Throne of Eldraine Promos

PELD · 138 cards · Released

Acclaimed Contender
Creature — Human Knight

When this creature enters, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

3/3
Acclaimed Contender
Creature — Human Knight

When this creature enters, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

3/3
Charming Prince
Creature — Human Noble

When this creature enters, choose one —

• Scry 2.

• You gain 3 life.

• Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step.

2/2
Charming Prince
Creature — Human Noble

When this creature enters, choose one —

• Scry 2.

• You gain 3 life.

• Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step.

2/2
The Circle of Loyalty
Legendary Artifact

Affinity for Knights (This spell costs less to cast for each Knight you control.)

Creatures you control get +1/+1.

Whenever you cast a legendary spell, create a 2/2 white Knight creature token with vigilance.

, : Create a 2/2 white Knight creature token with vigilance.

The Circle of Loyalty
Legendary Artifact

Affinity for Knights (This spell costs less to cast for each Knight you control.)

Creatures you control get +1/+1.

Whenever you cast a legendary spell, create a 2/2 white Knight creature token with vigilance.

, : Create a 2/2 white Knight creature token with vigilance.

Giant Killer
Creature — Human Peasant

, : Tap target creature.

"What size advantage? They never even see me coming."

1/2
Chop Down
Instant — Adventure

Destroy target creature with power 4 or greater. (Then exile this card. You may cast the creature later from exile.)

"What size advantage? They never even see me coming."

Giant Killer
Creature — Human Peasant

, : Tap target creature.

"What size advantage? They never even see me coming."

1/2
Chop Down
Instant — Adventure

Destroy target creature with power 4 or greater. (Then exile this card. You may cast the creature later from exile.)

"What size advantage? They never even see me coming."

Happily Ever After
Enchantment

When this enchantment enters, each player gains 5 life and draws a card.

At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game.

Happily Ever After
Enchantment

When this enchantment enters, each player gains 5 life and draws a card.

At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game.

Harmonious Archon
Creature — Archon

Flying

Non-Archon creatures have base power and toughness 3/3.

When this creature enters, create two 1/1 white Human creature tokens.

First among equals.

4/5
Harmonious Archon
Creature — Archon

Flying

Non-Archon creatures have base power and toughness 3/3.

When this creature enters, create two 1/1 white Human creature tokens.

First among equals.

4/5
Hushbringer
Creature — Faerie

Flying, lifelink

Creatures entering or dying don't cause abilities to trigger.

"Let's begin this conversation again, and this time you will only listen."

1/2
Hushbringer
Creature — Faerie

Flying, lifelink

Creatures entering or dying don't cause abilities to trigger.

"Let's begin this conversation again, and this time you will only listen."

1/2
Linden, the Steadfast Queen
Legendary Creature — Human Noble

Vigilance (Attacking doesn't cause this creature to tap.)

Whenever a white creature you control attacks, you gain 1 life.

"Until my last breath, I will defend the realm."

3/3
Linden, the Steadfast Queen
Legendary Creature — Human Noble

Vigilance (Attacking doesn't cause this creature to tap.)

Whenever a white creature you control attacks, you gain 1 life.

"Until my last breath, I will defend the realm."

3/3
Realm-Cloaked Giant
Creature — Giant

Vigilance

7/7
Cast Off
Sorcery — Adventure

Destroy all non-Giant creatures. (Then exile this card. You may cast the creature later from exile.)

Realm-Cloaked Giant
Creature — Giant

Vigilance

7/7
Cast Off
Sorcery — Adventure

Destroy all non-Giant creatures. (Then exile this card. You may cast the creature later from exile.)

Worthy Knight
Creature — Human Knight

Whenever you cast a Knight spell, create a 1/1 white Human creature token.

Every Ardenvale aspirant must step through the flame. Their honor determines whether they burn or shine.

2/2
Worthy Knight
Creature — Human Knight

Whenever you cast a Knight spell, create a 1/1 white Human creature token.

Every Ardenvale aspirant must step through the flame. Their honor determines whether they burn or shine.

2/2
Brazen Borrower
Creature — Faerie Rogue

Flash

Flying

This creature can block only creatures with flying.

3/1
Petty Theft
Instant — Adventure

Return target nonland permanent an opponent controls to its owner's hand.

Brazen Borrower
Creature — Faerie Rogue

Flash

Flying

This creature can block only creatures with flying.

3/1
Petty Theft
Instant — Adventure

Return target nonland permanent an opponent controls to its owner's hand.

Emry, Lurker of the Loch
Legendary Creature — Merfolk Wizard

Affinity for artifacts (This spell costs less to cast for each artifact you control.)

When Emry enters, mill four cards.

: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)

1/2
Emry, Lurker of the Loch
Legendary Creature — Merfolk Wizard

Affinity for artifacts (This spell costs less to cast for each artifact you control.)

When Emry enters, mill four cards.

: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)

1/2
Fae of Wishes
Creature — Faerie Wizard

Flying

, Discard two cards: Return this creature to its owner's hand.

1/4
Granted
Sorcery — Adventure

You may reveal a noncreature card you own from outside the game and put it into your hand.

Fae of Wishes
Creature — Faerie Wizard

Flying

, Discard two cards: Return this creature to its owner's hand.

1/4
Granted
Sorcery — Adventure

You may reveal a noncreature card you own from outside the game and put it into your hand.

Folio of Fancies
Artifact — Book

Players have no maximum hand size.

, : Each player draws X cards.

, : Each opponent mills cards equal to the number of cards in their hand.

Folio of Fancies
Artifact — Book

Players have no maximum hand size.

, : Each player draws X cards.

, : Each opponent mills cards equal to the number of cards in their hand.

Gadwick, the Wizened
Legendary Creature — Human Wizard

When Gadwick enters, draw X cards.

Whenever you cast a blue spell, tap target nonland permanent an opponent controls.

His name is spoken only in whispers—but he hears just the same.

3/3
Gadwick, the Wizened
Legendary Creature — Human Wizard

When Gadwick enters, draw X cards.

Whenever you cast a blue spell, tap target nonland permanent an opponent controls.

His name is spoken only in whispers—but he hears just the same.

3/3
The Magic Mirror
Legendary Artifact

This spell costs less to cast for each instant and sorcery card in your graveyard.

You have no maximum hand size.

At the beginning of your upkeep, put a knowledge counter on The Magic Mirror, then draw a card for each knowledge counter on The Magic Mirror.

The Magic Mirror
Legendary Artifact

This spell costs less to cast for each instant and sorcery card in your graveyard.

You have no maximum hand size.

At the beginning of your upkeep, put a knowledge counter on The Magic Mirror, then draw a card for each knowledge counter on The Magic Mirror.

Midnight Clock
Artifact

: Add .

: Put an hour counter on this artifact.

At the beginning of each upkeep, put an hour counter on this artifact.

When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.

Midnight Clock
Artifact

: Add .

: Put an hour counter on this artifact.

At the beginning of each upkeep, put an hour counter on this artifact.

When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.

Mirrormade
Enchantment

You may have this enchantment enter as a copy of any artifact or enchantment on the battlefield.

"Share your darkest secret and the Mirror will reveal your soul's essence."

—Ceri, royal mirrorkeeper

Mirrormade
Enchantment

You may have this enchantment enter as a copy of any artifact or enchantment on the battlefield.

"Share your darkest secret and the Mirror will reveal your soul's essence."

—Ceri, royal mirrorkeeper

Stolen by the Fae
Sorcery

Return target creature with mana value X to its owner's hand. You create X 1/1 blue Faerie creature tokens with flying.

Denizens of the wilds don't always seek to harm intruders. Sometimes they simply misplace them.

Stolen by the Fae
Sorcery

Return target creature with mana value X to its owner's hand. You create X 1/1 blue Faerie creature tokens with flying.

Denizens of the wilds don't always seek to harm intruders. Sometimes they simply misplace them.

Vantress Gargoyle
Artifact Creature — Gargoyle

Flying

This creature can't attack unless defending player has seven or more cards in their graveyard.

This creature can't block unless you have four or more cards in hand.

: Each player mills a card.

5/4
Vantress Gargoyle
Artifact Creature — Gargoyle

Flying

This creature can't attack unless defending player has seven or more cards in their graveyard.

This creature can't block unless you have four or more cards in hand.

: Each player mills a card.

5/4
Ayara, First of Locthwain
Legendary Creature — Elf Noble

Whenever Ayara or another black creature you control enters, each opponent loses 1 life and you gain 1 life.

, Sacrifice another black creature: Draw a card.

Mourning shifts seamlessly to celebration as she chooses her next suitor.

2/3
Ayara, First of Locthwain
Legendary Creature — Elf Noble

Whenever Ayara or another black creature you control enters, each opponent loses 1 life and you gain 1 life.

, Sacrifice another black creature: Draw a card.

Mourning shifts seamlessly to celebration as she chooses her next suitor.

2/3
Blacklance Paragon
Creature — Human Knight

Flash

When this creature enters, target Knight gains deathtouch and lifelink until end of turn.

The Blacklances travel deep into the wilds, sometimes for years at a time, in search of the lost Cauldron of Eternity.

3/1
Blacklance Paragon
Creature — Human Knight

Flash

When this creature enters, target Knight gains deathtouch and lifelink until end of turn.

The Blacklances travel deep into the wilds, sometimes for years at a time, in search of the lost Cauldron of Eternity.

3/1
The Cauldron of Eternity
Legendary Artifact

This spell costs less to cast for each creature card in your graveyard.

Whenever a creature you control dies, put it on the bottom of its owner's library.

, , Pay 2 life: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.

The Cauldron of Eternity
Legendary Artifact

This spell costs less to cast for each creature card in your graveyard.

Whenever a creature you control dies, put it on the bottom of its owner's library.

, , Pay 2 life: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.

Clackbridge Troll
Creature — Troll

Trample, haste

When this creature enters, target opponent creates three 0/1 white Goat creature tokens.

At the beginning of combat on your turn, any opponent may sacrifice a creature of their choice. If a player does, tap this creature, you gain 3 life, and you draw a card.

8/8
Clackbridge Troll
Creature — Troll

Trample, haste

When this creature enters, target opponent creates three 0/1 white Goat creature tokens.

At the beginning of combat on your turn, any opponent may sacrifice a creature of their choice. If a player does, tap this creature, you gain 3 life, and you draw a card.

8/8
Murderous Rider
Creature — Zombie Knight

Lifelink

When this creature dies, put it on the bottom of its owner's library.

2/3
Swift End
Instant — Adventure

Destroy target creature or planeswalker. You lose 2 life. (Then exile this card. You may cast the creature later from exile.)

Murderous Rider
Creature — Zombie Knight

Lifelink

When this creature dies, put it on the bottom of its owner's library.

2/3
Swift End
Instant — Adventure

Destroy target creature or planeswalker. You lose 2 life. (Then exile this card. You may cast the creature later from exile.)

Oathsworn Knight
Creature — Human Knight

This creature enters with four +1/+1 counters on it.

This creature attacks each combat if able.

If damage would be dealt to this creature while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from it.

0/0
Oathsworn Knight
Creature — Human Knight

This creature enters with four +1/+1 counters on it.

This creature attacks each combat if able.

If damage would be dealt to this creature while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from it.

0/0
Piper of the Swarm
Creature — Human Warlock

Rats you control have menace.

, : Create a 1/1 black Rat creature token.

, , Sacrifice three Rats: Gain control of target creature.

1/3
Piper of the Swarm
Creature — Human Warlock

Rats you control have menace.

, : Create a 1/1 black Rat creature token.

, , Sacrifice three Rats: Gain control of target creature.

1/3
Rankle, Master of Pranks
Legendary Creature — Faerie Rogue

Flying, haste

Whenever Rankle deals combat damage to a player, choose any number —

• Each player discards a card.

• Each player loses 1 life and draws a card.

• Each player sacrifices a creature of their choice.

3/3
Rankle, Master of Pranks
Legendary Creature — Faerie Rogue

Flying, haste

Whenever Rankle deals combat damage to a player, choose any number —

• Each player discards a card.

• Each player loses 1 life and draws a card.

• Each player sacrifices a creature of their choice.

3/3
Wishclaw Talisman
Artifact

This artifact enters with three wish counters on it.

, , Remove a wish counter from this artifact: Search your library for a card, put it into your hand, then shuffle. An opponent gains control of this artifact. Activate only during your turn.

Wishclaw Talisman
Artifact

This artifact enters with three wish counters on it.

, , Remove a wish counter from this artifact: Search your library for a card, put it into your hand, then shuffle. An opponent gains control of this artifact. Activate only during your turn.

Witch's Vengeance
Sorcery

Creatures of the creature type of your choice get -3/-3 until end of turn.

The hex swept through the village, its citizens falling one by one.

Witch's Vengeance
Sorcery

Creatures of the creature type of your choice get -3/-3 until end of turn.

The hex swept through the village, its citizens falling one by one.