Flying
For hundreds of years Ugin slept, encased in the cocoon of stone and magic Sarkhan had created using a shard of a Zendikari hedron. As Ugin lay dormant, his spectral guardians kept vigil.
Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has lifelink.
"Wherever I walk, the ancestors walk too."
Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has flying.
The fastest way across the dunes is above.
Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has first strike.
"Hold the line, for family and the fallen!"
Whenever you gain life, put a +1/+1 counter on this creature.
"When one of us prospers, the pride prospers."
—Jazal Goldmane
Flying
When this creature enters, you gain 3 life.
Every tear shed is a drop of immortality.
At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying.
As demons are drawn to suffering, angels are drawn to acts of benevolence.
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Whenever you gain life, put a +1/+1 counter on each creature you control.
Even the wicked have nightmares.
Protection from black and from red
Whenever another creature enters, you may gain 1 life.
Mirrodin's deepest caverns conceal its brightest hopes.
Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.
Flying, vigilance, indestructible
Other permanents you control have indestructible.
A golden helix streaked skyward from the Helvault. A thunderous explosion shattered the silver monolith and Avacyn emerged, free from her prison at last.
Defender (This creature can't attack.)
: Prevent the next 1 damage that would be dealt to any target this turn.
Although the door is flimsy and the lock pathetically small, Josuri's family never fears the night outside.
, : Tap target creature.
"I carry the light of truth. Do not pity those it blinds, for they never had eyes to see."
Protection from red
Sacrifice this creature: Prevent all damage a red source of your choice would deal this turn.
"We are a clachan of smiths. The forge is as comfortable to us as a small fire during a cool winter's evening."
Destroy target artifact or enchantment.
"The tools of evil are mere things. And like all things, they cannot last forever."
—Song of All, canto 881
When this creature dies, create a 1/1 white Spirit creature token with flying.
He vowed he would never rest until he reached his destination. He doesn't know how right he was.
Vigilance
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
He has spent years training his eyes and ears to detect the subtle signs of a dragon's approach.
Vigilance
Other creatures you control get +2/+2.
Creatures your opponents control get -2/-2.
"The Gitaxians whisper among themselves of other worlds. If they exist, we must bring Phyrexia's magnificence to them."
Target creature you control gains protection from the color of your choice until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Flying
Landfall — Whenever a land you control enters, you may create a 1/1 white Bird creature token with flying.
When the earth shudders, the sky overflows.
Creatures you control get +2/+1 until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Enchant creature
Enchanted creature has defender.
"I was told these were standard issue. Do I look standard to you?"
Target creature gets +1/+0 and gains first strike until end of turn.
Draw a card.
"May the Ancestor strengthen my hand and guide my blade."
—Nomad war prayer
: Target attacking creature gets +1/+1 until end of turn.
"Swords, to me! We must engage their line to protect our archers and mages. Let no one fail this task!"
Exile target creature or enchantment.
Beneath the gaze of angels, only the righteous may stand without fear.
As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1.
Whenever one or more creatures you control attack, you gain life equal to the number of attacking creatures.
Enchant creature
As this Aura enters, choose a color.
When this Aura enters, draw a card.
Enchanted creature has protection from the chosen color. This effect doesn't remove this Aura.
Flash
Flying
When this creature enters, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, this creature gains lifelink until end of turn.
"I don't know where my destiny lies, but I know it isn't here."
Flying
Vigilance (Attacking doesn't cause this creature to tap.)
Follow the light. In its absence, follow her.
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
As long as you have 30 or more life, this creature gets +5/+5 and has flying.
Faith in Serra is its own reward.
Flying (This creature can't be blocked except by creatures with flying or reach.)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whenever you cast a noncreature spell, you gain 2 life.
"Human enlightenment is a firefly that sparks in the night. Dragon enlightenment is a beacon that disperses all darkness."
You gain 2 life. Then if you have more life than an opponent, draw a card.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Flying
Whenever this creature blocks, it gets +0/+2 until end of turn.
You may break her shield, but you'll never break her spirit.
Exile target creature. Its controller gains life equal to its power.
The smallest seed of regret can bloom into redemption.
Vigilance (Attacking doesn't cause this creature to tap.)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
"My scars are my sigils. I will wear them with pride long after you're gone."
Target player sacrifices an attacking creature of their choice.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Flying
When Yosei dies, target player skips their next untap step. Tap up to five target permanents that player controls.
The caress of the morning star frees all from the clutch of darkness.
Return all attacking creatures to their owner's hand.
"You can come back once you've learned some manners—and figured out how to reconstitute your physical forms."
Draw three cards, then put a card from your hand on the bottom of your library.
"I knew I'd find a use for all that newt spittle!"
Suspend 4— (Rather than cast this card from your hand, pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Target player draws three cards.
Target creature gets -3/-0 until end of turn.
Draw a card.
"Teferi snapped his fingers, and the viashino started clucking like a chicken. Silly, yes, but exactly the thing we needed to break the stifling tension."
—Jhoira, master artificer
: Target player draws two cards, then discards two cards.
Cephalids value the free exchange of ideas—except for the "free" part.
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Counter target spell unless its controller pays . Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
"Shame we'll never see what all the fuss was about."
Flying
Whenever an opponent draws a card, you may draw two cards.
Blessed by the hands of Jin-Gitaxias.
Choose two —
• Counter target spell.
• Return target permanent to its owner's hand.
• Tap all creatures your opponents control.
• Draw a card.
When this enchantment enters, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying.
When this enchantment leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control.
Target creature has base power and toughness 1/1 until end of turn.
Everything seems a little less ferocious when it's running from a house cat.
Counter target spell. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
"You thought only the gods could stop you?"
Target creature gets +1/+0 until end of turn and can't be blocked this turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Defender
, : Target player mills X cards, where X is the number of creatures you control with defender.
One piercing stare usually convinces thieves to go elsewhere.
Whenever you cast a noncreature spell, this creature gets +1/+0 until end of turn and can't be blocked this turn.
"Learn to see an obstacle from a new perspective. Underneath, for example."
—Chanyi, Ojutai monk
Counter target instant or sorcery spell unless its controller pays .
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Defender (This creature can't attack.)
Flying
Prevent all combat damage that would be dealt to and dealt by this creature.
"The union of sea and sky makes a perfect cover."
—Talrand, sky summoner
When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
It readily attacks much larger prey, knowing retaliation is impossible.
Flash (You may cast this spell any time you could cast an instant.)
Whenever this creature is dealt damage, draw that many cards.
"Violence is the food it craves. Feed it if you dare."
—Doriel, mentor of Mistral Isle
Cast this spell only if you've cast another spell this turn.
Flying
"In a daze, I woke and looked upon the battlefield, where I could swear my dreams were laying waste to the enemy."
—Letter from a soldier
Flying
This creature gets +4/+4 as long as an opponent has ten or more cards in their graveyard.
In the abstract memories of the Iquati, Jace found interesting ideas to improve upon.