Foundations Commander

FDC · 319 cards · Released

Arcane Signet
Artifact

: Add one mana of any color in your commander's color identity.

It started as a mere drop of water. The Magic Mirror crystallized it into much more.

Sol Ring
Artifact

: Add .

Lost to time is the artificer's art of trapping light from a distant star in a ring of purest gold.

Command Tower
Land

: Add one mana of any color in your commander's color identity.

When defeat is near and guidance is scarce, all eyes look in one direction.

Giada, Font of Hope
Legendary Creature — Angel

Flying, vigilance

Each other Angel you control enters with an additional +1/+1 counter on it for each Angel you already control.

: Add . Spend this mana only to cast an Angel spell.

"This city is my home. I will make it a place to be proud of."

2/2
Sai, Master Thopterist
Legendary Creature — Human Artificer

Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying.

, Sacrifice two artifacts: Draw a card.

Some artisans spend their entire lives in pursuit of that one perfect creation.

1/4
Ghoulcaller Gisa
Legendary Creature — Human Wizard

, , Sacrifice another creature: Create X 2/2 black Zombie creature tokens, where X is the sacrificed creature's power.

Under the cold light of Innistrad's moon, with singsong rhymes and haunting whistles, Gisa delights in raising the dead to do her bidding.

3/4
Lathliss, Dragon Queen
Legendary Creature — Dragon

Flying

Whenever another nontoken Dragon you control enters, create a 5/5 red Dragon creature token with flying.

: Dragons you control get +1/+0 until end of turn.

A queen with no peer whose brood spans the sky.

6/6
Ghalta, Primal Hunger
Legendary Creature — Elder Dinosaur

This spell costs less to cast, where X is the total power of creatures you control.

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

"I have yet to discover a story that predates her. She may be as old as Ixalan itself."

—Huatli, warrior poet

12/12
All Is Dust
Kindred Sorcery — Eldrazi

Each player sacrifices all permanents they control that are one or more colors.

"The emergence of the Eldrazi isn't necessarily a bad thing, as long as you've already lived a fulfilling and complete life without regrets."

—Javad Nasrin, Ondu relic hunter

Always Watching
Enchantment

Nontoken creatures you control get +1/+1 and have vigilance.

"We pray to Avacyn on high.

On snow-white wings fearless you fly.

Keep safe our souls. Keep safe our lives.

May angels watch us from the skies."

—Children's prayer

Angel of Finality
Creature — Angel

Flying

When this creature enters, exile target player's graveyard.

"Better the dead depart utterly than be enslaved."

3/4
Angel of the Ruins
Artifact Creature — Angel

Flying

When this creature enters, exile up to two target artifacts and/or enchantments.

Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

5/7
Angel of Vitality
Creature — Angel

Flying

If you would gain life, you gain that much life plus 1 instead.

This creature gets +2/+2 as long as you have 25 or more life.

2/2
Angelic Destiny
Enchantment — Aura

Enchant creature

Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types.

When enchanted creature dies, return this card to its owner's hand.

Angelic Field Marshal
Creature — Angel

Flying

Lieutenant — As long as you control your commander, this creature gets +2/+2 and creatures you control have vigilance.

Her presence on the battlefield can transform an unruly mob into a disciplined army.

3/3
Angelic Sleuth
Creature — Angel Advisor

Flying

Whenever another permanent you control leaves the battlefield, if it had counters on it, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")

Some crime scenes' secrets can only be discerned from an angel's-eye view.

2/3
Archangel of Tithes
Creature — Angel

Flying

As long as this creature is untapped, creatures can't attack you or planeswalkers you control unless their controller pays for each of those creatures.

As long as this creature is attacking, creatures can't block unless their controller pays for each of those creatures.

3/5
Austere Command
Sorcery

Choose two —

• Destroy all artifacts.

• Destroy all enchantments.

• Destroy all creatures with mana value 3 or less.

• Destroy all creatures with mana value 4 or greater.

Bishop of Wings
Creature — Human Cleric

Whenever an Angel you control enters, you gain 4 life.

Whenever an Angel you control dies, create a 1/1 white Spirit creature token with flying.

"Within every angel is a spirit of light that will fight as long as there is darkness."

1/4
Cleansing Nova
Sorcery

Choose one —

• Destroy all creatures.

• Destroy all artifacts and enchantments.

In their final moments, the demons gazed upon grace in its purest form.

Court of Grace
Enchantment

When this enchantment enters, you become the monarch.

At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead.

A righteous sovereign makes for a blessed realm.

Cut a Deal
Sorcery

Each opponent draws a card, then you draw a card for each opponent who drew a card this way.

The beauty of Valley is born from the differences between animalfolk, not despite them.

Day of Judgment
Sorcery

Destroy all creatures.

Clerics on both sides prayed for divine intervention to end the war. The gods didn't play favorites.

Dazzling Angel
Creature — Angel

Flying

Whenever another creature you control enters, you gain 1 life.

Her wings ripple with impossible colors—a sign that a miracle is on the way.

2/3
Defy Death
Sorcery

Return target creature card from your graveyard to the battlefield. If it's an Angel, put two +1/+1 counters on it.

Gisela cornered the murderous demon among the graves of the dead villagers. "A fitting end," she murmured as she raised her sword.

Destroy Evil
Instant

Choose one —

• Destroy target creature with toughness 4 or greater.

• Destroy target enchantment.

Serra's grace most often manifests as a healing touch, but it may also grant a merciful death.

Emeria Shepherd
Creature — Angel

Flying

Landfall — Whenever a land you control enters, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.

4/4
Exemplar of Light
Creature — Angel

Flying

Whenever you gain life, put a +1/+1 counter on this creature.

Whenever you put one or more +1/+1 counters on this creature, draw a card. This ability triggers only once each turn.

"I will not rest until you know peace."

3/3
Exorcise
Sorcery

Exile target artifact, enchantment, or creature with power 4 or greater.

"Strictly speaking, you can't kill what's already dead, but trapping and disintegrating it is pretty close."

—Garden, survivor technologist

Fateful Absence
Instant

Destroy target creature or planeswalker. Its controller investigates. (They create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")

Sensing a plot, Sorin raced to his grandfather's resting-crypt. But someone else had gotten there first.

Firemane Commando
Creature — Angel Soldier

Flying

Whenever you attack with two or more creatures, draw a card.

Whenever another player attacks with two or more creatures, they draw a card if none of those creatures attacked you.

4/3
Grasp of Fate
Enchantment

When this enchantment enters, for each opponent, exile up to one target nonland permanent that player controls until this enchantment leaves the battlefield. (Those permanents return under their owners' control.)

Few escape the Underworld. Fewer still escape fate.

Herald of Eternal Dawn
Creature — Angel

Flash (You may cast this spell any time you could cast an instant.)

Flying

You can't lose the game and your opponents can't win the game.

"I am the light that breaks the darkness."

6/6
Herald of War
Creature — Angel

Flying

Whenever this creature attacks, put a +1/+1 counter on it.

Angel spells and Human spells you cast cost less to cast for each +1/+1 counter on this creature.

3/3
Inspiring Overseer
Creature — Angel Cleric

Flying

When this creature enters, you gain 1 life and draw a card.

"This city could certainly use a bit more divine intervention."

—Inspector Jillard

2/1
Invoke the Divine
Instant

Destroy target artifact or enchantment. You gain 4 life.

"Let's see how brave you really are behind all that oak and steel."

Linvala, the Preserver
Legendary Creature — Angel

Flying

When Linvala enters, if an opponent has more life than you, you gain 5 life.

When Linvala enters, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying.

5/5
Lyra Dawnbringer
Legendary Creature — Angel

Flying

First strike (This creature deals combat damage before creatures without first strike.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Other Angels you control get +1/+1 and have lifelink.

"You are not alone. You never were."

5/5
Merchant of Truth
Creature — Angel Detective

Flying

Whenever a nontoken creature you control dies, investigate.

Clues you control have exalted. (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn for each instance of exalted among permanents you control.)

2/5
Metropolis Reformer
Creature — Angel Cleric

Flying, vigilance

You have hexproof.

Whenever this creature is dealt damage, you gain that much life.

With their ancient enemy vanquished, the angels of New Capenna turned their eyes to their former captors: demons.

2/3
Norn's Choirmaster
Creature — Phyrexian Angel

Flying, first strike

Whenever a commander you control enters or attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

5/4
Reya Dawnbringer
Legendary Creature — Angel

Flying

At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.

"You have not died until I consent."

4/6
Righteous Valkyrie
Creature — Angel Cleric

Flying

Whenever another Angel or Cleric you control enters, you gain life equal to that creature's toughness.

As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.

2/4
Search the Premises
Enchantment

Whenever a creature attacks you or a planeswalker you control, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")

"To halt these lurid practices, Geralf must be found and made an example of."

—Inquisitor Delmund

Secret Rendezvous
Sorcery

You and target opponent each draw three cards.

Strixhaven's five colleges encourage rivalries among the students, but some bonds transcend all barriers.

Segovian Angel
Creature — Angel

Flying, vigilance

When Worzel summoned Segovian angels to fight Thomil's Gargantikari gnats, the ensuing battle numbered among the Multiverse's least destructive.

1/1
Sephara, Sky's Blade
Legendary Creature — Angel

You may pay and tap four untapped creatures you control with flying rather than pay this spell's mana cost.

Flying, lifelink

Other creatures you control with flying have indestructible. (Damage and effects that say "destroy" don't destroy them.)

7/7
Seraph of the Sword
Creature — Angel

Flying

Prevent all combat damage that would be dealt to this creature.

"Only when my sword lies idle shall I rejoice."

3/3
Serra Avenger
Creature — Angel

You can't cast Serra Avenger during your first, second, or third turns of the game.

Flying, vigilance

"Those who endure in the face of suffering, those whose faith shines long in evil days, they shall see salvation."

—Song of All, canto 904

3/3
Speaker of the Heavens
Creature — Human Cleric

Vigilance, lifelink (Attacking doesn't cause this creature to tap. Damage dealt by this creature also causes you to gain that much life.)

: Create a 4/4 white Angel creature token with flying. Activate only if you have at least 7 life more than your starting life total and only as a sorcery.

"All are welcome in the angels' light."

1/1
Starnheim Aspirant
Creature — Human Cleric

Angel spells you cast cost less to cast.

"I do not fear death. I know my soul will rise to Starnheim, where I will feast forever among valkyries and heroes. Can you say the same?"

2/2
Sunblast Angel
Creature — Angel

Flying

When this creature enters, destroy all tapped creatures.

There may exist powers even greater than Phyrexia.

4/5
Swords to Plowshares
Instant

Exile target creature. Its controller gains life equal to its power.

"The arc of my blade has carved a path of light for the peace that will follow."

Thraben Watcher
Creature — Angel

Flying, vigilance

Other nontoken creatures you control get +1/+1 and have vigilance.

"Fear not the angels' constant eyes,

E'er on watch from lightless skies;

Eternal vigil will we keep,

Protectors of the Blessed Sleep."

2/2
Valorous Stance
Instant

Choose one —

• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

• Destroy target creature with toughness 4 or greater.

Vanguard Seraph
Creature — Angel Warrior

Flying

Whenever you gain life for the first time each turn, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

She guides expedition parties through the perilous floating ruins of Zendikar's ancient empires.

3/3
Wojek Investigator
Creature — Angel Detective

Flying, vigilance

At the beginning of your upkeep, investigate once for each opponent who has more cards in hand than you. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")

"Well, this clearly didn't come from anyone I know . . ."

2/4
Youthful Valkyrie
Creature — Angel

Flying

Whenever another Angel you control enters, put a +1/+1 counter on this creature.

Before she is admitted to the host of Starnheim, a young valkyrie must learn a thousand tales of her ancestors.

1/3
Aetherize
Instant

Return all attacking creatures to their owner's hand.

"You can come back once you've learned some manners—and figured out how to reconstitute your physical forms."

Broodstar
Creature — Beast

Affinity for artifacts (This spell costs less to cast for each artifact you control.)

Flying

Broodstar's power and toughness are each equal to the number of artifacts you control.

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