You may cast this card from your graveyard, but not from anywhere else.
As long as Haakon is on the battlefield, you may cast Knight spells from your graveyard.
When Haakon dies, you lose 2 life.
Flying
Cumulative upkeep—Gain control of a land you don't control. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
This creature gets +1/+1 for each land you control but don't own.
When this creature leaves the battlefield, each player gains control of each land they own that you control.
Destroy target creature with power 2 or less.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
The few surviving humans of Krov would have welcomed the return of winter and its sterilizing cold. They often peered northward, hoping that the snow's edge had reached their infested city-tomb.
, Reveal X black cards from your hand, Sacrifice this creature: Exile up to X target cards from a single graveyard.
Puppeteered by Heidar's icy hand, they were sacrificed to the Frost Marsh to raise Haakon's army.
Flying; fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of your end step, draw a card for each age counter on this enchantment.
When this enchantment is put into a graveyard from the battlefield, you lose 2 life for each age counter on it.
Enchant creature
Enchanted creature gets +2/+1 and has ": This creature can't be blocked this turn except by snow creatures." ( can be paid with one mana from a snow source.)
The unfortunates so transformed hungered not for flesh, but for warmth.
: Regenerate this creature. ( can be paid with one mana from a snow source.)
"Tresserhorn is ours now. Dredge the lake and bring me all the bones you find. We'll build you a new army, the likes of which Terisiare has never seen."
—Heidar, Rimewind master, to Haakon
You may exile two black cards from your hand rather than pay this spell's mana cost.
Soul Spike deals 4 damage to any target and you gain 4 life.
Protection from white
: This creature gains flying until end of turn.
: This creature gets +1/+0 until end of turn.
"The White-Shielders think their code justifies their actions. In truth it only binds their hands."
Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast spells with the same name as this spell from among those cards without paying their mana costs. Put the rest on the bottom of your library.)
Target player discards a card.
Flying
Prevent all damage that would be dealt to this creature by creatures with first strike.
Kjeldorans who fled battle were exiled to the wastes. Those who strayed near Tresserhorn were pressed into service in Haakon's army.
Trample
If another creature would die, exile it instead.
Put a card exiled with this creature into its owner's graveyard: This creature gets +2/+2 until end of turn.
Snow landwalk (This creature can't be blocked as long as defending player controls a snow land.)
: Regenerate this creature. ( can be paid with one mana from a snow source.)
The World Spell thawed their icy graves, promising rest in soft, quiet earth at last. But Heidar called them to duty for a twisted cause.
Target attacking creature gets +X/+0 until end of turn.
Draw a card at the beginning of the next turn's upkeep.
"Let your heartbeat be the thunder in the valley. Let your swords be the lightning on the peaks."
—Lothar Lovisason, Balduvian chieftain
: Remove target blocking creature from combat. Creatures it was blocking that hadn't become blocked by another creature this combat become unblocked, then it blocks an attacking creature of your choice. Activate only during the declare blockers step.
Cumulative upkeep—Add . (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
"To a trained mind, the cold is but a momentary distraction."
Destroy target Plains or Island. Cryoclasm deals 3 damage to that land's controller.
The people of Terisiare had come to live on frozen fields as though on solid ground. Nothing reminded them of the difference more clearly than the rifts brought on by the Thaw.
Trample
Cumulative upkeep or (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
This creature gets +1/+1 for each age counter on it.
You may exile two red cards from your hand rather than pay this spell's mana cost.
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Prevent all damage that this creature would deal to snow creatures.
Clambering up and over the powdery slope, the goblin chanced upon a small furry thing. There they regarded each other: the goblin and his new pair of earmuffs.
: Target creature can't block this turn.
: This creature gains haste until end of turn. ( can be paid with one mana from a snow source.)
Rimerunners set off avalanches to immobilize foes as well as to create more challenging slopes.
This creature can't be blocked by creatures with flying.
: Until end of turn, target creature gets +0/+2 and gains ": This creature gets +1/+0 until end of turn."
Having charted their way up the difficult face, the two mountaineers had to contend with the mountain's decision to stand up.
Destroy target artifact or land.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
As the Thaw met Terisiare, mountains shed their icy skins, crushing homes and hopes alike.
Cumulative upkeep—Flip a coin. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever you win a coin flip, this creature deals 1 damage to any target.
Whenever you lose a coin flip, this creature deals 1 damage to any target of an opponent's choice.
Whenever this creature becomes blocked, you may have it deal 1 damage to any target.
"They're not easily trained. Fortunately, they already know how to kill."
—Lovisa Coldeyes, Balduvian chieftain
Trample, haste
This creature enters with X +1/+0 counters on it.
At the beginning of the end step, sacrifice this creature.
Ice exploded into steam in its wake, hissing like a thousand serpents hailing their blazing master.
Lightning Storm deals X damage to any target, where X is 3 plus the number of charge counters on Lightning Storm.
Discard a land card: Put two charge counters on Lightning Storm. You may choose a new target for it. Any player may activate this ability but only if Lightning Storm is on the stack.
Each creature that's a Barbarian, a Warrior, or a Berserker gets +2/+2 and has haste.
"I lead my horde to the northwest. I won't return until the ice wizards fall and their fiendish contraptions are crushed!"
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of your end step, this enchantment deals X damage divided as you choose among any number of target creatures, where X is the number of age counters on it.
, Reveal X red cards from your hand, Sacrifice this creature: This creature deals X damage to each creature without flying.
She turns ash into flame and burns enemies to ash.
: Target snow creature gains first strike until end of turn. ( can be paid with one mana from a snow source.)
When a snowdrift shows you its eyes, it's already too late.
, Sacrifice a creature: This creature deals 1 damage to any target.
Blood calls to blood.
Flying
: Tap target creature and put an ice counter on it. ( can be paid with one mana from a snow source.)
Creatures with ice counters on them don't untap during their controllers' untap steps.
Add , then add for each card named Rite of Flame in each graveyard.
Deep beneath the ice, beneath the soil and the rock, Dominaria's fire still burned hot.
Skred deals damage to target creature equal to the number of snow permanents you control.
"This close to Rimewind Keep, no avalanche is nature's doing."
—Ukoten, centaur chieftain
When this creature enters, if it's on the battlefield, it deals damage equal to its power to target creature an opponent controls and that creature deals damage equal to its power to this creature.
: Return this creature to its owner's hand. Activate only as a sorcery. ( can be paid with one mana from a snow source.)
Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast spells with the same name as this spell from among those cards without paying their mana costs. Put the rest on the bottom of your library.)
Surging Flame deals 2 damage to any target.
: This creature gains haste until end of turn. ( can be paid with one mana from a snow source.)
Sacrifice a creature: Add .
Slicking the ice with its heated underside, the thermopod skates at great speed to overtake its prey.
You may exile two green cards from your hand rather than pay this spell's mana cost.
Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control.
Trample
Cumulative upkeep or (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When this creature dies, you gain 2 life for each age counter on it.
Trample
When this creature enters, you may search your library for an Aurochs card, reveal it, put it into your hand, then shuffle.
Whenever this creature attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
: This creature gets +1/+1 until end of turn. Activate only once each turn. ( can be paid with one mana from a snow source.)
Those who used reindeer as beasts of burden knew to avoid the centaurs, who raged at the enslavement of their spirit-kin.
: Add .
Some creatures are bound to the cold by Rimewind magic. Others seek it out, adapted by two thousand years of the Ice. The Boreal, where Heidar's frigid sway is strongest, is home to both.
At the beginning of each end step, each player gains control of all nontoken permanents they own.
"I have been trapped in the lizard's lair for days. It seems to regard me as its child and will not let me leave."
—Aevar Borg, northern guide, journal entry
Trample
Whenever this creature attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
The aurochs herd is content to graze—until the bull provides the dissenting urge to charge.
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Snow permanents don't untap during their controllers' untap steps.
Reach (This creature can block creatures with flying.)
Whenever this creature blocks a creature with flying, put a +1/+1 counter on this creature at end of combat.
Its white webs glitter, mimicking the frost on the tree's branches.
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever you pay this enchantment's cumulative upkeep, you may search your library for a creature card with mana value equal to the number of age counters on this enchantment, put it onto the battlefield, then shuffle.
Search your library for a snow land card, put it onto the battlefield tapped, then shuffle.
"Our border lands fall under the grip of Heidar's second winter. Go forth and reclaim them for Yavimaya."
—Kaysa, elder druid of the Juniper Order
This creature can't be the target of blue or black spells.
The strider's long, loping gait is an adaptation that allows it to move quickly in deep snow.
, Reveal X green cards from your hand, Sacrifice this creature: Target creature gets +X/+X until end of turn.
"Weep not for me. I will rise with the spring's new growth."
Destroy target artifact or enchantment.
Draw a card at the beginning of the next turn's upkeep.
The sun-hot glow radiated from the druids, leaving scattered metal in steaming pools as it passed.
Whenever this creature deals combat damage to a creature, destroy that creature at end of combat.
Whenever this creature deals combat damage to a player, you may draw a card.
The ohran viper is not cold-blooded. Its veins course with the same antigelid venom used to kill its prey.
Trample
While you're searching your library, you may cast this card from your library.
"Step lightly and we might be able to use it as a bridge."
—Ib Halfheart, goblin tactician
Target creature gets +3/+3 until end of turn.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
Trample
Whenever this creature attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
: Target creature blocks target creature this turn if able. ( can be paid with one mana from a snow source.)
Protection from snow
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Enchant creature
When this Aura enters, put six +1/+1 counters on enchanted creature.
At the beginning of your upkeep, put a +1/+1 counter on enchanted creature if it attacked or blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.