Streets of New Capenna Promos

PSNC · 161 cards · Released

Depopulate
Sorcery

Each player who controls a multicolored creature draws a card. Then destroy all creatures.

No screams rang out. No blood stained the streets. In an instant, the bustling metropolis simply fell silent.

Depopulate
Sorcery

Each player who controls a multicolored creature draws a card. Then destroy all creatures.

No screams rang out. No blood stained the streets. In an instant, the bustling metropolis simply fell silent.

Elspeth Resplendent
Legendary Planeswalker — Elspeth

[+1]: Choose up to one target creature. Put a +1/+1 counter and a counter from among flying, first strike, lifelink, or vigilance on it.

[−3]: Look at the top seven cards of your library. You may put a permanent card with mana value 3 or less from among them onto the battlefield with a shield counter on it. Put the rest on the bottom of your library in a random order.

[−7]: Create five 3/3 white Angel creature tokens with flying.

Loyalty: 5
Elspeth Resplendent
Legendary Planeswalker — Elspeth

[+1]: Choose up to one target creature. Put a +1/+1 counter and a counter from among flying, first strike, lifelink, or vigilance on it.

[−3]: Look at the top seven cards of your library. You may put a permanent card with mana value 3 or less from among them onto the battlefield with a shield counter on it. Put the rest on the bottom of your library in a random order.

[−7]: Create five 3/3 white Angel creature tokens with flying.

Loyalty: 5
Extraction Specialist
Creature — Human Rogue

Lifelink

When this creature enters, return target creature card with mana value 2 or less from your graveyard to the battlefield. That creature can't attack or block for as long as you control this creature.

3/2
Extraction Specialist
Creature — Human Rogue

Lifelink

When this creature enters, return target creature card with mana value 2 or less from your graveyard to the battlefield. That creature can't attack or block for as long as you control this creature.

3/2
Giada, Font of Hope
Legendary Creature — Angel

Flying, vigilance

Each other Angel you control enters with an additional +1/+1 counter on it for each Angel you already control.

: Add . Spend this mana only to cast an Angel spell.

The source of the Cabaretti's Halo turned out to be a single teenage girl.

2/2
Giada, Font of Hope
Legendary Creature — Angel

Flying, vigilance

Each other Angel you control enters with an additional +1/+1 counter on it for each Angel you already control.

: Add . Spend this mana only to cast an Angel spell.

The source of the Cabaretti's Halo turned out to be a single teenage girl.

2/2
Halo Fountain
Artifact

, , Untap a tapped creature you control: Create a 1/1 green and white Citizen creature token.

, , Untap two tapped creatures you control: Draw a card.

, , Untap fifteen tapped creatures you control: You win the game.

Halo Fountain
Artifact

, , Untap a tapped creature you control: Create a 1/1 green and white Citizen creature token.

, , Untap two tapped creatures you control: Draw a card.

, , Untap fifteen tapped creatures you control: You win the game.

Mysterious Limousine
Artifact — Vehicle

Whenever this Vehicle enters or attacks, exile up to one other target creature until this Vehicle leaves the battlefield. If a creature is put into exile this way, return each other card exiled with this Vehicle to the battlefield under its owner's control.

Crew 2

4/4
Mysterious Limousine
Artifact — Vehicle

Whenever this Vehicle enters or attacks, exile up to one other target creature until this Vehicle leaves the battlefield. If a creature is put into exile this way, return each other card exiled with this Vehicle to the battlefield under its owner's control.

Crew 2

4/4
Rabble Rousing
Enchantment

Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)

Whenever you attack with one or more creatures, create that many 1/1 green and white Citizen creature tokens. Then if you control ten or more creatures, you may play the exiled card without paying its mana cost.

Rabble Rousing
Enchantment

Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)

Whenever you attack with one or more creatures, create that many 1/1 green and white Citizen creature tokens. Then if you control ten or more creatures, you may play the exiled card without paying its mana cost.

Sanctuary Warden
Creature — Angel Soldier

Flying

This creature enters with two shield counters on it.

Whenever this creature enters or attacks, you may remove a counter from a creature or planeswalker you control. If you do, draw a card and create a 1/1 green and white Citizen creature token.

5/5
Sanctuary Warden
Creature — Angel Soldier

Flying

This creature enters with two shield counters on it.

Whenever this creature enters or attacks, you may remove a counter from a creature or planeswalker you control. If you do, draw a card and create a 1/1 green and white Citizen creature token.

5/5
All-Seeing Arbiter
Creature — Avatar

Flying

Whenever this creature enters or attacks, draw two cards, then discard a card.

Whenever you discard a card, target creature an opponent controls gets -X/-0 until your next turn, where X is the number of different mana values among cards in your graveyard.

5/4
All-Seeing Arbiter
Creature — Avatar

Flying

Whenever this creature enters or attacks, draw two cards, then discard a card.

Whenever you discard a card, target creature an opponent controls gets -X/-0 until your next turn, where X is the number of different mana values among cards in your graveyard.

5/4
Cut Your Losses
Sorcery

Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.)

Target player mills half their library, rounded down.

Cut Your Losses
Sorcery

Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.)

Target player mills half their library, rounded down.

Errant, Street Artist
Legendary Creature — Human Rogue

Flash

Defender, haste

, : Copy target spell you control that wasn't cast. You may choose new targets for the copy.

Few know her face, but everyone knows her work.

0/3
Errant, Street Artist
Legendary Creature — Human Rogue

Flash

Defender, haste

, : Copy target spell you control that wasn't cast. You may choose new targets for the copy.

Few know her face, but everyone knows her work.

0/3
Even the Score
Instant

This spell costs less to cast if an opponent has drawn four or more cards this turn.

Draw X cards.

Those who try to rob the Obscura often leave behind more than they take away.

Even the Score
Instant

This spell costs less to cast if an opponent has drawn four or more cards this turn.

Draw X cards.

Those who try to rob the Obscura often leave behind more than they take away.

Ledger Shredder
Creature — Bird Advisor

Flying

Whenever a player casts their second spell each turn, this creature connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

No evidence, no crime.

1/3
Ledger Shredder
Creature — Bird Advisor

Flying

Whenever a player casts their second spell each turn, this creature connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

No evidence, no crime.

1/3
Reservoir Kraken
Creature — Kraken

Trample, ward

At the beginning of each combat, if this creature is untapped, any opponent may tap an untapped creature they control. If they do, tap this creature and create a 1/1 blue Fish creature token with "This token can't be blocked."

6/6
Reservoir Kraken
Creature — Kraken

Trample, ward

At the beginning of each combat, if this creature is untapped, any opponent may tap an untapped creature they control. If they do, tap this creature and create a 1/1 blue Fish creature token with "This token can't be blocked."

6/6
Undercover Operative
Creature — Shapeshifter Rogue

You may have this creature enter as a copy of any creature on the battlefield, except it enters with a shield counter on it if you control that creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)

0/0
Undercover Operative
Creature — Shapeshifter Rogue

You may have this creature enter as a copy of any creature on the battlefield, except it enters with a shield counter on it if you control that creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)

0/0
Wiretapping
Enchantment

Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)

Whenever you draw your first card during each of your draw steps, draw a card. Then if you have nine or more cards in hand, you may play the exiled card without paying its mana cost.

Wiretapping
Enchantment

Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)

Whenever you draw your first card during each of your draw steps, draw a card. Then if you have nine or more cards in hand, you may play the exiled card without paying its mana cost.

Angel of Suffering
Creature — Nightmare Angel

Flying

If damage would be dealt to you, prevent that damage and mill twice that many cards.

"If you wish for blessings, mortal, ask your demon masters. We've given enough to your kind."

5/3
Angel of Suffering
Creature — Nightmare Angel

Flying

If damage would be dealt to you, prevent that damage and mill twice that many cards.

"If you wish for blessings, mortal, ask your demon masters. We've given enough to your kind."

5/3
Body Launderer
Creature — Ogre Rogue

Deathtouch

Whenever another nontoken creature you control dies, this creature connives.

When this creature dies, return another target non-Rogue creature card with equal or lesser power from your graveyard to the battlefield.

3/3
Body Launderer
Creature — Ogre Rogue

Deathtouch

Whenever another nontoken creature you control dies, this creature connives.

When this creature dies, return another target non-Rogue creature card with equal or lesser power from your graveyard to the battlefield.

3/3
Cemetery Tampering
Enchantment

Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)

At the beginning of your upkeep, you may mill three cards. Then if there are twenty or more cards in your graveyard, you may play the exiled card without paying its mana cost.

Cemetery Tampering
Enchantment

Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)

At the beginning of your upkeep, you may mill three cards. Then if there are twenty or more cards in your graveyard, you may play the exiled card without paying its mana cost.

Cut of the Profits
Sorcery

Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell.)

You draw X cards and you lose X life.

Everybody is worth their weight in gold.

Cut of the Profits
Sorcery

Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell.)

You draw X cards and you lose X life.

Everybody is worth their weight in gold.

Sanguine Spy
Creature — Vampire Rogue

Menace, lifelink

, Sacrifice another creature: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

At the beginning of your end step, if there are five or more mana values among cards in your graveyard, you may pay 2 life. If you do, draw a card.

2/3
Sanguine Spy
Creature — Vampire Rogue

Menace, lifelink

, Sacrifice another creature: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

At the beginning of your end step, if there are five or more mana values among cards in your graveyard, you may pay 2 life. If you do, draw a card.

2/3
Shadow of Mortality
Creature — Avatar

If your life total is less than your starting life total, this spell costs less to cast, where X is the difference.

"Build your towers as tall as you want. The shadow always reaches higher."

—Message scrawled on an alley wall

7/7
Shadow of Mortality
Creature — Avatar

If your life total is less than your starting life total, this spell costs less to cast, where X is the difference.

"Build your towers as tall as you want. The shadow always reaches higher."

—Message scrawled on an alley wall

7/7
Shakedown Heavy
Creature — Ogre Warrior

Menace

Whenever this creature attacks, defending player may have you draw a card. If they do, untap this creature and remove it from combat.

"Look, we both get what we want. I get your Halo. You get to keep your kneecaps."

6/4
Shakedown Heavy
Creature — Ogre Warrior

Menace

Whenever this creature attacks, defending player may have you draw a card. If they do, untap this creature and remove it from combat.

"Look, we both get what we want. I get your Halo. You get to keep your kneecaps."

6/4
Tenacious Underdog
Creature — Human Warrior

Blitz, Pay 2 life. (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

You may cast this card from your graveyard using its blitz ability.

3/2
Tenacious Underdog
Creature — Human Warrior

Blitz, Pay 2 life. (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

You may cast this card from your graveyard using its blitz ability.

3/2
Arcane Bombardment
Enchantment

Whenever you cast your first instant or sorcery spell each turn, exile an instant or sorcery card at random from your graveyard. Then copy each card exiled with this enchantment. You may cast any number of the copies without paying their mana costs.

Arcane Bombardment
Enchantment

Whenever you cast your first instant or sorcery spell each turn, exile an instant or sorcery card at random from your graveyard. Then copy each card exiled with this enchantment. You may cast any number of the copies without paying their mana costs.

Devilish Valet
Creature — Devil Warrior

Trample, haste

Alliance — Whenever another creature you control enters, double this creature's power until end of turn.

Nobody thought twice about checking their weapons at the door, until they were informed there was no weapon check at the door.

1/3
Devilish Valet
Creature — Devil Warrior

Trample, haste

Alliance — Whenever another creature you control enters, double this creature's power until end of turn.

Nobody thought twice about checking their weapons at the door, until they were informed there was no weapon check at the door.

1/3
Hoard Hauler
Artifact — Vehicle

Trample

Whenever this Vehicle deals combat damage to a player, create a Treasure token for each artifact they control.

Crew 3

5/5
Hoard Hauler
Artifact — Vehicle

Trample

Whenever this Vehicle deals combat damage to a player, create a Treasure token for each artifact they control.

Crew 3

5/5
Jaxis, the Troublemaker
Legendary Creature — Human Warrior

, , Discard a card: Create a token that's a copy of another target creature you control. It gains haste and "When this token dies, draw a card." Sacrifice it at the beginning of the next end step. Activate only as a sorcery.

Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

2/3
Jaxis, the Troublemaker
Legendary Creature — Human Warrior

, , Discard a card: Create a token that's a copy of another target creature you control. It gains haste and "When this token dies, draw a card." Sacrifice it at the beginning of the next end step. Activate only as a sorcery.

Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

2/3
Professional Face-Breaker
Creature — Human Warrior

Menace

Whenever one or more creatures you control deal combat damage to a player, create a Treasure token.

Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.

2/3
Professional Face-Breaker
Creature — Human Warrior

Menace

Whenever one or more creatures you control deal combat damage to a player, create a Treasure token.

Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.

2/3
Structural Assault
Sorcery

Destroy all artifacts, then Structural Assault deals damage to each creature equal to the number of artifacts that were put into graveyards from the battlefield this turn.

After the attack on the Vantoleone, the fragile balance of power shattered completely, and the city descended into chaos.

Structural Assault
Sorcery

Destroy all artifacts, then Structural Assault deals damage to each creature equal to the number of artifacts that were put into graveyards from the battlefield this turn.

After the attack on the Vantoleone, the fragile balance of power shattered completely, and the city descended into chaos.