Target opponent reveals cards from the top of their library until four land cards are revealed. That player puts all cards revealed this way into their graveyard.
"The soul is only as eternal as I say it is."
—Sharuum the Hegemon
Protection from everything
If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.
The Soul of the World has returned.
[+1]: Creatures you control get +1/+1 and gain haste until end of turn.
[−2]: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
[−6]: Create five 4/4 red Dragon creature tokens with flying.
When this creature enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card.
When this creature leaves the battlefield, return the exiled card to its owner's hand.
Flying
Whenever this creature deals combat damage to a player, you may destroy target artifact or enchantment that player controls.
Held aloft by metabolized magic, trygons are ravenous for sources of mystic fuel.
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever this creature deals combat damage to a player, you may draw that many cards.
She follows the old tributaries built when merrows still shaped the tides.
When you cast this spell, return all cards named Demigod of Revenge from your graveyard to the battlefield.
Flying, haste
"His laugh, a bellowing, deathly din, slices through the heavens, making them bleed."
—The Seer's Parables
Flying, lifelink
This creature gets +4/+4 as long as you have 25 or more life.
"She spoke of mystery and portent, of such unfathomable things that my mind screamed for pity."
—The Seer's Parables
: This creature becomes a Kithkin Spirit with base power and toughness 2/2.
: If this creature is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4.
: If this creature is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.
When this creature enters, you gain 2 life.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Accept one favor from an ouphe, and you're doomed to accept another.
Add two mana in any combination of colors.
Draw a card.
"Master the chaotic forces of nature, and you shall master magic."
—Yare-Tiva, warden of Gramur forest
When this creature enters, it deals damage equal to its power to any target.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Flying
: Choose a color. Target opponent exiles the top X cards of their library. For each card of the chosen color exiled this way, create a 1/1 blue and black Faerie Rogue creature token with flying.
Flash
Defender, flying
"It was vast, a great sheet of soaring wings, and equally silent. It caught us unawares and blocked our view of the kithkin stronghold."
—Grensch, merrow cutthroat
Create a 1/1 black and green Worm creature token for each land card in your graveyard.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
, Sacrifice this artifact: Return target creature to its owner's hand.
, Sacrifice this artifact: Draw a card.
"Release that which was never caged."
—Spellbomb inscription
At the beginning of your upkeep, you may put a charge counter on this artifact.
: You may put a creature card with mana value equal to the number of charge counters on this artifact from your hand onto the battlefield.
Sacrifice an artifact: Put a +1/+1 counter on this creature.
Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Flying
Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Modular—Sunburst (This creature enters with a +1/+1 counter on it for each color of mana spent to cast it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
The parts are as strong as the whole.
Equipped creature gets +2/+0.
Equip
"It puts an end to what ails you."
—Jeorg, Valla battlemaster
This artifact enters with X charge counters on it.
Whenever a player casts a spell with mana value equal to the number of charge counters on this artifact, counter that spell.
Sunburst (This artifact enters with a charge counter on it for each color of mana spent to cast it.)
, Sacrifice this artifact: Destroy each nonland permanent with mana value equal to the number of charge counters on this artifact.
This creature enters with three +1/+1 counters on it if you didn't cast it from your hand.
When this creature dies, exile it with three time counters on it and it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may cast this card without paying its mana cost. It has haste.)
Sunburst (This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.)
, Remove four +1/+1 counters from this creature: Target player draws three cards.
Affinity for artifacts (This spell costs less to cast for each artifact you control.)
At first, vedalken observers thought blinkmoths naturally avoided certain places. Then they realized those places were frogmite feeding grounds.
Suspend 3— (Rather than cast this card from your hand, pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
, Sacrifice this artifact: Add three mana of any one color.
Affinity for artifacts (This spell costs less to cast for each artifact you control.)
Most myr monitor other species. Some myr monitor other myr.
When this creature dies, return another target artifact card from your graveyard to your hand.
Mephidross gives up treasure easily . . . as long as you take its place.
Equipped creature has ": Add one mana of any color."
Equip
"It contains the wisdom of generations of our people. We permit only a chosen few to don the raiment."
—Imran, Viridian elder
, Sacrifice this artifact: It deals 2 damage to any target.
, Sacrifice this artifact: Draw a card.
"Melt that which was never frozen."
—Spellbomb inscription
: Target player exiles a card from their graveyard.
, Exile this artifact: Exile all graveyards. Draw a card.
Elves believe the hydra-god Progenitus sleeps beneath Naya, feeding on forgotten magics.
Equipped creature gets +1/+1 and is every creature type.
Equip
When a changeling adopts a form no other changeling has taken, a rune appears in the caverns of Velis Vel to mark the event.
Sunburst (This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.)
Flying
As the dawns break, the manta soars.
Equipped creature gets +2/+2 and has protection from red and from blue.
Whenever equipped creature deals combat damage to a player, this Equipment deals 2 damage to any target and you draw a card.
Equip
Equipped creature gets +2/+2 and has protection from white and from black.
Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.
Equip
You may choose not to untap this artifact during your untap step.
, : Gain control of target creature with power less than or equal to the number of Islands you control for as long as this artifact remains tapped.
: Add .
, : Put target artifact card from your graveyard on top of your library.
Its secrets once wrought the greatest artifice ever known. Now crabs loot the rubble to decorate their shells.
: Add .
: This land becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land.
, : Target Blinkmoth creature gets +1/+1 until end of turn.
Whenever this land becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
"There is much to learn here, but few can endure the ringing of the spires."
—Nulakam the Archivist
This land enters tapped.
: Add .
Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
At the beginning of the end step, if you control no artifacts, sacrifice this land.
: Add one mana of any color.
An empty canvas holds infinite possibilities.
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Take two steps north into the unsettled future, south into the unquiet past, east into the present day, or west into the great unknown.
This land enters tapped with two charge counters on it.
: Add .
, Remove a charge counter from this land: Add one mana of any color.
This land enters tapped with two charge counters on it.
: Add .
, Remove a charge counter from this land: Add one mana of any color.
This land enters tapped with two charge counters on it.
: Add .
, Remove a charge counter from this land: Add one mana of any color.
This land enters tapped with two charge counters on it.
: Add .
, Remove a charge counter from this land: Add one mana of any color.
This land enters tapped with two charge counters on it.
: Add .
, Remove a charge counter from this land: Add one mana of any color.