March of the Machine

MOM · 387 cards · Released

Invasion of Ravnica
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When this Siege enters, exile target nonland permanent an opponent controls that isn't exactly two colors.

Guildpact Paragon
Artifact Creature — Construct

Whenever you cast a spell that's exactly two colors, look at the top six cards of your library. You may reveal a card that's exactly two colors from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

5/5
Aerial Boost
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Target creature gets +2/+2 and gains flying until end of turn.

"Ha! You missed!"

Alabaster Host Intercessor
Creature — Phyrexian Samurai

When this creature enters, exile target creature an opponent controls until this creature leaves the battlefield.

Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

3/4
Alabaster Host Sanctifier
Creature — Phyrexian Cleric

Lifelink

"Heliod shines his light on all things, excising the shadows of doubt. Rejoice, for beneath his purifying eyes, Theros is united as one!"

2/2
Angelic Intervention
Instant

Target creature or planeswalker you control gains protection from colorless or from the color of your choice until end of turn. If it's a creature, put a +1/+1 counter on it. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything with that quality.)

Elspeth shone like a sixth sun, inspiring hope in the Mirrans and terror in New Phyrexia.

Archangel Elspeth
Legendary Planeswalker — Elspeth

[+1]: Create a 1/1 white Soldier creature token with lifelink.

[−2]: Put two +1/+1 counters on target creature. It becomes an Angel in addition to its other types and gains flying.

[−6]: Return all nonland permanent cards with mana value 3 or less from your graveyard to the battlefield.

Loyalty: 4
Attentive Skywarden
Creature — Phyrexian Kor

Flying

Whenever this creature deals combat damage to a player or battle, transform up to one target Incubator token you control.

The same sturdy kitesail that once carried her safely through the Roil now allows her to monitor the pods' progress from above.

2/2
Bola Slinger
Creature — Cat Soldier

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)

Whenever this creature attacks, tap target artifact or creature an opponent controls.

2/2
Boon-Bringer Valkyrie
Creature — Angel Warrior

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)

Flying, first strike, lifelink

Her blades were twin beacons, calling the worthy to glory and the wretched to despair.

4/4
Cut Short
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Destroy target planeswalker that was activated this turn or tapped creature.

With one swift, merciful stroke, Tamiyo's story came to an end.

Dusk Legion Duelist
Creature — Vampire Soldier

Vigilance

Whenever one or more +1/+1 counters are put on this creature, draw a card. This ability triggers only once each turn.

"We sailed to Ixalan guided by a promise—the Age of Everflowing Blood. No machine will take that from us."

2/2
Elesh Norn
Legendary Creature — Phyrexian Praetor

Vigilance

Whenever a source an opponent controls deals damage to you or a permanent you control, that source's controller loses 2 life unless they pay .

, Sacrifice three other creatures: Exile Elesh Norn, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.

3/5
The Argent Etchings
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Incubate 2 five times, then transform all Incubator tokens you control.

II — Creatures you control get +1/+1 and gain double strike until end of turn.

III — Destroy all other permanents except for artifacts, lands, and Phyrexians. Exile this Saga, then return it to the battlefield (front face up).

Elspeth's Smite
Instant

Elspeth's Smite deals 3 damage to target attacking or blocking creature. If that creature would die this turn, exile it instead.

Elesh Norn screamed as the light pierced her. Her nightmare had become flesh.

Enduring Bondwarden
Creature — Human Scout

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)

When this creature dies, put its counters on target creature you control.

"I will be with you. Always."

0/1
Golden-Scale Aeronaut
Creature — Dwarf Pilot

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)

Flying

Johar had never heard of a pterodon. He just knew Saheeli's new invention let him fly circles around the invading monsters.

2/3
Guardian of Ghirapur
Creature — Angel

Flying

When this creature enters, exile up to one other target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step.

She was hope incarnate, an incandescent bulwark against the tide of machines.

3/3
Heliod, the Radiant Dawn
Legendary Enchantment Creature — God

When Heliod enters, return target enchantment card that isn't a God from your graveyard to your hand.

: Transform Heliod. Activate only as a sorcery. ( can be paid with either or 2 life.)

"Compleat the faith, *compleat* the god."

—Ajani Goldmane

4/4
Heliod, the Warped Eclipse
Legendary Enchantment Creature — Phyrexian God

You may cast spells as though they had flash.

Spells you cast cost less to cast for each card your opponents have drawn this turn.

"Compleat the god, *compleat* the plane."

—Ajani Goldmane

4/6
Infected Defector
Creature — Phyrexian Knight

When this creature dies, incubate 3. (Create an Incubator token with three +1/+1 counters on it and ": Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)

The diamond storms of Gobakhan hampered Phyrexia's progress until they recruited some of the local shieldmages.

4/3
Inspired Charge
Instant

Creatures you control get +2/+1 until end of turn.

"Let's show these soulless fiends what a real army looks like! Forward!"

—Shella, knight of Zhalfir

Invasion of Belenon
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When this Siege enters, create a 2/2 white and blue Knight creature token with vigilance.

Belenon War Anthem
Enchantment

Creatures you control get +1/+1.

"Just as a flute turns breath into music, we are the vessel through which the Sacred Winds produce glorious justice."

Invasion of Dominaria
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When this Siege enters, you gain 4 life and draw a card.

Serra Faithkeeper
Creature — Angel

Flying, vigilance

"I was there when Phyrexia doomed Serra's realm with a single touch. I was there when Yawgmoth tried and failed to conquer Dominaria. And I will still be here when Elesh Norn lies dead."

4/4
Invasion of Gobakhan
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When this Siege enters, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs more to cast.

Lightshield Array
Enchantment

At the beginning of your end step, put a +1/+1 counter on each creature that attacked this turn.

Sacrifice this enchantment: Creatures you control gain hexproof and indestructible until end of turn.

The weight of Phyrexia crashed down upon Gobakhan, but the will of its people endured.

Invasion of Theros
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When this Siege enters, search your library for an Aura, God, or Demigod card, reveal it, put it into your hand, then shuffle.

Ephara, Ever-Sheltering
Legendary Enchantment Creature — God

Ephara has lifelink and indestructible as long as you control at least three other enchantments.

Whenever another enchantment you control enters, draw a card.

When the sun falters and the seas disperse, when the wilds wither and the forges go cold, when death itself succumbs, she endures.

4/4
Kithkin Billyrider
Creature — Kithkin Knight

Double strike

"Brother, guide my right hand. Sister, my left. Rest well, my kin, but Lorwyn still needs me. I will not be joining you quite yet."

1/3
Knight of the New Coalition
Creature — Human Knight

Vigilance

When this creature enters, create a 2/2 white and blue Knight creature token with vigilance.

Raised in a long tradition of heroes, every Benalish knight knows the day might come when they will be called to face Phyrexia.

2/2
Knight-Errant of Eos
Creature — Human Knight

Convoke

When this creature enters, look at the top six cards of your library. You may reveal up to two creature cards with mana value X or less from among them, where X is the number of creatures that convoked this creature. Put the revealed cards into your hand, then shuffle.

4/4
Kor Halberd
Artifact — Equipment

Equipped creature gets +1/+1 and has vigilance.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

An ancient weapon for a modern war.

Monastery Mentor
Creature — Human Monk

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess.

"One path. Many feet."

2/2
Norn's Inquisitor
Creature — Phyrexian Knight

When this creature enters, incubate 2. (Create an Incubator token with two +1/+1 counters on it and ": Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)

Whenever a permanent you control transforms into a Phyrexian, put a +1/+1 counter on it.

1/1
Phyrexian Awakening
Enchantment

When this enchantment enters, incubate 4. (Create an Incubator token with four +1/+1 counters on it and ": Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)

Phyrexians you control have vigilance.

Phyrexian Censor
Creature — Phyrexian Wizard

Each player can't cast more than one non-Phyrexian spell each turn.

Non-Phyrexian creatures enter tapped.

Quintorius muffled a sob as he watched the thing that was once Professor Pitnik "confiscate" yet another priceless historical tome.

3/3
Progenitor Exarch
Creature — Phyrexian Cat Cleric

When this creature enters, incubate 3 X times. (To incubate 3, create an Incubator token with three +1/+1 counters on it and ": Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)

: Transform target Incubator token you control.

1/2
Realmbreaker's Grasp
Enchantment — Aura

Enchant artifact or creature

Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.

The Invasion Tree wasn't merely a conduit through which to breach planes. It was a living, writhing extension of Phyrexia's will.

Scrollshift
Instant

Exile up to one target artifact, creature, or enchantment you control, then return it to the battlefield under its owner's control.

Draw a card.

Bim lashed out with the only weapon she'd never run out of: lecture notes.

Seal from Existence
Enchantment

Ward (Whenever this enchantment becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)

When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.

Seraph of New Capenna
Creature — Angel Soldier

Flying

: Transform this creature. Activate only as a sorcery. ( can be paid with either or 2 life.)

The angels had vowed to protect New Capenna. She was determined to uphold that vow, no matter the cost.

2/2
Seraph of New Phyrexia
Creature — Phyrexian Angel

Flying

Whenever this creature attacks, you may sacrifice another creature or artifact. If you do, this creature gets +2/+1 until end of turn.

With her Halo reserves exhausted, she began to change, and she made a new promise to bless New Capenna with glistening perfection.

3/3
Sigiled Sentinel
Creature — Human Knight

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)

Vigilance

"Alara has been broken before. I will not let it break again."

2/2
Sun-Blessed Guardian
Creature — Human Cleric

: Transform this creature. Activate only as a sorcery. ( can be paid with either or 2 life.)

Light glinted off the raised weapons of the Sun Empire, filling her with an unbreakable hope . . .

2/2
Furnace-Blessed Conqueror
Creature — Phyrexian Cleric

Whenever this creature attacks, create a tapped and attacking token that's a copy of it. Put a +1/+1 counter on that token for each +1/+1 counter on this creature. Sacrifice that token at the beginning of the next end step.

. . . but even the unbreakable can be reshaped.

3/3
Sunder the Gateway
Sorcery

Choose one —

• Destroy target nontoken artifact or enchantment an opponent controls. Incubate 2. (Create an Incubator token with two +1/+1 counters on it and ": Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)

• Incubate 2, then transform an Incubator token you control.

Sunfall
Sorcery

Exile all creatures. Incubate X, where X is the number of creatures exiled this way. (Create an Incubator token with X +1/+1 counters on it and ": Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)

"Let the light scour away your imperfect flesh."

—Heliod

Surge of Salvation
Instant

You and permanents you control gain hexproof until end of turn. Prevent all damage that black and/or red sources would deal to creatures you control this turn.

No Meletian had ever laid eyes on an angel, but when protective Halo flooded the Multiverse, they knew a divine blessing was at hand.

Swordsworn Cavalier
Creature — Human Knight

This creature has first strike as long as another Knight entered the battlefield under your control this turn.

The Royal Knights of Belenon are equally practiced in courtesy and combat.

3/1
Tarkir Duneshaper
Creature — Dog Warrior

: Transform this creature. Activate only as a sorcery. ( can be paid with either or 2 life.)

"Obey the teachings of the dragonlords, for they provide all. They grant us magic and safety, and in return we offer respect."

—Baihir, Dromoka mage

1/2
Burnished Dunestomper
Creature — Phyrexian Dog Warrior

Trample

"Your precious dragonlords repressed your instincts, cur. You were born a hunter. Evolve, and hunt again."

—Benzir, archdruid of Temple Might

4/3
Tiller of Flesh
Creature — Phyrexian Knight

Whenever you cast a spell that targets one or more permanents, incubate 2. (Create an Incubator token with two +1/+1 counters on it and ": Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)

2/4
Zhalfirin Lancer
Creature — Human Knight

Whenever another Knight you control enters, this creature gets +1/+1 and gains vigilance until end of turn.

The Phyrexians armored themselves against blades, fire, and every conjuration they could think of. She brought a war rhino.

3/3
Artistic Refusal
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Choose one or both —

• Counter target spell.

• Draw two cards, then discard a card.

Errant wouldn't allow anything to stop her from decorating the streets of New Capenna.

Assimilate Essence
Instant

Counter target creature or battle spell unless its controller pays . If they do, you incubate 2. (Create an Incubator token with two +1/+1 counters on it and ": Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)

"You have no viable escape vector. Cease your resistance and accept perfection."

Astral Wingspan
Enchantment — Aura

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Enchant creature

When this Aura enters, draw a card.

Enchanted creature gets +2/+2 and has flying.

Captive Weird
Creature — Weird

Defender

: Transform this creature. Activate only as a sorcery. ( can be paid with either or 2 life.)

Izzet researchers agreed to keep the unusual weird contained until they understood the extent of its powers.

1/3
Compleated Conjurer
Creature — Phyrexian Weird

When this creature transforms into Compleated Conjurer, exile the top card of your library. Until the end of your next turn, you may play that card.

The Furnace Host saw no need for such caution.

3/3
Change the Equation
Instant

Choose one —

• Counter target spell with mana value 2 or less.

• Counter target red or green spell with mana value 6 or less.

"It's not your fault. Strixhaven taught you an imperfect premise. Okay, the imperfect execution was your fault."

Chrome Host Seedshark
Creature — Phyrexian Shark

Flying

Whenever you cast a noncreature spell, incubate X, where X is that spell's mana value. (Create an Incubator token with X +1/+1 counters on it and ": Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)

2/4
Complete the Circuit
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

You may cast sorcery spells this turn as though they had flash.

When you next cast an instant or sorcery spell this turn, copy that spell twice. You may choose new targets for the copies.

Corruption of Towashi
Enchantment

When this enchantment enters, incubate 4. (Create an Incubator token with four +1/+1 counters on it and ": Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)

Whenever a permanent you control transforms or a permanent you control enters transformed, you may draw a card. Do this only once each turn.

Disturbing Conversion
Enchantment — Aura

Flash

Enchant creature

When this Aura enters, each player mills two cards.

Enchanted creature gets -X/-0, where X is the number of cards in its controller's graveyard.

Ephara's Dispersal
Instant

This spell costs less to cast if it targets an attacking creature.

Return target creature to its owner's hand. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Expedition Lookout
Creature — Merfolk Rogue

Defender

As long as an opponent has eight or more cards in their graveyard, this creature can attack as though it didn't have defender and it can't be blocked.

Skills honed on perilous treasure hunts helped Zendikar's adventurers stay a crucial step ahead of their Phyrexian foes.

2/3
Eyes of Gitaxias
Sorcery

Incubate 3. (Create an Incubator token with three +1/+1 counters on it and ": Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)

Draw a card.

No longer bound by the myopic limitations of flesh, Ekken would truly see the realms.

Faerie Mastermind
Creature — Faerie Rogue

Flash

Flying

Whenever an opponent draws their second card each turn, you draw a card.

: Each player draws a card.

Yuta Takahashi, World Champion XXVII

2/1
Furtive Analyst
Creature — Human Wizard

Vigilance

, : Draw a card, then discard a card.

Where had she first seen that symbol? She usually took such detailed notes, but her memory of it was like a fading nightmare.

1/4
Halo-Charged Skaab
Creature — Zombie

When this creature enters, each player mills two cards. Then you may put an instant, sorcery, or battle card from your graveyard on top of your library. (To mill two cards, a player puts the top two cards of their library into their graveyard.)

Innistrad's stitchers were practiced at incorporating magical substances into undead creations.

4/4