Planeshift

PLS · 146 cards · Released

Aura Blast
Instant

Destroy target enchantment.

Draw a card.

"None of your history books mention me?" laughed Daria. "They will now."

Aurora Griffin
Creature — Griffin

Flying

: Target permanent becomes white until end of turn.

Though a fierce fighter, its true value is that it inspires beleaguered forces.

2/2
Disciple of Kangee
Creature — Human Wizard

, : Target creature gains flying and becomes blue until end of turn.

When no birds are available, Kangee's disciples fill the sky with anything that's willing to fight.

2/2
Dominaria's Judgment
Instant

Until end of turn, creatures you control gain protection from white if you control a Plains, from blue if you control an Island, from black if you control a Swamp, from red if you control a Mountain, and from green if you control a Forest.

Guard Dogs
Creature — Dog

, : Choose a permanent you control. Prevent all combat damage target creature would deal this turn if it shares a color with that permanent.

"A good guard is alert. A great guard is also loyal."

—Benalish kennelmaster

2/2
Heroic Defiance
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3 unless it shares a color with the most common color among all permanents or a color tied for most common.

"Wear courage as your armor. Wield honor as your blade."

—Gerrard

Hobble
Enchantment — Aura

Enchant creature

When this Aura enters, draw a card.

Enchanted creature can't attack.

Enchanted creature can't block if it's black.

Honorable Scout
Creature — Human Soldier Scout

When this creature enters, you gain 2 life for each black and/or red creature target opponent controls.

"I've faced your kind before. This time I'm ready for you."

1/1
Lashknife Barrier
Enchantment

When this enchantment enters, draw a card.

If a source would deal damage to a creature you control, it deals that much damage minus 1 to that creature instead.

March of Souls
Sorcery

Destroy all creatures. They can't be regenerated. For each creature destroyed this way, its controller creates a 1/1 white Spirit creature token with flying.

Orim's Chant
Instant

Kicker (You may pay an additional as you cast this spell.)

Target player can't cast spells this turn. If this spell was kicked, creatures can't attack this turn.

Planeswalker's Mirth
Enchantment

: Target opponent reveals a card at random from their hand. You gain life equal to that card's mana value.

"I enjoy a good joke as much as the next guy."

—Commodore Guff

Pollen Remedy
Instant

Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.)

Prevent the next 3 damage that would be dealt this turn to any number of targets, divided as you choose. If this spell was kicked, prevent the next 6 damage this way instead.

Samite Elder
Creature — Human Cleric

: Creatures you control gain protection from the colors of target permanent you control until end of turn.

1/2
Samite Pilgrim
Creature — Human Cleric

Domain : Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control.

1/1
Sunscape Battlemage
Creature — Human Wizard

Kicker and/or (You may pay an additional and/or as you cast this spell.)

When this creature enters, if it was kicked with its kicker, destroy target creature with flying.

When this creature enters, if it was kicked with its kicker, draw two cards.

2/2
Sunscape Familiar
Creature — Wall

Defender (This creature can't attack.)

Green spells and blue spells you cast cost less to cast.

The spirits of fallen battlemages can serve their guilds as familiars by joining with any physical form.

0/3
Surprise Deployment
Instant

Cast this spell only during combat.

You may put a nonwhite creature card from your hand onto the battlefield. At the beginning of the next end step, return that creature to your hand. (Return it only if it's on the battlefield.)

Voice of All
Creature — Angel

Flying

As this creature enters, choose a color.

This creature has protection from the chosen color.

2/2
Allied Strategies
Sorcery

Domain — Target player draws a card for each basic land type among lands they control.

Each commander looked at the others and wondered who would be first to break the alliance.

Arctic Merfolk
Creature — Merfolk

Kicker—Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.)

If this creature was kicked, it enters with a +1/+1 counter on it.

1/1
Confound
Instant

Counter target spell that targets a creature.

Draw a card.

"Did I know Szat would betray us?" Urza asked quizzically. "I was counting on it."

Dralnu's Pet
Creature — Shapeshifter

Kicker, Discard a creature card. (You may pay and discard a creature card in addition to any other costs as you cast this spell.)

If this creature was kicked, it enters with flying and with X +1/+1 counters on it, where X is the discarded card's mana value.

2/2
Ertai's Trickery
Instant

Counter target spell if it was kicked.

"Don't worry, Gerrard," said Ertai. "I'm sure the crew will come to your rescue as quickly as they came to mine."

Escape Routes
Enchantment

: Return target white or black creature you control to its owner's hand.

"I'll get you to safety—or whatever passes for safety these days."

—Urborg ferry pilot

Gainsay
Instant

Counter target blue spell.

"I'd be happy to stop contradicting you, Urza, just as soon as you start being right."

—Bo Levar, planeswalker

Hunting Drake
Creature — Drake

Flying

When this creature enters, put target red or green creature on top of its owner's library.

Even the fiercest beast will flee when faced with the possibility of becoming dinner.

2/2
Planar Overlay
Sorcery

Each player chooses a land they control of each basic land type. Return those lands to their owners' hands.

The Phyrexians don't want to conquer Dominaria. They want to remake it.

Planeswalker's Mischief
Enchantment

: Target opponent reveals a card at random from their hand. If it's an instant or sorcery card, exile it. You may cast it without paying its mana cost for as long as it remains exiled. At the beginning of the next end step, if you haven't cast it, return it to its owner's hand. Activate only as a sorcery.

Rushing River
Instant

Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.)

Return target nonland permanent to its owner's hand. If this spell was kicked, return another target nonland permanent to its owner's hand.

Sea Snidd
Creature — Beast

: Target land becomes the basic land type of your choice until end of turn.

It always has the home-turf advantage.

3/3
Shifting Sky
Enchantment

As this enchantment enters, choose a color.

All nonland permanents are the chosen color.

Master the sky and you rule everything beneath it.

—Metathran saying

Sisay's Ingenuity
Enchantment — Aura

Enchant creature

When this Aura enters, draw a card.

Enchanted creature has ": Target creature becomes the color of your choice until end of turn."

Sleeping Potion
Enchantment — Aura

Enchant creature

When this Aura enters, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

When enchanted creature becomes the target of a spell or ability, sacrifice this Aura.

Stormscape Battlemage
Creature — Metathran Wizard

Kicker and/or (You may pay an additional and/or as you cast this spell.)

When this creature enters, if it was kicked with its kicker, you gain 3 life.

When this creature enters, if it was kicked with its kicker, destroy target nonblack creature. That creature can't be regenerated.

2/2
Stormscape Familiar
Creature — Bird

Flying

White spells and black spells you cast cost less to cast.

Each Stormscape apprentice must hand-raise and train an owl before attaining the rank of master.

1/1
Sunken Hope
Enchantment

At the beginning of each player's upkeep, that player returns a creature they control to its owner's hand.

While Dominarians fought for their world, Rath stole it from under their feet.

Waterspout Elemental
Creature — Elemental

Kicker (You may pay an additional as you cast this spell.)

Flying

When this creature enters, if it was kicked, return all other creatures to their owners' hands and you skip your next turn.

3/4
Bog Down
Sorcery

Kicker—Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.)

Target player discards two cards. If this spell was kicked, that player discards three cards instead.

Dark Suspicions
Enchantment

At the beginning of each opponent's upkeep, that player loses X life, where X is the number of cards in that player's hand minus the number of cards in your hand.

"After four thousand years, you learn to plan for betrayal."

—Urza

Death Bomb
Instant

As an additional cost to cast this spell, sacrifice a creature.

Destroy target nonblack creature. It can't be regenerated. Its controller loses 2 life.

There's no higher honor in Phyrexia than dying for Yawgmoth's glorious vision.

Diabolic Intent
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Search your library for a card, put that card into your hand, then shuffle.

Exotic Disease
Sorcery

Domain — Target player loses X life and you gain X life, where X is the number of basic land types among lands you control.

"Do not fear death. I shall release you from the eternal bonds and bring you glory."

—Lord Dralnu

Lord of the Undead
Creature — Zombie

Other Zombie creatures get +1/+1.

, : Return target Zombie card from your graveyard to your hand.

"I confer with Death itself. What could you possibly do to injure me?"

—Lord Dralnu

2/2
Maggot Carrier
Creature — Zombie

When this creature enters, each player loses 1 life.

"The mere sight of our undead allies sickens me. What unholy bargain have you struck?"

—Grizzlegom, to Agnate

1/1
Morgue Toad
Creature — Frog

Sacrifice this creature: Add .

"The toads of Urborg aren't fast, powerful, or pleasant, but they have their uses."

—Ertai

2/2
Nightscape Battlemage
Creature — Zombie Wizard

Kicker and/or (You may pay an additional and/or as you cast this spell.)

When this creature enters, if it was kicked with its kicker, return up to two target nonblack creatures to their owners' hands.

When this creature enters, if it was kicked with its kicker, destroy target land.

2/2
Nightscape Familiar
Creature — Zombie

Blue spells and red spells you cast cost less to cast.

: Regenerate this creature.

Nightscape masters don't stop at raising the spirit of a fallen battlemage. They raise the flesh along with it.

1/1
Noxious Vapors
Sorcery

Each player reveals their hand, chooses one card of each color from it, then discards all other nonland cards.

Urborg would just as soon steal your memories as your life.

Phyrexian Bloodstock
Creature — Phyrexian Zombie

When this creature leaves the battlefield, destroy target white creature. It can't be regenerated.

It reeks of terror and chaos.

3/3
Phyrexian Scuta
Creature — Phyrexian Zombie

Kicker—Pay 3 life. (You may pay 3 life in addition to any other costs as you cast this spell.)

If this creature was kicked, it enters with two +1/+1 counters on it.

3/3
Planeswalker's Scorn
Enchantment

: Target opponent reveals a card at random from their hand. Target creature gets -X/-X until end of turn, where X is the revealed card's mana value. Activate only as a sorcery.

Shriek of Dread
Instant

Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

When Crosis roared, the battle ended and the slaughter began.

Sinister Strength
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+1 and is black.

"I bless the living with a song of death."

—Lord Dralnu

Slay
Instant

Destroy target green creature. It can't be regenerated.

Draw a card.

The elves had the edge in guile, skill, and valor. But in the end, only sheer numbers mattered.

Volcano Imp
Creature — Imp

Flying

: This creature gains first strike until end of turn.

Its claws cut faster than a flame flickers.

2/2
Warped Devotion
Enchantment

Whenever a permanent is returned to a player's hand, that player discards a card.

"Before the glory of Yawgmoth, yes, even this makes sense."

—Urza, to Gerrard

Caldera Kavu
Creature — Kavu

: This creature gets +1/+1 until end of turn.

: This creature becomes the color of your choice until end of turn.

As powerful and malleable as the molten rock it calls home.

2/2
Deadapult
Enchantment

, Sacrifice a Zombie: This enchantment deals 2 damage to any target.

"Nothing ruins your day like a blazing zombie."

—Tahngarth

Flametongue Kavu
Creature — Kavu

When this creature enters, it deals 4 damage to target creature.

"For dim-witted, thick-skulled genetic mutants, they have pretty good aim."

—Sisay

4/2