Portal Three Kingdoms

PTK · 180 cards · Released

Alert Shu Infantry
Creature — Human Soldier

Vigilance

Kongming's predecessor helped Liu Bei win the battle of Fancheng by recognizing and defeating Cao Ren's use of the dreaded "Eight Gold Locks" formation.

2/2
Eightfold Maze
Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.

Destroy target attacking creature.

Empty City Ruse
Sorcery

Target opponent skips all combat phases of their next turn.

Out of time and options, Kongming was forced to bluff at Xicheng. He tricked an army of 150,000 Wei by leaving the city gates open and calmly playing the zither.

False Defeat
Sorcery

Return target creature card from your graveyard to the battlefield.

"All warfare is based on deception."

—Sun Tzu, Art of War (trans. Giles)

Flanking Troops
Creature — Human Soldier

Whenever this creature attacks, you may tap target creature.

Following the battle of Redcliffs, both Liu Bei and Sun Quan coveted the province of Jingzhou. After Sun Quan's troops failed to capture it, Liu Bei's succeeded.

2/2
Guan Yu, Sainted Warrior
Legendary Creature — Human Soldier Warrior

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

When Guan Yu is put into your graveyard from the battlefield, you may shuffle Guan Yu into your library.

3/5
Guan Yu's 1,000-Li March
Sorcery

Destroy all tapped creatures.

"He [Guan Yu] covered the ground on a thousand-li horse; / With dragon blade he took each pass by force."

Huang Zhong, Shu General
Legendary Creature — Human Soldier

Huang Zhong can't be blocked by more than one creature.

"Virile in war, he kept the north in fear; His prodigies subdued the western sphere."

2/3
Kongming, "Sleeping Dragon"
Legendary Creature — Human Advisor

Other creatures you control get +1/+1.

"Such a lord as this—all virtues' height—Had never been, nor ever was again."

2/2
Kongming's Contraptions
Creature — Human Soldier

: This creature deals 2 damage to target attacking creature. Activate only during the declare attackers step and only if you've been attacked this step.

2/4
Liu Bei, Lord of Shu
Legendary Creature — Human Soldier

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Liu Bei gets +2/+2 as long as you control a permanent named Guan Yu, Sainted Warrior or a permanent named Zhang Fei, Fierce Warrior.

"Only wisdom and virtue can truly win men's devotion."

—Liu Bei

2/4
Loyal Retainers
Creature — Human Advisor

Sacrifice this creature: Return target legendary creature card from your graveyard to the battlefield. Activate only during your turn, before attackers are declared.

1/1
Misfortune's Gain
Sorcery

Destroy target creature. Its owner gains 4 life.

The mourning families of commanders and generals were often given land, valuables, or money to compensate for their losses.

Pang Tong, "Young Phoenix"
Legendary Creature — Human Advisor

: Target creature gets +0/+2 until end of turn. Activate only during your turn, before attackers are declared.

". . . It was Pang Tong's boat-connecting scheme That let Zhou Yu accomplish his great deed."

1/2
Peach Garden Oath
Sorcery

You gain 2 life for each creature you control.

"We three, though of separate ancestry, join in brotherhood . . . . We dare not hope to be together always but hereby vow to die the selfsame day."

—Peach Garden Oath

Rally the Troops
Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.

Untap all creatures you control.

Ravages of War
Sorcery

Destroy all lands.

"Thorn bushes spring up wherever the army has passed. Lean years follow in the wake of a great war."

—Lao Tzu, Tao Te Ching (trans. Feng and English)

Riding Red Hare
Sorcery

Target creature gets +3/+3 and gains horsemanship until end of turn. (It can't be blocked except by creatures with horsemanship.)

One of the greatest steeds in the empire, Red Hare could travel a thousand li a day and climb hills as if running on flat ground.

Shu Cavalry
Creature — Human Soldier

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

In establishing the Shu kingdom, Liu Bei's forces fought against Ma Chao at Chengdu. Eventually, Ma Chao surrendered and became one of Liu Bei's Tiger Generals.

2/2
Shu Defender
Creature — Human Soldier

Whenever this creature blocks, it gets +0/+2 until end of turn.

Confronting Cao Cao's army at Steepslope Bridge, Zhang Fei bellowed, "I am Zhang Fei of Yan! Who dares fight me to the death?" Cao Cao's army cowered and fled.

2/2
Shu Elite Companions
Creature — Human Soldier

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Throughout the three kingdoms, important generals were often guarded by small groups of expert soldiers known as "elite companions."

3/3
Shu Elite Infantry
Creature — Human Soldier

Kongming's first campaign against the Wei kingdom was a rousing success until an arrogant Shu general, Ma Su, foolishly lost the city of Jieting.

3/3
Shu Farmer
Creature — Human

: You gain 1 life. Activate only during your turn, before attackers are declared.

"The common folk are ceaselessly active. The fields are fertile and the soil productive, and neither flood nor drought plagues us."

—A Shu diplomat

1/1
Shu Foot Soldiers
Creature — Human Soldier

Liu Bei lost many men at the battle of Runan because of his lack of strategy. It wasn't until he met Kongming that he began to truly succeed as a leader.

2/3
Shu General
Creature — Human Soldier

Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)

2/2
Shu Grain Caravan
Creature — Human Soldier

When this creature enters, you gain 2 life.

Keeping a million-man army fed was no easy task. Grain and rice caravans were the lifeblood of the empire.

2/2
Shu Soldier-Farmers
Creature — Human Soldier

When this creature enters, you gain 4 life.

During Kongming's campaigns against the Wei, his Shu troops rotated from the battlefront to the fields every hundred days.

2/4
Vengeance
Sorcery

Destroy target tapped creature.

"Until I've gnawed their flesh and exterminated their clans, my humiliation will not be effaced."

—Liu Bei, on the death of his oath-brother Guan Yu

Virtuous Charge
Sorcery

Creatures you control get +1/+1 until end of turn.

"The empire belongs to no one man but to all in the empire. He who has virtue shall possess it."

Volunteer Militia
Creature — Human Soldier

After making the Peach Garden Oath, the three brothers raised an army of 500 youths to fight the Yellow Scarves rebellion.

1/2
Warrior's Stand
Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.

Creatures you control get +2/+2 until end of turn.

Zhang Fei, Fierce Warrior
Legendary Creature — Human Soldier Warrior

Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Zhang Fei's uncharacteristic alliance with a defeated Riverlands general, Yan Yan, allowed Shu forces to advance through forty-five Riverlands strongpoints with no casualties.

4/4
Zhao Zilong, Tiger General
Legendary Creature — Human Soldier Warrior

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Whenever Zhao Zilong blocks, it gets +1/+1 until end of turn.

Zhao Zilong was a brave and noble warrior. Twice he rescued Liu Bei's son, Liu Shan.

3/3
Balance of Power
Sorcery

If target opponent has more cards in hand than you, draw cards equal to the difference.

Borrowing 100,000 Arrows
Sorcery

Draw a card for each tapped creature target opponent controls.

Kongming and Lu Su tricked Wei troops into shooting over 100,000 arrows at them to later use against the Wei at Red Cliffs.

Brilliant Plan
Sorcery

Draw three cards.

At Red Cliffs, Kongming and Zhou Yu each wrote his plan for defeating the Wei on the palm of his hand. They laughed as they both revealed the same word, "Fire."

Broken Dam
Sorcery

Tap one or two target creatures without horsemanship.

Using nature to their advantage, wise Three Kingdoms generals often let dammed rivers loose to destroy their enemies.

Capture of Jingzhou
Sorcery

Take an extra turn after this one.

The province of Jingzhou was the fulcrum of the three kingdoms. At separate times it was coveted and controlled by the Wu, the Shu, and the Wei.

Champion's Victory
Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.

Return target attacking creature to its owner's hand.

Council of Advisors
Creature — Human Advisor

When this creature enters, draw a card.

Sun Quan's long and successful rule in the years 199 to 251 was due to his ability to choose and foster talented advisors and generals.

1/1
Counterintelligence
Sorcery

Return one or two target creatures to their owners' hands.

Before the battle of Red Cliffs, a supposedly sleeping Zhou Yu allowed his old friend, a Wei advisor, to steal a planted letter forged as if from Wei's two best admirals.

Exhaustion
Sorcery

Creatures and lands target opponent controls don't untap during their next untap step.

Starving and worn, Cao Cao escaped from the battle of Red Cliffs with only 27 of his original 800,000 men.

Extinguish
Instant

Counter target sorcery spell.

Forced Retreat
Sorcery

Put target creature on top of its owner's library.

"Leadership, not numbers, determines victory."

—A Wu commander, before his 5,000 troops forced 15,000 Wei troops to retreat from Ruxu

Lady Sun
Legendary Creature — Human Advisor

: Return Lady Sun and another target creature to their owners' hands. Activate only during your turn, before attackers are declared.

Sister to Sun Quan and wife to Liu Bei, Lady Sun often felt her loyalty to both tested.

1/1
Lu Meng, Wu General
Legendary Creature — Human Soldier

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

As the Wu chief commander, Lu Meng conquered Shu-held Jingzhou in 219 by disguising soldiers as merchants on boats filled with hiding troops.

4/4
Lu Su, Wu Advisor
Legendary Creature — Human Advisor

: Draw a card. Activate only during your turn, before attackers are declared.

Lu Su served as an intermediary between the Wu and Shu kingdoms until Zhou Yu's death in 210, when he became Wu's supreme commander.

1/2
Lu Xun, Scholar General
Legendary Creature — Human Soldier

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Whenever Lu Xun deals damage to an opponent, you may draw a card.

1/3
Mystic Denial
Instant

Counter target creature or sorcery spell.

Preemptive Strike
Instant

Counter target creature spell.

Red Cliffs Armada
Creature — Human Soldier

This creature can't attack unless defending player controls an Island.

By the battle of Red Cliffs in the year 208, the Wu kingdom controlled more than 7,000 warships on the Yangtze.

5/4
Sage's Knowledge
Sorcery

Return target sorcery card from your graveyard to your hand.

"Those who know do not talk. Those who talk do not know."

—Lao Tzu, Tao Te Ching

(trans. Feng and English)

Strategic Planning
Sorcery

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

"Plans evolved within the tent decide a victory 1,000 li away."

Straw Soldiers
Creature — Scarecrow Soldier

The overnight appearance of miles of "armed" Wu forts at Guangling frightened a much vaster Wei force into fleeing for their lives.

1/3
Sun Ce, Young Conquerer
Legendary Creature — Human Soldier

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

When Sun Ce enters, you may return target creature to its owner's hand.

3/3
Sun Quan, Lord of Wu
Legendary Creature — Human Soldier

Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.)

"One score and four he reigned, the Southland king: / A dragon coiled, a tiger poised below the mighty Yangtze."

4/4
Wu Admiral
Creature — Human Soldier

This creature gets +1/+1 as long as an opponent controls an Island.

The Wu kingdom's well-trained admirals were integral to the Southlands' victory at Red Cliffs as well as the kingdom's defense.

3/3
Wu Elite Cavalry
Creature — Human Soldier

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

At the second battle of Ruxu, the brave Wu general Gan Ning raided Cao Cao's camp of 400,000 men with only 100 cavalry. Not a single man or horse was lost.

2/3
Wu Infantry
Creature — Human Soldier

The first battle of Hefei was Sun Quan's last as a field general. From then on he let his generals command in the field while he directed battle from behind the front lines.

2/1
Wu Light Cavalry
Creature — Human Soldier

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

A cunning strategist, Cao Ren tricked Zhou Yu by letting him enter Nanjun. Zhou Yu thought he was capturing the city until Cao Ren's arrows rained down upon him.

1/2