The Lost Caverns of Ixalan Promos

PLCI · 136 cards · Released

Cosmium Confluence
Sorcery

Choose three. You may choose the same mode more than once.

• Search your library for a Cave card, put it onto the battlefield tapped, then shuffle.

• Put three +1/+1 counters on a Cave you control. It becomes a 0/0 Elemental creature with haste. It's still a land.

• Destroy target enchantment.

Cosmium Confluence
Sorcery

Choose three. You may choose the same mode more than once.

• Search your library for a Cave card, put it onto the battlefield tapped, then shuffle.

• Put three +1/+1 counters on a Cave you control. It becomes a 0/0 Elemental creature with haste. It's still a land.

• Destroy target enchantment.

Ghalta, Stampede Tyrant
Legendary Creature — Elder Dinosaur

Trample

When Ghalta enters, put any number of creature cards from your hand onto the battlefield.

A thundering roar calls forth a primeval army.

12/12
Ghalta, Stampede Tyrant
Legendary Creature — Elder Dinosaur

Trample

When Ghalta enters, put any number of creature cards from your hand onto the battlefield.

A thundering roar calls forth a primeval army.

12/12
Hulking Raptor
Creature — Dinosaur

Ward

At the beginning of your first main phase, add .

"I watched him rip a Phyrexian dreadnought in half once. A few vampires will barely slow him down."

—Huatli

5/3
Hulking Raptor
Creature — Dinosaur

Ward

At the beginning of your first main phase, add .

"I watched him rip a Phyrexian dreadnought in half once. A few vampires will barely slow him down."

—Huatli

5/3
Intrepid Paleontologist
Creature — Human Druid

: Add one mana of any color.

: Exile target card from a graveyard.

You may cast Dinosaur creature spells from among cards you own exiled with this creature. If you cast a spell this way, that creature enters with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)

2/2
Intrepid Paleontologist
Creature — Human Druid

: Add one mana of any color.

: Exile target card from a graveyard.

You may cast Dinosaur creature spells from among cards you own exiled with this creature. If you cast a spell this way, that creature enters with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)

2/2
Jadelight Spelunker
Creature — Merfolk Scout

When this creature enters, it explores X times. (To have it explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)

The River Heralds found clues to a grand heritage below Ixalan's surface.

1/1
Jadelight Spelunker
Creature — Merfolk Scout

When this creature enters, it explores X times. (To have it explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)

The River Heralds found clues to a grand heritage below Ixalan's surface.

1/1
Pugnacious Hammerskull
Creature — Dinosaur

Whenever this creature attacks while you don't control another Dinosaur, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

"I don't know whether it hates the mycoids or just loves breaking things. I say we leave it be."

—Samin, Oltec scout

6/6
Pugnacious Hammerskull
Creature — Dinosaur

Whenever this creature attacks while you don't control another Dinosaur, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

"I don't know whether it hates the mycoids or just loves breaking things. I say we leave it be."

—Samin, Oltec scout

6/6
Sentinel of the Nameless City
Creature — Merfolk Warrior Scout

Vigilance

Whenever this creature enters or attacks, create a Map token. (It's an artifact with ", , Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")

"Halt, traveler. Whatever you seek, you will not find it here."

3/4
Sentinel of the Nameless City
Creature — Merfolk Warrior Scout

Vigilance

Whenever this creature enters or attacks, create a Map token. (It's an artifact with ", , Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")

"Halt, traveler. Whatever you seek, you will not find it here."

3/4
The Skullspore Nexus
Legendary Artifact

This spell costs less to cast, where X is the greatest power among creatures you control.

Whenever one or more nontoken creatures you control die, create a green Fungus Dinosaur creature token with base power and toughness each equal to the total power of those creatures.

, : Double target creature's power until end of turn.

The Skullspore Nexus
Legendary Artifact

This spell costs less to cast, where X is the greatest power among creatures you control.

Whenever one or more nontoken creatures you control die, create a green Fungus Dinosaur creature token with base power and toughness each equal to the total power of those creatures.

, : Double target creature's power until end of turn.

Abuelo, Ancestral Echo
Legendary Creature — Spirit

Flying, ward

: Exile another target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step.

"Come, friends. Let us see if this world remembers us."

2/2
Abuelo, Ancestral Echo
Legendary Creature — Spirit

Flying, ward

: Exile another target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step.

"Come, friends. Let us see if this world remembers us."

2/2
Amalia Benavides Aguirre
Legendary Creature — Vampire Scout

Ward—Pay 3 life.

Whenever you gain life, Amalia Benavides Aguirre explores. Then destroy all other creatures if its power is exactly 20. (To have this creature explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

2/2
Amalia Benavides Aguirre
Legendary Creature — Vampire Scout

Ward—Pay 3 life.

Whenever you gain life, Amalia Benavides Aguirre explores. Then destroy all other creatures if its power is exactly 20. (To have this creature explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

2/2
The Ancient One
Legendary Creature — Spirit God

Descend 8 — The Ancient One can't attack or block unless there are eight or more permanent cards in your graveyard.

: Draw a card, then discard a card. When you discard a card this way, target player mills cards equal to its mana value.

8/8
The Ancient One
Legendary Creature — Spirit God

Descend 8 — The Ancient One can't attack or block unless there are eight or more permanent cards in your graveyard.

: Draw a card, then discard a card. When you discard a card this way, target player mills cards equal to its mana value.

8/8
Anim Pakal, Thousandth Moon
Legendary Creature — Human Soldier

Whenever you attack with one or more non-Gnome creatures, put a +1/+1 counter on Anim Pakal, then create X 1/1 colorless Gnome artifact creature tokens that are tapped and attacking, where X is the number of +1/+1 counters on Anim Pakal.

"If we are to protect this world, we can no longer hide within it!"

1/2
Anim Pakal, Thousandth Moon
Legendary Creature — Human Soldier

Whenever you attack with one or more non-Gnome creatures, put a +1/+1 counter on Anim Pakal, then create X 1/1 colorless Gnome artifact creature tokens that are tapped and attacking, where X is the number of +1/+1 counters on Anim Pakal.

"If we are to protect this world, we can no longer hide within it!"

1/2
The Belligerent
Legendary Artifact — Vehicle

Whenever The Belligerent attacks, create a Treasure token. Until end of turn, you may look at the top card of your library any time, and you may play lands and cast spells from the top of your library.

Crew 3

5/5
The Belligerent
Legendary Artifact — Vehicle

Whenever The Belligerent attacks, create a Treasure token. Until end of turn, you may look at the top card of your library any time, and you may play lands and cast spells from the top of your library.

Crew 3

5/5
Deepfathom Echo
Creature — Merfolk Spirit

At the beginning of combat on your turn, this creature explores. Then you may have it become a copy of another creature you control until end of turn. (To have this creature explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

4/4
Deepfathom Echo
Creature — Merfolk Spirit

At the beginning of combat on your turn, this creature explores. Then you may have it become a copy of another creature you control until end of turn. (To have this creature explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

4/4
Gishath, Sun's Avatar
Legendary Creature — Dinosaur Avatar

Vigilance, trample, haste

Whenever Gishath deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order.

7/6
Gishath, Sun's Avatar
Legendary Creature — Dinosaur Avatar

Vigilance, trample, haste

Whenever Gishath deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order.

7/6
Kellan, Daring Traveler
Legendary Creature — Human Faerie Scout

Whenever Kellan attacks, reveal the top card of your library. If it's a creature card with mana value 3 or less, put it into your hand. Otherwise, you may put it into your graveyard.

2/3
Journey On
Sorcery — Adventure

Create X Map tokens, where X is one plus the number of opponents who control an artifact. (Then exile this card. You may cast the creature later from exile.)

Kellan, Daring Traveler
Legendary Creature — Human Faerie Scout

Whenever Kellan attacks, reveal the top card of your library. If it's a creature card with mana value 3 or less, put it into your hand. Otherwise, you may put it into your graveyard.

2/3
Journey On
Sorcery — Adventure

Create X Map tokens, where X is one plus the number of opponents who control an artifact. (Then exile this card. You may cast the creature later from exile.)

Molten Collapse
Sorcery

Choose one. If you descended this turn, you may choose both instead. (You descended if a permanent card was put into your graveyard from anywhere.)

• Destroy target creature or planeswalker.

• Destroy target noncreature, nonland permanent with mana value 1 or less.

Molten Collapse
Sorcery

Choose one. If you descended this turn, you may choose both instead. (You descended if a permanent card was put into your graveyard from anywhere.)

• Destroy target creature or planeswalker.

• Destroy target noncreature, nonland permanent with mana value 1 or less.

The Mycotyrant
Legendary Creature — Elder Fungus

Trample

The Mycotyrant's power and toughness are each equal to the number of creatures you control that are Fungi and/or Saprolings.

At the beginning of your end step, create X 1/1 black Fungus creature tokens with "This token can't block," where X is the number of times you descended this turn. (You descend each time a permanent card is put into your graveyard from anywhere.)

*/*
The Mycotyrant
Legendary Creature — Elder Fungus

Trample

The Mycotyrant's power and toughness are each equal to the number of creatures you control that are Fungi and/or Saprolings.

At the beginning of your end step, create X 1/1 black Fungus creature tokens with "This token can't block," where X is the number of times you descended this turn. (You descend each time a permanent card is put into your graveyard from anywhere.)

*/*
Palani's Hatcher
Creature — Dinosaur

Other Dinosaurs you control have haste.

When this creature enters, create two 0/1 green Dinosaur Egg creature tokens.

At the beginning of combat on your turn, if you control one or more Eggs, sacrifice an Egg, then create a 3/3 green Dinosaur creature token.

5/3
Palani's Hatcher
Creature — Dinosaur

Other Dinosaurs you control have haste.

When this creature enters, create two 0/1 green Dinosaur Egg creature tokens.

At the beginning of combat on your turn, if you control one or more Eggs, sacrifice an Egg, then create a 3/3 green Dinosaur creature token.

5/3
Quintorius Kand
Legendary Planeswalker — Quintorius

Whenever you cast a spell from exile, Quintorius Kand deals 2 damage to each opponent and you gain 2 life.

[+1]: Create a 3/2 red and white Spirit creature token.

[−3]: Discover 4.

[−6]: Exile any number of target cards from your graveyard. Add for each card exiled this way. You may play those cards this turn.

Loyalty: 4
Quintorius Kand
Legendary Planeswalker — Quintorius

Whenever you cast a spell from exile, Quintorius Kand deals 2 damage to each opponent and you gain 2 life.

[+1]: Create a 3/2 red and white Spirit creature token.

[−3]: Discover 4.

[−6]: Exile any number of target cards from your graveyard. Add for each card exiled this way. You may play those cards this turn.

Loyalty: 4
Saheeli, the Sun's Brilliance
Legendary Creature — Human Artificer

, : Create a token that's a copy of another target creature or artifact you control, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.

What began as a single gift for Huatli became a battalion of automatons unlike anything ever seen on Ixalan.

2/2
Saheeli, the Sun's Brilliance
Legendary Creature — Human Artificer

, : Create a token that's a copy of another target creature or artifact you control, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.

What began as a single gift for Huatli became a battalion of automatons unlike anything ever seen on Ixalan.

2/2
Sovereign Okinec Ahau
Legendary Creature — Cat Noble

Ward

Whenever Sovereign Okinec Ahau attacks, for each creature you control with power greater than that creature's base power, put a number of +1/+1 counters on that creature equal to the difference.

As surface empires send their explorers down, his hungry eyes look upward.

3/4
Sovereign Okinec Ahau
Legendary Creature — Cat Noble

Ward

Whenever Sovereign Okinec Ahau attacks, for each creature you control with power greater than that creature's base power, put a number of +1/+1 counters on that creature equal to the difference.

As surface empires send their explorers down, his hungry eyes look upward.

3/4
Squirming Emergence
Sorcery

Fathomless descent — Return to the battlefield target nonland permanent card in your graveyard with mana value less than or equal to the number of permanent cards in your graveyard.

Due to archaic Brazen Coalition guidelines regarding hats, a few mycoids are now technically pirate captains.

Squirming Emergence
Sorcery

Fathomless descent — Return to the battlefield target nonland permanent card in your graveyard with mana value less than or equal to the number of permanent cards in your graveyard.

Due to archaic Brazen Coalition guidelines regarding hats, a few mycoids are now technically pirate captains.

Vito, Fanatic of Aclazotz
Legendary Creature — Vampire Demon

Flying

Whenever you sacrifice another permanent, you gain 2 life if this is the first time this ability has resolved this turn. If it's the second time, each opponent loses 2 life. If it's the third time, create a 4/3 white and black Vampire Demon creature token with flying.

4/4
Vito, Fanatic of Aclazotz
Legendary Creature — Vampire Demon

Flying

Whenever you sacrifice another permanent, you gain 2 life if this is the first time this ability has resolved this turn. If it's the second time, each opponent loses 2 life. If it's the third time, create a 4/3 white and black Vampire Demon creature token with flying.

4/4
Wail of the Forgotten
Sorcery

Descend 8 — Choose one. If there are eight or more permanent cards in your graveyard as you cast this spell, choose one or more instead.

• Return target nonland permanent to its owner's hand.

• Target opponent discards a card.

• Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

Wail of the Forgotten
Sorcery

Descend 8 — Choose one. If there are eight or more permanent cards in your graveyard as you cast this spell, choose one or more instead.

• Return target nonland permanent to its owner's hand.

• Target opponent discards a card.

• Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

Chimil, the Inner Sun
Legendary Artifact

Spells you control can't be countered.

At the beginning of your end step, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Chimil, the Inner Sun
Legendary Artifact

Spells you control can't be countered.

At the beginning of your end step, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

The Millennium Calendar
Legendary Artifact

Whenever you untap one or more permanents during your untap step, put that many time counters on The Millennium Calendar.

, : Double the number of time counters on The Millennium Calendar.

When there are 1,000 or more time counters on The Millennium Calendar, sacrifice it and each opponent loses 1,000 life.

The Millennium Calendar
Legendary Artifact

Whenever you untap one or more permanents during your untap step, put that many time counters on The Millennium Calendar.

, : Double the number of time counters on The Millennium Calendar.

When there are 1,000 or more time counters on The Millennium Calendar, sacrifice it and each opponent loses 1,000 life.

Roaming Throne
Artifact Creature — Golem

Ward

As this creature enters, choose a creature type.

This creature is the chosen type in addition to its other types.

If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.

4/4
Roaming Throne
Artifact Creature — Golem

Ward

As this creature enters, choose a creature type.

This creature is the chosen type in addition to its other types.

If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.

4/4
Tarrian's Soulcleaver
Legendary Artifact — Equipment

Equipped creature has vigilance.

Whenever another artifact or creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature.

Equip

Tarrian's holy weapon still holds a fragment of his dark power... and his hunger.

Tarrian's Soulcleaver
Legendary Artifact — Equipment

Equipped creature has vigilance.

Whenever another artifact or creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature.

Equip

Tarrian's holy weapon still holds a fragment of his dark power... and his hunger.

Threefold Thunderhulk
Artifact Creature — Gnome

This creature enters with three +1/+1 counters on it.

Whenever this creature enters or attacks, create a number of 1/1 colorless Gnome artifact creature tokens equal to its power.

, Sacrifice another artifact: Put a +1/+1 counter on this creature.

0/0
Threefold Thunderhulk
Artifact Creature — Gnome

This creature enters with three +1/+1 counters on it.

Whenever this creature enters or attacks, create a number of 1/1 colorless Gnome artifact creature tokens equal to its power.

, Sacrifice another artifact: Put a +1/+1 counter on this creature.

0/0