: Target creature other than this creature has base power and toughness 0/2 until end of turn.
"Even a dragon is humble as a kitten if it thinks itself a slave."
Flying, vigilance
Sphinxes drink from the mystic meres of Serra's realm, where their keen eyes watch reflections of what is and what is yet to come.
When this creature enters, destroy target creature with power 4 or greater. It can't be regenerated.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
: Target player loses 1 life.
, : Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
One croaked sermon spreads propaganda and plague.
When you cast this spell, any player may sacrifice a creature of their choice. If a player does, counter Brain Gorgers.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
In spite of their hunger, they're slow eaters.
As this enchantment enters, choose a color.
Whenever a source of the chosen color deals damage to you, you may pay . If you do, target player loses 1 life and you gain 1 life.
Destroy target nonblack creature that entered this turn.
"As the fell soil's appetite grows, it gulps down passersby upon their first footfall."
—Ezrith, druid of the Dark Hours
When you cast this spell, any player may pay 5 life. If a player does, counter Dash Hopes.
Counter target spell.
"Focus an enemy's mind on what's already gone, and it's easier to take away more."
—Holux, stronghold racketeer
Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When this creature dies, if it had no time counters on it, create a 6/1 green Insect creature token with shroud. (It can't be the target of spells or abilities.)
Enchant creature
You control enchanted creature.
At the beginning of your upkeep, enchanted creature deals 1 damage to its owner.
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles.
Change the target of target spell with a single target. You lose life equal to that spell's mana value.
"Do the innocent pay for the crimes of the guilty? Of course they do. That's the fate of the weak."
—Nicol Bolas
, : Add for each Swamp you control.
All that remains of the Cabal are the echoes in its deepest vault. Yet those who hear the echoes feel a power undiminished by the dust of ages.
Choose one —
• Midnight Charm deals 1 damage to target creature and you gain 1 life.
• Target creature gains first strike until end of turn.
• Tap target creature.
Flying, first strike, haste
Whenever Mirri deals combat damage to a creature, put a +1/+1 counter on Mirri.
A hero fails, a martyr falls. Time twists and destinies interchange.
Flash
When this creature enters, change the target of target spell that targets only a single creature to this creature.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
When you cast this spell, any player may discard three cards. If a player does, counter Phantasmagorian.
Discard three cards: Return this card from your graveyard to your hand.
, , Discard a card: Target creature gets +1/+0 and gains first strike until end of turn.
"It offers but a taste of the power that the shadows have to offer. But even that is a heady wine indeed."
—Ratadrabik of Urborg
Roiling Horror's power and toughness are each equal to your life total minus the life total of an opponent with the most life.
Suspend X—. X can't be 0. (Rather than cast this card from your hand, you may pay and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Whenever a time counter is removed from this card while it's exiled, target player loses 1 life and you gain 1 life.
All Sliver creatures have first strike.
"Our lances' reach had been our saving grace in our fight against the hive. Now even that advantage is taken from us."
—Adom Capashen, Benalish knight
When you cast this spell, any player may pay half their life, rounded up. If a player does, counter Temporal Extortion.
Take an extra turn after this one.
"The scythe of time or my blade at your throat—the choice is yours."
—Holux, stronghold racketeer
Target opponent reveals their hand. You may put a creature card from it onto the battlefield under your control. That creature gains haste. Sacrifice it at the beginning of the next end step.
Vanishing 2 (This creature enters with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
This creature can't attack unless defending player controls a Swamp.
When you control no Swamps, sacrifice this creature.
"We thought it was a fallen tree trunk. Then it ate Snod."
—Sneed, goblin barkwright
Destroy all creatures. They can't be regenerated.
Protection from green
At the beginning of each end step, if this creature dealt damage to an opponent this turn, put a +1/+1 counter on it.
Tales of the outlaw's cruelty and might grew more embellished with each crime.
All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.
Rath's new evincar eliminated the brutish moggs and took a new slave race, one more reminiscent of her own feline grace.
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
At the beginning of your upkeep, sacrifice this Aura unless you pay .
Skip your draw step.
Whenever you play a card, draw a card.
Your maximum hand size is two.
"Some say that time is cyclical and that history inevitably repeats. My will is my own. I won't bow to fate."
—Volrath
, : Tap target creature.
Tangling vines, fetid murk, paralyzing poisons, and crawling dead. The swamp is nature's trap waiting to be exploited by unnatural minds.
Target opponent chooses a card in your graveyard. You may pay . If you do, repeat this process except that opponent can't choose a card already chosen for Shrouded Lore. Then put the last chosen card into your hand.
Enchant creature
Whenever enchanted creature deals damage, you gain that much life.
The familiar's fangs deliver the master's bite.
Defender; reach (This creature can block creatures with flying.)
Whenever this creature blocks a creature, return that creature to its owner's hand at end of combat.
This spell can't be countered.
Flying, trample, protection from white and from blue
: Akroma gets +1/+0 until end of turn.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
All Sliver creatures have trample.
Covered with hard shell-like plates, these slivers burrow through solid rock to carve out new nests for their hives.
Detritivore's power and toughness are each equal to the number of nonbasic land cards in your opponents' graveyards.
Suspend X—. X can't be 0. (Rather than cast this card from your hand, you may pay and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Whenever a time counter is removed from this card while it's exiled, destroy target nonbasic land.
Enchant creature
Enchanted creature gets +2/+0 and can't be blocked by creatures with flying.
"They infiltrated deep into the enemy camp under cover of darkness . . . and dirt."
—Corus, viashino warrior
Until end of turn, target creature you control gains trample and gets +X/+0, where X is its power. Sacrifice it at the beginning of the next end step.
"I hope to have such a death—lying in triumph upon the broken bodies of those who slew me."
—Radha, Keldon warlord
, , Discard a card: Target creature can't be blocked this turn except by artifact creatures and/or red creatures.
After millennia of advancement in goblin military theory, Toggo VI realized that almost everyone is afraid of fire.
Choose one —
• Destroy target artifact.
• Target creature gets +1/+1 and gains trample until end of turn.
• Remove two time counters from target permanent or suspended card.
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, destroy target creature with flying.
Vanishing 2 (This creature enters with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When this creature enters or leaves the battlefield, it deals 1 damage to target player or planeswalker.
Vanishing 1 (This creature enters with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Whenever a creature you control deals combat damage to a player, put a time counter on this creature.
, : Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. (Each deals damage equal to its power to the other.)
The magus still hears the roar of the crowds. They're gone, but the will to compete remains.
Reach
"It's a testament to the forests' devastation that giant spiders now make their homes amid Dominaria's barren spires."
—Aznaph, greenseeker
Shivan Meteor deals 13 damage to target creature.
Suspend 2— (Rather than cast this card from your hand, you may pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, return target creature an opponent controls to its owner's hand.
Flash
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
White creatures get +1/-1.
Choose one —
• Remove X time counters from target permanent or suspended card.
• Put X time counters on target permanent with a time counter on it or suspended card.
Oddly, an unstable time stream makes wizards want to tinker with it even more.
: Untap this creature.
: Target creature blocks this creature this turn if able.
: Change the target of target spell that targets only this creature.
: This creature gets +1/-1 until end of turn.
: This creature gets -1/+1 until end of turn.
This creature has echo , where X is your life total. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, it deals an amount of damage of your choice to you and target creature. The damage can't be prevented.
Destroy target land you control and target land you don't control.
Destroy all lands.
Dead deals 2 damage to target creature.
Return target creature you don't control to its owner's hand.
Rough deals 2 damage to each creature without flying.
Tumble deals 6 damage to each creature with flying.
First strike, protection from white
His is the fury of the wildfire, the boiling blood of the volcano. He fights you not because you've wronged him, but because you're there.
Target creature gets +3/+3 until end of turn.
Blood, bone, and sinew are magnified, as is the rage that drives them. The brain, however, remains unchanged—a little bean, swinging by a strand in a cavernous, raving head.
Flying
When this creature dies, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step.
: Exile this creature.
: This creature deals 1 damage to any target.
"Learn to burn!"
—Institute of Arcane Studies motto
At the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment.
: This enchantment deals 1 damage to each creature and each player.
Trample
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Bred for battle in the Grand Coliseum, these wurms annihilated whole ecosystems when released into the wild.