Portal Three Kingdoms

PTK · 180 cards · Released

Rockslide Ambush
Sorcery

Rockslide Ambush deals damage to target creature equal to the number of Mountains you control.

Rolling Earthquake
Sorcery

Rolling Earthquake deals X damage to each creature without horsemanship and each player.

Stone Rain
Sorcery

Destroy target land.

Soldiers often blocked off the steep mountain passes to ambush enemy troops in western and central China.

Warrior's Oath
Sorcery

Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

"If I fail, my head is yours."

—Warrior's oath common during the Three Kingdoms period

Yellow Scarves Cavalry
Creature — Human Soldier

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

This creature can't block.

1/1
Yellow Scarves General
Creature — Human Soldier

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

This creature can't block.

Zhang Jue, leader of the Yellow Scarves rebellion, was a Taoist master and tutored his soldiers in those arts.

2/2
Yellow Scarves Troops
Creature — Human Soldier

This creature can't block.

Over 500,000 commoners followed Zhang Jue, General of Heaven, in his attempt to overthrow the corrupt Han dynasty.

2/2
Yuan Shao, the Indecisive
Legendary Creature — Human Soldier

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Each creature you control can't be blocked by more than one creature.

2/3
Yuan Shao's Infantry
Creature — Human Soldier

Whenever this creature attacks alone, this creature can't be blocked this combat.

2/2
Zodiac Dog
Creature — Dog

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

". . . Jiang Wei alone still strove with might and main: / Nine times more he fought the north—in vain. . . ."

2/2
Zodiac Dragon
Creature — Dragon

When this creature is put into your graveyard from the battlefield, you may return it to your hand.

". . . The kingdoms three are now the stuff of dream, / For men to ponder, past all praise or blame."

8/8
Zodiac Goat
Creature — Goat

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

". . . Near death in Baidi, having reigned three years, / Bei sadly placed his son in Kongming's care. . . ."

1/1
Borrowing the East Wind
Sorcery

Borrowing the East Wind deals X damage to each creature with horsemanship and each player.

False Mourning
Sorcery

Put target card from your graveyard on top of your library.

Zhou Yu, Sun Ce, and other famous generals feigned their deaths in order to later surprise their opponents.

Forest Bear
Creature — Bear

Fish and bear paws—one can't have both.

—Chinese idiom meaning "you can't have it both ways"

2/2
Heavy Fog
Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.

Prevent all damage that would be dealt to you this turn by attacking creatures.

Hua Tuo, Honored Physician
Legendary Creature — Human

: Put target creature card from your graveyard on top of your library. Activate only during your turn, before attackers are declared.

1/2
Hunting Cheetah
Creature — Cat

Whenever this creature deals damage to an opponent, you may search your library for a Forest card, reveal that card, put it into your hand, then shuffle.

2/3
Lady Zhurong, Warrior Queen
Legendary Creature — Human Soldier Warrior

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

"A man, and such a fool! I, a woman, will fight them for you."

—Lady Zhurong to her husband Meng Huo, before leading an army against the Shu

4/3
Lone Wolf
Creature — Wolf

You may have this creature assign its combat damage as though it weren't blocked.

2/2
Marshaling the Troops
Sorcery

Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.

Meng Huo, Barbarian King
Legendary Creature — Human Barbarian Soldier

Other green creatures you control get +1/+1.

The stubborn Meng Huo was captured and released by Kongming seven times before finally surrendering.

4/4
Meng Huo's Horde
Creature — Human Soldier

Through his allies, Meng Huo commanded several hundred thousand troops composed of cavalry, rattan-armored warriors, infantry, naked men with swords, and wild animals.

4/5
Riding the Dilu Horse
Sorcery

Target creature gets +2/+2 and gains horsemanship. (It can't be blocked except by creatures with horsemanship. This effect lasts indefinitely.)

"All men have their appointed time; that's something no horse can change."

—Liu Bei, after being told that the Dilu brings its master ill fortune

Slashing Tiger
Creature — Cat

Whenever this creature becomes blocked, it gets +2/+2 until end of turn.

"Unless you enter the tiger's lair, you cannot get hold of the tiger's cubs."

—Sun Tzu, Art of War (trans. Giles)

3/3
Southern Elephant
Creature — Elephant

While defending their southern borders, both the Wu and Shu kingdoms fought against the barbarians' trained elephants.

3/4
Spoils of Victory
Sorcery

Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle.

Spring of Eternal Peace
Sorcery

You gain 8 life.

Bathing in this spring could cure ailments of body and mind alike.

Stalking Tiger
Creature — Cat

This creature can't be blocked by more than one creature.

Throughout Chinese history, generals have often been referred to as tigers for their fierceness, strength, and bravery.

3/3
Taoist Hermit
Creature — Human Mystic

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Taoists chose to be hermits for many reasons, but all shared one unchanging goal: to follow the Tao.

2/2
Taoist Mystic
Creature — Human Mystic

This creature can't be blocked by creatures with horsemanship.

By appearing in places miles apart at the same time, Zuo Ci exhibited the mystic's ability to "shrink the land."

2/2
Taunting Challenge
Sorcery

All creatures able to block target creature this turn do so.

Incensed by their opponents' unrelenting taunts, even wise generals were known to rashly lead their troops into battle—often to disastrous defeats.

Three Visits
Sorcery

Search your library for a Forest card, put it onto the battlefield, then shuffle.

"Trying to meet a worthy man in the wrong way is as bad as closing the door on an invited guest."

—Mencius, a Chinese philosopher

Trained Cheetah
Creature — Cat

Whenever this creature becomes blocked, it gets +1/+1 until end of turn.

"[King Mulu's cheetahs] came riding on the winds, charging, with fangs bared and claws flexed."

2/2
Trained Jackal
Creature — Jackal

To taunt a man into action, call him a coward. To insult him beyond forgiveness, call him a jackal.

1/2
Trip Wire
Sorcery

Destroy target creature with horsemanship.

Trip wire, hooked poles, and sunken pits were commonly used to unhorse riders during the Three Kingdoms period.

Wielding the Green Dragon
Sorcery

Target creature gets +4/+4 until end of turn.

Named for the eastern part of the sky, the source of energy and renewal, Guan Yu's crescent-moon blade weighed over 100 pounds.

Wolf Pack
Creature — Wolf

You may have this creature assign its combat damage as though it weren't blocked.

7/6
Zodiac Horse
Creature — Horse

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

". . . 'First take Jingzhou, next the Riverlands; / On that rich region, base your own royal stand.' . . ."

3/3
Zodiac Monkey
Creature — Monkey

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

". . . By six offensives from the hills of Qi Kongming sought to change Han's destiny. . . ."

2/1
Zodiac Ox
Creature — Ox

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

". . . Cao's abdication changed the face of all; / No mighty battles marked the Southland's fall. . . ."

3/3
Zodiac Rabbit
Creature — Rabbit

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

". . . The world's affairs rush on, an endless stream; / A sky-told fate, infinite in reach, dooms all. . . ."

1/1
Zodiac Rooster
Creature — Bird

Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)

". . . But the time of Han had run—could he [Kongming] not tell?— / That night his master star fell past the hills. . . ."

2/1
Zodiac Tiger
Creature — Cat

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

". . . Three kings no more—Chenliu, Guiming, Anle. / The fiefs and posts must now be filled anew. . . ."

3/4
Zuo Ci, the Mocking Sage
Legendary Creature — Human Advisor

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Zuo Ci can't be blocked by creatures with horsemanship.

1/2
Plains
Basic Land — Plains

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Plains
Basic Land — Plains

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Plains
Basic Land — Plains

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Island
Basic Land — Island

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Island
Basic Land — Island

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Island
Basic Land — Island

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Swamp
Basic Land — Swamp

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Swamp
Basic Land — Swamp

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Swamp
Basic Land — Swamp

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Mountain
Basic Land — Mountain

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Mountain
Basic Land — Mountain

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Mountain
Basic Land — Mountain

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Forest
Basic Land — Forest

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Forest
Basic Land — Forest

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Forest
Basic Land — Forest

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