[+1]: You gain 2 life.
[−1]: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
[−6]: Create a white Avatar creature token. It has "This token's power and toughness are each equal to your life total."
Vigilance
When this creature enters, each player's life total becomes the highest life total among all players.
Though giants are mortal, they live so long and on such a grand scale that many small folk don't believe they ever truly die.
Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.
Changeling (This card is every creature type.)
Flying
Today it flies with the flock. Tomorrow it may wake to find them gone, its body in an unfamiliar form.
Enchant creature
Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)
"Boom! Boom! Boots the size of oxcarts, then an axe like a falling sun. Elves scattered. Trees scattered. Even the hills ran for the hills!"
—Clachan Tales
First strike
: Brigid deals 2 damage to each attacking or blocking creature target player controls.
Thanks to one champion archer, the true borders of Kinsbaile extend an arrow's flight beyond the buildings.
Protection from red
Sacrifice this creature: Prevent all damage a red source of your choice would deal this turn.
"We are a clachan of smiths. The forge is as comfortable to us as a small fire during a cool winter's evening."
Whenever this creature attacks, it gets +1/+1 until end of turn for each other attacking Kithkin.
His home clachan's familial spirit bolsters his own, but he will be ready to preside over the town as cenn only after he learns to project that strength to others.
Changeling (This card is every creature type.)
Champion a creature (When this enters, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
When this creature enters, create three 1/1 white Kithkin Soldier creature tokens.
Tap three untapped Kithkin you control: This creature gets +2/+0 and gains flying until end of turn.
Changeling (This card is every creature type.)
Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.
Flash
When this creature enters, prevent the next 3 damage that would be dealt to any target this turn.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Whenever you clash, tap target creature an opponent controls. If you won, that creature doesn't untap during its controller's next untap step. (This ability triggers after the clash ends.)
Each creature with the greatest mana value has protection from each color.
"What does a mountain fear of a fly? Giants are barely aware of us, let alone afraid."
—Gaddock Teeg
Flying
Whenever this creature attacks, exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
This creature can't be blocked by creatures with power 4 or greater.
"I've gotten close enough to a giant to smell his breath, but none has ever so much as spotted me. I wonder how long my record can extend?"
, : Tap target creature.
"It's a proven fact that sling-stones from the dawn side of the riverbank sail the farthest and truest."
—Deagan, cenn of Burrenton
As an additional cost to cast this spell, reveal a Kithkin card from your hand or pay .
The thoughtweft ties a clachan together. Sharing each other's hopes and fears, all the village's citizens spring into action upon the first threat to any one of them.
, : This creature deals X damage to target attacking or blocking creature, where X is the number of Merfolk you control.
Made from whiskergill bones, merrow spinebows can fire bolts through tree trunks.
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
The giants believe the fossils they find in Lorwyn's rocky heights are dreams frozen in time, and they treasure them.
Whenever you draw a card, you may put a hoofprint counter on this enchantment.
, Remove four hoofprint counters from this enchantment: Create a 4/4 white Elemental creature token with flying. Activate only during your turn.
Whenever a Merfolk you control becomes tapped, you may gain 1 life.
Though the currents of the Lanes shift every year, the merrow never lose track of where they are or where they are going.
Flying
Whenever this creature attacks, you may have target creature gain flying until end of turn.
Even when a giant's tantrum turns the sky into a chaotic gale, the path of the balloonist never falters.
When this creature enters, target creature gets +1/+1 until end of turn.
"If a boggart even dares breathe near one of my kin, I'll know. And I'll not be happy."
As long as you control a Giant, this creature gets +1/+1 and has first strike.
Sometimes a curious giant singles out a "little one" to follow for a few days, never realizing the effect it will have on the little one's life.
When this creature enters, you may search your library for a Kithkin card, reveal it, then shuffle and put that card on top.
Her ears are open to even the softest voice.
: Prevent the next 1 damage that would be dealt to any target this turn.
The empathetic nature of the thoughtweft allows kithkin healers to treat the cause of an illness rather than fight its symptoms.
First strike
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
"By tradition, we don't speak for two days after battle. If our deeds won't speak for themselves, what else could be said?"
This creature can block an additional creature each combat.
Whenever this creature blocks two or more creatures, it gains first strike until end of turn.
A giant can brood over a grudge for decades, and woe to those who interrupt him.
Whenever a nontoken creature you control attacks, you may pay . If you do, create a 1/1 white Kithkin Soldier creature token that's tapped and attacking.
If you pick a fight with one kithkin, be ready to fight them all.
Changeling (This card is every creature type.)
: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.
Unaware of Lorwyn's diversity, it sees only itself, reflected a thousand times over.
Destroy target attacking or blocking creature.
"We merrows need not be disadvantaged when fighting on land. We lack the vulnerability of those who breathe only through their throats."
—Minnarin, merrow reejerey
When this creature enters, clash with an opponent. If you win, put a +1/+1 counter on this creature. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
When this enchantment enters, exile another target nonland permanent.
When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.
A circle of sugar and a word of forbiddance.
Flying, first strike
The knights are a major attraction at every Lammastide festival. Teams of riders perform daring feats of flight to the delight of all below.
Prevent all combat damage that would be dealt this turn. Clash with an opponent. If you win, creatures that player controls don't untap during the player's next untap step. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Flying
If noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way.
When Purity is put into a graveyard from anywhere, shuffle it into its owner's library.
Defender
At the beginning of combat on your turn, you may clash with an opponent. If you win, this creature gets +2/+0 and loses defender until end of turn. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Changeling (This card is every creature type.)
Creatures target player controls get +0/+1 and gain all creature types until end of turn.
Changelings can alter shape based on what the beings around them desire most.
Enchant creature
When this Aura enters, you gain 3 life.
Enchanted creature has flying.
: Put this Aura on top of its owner's library.
Whenever this creature attacks, clash with an opponent. If you win, target creature gains double strike until end of turn. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Create two 1/1 blue Merfolk Wizard creature tokens.
Tap four untapped Merfolk you control: Return this card from your graveyard to your hand.
"When merrows talk, listeners grow fins."
—Kithkin saying
Creatures you control get +1/+1 until end of turn. If you control a Kithkin, draw a card.
Kithkin weave together their very thoughts, creating a depth of cooperation unknown to other races.
First strike, vigilance
Champion a Kithkin (When this enters, sacrifice it unless you exile another Kithkin you control. When this leaves the battlefield, that card returns to the battlefield.)
This creature can block any number of creatures.
Flash
Enchant creature
When this Aura enters, untap enchanted creature.
Enchanted creature gets +1/+1 and has vigilance.
Whenever this creature becomes tapped, you may put a +1/+1 counter on it.
In the backwaters of the Merrow Lanes lie stones scarred with tallies of countless generations, each representing a victory of merrow soldiers.
: Prevent all damage that would be dealt to target tapped Merfolk or Kithkin creature this turn.
"You've discovered that boggarts bite, I see. And will the militia be chasing this lot? . . . Ah, you're staying in town to avoid Nath's hunt. Wise. Now this poultice . . ."
Flying
When this creature enters, destroy target enchantment.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Other Kithkin creatures you control get +1/+1.
"Thoughtweft binds us together as one, part of an intricate pattern that would unravel if even one thread came loose."
When this creature enters, return target nonland permanent to its owner's hand.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Changeling (This card is every creature type.)
: Target creature gains all creature types until end of turn.
: Target creature loses all creature types until end of turn.
Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card.
There is nowhere on Lorwyn that the Merrow Lanes cannot go.
When this creature enters, create two 1/1 blue Merfolk Wizard creature tokens.
Tap two untapped Merfolk you control: Untap this creature. It gains shroud until end of turn. (It can't be the target of spells or abilities.)
Counter target spell unless its controller pays . Clash with an opponent. If you win, that spell's controller mills four cards. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Enchant creature
At the beginning of your end step, clash with an opponent. If you win, gain control of enchanted creature. Otherwise, that player gains control of enchanted creature. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Choose two —
• Counter target spell.
• Return target permanent to its owner's hand.
• Tap all creatures your opponents control.
• Draw a card.
: This creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)
"My success at navigating the Dark Meanders irritates the Inkfathom school. They consider themselves peerless divers, but I try to remind them that they cannot own commodities like bravery and cunning."
Tap an untapped Merfolk you control: Target player mills a card.
Merrows consider themselves the keepers of Lorwyn's past—and consider it their duty to edit when necessary.
Changeling (This card is every creature type.)
Creatures target player controls get -2/-0 and lose all creature types until end of turn.
When all is taken away, all are equal.
Flying
This creature can't attack unless defending player controls an Island.
Fallowsages debate whether the whiskergill is native to the Dark Meanders or merely dreamstuff made real.