Choose a color. Creatures you control gain protection from the chosen color until end of turn.
Cycling (, Discard this card: Draw a card.)
The clerics saw her as a divine gift. She saw them only as allies in her war against Phage.
Destroy all artifacts, creatures, and enchantments.
Cycling (, Discard this card: Draw a card.)
Ixidor had only to imagine their ruin and Akroma made it so.
Tap five untapped Clerics you control: You gain 10 life.
"We have faced horrors of war and terrors beyond imagining. We will overcome the uncertainties of this new life."
Whenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
"The hum of the universe is never off-key."
—Mystic elder
Put target enchantment on top of its owner's library.
Cycling (, Discard this card: Draw a card.)
Every day, Order clerics contain as much of the Mirari's energy as possible, hoping to delay Otaria's demise.
Whenever a creature deals damage to you, put a gold counter on it.
Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender. (Those creatures can't attack.)
When this enchantment leaves the battlefield, remove all gold counters from all creatures.
Flying
Other Bird creatures get +1/+1.
Other Soldier creatures get +1/+1.
He represents what little pride the Order has left.
Flying
: Look at target face-down creature.
"Every question has a proper answer. Every soul has a proper place."
: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield.
"Death never stops to rest. Neither can we."
Tap five untapped Soldiers you control: Exile target creature.
"There's no 'I' in 'team,' but there's a 'we' in 'weapon.'"
Tap two untapped Soldiers you control: This creature deals 2 damage to target attacking or blocking creature.
Together they could hit anything between the heavens and the horizon.
Prevent all damage target creature would deal this turn. That creature's controller may sacrifice a land of their choice. If the player does, they may copy this spell and may choose a new target for that copy.
As this enchantment enters, choose a creature type.
: The next time a creature of the chosen type would deal damage to you this turn, prevent that damage.
At the beginning of your upkeep, if you have 5 or less life, you gain 3 life and draw a card.
Enlightenment comes most swiftly at life's end.
: Tap target creature.
: This creature gets +0/+5 until end of turn.
"The rabble likes them. Make sure they win, then book them for tomorrow."
—Cabal Patriarch
Enchant creature
Enchanted creature has protection from black and from red.
Sacrifice this Aura: Enchanted creature and other creatures that share a creature type with it gain protection from black and from red until end of turn.
"Honor, guide my step."
Defender (This creature can't attack.)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Success is one part inspiration, nine parts desperation.
First strike
When this creature enters, you may search your library for a card named Daru Cavalier, reveal it, put it into your hand, then shuffle.
: Prevent the next 1 damage that would be dealt to any target this turn.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
First strike
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Although the Order frowned upon his preparations for the pits, behind closed doors most saw the fights as a necessary evil.
If a source would deal damage to a Cleric creature you control, prevent 1 of that damage.
"I will wield the stone of my homeland as though it were the fists of the Ancestor."
Whenever this creature deals combat damage to a player, you may destroy target enchantment that player controls.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Creatures of the creature type of your choice get +0/+4 until end of turn.
"Only on the battlefield can we repay all the Order has given us."
Destroy target enchantment.
"The truth will outshine all lies."
Protection from black
Cycling (, Discard this card: Draw a card.)
Dread was as foreign to her as the landscape ahead.
Flying
, Sacrifice this creature: It deals 2 damage to target attacking or blocking creature.
"Your graves will lie beneath my final nest."
Doubtless One's power and toughness are each equal to the number of Clerics on the battlefield.
Whenever this creature deals damage, you gain that much life.
"Share your devotion with me."
Flying
Whenever this creature deals damage, you gain that much life.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Protection from Goblins
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
"Like any pests, goblins must be repelled quickly or they multiply."
Flying
: The next time damage would be dealt to this creature and/or you this turn, that damage is dealt to any target instead.
The turning of the tide always begins with one soldier's decision to head back into the fray.
: Target Elf or Soldier creature gets +2/+2 until end of turn.
"Everyone deserves a chance to live. My job is to make sure they get it."
: This creature deals 1 damage to target attacking or blocking creature.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Flying
Whenever this creature becomes blocked, you may untap it and remove it from combat.
Banking steeply, the aven streaked toward the ground—and vanished.
Whenever this creature becomes blocked, you may untap it and remove it from combat.
Cabal spies trying to follow the Order's movements are constantly frustrated by tracks that stop dead.
Flying
Whenever a creature you control becomes blocked, you may untap that creature and remove it from combat.
"Our death-arrows flew in high arcs towards the aven. And then . . . nothing."
—Coliseum guard
Whenever this creature becomes blocked, you may untap it and remove it from combat.
Entire platoons have mysteriously vanished from battle, leaving enemy weapons to slice through empty air.
Flying
Whenever this creature becomes blocked, you may untap it and remove it from combat.
They're trained in the art of pressing their luck.
Each player chooses a creature type. Destroy all creatures that aren't of a type chosen this way. They can't be regenerated.
"There is no greater burden than choosing who to save."
—Kamahl, druid acolyte
Enchant creature
Enchanted creature gets +2/+5.
Cycling (, Discard this card: Draw a card.)
"I trust what I make for myself. Do you trust more what is made for you by another?"
Untap target creature. It gets +2/+4 until end of turn.
"We will force the Cabal into their own pits!"
This creature can block any number of creatures.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Whenever Jareth blocks, it gets +7/+7 until end of turn.
: Jareth gains protection from the color of your choice until end of turn.
Light's champion in the stronghold of darkness.
Soldier creatures have vigilance.
: Create a 1/1 white Soldier creature token.
Newcomers to Otaria find themselves at the bottom of the heap. In the pits, they at least have the chance to climb atop a heap of bodies.
, , Sacrifice this creature: Destroy all enchantments.
"Our noblest thoughts are our very first and our very last."
The owner of target nonland permanent shuffles it into their library, then draws two cards.
"A richer people could give more but they could never give as much."
Enchant creature
Enchanted creature can't attack or block.
Even those born to battle could only lay their blades at Akroma's feet.
You may choose not to untap this creature during your untap step.
, : Target Soldier creature gets +2/+2 and has vigilance for as long as this creature remains tapped.
Choose one —
• Destroy target Aura attached to a creature.
• Target Soldier creature gets +2/+2 until end of turn.
• Creatures you control gain vigilance until end of turn.
You gain 6 life.
Cycling (, Discard this card: Draw a card.)
When you cycle this card, you may gain 2 life.
Whenever a creature attacks, you gain 1 life.
"Until the world unites in vengeful fury and Phage is destroyed, I will not stay my hand."
—Akroma, angelic avenger
Enchant creature
Prevent all combat damage that would be dealt to and dealt by enchanted creature.
"Those who live by the sword will die by the sword. I choose to do neither."
As this enchantment enters, choose a creature type.
Creatures of the chosen type get +1/+1.
"Win together, die alone."
Tap two untapped Clerics you control: Prevent all damage target creature would deal this turn.
Tap two untapped Wizards you control: Prevent all damage target spell would deal this turn.
"You may fight if I deem your cause worthy."
Whenever a creature is put into your graveyard from the battlefield, you may pay . If you do, return that card to your hand.
"We lay our dead to rest in a beautiful bed, in hopes that the Ancestor will think it a fit cradle for the next life."
—Mystic elder
Prevent the next 4 damage that would be dealt to any target this turn.
Cycling (, Discard this card: Draw a card.)
When you cycle this card, you may prevent the next 1 damage that would be dealt to any target this turn.
You have shroud. (You can't be the target of spells or abilities.)
So great is his certainty that mere facts cannot shake it.
Exile target attacking creature if its power is less than or equal to the number of Soldiers on the battlefield.
The tall, reedy grass of the Daru Plains rustles loudly in the winds, a perfect cover for any ambush.
, : Search your library for a land card, reveal it, put it into your hand, then shuffle. Activate only if an opponent controls more lands than you.
, : Tap target creature.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
His bolas whirl like galaxies, but it's his enemies who see stars.