Legions

LGN · 145 cards · Released

Akroma, Angel of Wrath
Legendary Creature — Angel

Flying, first strike, vigilance, trample, haste, protection from black and from red

"No rest. No mercy. No matter what."

6/6
Akroma's Devoted
Creature — Human Cleric

Cleric creatures have vigilance.

Akroma asked for only one thing from her troops: unwavering, unconditional loyalty.

2/4
Aven Redeemer
Creature — Bird Cleric

Flying

: Prevent the next 2 damage that would be dealt to any target this turn.

Redeemers rise with the sun, and the spirits of the people rise with them.

2/2
Aven Warhawk
Creature — Bird Soldier

Amplify 1 (As this creature enters, put a +1/+1 counter on it for each Bird and/or Soldier card you reveal in your hand.)

Flying

2/2
Beacon of Destiny
Creature — Human Cleric

: The next time a source of your choice would deal damage to you this turn, that damage is dealt to this creature instead.

"We all borrowed life from the Ancestor to exist in this world. Today, I repay that debt."

1/3
Celestial Gatekeeper
Creature — Bird Cleric

Flying

When this creature dies, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield.

2/2
Cloudreach Cavalry
Creature — Human Soldier

As long as you control a Bird, this creature gets +2/+2 and has flying.

"It's easy to lose sight of hope until you gaze out from my vantage point."

1/1
Daru Mender
Creature — Human Cleric

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When this creature is turned face up, regenerate target creature.

1/1
Daru Sanctifier
Creature — Human Cleric

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When this creature is turned face up, destroy target enchantment.

1/4
Daru Stinger
Creature — Soldier

Amplify 1 (As this creature enters, put a +1/+1 counter on it for each Soldier card you reveal in your hand.)

: This creature deals damage equal to the number of +1/+1 counters on it to target attacking or blocking creature.

1/1
Defender of the Order
Creature — Human Cleric

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When this creature is turned face up, creatures you control get +0/+2 until end of turn.

2/4
Deftblade Elite
Creature — Human Soldier

Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)

: Prevent all combat damage that would be dealt to and dealt by this creature this turn.

1/1
Essence Sliver
Creature — Sliver

Whenever a Sliver deals damage, its controller gains that much life.

The slivers would survive, even at the expense of every other creature on Otaria.

3/3
Gempalm Avenger
Creature — Human Soldier

Cycling (, Discard this card: Draw a card.)

When you cycle this card, Soldier creatures get +1/+1 and gain first strike until end of turn.

3/5
Glowrider
Creature — Human Cleric

Noncreature spells cost more to cast.

"It is not yet time."

2/1
Liege of the Axe
Creature — Human Soldier

Vigilance

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When this creature is turned face up, untap it.

2/3
Lowland Tracker
Creature — Human Soldier

First strike

Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)

"I feed my hatred to the righteous and they join my crusade."

—Akroma, angelic avenger

2/2
Planar Guide
Creature — Human Cleric

, Exile this creature: Exile all creatures. At the beginning of the next end step, return those cards to the battlefield under their owners' control.

"Every moment has its own savior."

1/1
Plated Sliver
Creature — Sliver

All Sliver creatures get +0/+1.

Overcoming extinction has only made the slivers more determined to live.

1/1
Starlight Invoker
Creature — Human Cleric Mutant

: You gain 5 life.

The Mirari glows in her eyes.

1/3
Stoic Champion
Creature — Human Soldier

Whenever a player cycles a card, this creature gets +2/+2 until end of turn.

His outer calm belies his inner fury.

2/2
Sunstrike Legionnaire
Creature — Human Soldier

This creature doesn't untap during your untap step.

Whenever another creature enters, untap this creature.

: Tap target creature with mana value 3 or less.

1/2
Swooping Talon
Creature — Bird Soldier

Flying

: This creature loses flying until end of turn.

Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)

2/6
Wall of Hope
Creature — Wall

Defender (This creature can't attack.)

Whenever this creature is dealt damage, you gain that much life.

"What cage would you rather be inside of than out?"

—Daru riddle

0/3
Ward Sliver
Creature — Sliver

As this creature enters, choose a color.

All Slivers have protection from the chosen color.

The first wave of slivers perished from the Riptide wizards' magic. The second wave shrugged off their spells like water.

2/2
Whipgrass Entangler
Creature — Human Cleric

: Until end of turn, target creature gains "This creature can't attack or block unless its controller pays for each Cleric on the battlefield."

"Now that I have your attention, perhaps I can tell you of the Order."

1/3
White Knight
Creature — Human Knight

First strike (This creature deals combat damage before creatures without first strike.)

Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)

In the wretched depths of the Grand Coliseum, his soul shines like a single torch blazing in the night.

2/2
Windborn Muse
Creature — Spirit

Flying

Creatures can't attack you unless their controller pays for each creature they control that's attacking you.

"Her voice is justice, clear and relentless."

—Akroma, angelic avenger

2/3
Wingbeat Warrior
Creature — Bird Soldier Warrior

Flying

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When this creature is turned face up, target creature gains first strike until end of turn.

2/1
Aven Envoy
Creature — Bird Soldier

Flying

Their grieving faces tell far more than a list of casualties ever could.

0/2
Cephalid Pathmage
Creature — Octopus Wizard

This creature can't be blocked.

, Sacrifice this creature: Target creature can't be blocked this turn.

Pathmages can open doors that aren't even there.

1/2
Chromeshell Crab
Creature — Crab Beast

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When this creature is turned face up, you may exchange control of target creature you control and target creature an opponent controls.

3/3
Covert Operative
Creature — Human Wizard

This creature can't be blocked.

Some spies seek clarity. Others seek transparency.

3/2
Crookclaw Elder
Creature — Bird Wizard

Flying

Tap two untapped Birds you control: Draw a card.

Tap two untapped Wizards you control: Target creature gains flying until end of turn.

3/2
Dermoplasm
Creature — Shapeshifter

Flying

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When this creature is turned face up, you may put a creature card with a morph ability from your hand onto the battlefield face up. If you do, return this creature to its owner's hand.

1/1
Dreamborn Muse
Creature — Spirit

At the beginning of each player's upkeep, that player mills X cards, where X is the number of cards in their hand.

"Her voice is insight, piercing and true."

—Ixidor, reality sculptor

2/2
Echo Tracer
Creature — Human Wizard

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When this creature is turned face up, return target creature to its owner's hand.

2/2
Fugitive Wizard
Creature — Human Wizard

Many wizards came to the Riptide Project hoping to return home with answers. Most, however, wouldn't return home at all.

1/1
Gempalm Sorcerer
Creature — Human Wizard Sorcerer

Cycling (, Discard this card: Draw a card.)

When you cycle this card, Wizard creatures gain flying until end of turn.

2/2
Glintwing Invoker
Creature — Human Wizard Mutant

: This creature gets +3/+3 and gains flying until end of turn.

The Mirari flares in his mind.

3/3
Keeneye Aven
Creature — Bird Soldier

Flying

Cycling (, Discard this card: Draw a card.)

"I have no need of a map. The very continent itself guides my way."

2/3
Keeper of the Nine Gales
Creature — Bird Wizard

Flying

, Tap two untapped Birds you control: Return target permanent to its owner's hand.

"You cannot fight the storm."

1/2
Master of the Veil
Creature — Human Wizard

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When this creature is turned face up, you may turn target creature with a morph ability face down.

2/3
Merchant of Secrets
Creature — Human Wizard

When this creature enters, draw a card.

To scrape out a living in Aphetto, wizards are reduced to selling rumors, lies, forgeries, or—if they get desperate enough—the truth.

1/1
Mistform Seaswift
Creature — Illusion

Flying

: This creature becomes the creature type of your choice until end of turn.

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

3/1
Mistform Sliver
Creature — Illusion Sliver

All Slivers have ": This permanent becomes the creature type of your choice in addition to its other types until end of turn."

Taking the form of a junior researcher, the first sliver slipped out of Riptide.

1/1
Mistform Ultimus
Legendary Creature — Illusion

Mistform Ultimus is every creature type (even if this card isn't on the battlefield).

It may wear your face, but its mind is its own.

3/3
Mistform Wakecaster
Creature — Illusion

Flying

: This creature becomes the creature type of your choice until end of turn.

, : Choose a creature type. Each creature you control becomes that type until end of turn.

2/3
Primoc Escapee
Creature — Bird Beast

Flying

Cycling (, Discard this card: Draw a card.)

Though a completely artificial species, primocs are a natural fit for the skies of Otaria.

4/4
Riptide Director
Creature — Human Wizard

, : Draw a card for each Wizard you control.

Those who lead others to wisdom become the wisest themselves.

2/3
Riptide Mangler
Creature — Beast

: Change this creature's base power to target creature's power. (This effect lasts indefinitely.)

It wants you to be its chum.

0/3
Shifting Sliver
Creature — Sliver

Slivers can't be blocked except by Slivers.

Once the last few slivers the Riptide Project controlled were dead, there was nothing to keep the island from being completely overrun.

2/2
Synapse Sliver
Creature — Sliver

Whenever a Sliver deals combat damage to a player, its controller may draw a card.

"Species XR17 feeds upon the mental energies of its victims. This explains why the goblins remain unaffected."

—Riptide Project researcher

3/3
Voidmage Apprentice
Creature — Human Wizard

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When this creature is turned face up, counter target spell.

1/1
Wall of Deceit
Creature — Wall

Defender (This creature can't attack.)

: Turn this creature face down.

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

0/5
Warped Researcher
Creature — Human Wizard Mutant

Whenever a player cycles a card, this creature gains flying and shroud until end of turn. (It can't be the target of spells or abilities.)

New insights yield new senses.

3/4
Weaver of Lies
Creature — Beast

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When this creature is turned face up, turn any number of target creatures with morph abilities other than this creature face down.

4/4
Willbender
Creature — Human Wizard

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When this creature is turned face up, change the target of target spell or ability with a single target.

1/2
Aphetto Exterminator
Creature — Human Wizard

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When this creature is turned face up, target creature gets -3/-3 until end of turn.

3/1
Bane of the Living
Creature — Insect

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When this creature is turned face up, all creatures get -X/-X until end of turn.

4/3