Mystery Booster Playtest Cards 2021

CMB2 · 120 cards · Released

Red Herring
Creature — Fish

: Exchange Red Herring from your hand with a permanent you control on the battlefield or a spell you control on the stack. If that permanent or spell was the target of a spell or ability, change that target to Red Herring.

2/2
Seasoned Weaponsmith
Creature — Bird Warrior

Tasty (This creature can be attacked directly. If it is attacked, it can't block creatures that didn't attack it.)

5/2
Siege Elemental
Creature — Elemental

Trample

Untapped creatures can't block.

Tapped creatures can block.

6/6
Throat Wolf
Summon Wolf

You may cast Throat Wolf during an opponent's combat phase.

Firstest strike (This creature deals combat damage to creatures before creatures with first strike.)

After each opponent's first combat phase of each turn, there is an additional combat phase. Only Throat Wolf can attack during that combat phase.

3/1
Tibalt the Chaotic
Legendary Planeswalker — Tibalt

[+1]: Cast a copy of one of the following cards chosen at random—Ignorant Bliss, Crack the Earth, Blazing Volley.

[−3]: Cast a copy of one of the following cards chosen at random—Seething Song, Dance with Devils, Flamebreak.

[−6]: Cast a copy of one of the following cards chosen at random—Hellion Eruption, Insurrection, Warp World.

Loyalty: 4
Transcantation
Instant

Target instant or sorcery spell becomes a copy of Lightning Bolt. Its controller may choose new targets for it.

Trial and Error
Elemental Instant — Fire

Whenever Trial and Error is countered or fizzles, you may copy it and choose new targets for the copy.

Trial and Error deals 3 damage to any target.

Geometric Weird
Creature — Weird

At the beginning of each end step, you may have Geometric Weird's base power and toughness each become equal to the greatest number of spells and abilities from different sources that were on the stack simultaneously that turn.

1/1
Whammy Burn
Instant

Shuffle your whammy deck, then reveal cards from the top of your whammy deck until you reveal an Island or choose to stop. Then, if no Islands were revealed this way, Whammy Burn deals X damage to any target, where X is the number of cards revealed. (A whammy deck consists of a Plains, Island, Swamp, Mountain, and Forest.)

Bear with Set's Mechanic
Creature — Bear

Vigilance

Aggressive (During your turn, there is an additional combat phase after the first, and only creatures with aggressive may attack during it.)

2/2
Domesticated Mammoth
Snow Creature — Mammoth

Domesticated Mammoth enters with a token copy of Pacifism attached to it.

5/4
Experiment Five
Creature — Bear Snake Mutant

: Put a +1/+2 counter on Experiment Five. ( is paid with one mana from any source that could produce two or more colors of mana.)

1/1
Frenemy of the Guildpact
Creature — Spirit

Protection from enemy-colored multicolored (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything that's two enemy colors, such as blue and green.)

3/2
Generated Horizons
Enchantment

At the beginning of your upkeep, create a Forest land token.

Gorilla Tactics
Instant

Create a 2/2 green Gorilla creature token.

When a spell or ability an opponent controls causes you to discard Gorilla Tactics, create two 2/2 green Gorilla creature tokens.

Growth Charm
Instant

Choose one —

• Rampant Growth

• Giant Growth

• Regrowth

Inspirational Antelope
Creature — Antelope

Legacy — Before the game starts, choose a keyword or ability word and write it below.

Spells with __________ you cast cost less to cast.

1/3
Interplanar Brushwagg
Creature — Brushwagg

Interplanar (This creature enters onto the interplanar battlefield. Players can't control creatures on the interplanar battlefield.)

Vigilance, haste

Whenever a player attacks with a creature with power 4 or greater, Interplanar Brushwagg also attacks the player or planeswalker that creature is attacking.

6/4
Krosan Adaptation
Enchantment — Aura

Enchant creature

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies. The copies enter as tokens.)

Enchanted creature gets +1/+0 and has vigilance.

Maro's Gone Nuts
Enchantment

Double any effect that doubles. (It quadruples.)

Patient Turtle
Creature — Turtle

Patient Turtle enters with two +1/+1 counters on it if you didn't go first this game.

3/3
Plane-Merge Elf
Creature — Elf Warrior

Landship — At the beginning of your upkeep, you may look at the top card of your library. If it's a land, you may reveal it. If you do, create a 1/1 green Elf Warrior creature token.

Kinfall — Whenever a creature enters the battlefield under your control, if it shares a creature type with Plane-Merge Elf, creatures you control get +1/+1 until end of turn.

3/3
Soulmates
Enchantment — Aura

Enchant two creatures

Enchanted creatures each get +1/+1 and have hexproof.

When one of the enchanted creatures dies, destroy the other.

Vazal, the Compleat
Legendary Artifact Creature — Phyrexian

Megalegendary (Your deck can have only one copy of this card.)

Vigilance, trample

Vazal, the Compleat has the activated abilities of all other permanents on the battlefield.

7/7
A Good Thing
Enchantment

Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing.

At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.

Abian, Luvion Usurper
Legendary Planeswalker — Abian

As Abian, Luvion Usurper enters, you become Abian. (Your life total becomes equal to their loyalty. You can activate the loyalty abilities by spending or gaining life.)

[+3]: Discard your hand, then draw cards equal to the greatest power among creatures you control.

[+1]: Create a 3/2 red and green Spirit creature token.

[−X]: You deal X damage to any target.

Loyalty: 5
Bind
Instant

Counter target activated ability. (Mana abilities can't be targeted.)

Draw a card.

Liberate
Instant

Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Bucket List
Enchantment

Whenever you cast a spell of a type showing on Bucket List, put a counter over that type and draw a card. If all five types on Bucket List have counters over them, sacrifice it and draw one more card.

☐ artifact ☐ creature ☐ enchantment ☐ instant ☐ sorcery

Evil Boros Charm
Instant

Choose one —

• Evil Boros Charm deals 2 damage to any target and you gain 2 life.

• Unblocked attacking creatures get +1/+0 until end of turn.

• Create a 1/1 colorless Spirit creature token with lifelink and haste.

Golgari Death Swarm
Creature — Bat Fungus Horror

Flying, vigilance

4/4
Graveyard Dig
Sorcery

Return up to two target [black or green] creature cards from your graveyard to your hand.

You may cast this spell for . If you do, ignore the bracketed text.

How to Keep an Izzet Mage Busy
Sorcery

Return How to Keep an Izzet Mage Busy to its owner's hand.

Kaya, Ghost Haunter
Legendary Planeswalker — Kaya

[0]: Exile Kaya, Ghost Haunter haunting target creature for as long as that creature remains on the battlefield.

[−1]: You get an emblem with, "At the beginning of your upkeep, this emblem deals 3 damage to the owner of target haunted creature."

[−2]: You get an emblem with, "At the beginning of your upkeep, gain control of target haunted creature for as long as it remains haunted."

Loyalty: 3
Louvaq, the Aberrant
Legendary Creature — Mutant

Protection from modified creatures (Modified creatures have a power, toughness, or ability different than their printed versions.)

At the beginning of each player's end step, you may put a +1/+1 counter on target creature that player controls.

3/4
Personal Decoy
Planeswalker — Duck

Personal Decoy enters with a number of loyalty counters on it equal to your life total. If it would leave the battlefield, exile it instead of putting it anywhere else. You can't be attacked.

[+1]: You gain 1 life.

[−4]: Draw a card.

Loyalty: *
Pick Your Poison
Sorcery

Choose any number of modes that total exactly 4. You may choose the same mode more than once.

[1] Put a +1/+1 counter on target creature.

[2] Create a 1/1 black Snake creature token with deathtouch.

[4] All creatures get -2/-2 until end of turn.

Seek Bolas's Counsel
Sorcery

Choose one at random —

• You get an emblem with "At the beginning of your upkeep, pay . If you don't, you lose the game."

• Each player discards their hand.

• Planeswalk to Pools of Becoming. (Once there, you can roll the planar die only if you're playing Planechase.)

• For each opponent, exile cards from the top of their library until you exile a nonland card. You may cast those cards without paying their mana costs.

• Destroy all creatures and non-Bolas planeswalkers.

• You get an emblem with "You can cast nonland cards from your sideboard."

Sliv-Mizzet, Hivemind
Legendary Creature — Dragon Sliver

Slivers you control have flying and "Whenever you draw a card, this creature deals 1 damage to any target" and ": Draw a card."

(^17S)180° = (Z->)90°

4/4
Smelt
Instant

Destroy target artifact.

Start
Instant

Create two 1/1 white Warrior creature tokens with vigilance.

Fire
Instant

Fire deals 2 damage divided as you choose among one or two targets.

Slivdrazi Monstrosity
Legendary Creature — Sliver Eldrazi

Eldrazi you control are Slivers in addition to their other types.

Slivers you control have devoid and annihilator 1.

: Create a 1/1 colorless Eldrazi Sliver creature token. It has "Sacrifice this creature: Add ."

8/8
Wrath of Sod
Sorcery

Put a manabond counter on all creatures. (They lose all other abilities and become lands with ": Add one mana of this card's color.")

Zyym, Mesmeric Lord
Legendary Creature — Vampire Wizard

Flying, deathtouch

When Zyym, Mesmeric Lord enters the battlefield, target opponent chooses an order for the cards in their hand, then reveals them one by one until you say stop. That player then discards the most recently revealed card.

3/4
Chronobot
Artifact Creature — Construct

When Chronobot enters, switch upkeep steps with target opponent for as long as it remains on the battlefield. (You take your upkeep on their turn, and they take their upkeep on your turn.)

2/2
Lantern of Undersight
Artifact

You draw cards from the bottom of your library instead of the top of your library.

Mirrored Lotus
Artifact

Reflect (As this enters, each opponent may pay . When they do, they create a token copy of this except it lacks this ability.)

, Exile Mirrored Lotus: Add three mana of any one color.

Pithing Spyglass
Artifact

As Pithing Spyglass enters, name a keyword ability or ability word.

All cards in all zones lose that keyword ability or ability word and all text tied to that ability.

Puresteel Angel
Artifact Creature — Angel

Flying, indestructible

When Puresteel Angel enters, exile all artifacts that aren't colorless.

Whenever Puresteel Angel deals combat damage to a player, you get an emblem with "If you would lose the game, instead your life total becomes 20, shuffle your graveyard into your library, you lose all poison counters, and you lose this emblem."

4/4
Unicycle
Artifact — Equipment Vehicle

First strike, haste

Equipped creature has first strike and haste.

Equip

Crew 1

3/1
Weaponized Scrap
Artifact Creature — Construct

Upgrade (This creature enters covering another artifact you control. If it can't, exile it. Ignore the artifact it's covering. Anywhere this card goes, cards underneath it also go. It has haste.)

6/6
Aggressive Crag
Land

At the beginning of your combat step, tap Aggressive Crag.

: Add or .

Barry's Land
Basic Land — Cloud

: Add .

Domesticated Watercourse
Land

Domesticated Watercourse enters tapped.

: Add or .

: Until end of turn, Domesticated Watercourse becomes an Equipment artifact with equip .

Whenever equipped creature deals combat damage to a player, draw a card.

Enchanted Prairie
Enchantment Land

Enchanted Prairie enters tapped.

: Add or .

Gold Mine
Land

: Add .

Legacy , Mark one of Gold Mine's unmarked nodes: Add one mana of any color.

☐, ☐, ☐, ☐, ☐

Jasconian Isle
Land Creature — Island Fish

(Jasconian Isle isn't a spell, it's affected by summoning sickness, it's blue, and it has ": Add .")

Jasconian Isle enters tapped.

Jasconian Isle doesn't untap during your untap step.

At the beginning of your upkeep, you may pay . If you do, untap Jasconian Isle.

3/4
Noxious Bayou
Land

: Add or . You get a poison counter.

Rift
Legendary Land

Before drawing your hand, you may start the game with Rift in your opening hand. If you do, draw one fewer card. (Mulligans continue as normal.)

Rift enters tapped.

: Add .

Taiga Stadium
Land

Taiga Stadium enters tapped unless you control a white, blue, or black permanent.

: Add or .

Waste Land
Land

: Add .

, Sacrifice Waste Land: Destroy target nonbasic land. That land's controller creates a Wastes token. (It's a land with : Add .)