second commander.)

1/1
Ancient Bronze Dragon
Creature — Elder Dragon

Flying

Whenever this creature deals combat damage to a player, roll a d20. When you do, put X +1/+1 counters on each of up to two target creatures, where X is the result.

7/7
Erinis, Gloom Stalker
Legendary Creature — Halfling Ranger

Deathtouch

Whenever Erinis attacks, return target land card from your graveyard to the battlefield.

Choose a Background (You can have a Background as a second commander.)

3/3
Halsin, Emerald Archdruid
Legendary Creature — Elf Druid

: Until end of turn, target token you control becomes a green Bear creature with base power and toughness 4/4 in addition to its other colors and types.

Choose a Background (You can have a Background as a second commander.)

2/4
Jaheira, Friend of the Forest
Legendary Creature — Human Elf Druid

Tokens you control have ": Add ."

Choose a Background (You can have a Background as a second commander.)

2/3
Skanos Dragonheart
Legendary Creature — Dragon Ranger

Whenever Skanos Dragonheart attacks, it gets +X/+X until end of turn, where X is the greatest power among other Dragons you control and Dragon cards in your graveyard.

Choose a Background (You can have a Background as a second commander.)

4/4
Wilson, Refined Grizzly
Legendary Creature — Bear Warrior

This spell can't be countered.

Vigilance, reach, trample

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)

Choose a Background (You can have a Background as a second commander.)

2/2
Alaundo the Seer
Legendary Creature — Human Shaman

: Draw a card, then exile a card from your hand and put a number of time counters on it equal to its mana value. It gains "When the last time counter is removed from this card, if it's exiled, you may cast it without paying its mana cost. If you cast a creature spell this way, it gains haste until end of turn." Then remove a time counter from each other card you own in exile.

3/5
Astarion, the Decadent
Legendary Creature — Vampire Elf Rogue

Deathtouch, lifelink

At the beginning of your end step, choose one —

• Feed — Target opponent loses life equal to the amount of life they lost this turn.

• Friends — You gain life equal to the amount of life you gained this turn.

4/4
Baba Lysaga, Night Witch
Legendary Creature — Human Warlock

, Sacrifice up to three permanents: If there were three or more card types among the sacrificed permanents, each opponent loses 3 life, you gain 3 life, and you draw three cards.

3/3
Bane, Lord of Darkness
Legendary Creature — God

As long as your life total is less than or equal to half your starting life total, Bane has indestructible.

Whenever another nontoken creature you control dies, target opponent may have you draw a card. If they don't, you may put a creature card with equal or lesser toughness from your hand onto the battlefield.

5/2
Bhaal, Lord of Murder
Legendary Creature — God

As long as your life total is less than or equal to half your starting life total, Bhaal has indestructible.

Whenever another nontoken creature you control dies, put a +1/+1 counter on target creature and goad it.

4/4
Cadira, Caller of the Small
Legendary Creature — Orc Ranger

Trample

Whenever Cadira deals combat damage to a player, for each token you control, create a 1/1 white Rabbit creature token.

3/3
Commander Liara Portyr
Legendary Creature — Human Soldier

Whenever you attack, spells you cast from exile this turn cost less to cast, where X is the number of players being attacked. Exile the top X cards of your library. Until end of turn, you may cast spells from among those exiled cards.

5/3
The Council of Four
Legendary Creature — Human Noble

Whenever a player draws their second card during their turn, you draw a card.

Whenever a player casts their second spell during their turn, you create a 2/2 white Knight creature token.

0/8
Duke Ulder Ravengard
Legendary Creature — Human Noble Soldier

At the beginning of combat on your turn, another target creature you control gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

5/5