Aetherdrift Promos

PDFT · 160 cards · Released

Count on Luck
Enchantment

At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.

"With your help, Loot, we're going to make a hell of an entrance," said Chandra. In less than fifteen minutes, she came to regret those words.

Count on Luck
Enchantment

At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.

"With your help, Loot, we're going to make a hell of an entrance," said Chandra. In less than fifteen minutes, she came to regret those words.

Daretti, Rocketeer Engineer
Legendary Creature — Goblin Artificer

Daretti's power is equal to the greatest mana value among artifacts you control.

Whenever Daretti enters or attacks, choose target artifact card in your graveyard. You may sacrifice an artifact. If you do, return the chosen card to the battlefield.

*/5
Daretti, Rocketeer Engineer
Legendary Creature — Goblin Artificer

Daretti's power is equal to the greatest mana value among artifacts you control.

Whenever Daretti enters or attacks, choose target artifact card in your graveyard. You may sacrifice an artifact. If you do, return the chosen card to the battlefield.

*/5
Draconautics Engineer
Creature — Goblin Artificer

Exhaust : Other creatures you control gain haste until end of turn. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.)

Exhaust : Create a 4/4 red Dinosaur Dragon creature token with flying.

2/2
Draconautics Engineer
Creature — Goblin Artificer

Exhaust : Other creatures you control gain haste until end of turn. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.)

Exhaust : Create a 4/4 red Dinosaur Dragon creature token with flying.

2/2
Full Throttle
Sorcery

After this main phase, there are two additional combat phases.

At the beginning of each combat this turn, untap all creatures that attacked this turn.

"You wanted a fight. Now you've got two."

—Chandra Nalaar

Full Throttle
Sorcery

After this main phase, there are two additional combat phases.

At the beginning of each combat this turn, untap all creatures that attacked this turn.

"You wanted a fight. Now you've got two."

—Chandra Nalaar

Gastal Thrillroller
Artifact — Vehicle

Trample, haste

When this Vehicle enters, it becomes an artifact creature until end of turn.

Crew 2

, Discard a card: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery.

4/2
Gastal Thrillroller
Artifact — Vehicle

Trample, haste

When this Vehicle enters, it becomes an artifact creature until end of turn.

Crew 2

, Discard a card: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery.

4/2
Hazoret, Godseeker
Legendary Creature — God

Indestructible, haste

Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)

, : Target creature with power 2 or less can't be blocked this turn.

Hazoret can't attack or block unless you have max speed.

5/3
Hazoret, Godseeker
Legendary Creature — God

Indestructible, haste

Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)

, : Target creature with power 2 or less can't be blocked this turn.

Hazoret can't attack or block unless you have max speed.

5/3
Howlsquad Heavy
Creature — Goblin Mercenary

Start your engines!

Other Goblins you control have haste.

At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token attacks this combat if able.

Max speed : Add for each Goblin you control.

2/3
Howlsquad Heavy
Creature — Goblin Mercenary

Start your engines!

Other Goblins you control have haste.

At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token attacks this combat if able.

Max speed : Add for each Goblin you control.

2/3
Afterburner Expert
Creature — Goblin Artificer

Exhaust : Put two +1/+1 counters on this creature. (Activate each exhaust ability only once.)

Whenever you activate an exhaust ability, return this card from your graveyard to the battlefield.

Speedbump has miraculously survived ninety-nine rocket crashes, and he's aiming for an even hundred.

4/2
Afterburner Expert
Creature — Goblin Artificer

Exhaust : Put two +1/+1 counters on this creature. (Activate each exhaust ability only once.)

Whenever you activate an exhaust ability, return this card from your graveyard to the battlefield.

Speedbump has miraculously survived ninety-nine rocket crashes, and he's aiming for an even hundred.

4/2
Agonasaur Rex
Creature — Dinosaur

Trample

Cycling (, Discard this card: Draw a card.)

When you cycle this card, put two +1/+1 counters on up to one target creature or Vehicle. It gains trample and indestructible until end of turn.

8/8
Agonasaur Rex
Creature — Dinosaur

Trample

Cycling (, Discard this card: Draw a card.)

When you cycle this card, put two +1/+1 counters on up to one target creature or Vehicle. It gains trample and indestructible until end of turn.

8/8
District Mascot
Creature — Dog Mount

This creature enters with a +1/+1 counter on it.

, Remove two +1/+1 counters from this creature: Destroy target artifact.

Whenever this creature attacks while saddled, put a +1/+1 counter on it.

Saddle 1

0/0
District Mascot
Creature — Dog Mount

This creature enters with a +1/+1 counter on it.

, Remove two +1/+1 counters from this creature: Destroy target artifact.

Whenever this creature attacks while saddled, put a +1/+1 counter on it.

Saddle 1

0/0
Lumbering Worldwagon
Artifact — Vehicle

This Vehicle's power is equal to the number of lands you control.

Whenever this Vehicle enters or attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Crew 4

*/4
Lumbering Worldwagon
Artifact — Vehicle

This Vehicle's power is equal to the number of lands you control.

Whenever this Vehicle enters or attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Crew 4

*/4
March of the World Ooze
Enchantment

Creatures you control have base power and toughness 6/6 and are Oozes in addition to their other types.

Whenever an opponent casts a spell, if it's not their turn, you create a 3/3 green Elephant creature token.

"The fauna here functions as a planar antibody."

—Rashmi, aether-seer

March of the World Ooze
Enchantment

Creatures you control have base power and toughness 6/6 and are Oozes in addition to their other types.

Whenever an opponent casts a spell, if it's not their turn, you create a 3/3 green Elephant creature token.

"The fauna here functions as a planar antibody."

—Rashmi, aether-seer

Oviya, Automech Artisan
Legendary Creature — Human Artificer

Each creature that's attacking one of your opponents has trample.

, : You may put a creature or Vehicle card from your hand onto the battlefield. If you put an artifact onto the battlefield this way, put two +1/+1 counters on it.

1/2
Oviya, Automech Artisan
Legendary Creature — Human Artificer

Each creature that's attacking one of your opponents has trample.

, : You may put a creature or Vehicle card from your hand onto the battlefield. If you put an artifact onto the battlefield this way, put two +1/+1 counters on it.

1/2
Regal Imperiosaur
Creature — Dinosaur

Other Dinosaurs you control get +1/+1.

Initially frustrated by Muraganda's inconsistent biodiversity, Avishkari researchers made a breakthrough after mapping the plane's aetheric index—the wide variety of fauna was the result of raw magic, not evolution.

5/4
Regal Imperiosaur
Creature — Dinosaur

Other Dinosaurs you control get +1/+1.

Initially frustrated by Muraganda's inconsistent biodiversity, Avishkari researchers made a breakthrough after mapping the plane's aetheric index—the wide variety of fauna was the result of raw magic, not evolution.

5/4
Thunderous Velocipede
Artifact — Vehicle

Trample

Each other Vehicle and creature you control enters with an additional +1/+1 counter on it if its mana value is 4 or less. Otherwise, it enters with three additional +1/+1 counters on it.

Crew 3

5/5
Thunderous Velocipede
Artifact — Vehicle

Trample

Each other Vehicle and creature you control enters with an additional +1/+1 counter on it if its mana value is 4 or less. Otherwise, it enters with three additional +1/+1 counters on it.

Crew 3

5/5
Webstrike Elite
Creature — Insect Archer

Reach

Cycling (, Discard this card: Draw a card.)

When you cycle this card, destroy up to one target artifact or enchantment with mana value X.

3/3
Webstrike Elite
Creature — Insect Archer

Reach

Cycling (, Discard this card: Draw a card.)

When you cycle this card, destroy up to one target artifact or enchantment with mana value X.

3/3
Aatchik, Emerald Radian
Legendary Creature — Insect Druid

When Aatchik enters, create a 1/1 green Insect creature token for each artifact and/or creature card in your graveyard.

Whenever another Insect you control dies, put a +1/+1 counter on Aatchik. Each opponent loses 1 life.

3/3
Aatchik, Emerald Radian
Legendary Creature — Insect Druid

When Aatchik enters, create a 1/1 green Insect creature token for each artifact and/or creature card in your graveyard.

Whenever another Insect you control dies, put a +1/+1 counter on Aatchik. Each opponent loses 1 life.

3/3
Brightglass Gearhulk
Artifact Creature — Construct

First strike, trample

When this creature enters, you may search your library for up to two artifact, creature, and/or enchantment cards with mana value 1 or less, reveal them, put them into your hand, then shuffle.

"A new day dawns for Avishkar, and we shall draw our power from its light."

4/4
Brightglass Gearhulk
Artifact Creature — Construct

First strike, trample

When this creature enters, you may search your library for up to two artifact, creature, and/or enchantment cards with mana value 1 or less, reveal them, put them into your hand, then shuffle.

"A new day dawns for Avishkar, and we shall draw our power from its light."

4/4
Captain Howler, Sea Scourge
Legendary Creature — Shark Pirate

Ward, Pay 2 life.

Whenever you discard one or more cards, target creature gets +2/+0 until end of turn for each card discarded this way. Whenever that creature deals combat damage to a player this turn, you draw a card.

5/4
Captain Howler, Sea Scourge
Legendary Creature — Shark Pirate

Ward, Pay 2 life.

Whenever you discard one or more cards, target creature gets +2/+0 until end of turn for each card discarded this way. Whenever that creature deals combat damage to a player this turn, you draw a card.

5/4
Caradora, Heart of Alacria
Legendary Creature — Human Knight

When Caradora enters, you may search your library for a Mount or Vehicle card, reveal it, put it into your hand, then shuffle.

If one or more +1/+1 counters would be put on a creature or Vehicle you control, that many plus one +1/+1 counters are put on it instead.

4/2
Caradora, Heart of Alacria
Legendary Creature — Human Knight

When Caradora enters, you may search your library for a Mount or Vehicle card, reveal it, put it into your hand, then shuffle.

If one or more +1/+1 counters would be put on a creature or Vehicle you control, that many plus one +1/+1 counters are put on it instead.

4/2
Coalstoke Gearhulk
Artifact Creature — Construct

Menace, deathtouch

When this creature enters, put target creature card with mana value 4 or less from a graveyard onto the battlefield under your control with a finality counter on it. That creature gains menace, deathtouch, and haste. At the beginning of your next end step, exile that creature.

5/4
Coalstoke Gearhulk
Artifact Creature — Construct

Menace, deathtouch

When this creature enters, put target creature card with mana value 4 or less from a graveyard onto the battlefield under your control with a finality counter on it. That creature gains menace, deathtouch, and haste. At the beginning of your next end step, exile that creature.

5/4
Debris Beetle
Artifact — Vehicle

Trample

When this Vehicle enters, each opponent loses 3 life and you gain 3 life.

Crew 2

Many brought weapons to the race. This crew built theirs as they went.

6/6
Debris Beetle
Artifact — Vehicle

Trample

When this Vehicle enters, each opponent loses 3 life and you gain 3 life.

Crew 2

Many brought weapons to the race. This crew built theirs as they went.

6/6
Explosive Getaway
Sorcery

Exile up to one target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.

Explosive Getaway deals 4 damage to each creature.

Loot decided he liked these rescuers much more than the last ones.

Explosive Getaway
Sorcery

Exile up to one target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.

Explosive Getaway deals 4 damage to each creature.

Loot decided he liked these rescuers much more than the last ones.

Far Fortune, End Boss
Legendary Creature — Human Mercenary

Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)

Whenever you attack, Far Fortune deals 1 damage to each opponent.

Max speed — If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.

4/5
Far Fortune, End Boss
Legendary Creature — Human Mercenary

Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)

Whenever you attack, Far Fortune deals 1 damage to each opponent.

Max speed — If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.

4/5
Fearless Swashbuckler
Creature — Fish Pirate

Haste

Vehicles you control have haste.

Whenever you attack, if a Pirate and a Vehicle attacked this combat, draw three cards, then discard two cards.

3/3
Fearless Swashbuckler
Creature — Fish Pirate

Haste

Vehicles you control have haste.

Whenever you attack, if a Pirate and a Vehicle attacked this combat, draw three cards, then discard two cards.

3/3
Ketramose, the New Dawn
Legendary Creature — God

Menace, lifelink, indestructible

Ketramose can't attack or block unless there are seven or more cards in exile.

Whenever one or more cards are put into exile from graveyards and/or the battlefield during your turn, you draw a card and lose 1 life.

Let the past die so the future might live.

4/4
Ketramose, the New Dawn
Legendary Creature — God

Menace, lifelink, indestructible

Ketramose can't attack or block unless there are seven or more cards in exile.

Whenever one or more cards are put into exile from graveyards and/or the battlefield during your turn, you draw a card and lose 1 life.

Let the past die so the future might live.

4/4
Kolodin, Triumph Caster
Legendary Creature — Human Pilot

Mounts and Vehicles you control have haste.

Whenever a Mount you control enters, it becomes saddled until end of turn.

Whenever a Vehicle you control enters, it becomes an artifact creature until end of turn.

"Stay in formation! We win this together, or not at all."

2/3
Kolodin, Triumph Caster
Legendary Creature — Human Pilot

Mounts and Vehicles you control have haste.

Whenever a Mount you control enters, it becomes saddled until end of turn.

Whenever a Vehicle you control enters, it becomes an artifact creature until end of turn.

"Stay in formation! We win this together, or not at all."

2/3
Loot, the Pathfinder
Legendary Creature — Beast Noble

Double strike, vigilance, haste

Exhaust , : Add three mana of any one color. (Activate each exhaust ability only once.)

Exhaust , : Draw three cards.

Exhaust , : Loot deals 3 damage to any target.

2/4
Loot, the Pathfinder
Legendary Creature — Beast Noble

Double strike, vigilance, haste

Exhaust , : Add three mana of any one color. (Activate each exhaust ability only once.)

Exhaust , : Draw three cards.

Exhaust , : Loot deals 3 damage to any target.

2/4
Mendicant Core, Guidelight
Legendary Artifact Creature — Robot

Mendicant Core's power is equal to the number of artifacts you control.

Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)

Max speed — Whenever you cast an artifact spell, you may pay . If you do, copy it. (The copy becomes a token.)

*/3
Mendicant Core, Guidelight
Legendary Artifact Creature — Robot

Mendicant Core's power is equal to the number of artifacts you control.

Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)

Max speed — Whenever you cast an artifact spell, you may pay . If you do, copy it. (The copy becomes a token.)

*/3
Mimeoplasm, Revered One
Legendary Creature — Ooze

As Mimeoplasm enters, exile up to X creature cards from your graveyard. It enters with three +1/+1 counters on it for each creature card exiled this way.

: Mimeoplasm becomes a copy of target creature card exiled with it, except it's 0/0 and has this ability.

0/0
Mimeoplasm, Revered One
Legendary Creature — Ooze

As Mimeoplasm enters, exile up to X creature cards from your graveyard. It enters with three +1/+1 counters on it for each creature card exiled this way.

: Mimeoplasm becomes a copy of target creature card exiled with it, except it's 0/0 and has this ability.

0/0