Ravnica Remastered

RVR · 531 cards · Released

Sinister Sabotage
Instant

Counter target spell.

Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

"We have intel that some guilds have fallen under an invader's influence. Until we're sure, no venture succeeds."

—Lazav

Spark Double
Creature — Illusion

You may have this creature enter as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.

0/0
Tidespout Tyrant
Creature — Djinn

Flying

Whenever you cast a spell, return target permanent to its owner's hand.

He unmakes the world in his own image.

5/5
Totally Lost
Instant

Put target nonland permanent on top of its owner's library.

Fblthp had always hated crowds.

Vedalken Mesmerist
Creature — Vedalken Wizard

Whenever this creature attacks, target creature an opponent controls gets -2/-0 until end of turn.

"There's no need to sound the alarm. You are minding your post admirably. I am authorized. All is well."

2/1
Balustrade Spy
Creature — Vampire Rogue

Flying

When this creature enters, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

2/3
Blade Juggler
Creature — Human Rogue

Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)

When this creature enters, it deals 1 damage to you and you draw a card.

3/2
Bladebrand
Instant

Target creature gains deathtouch until end of turn.

Draw a card.

"The pain of searing iron and razor edges pales beside the pleasure of performance."

—Judith

Burglar Rat
Creature — Rat

When this creature enters, each opponent discards a card.

"Even rats hoard their treasures. Are your precious things so different?"

—Izoni

1/1
Crypt Ghast
Creature — Spirit

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

Whenever you tap a Swamp for mana, add an additional .

2/2
Dark Confidant
Creature — Human Wizard

At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.

Greatness, at any cost.

2/1
Debtors' Transport
Creature — Thrull

Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)

By design, the sarcophagus muffles the debtors' moans but does not silence them.

5/3
Dimir House Guard
Creature — Skeleton

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Sacrifice a creature: Regenerate this creature.

Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

2/3
Disembowel
Instant

Destroy target creature with mana value X.

"You're right. I'm sure your Legion friends are looking for you. And once we've hidden a piece of you in each district, they'll get to keep looking for a long time."

—Ivrelya, Dimir spymaster

Dreadmalkin
Creature — Zombie Cat

Menace (This creature can't be blocked except by two or more creatures.)

, Sacrifice another creature or planeswalker: Put two +1/+1 counters on this creature.

The feline Eternal felt Liliana's command, looked at her disdainfully, flicked its paw, and scampered away across the rooftops.

1/1
Golgari Thug
Creature — Human Warrior

When this creature dies, put target creature card from your graveyard on top of your library.

Dredge 4 (If you would draw a card, you may mill four cards instead. If you do, return this card from your graveyard to your hand.)

1/1
Ill-Gotten Inheritance
Enchantment

At the beginning of your upkeep, this enchantment deals 1 damage to each opponent and you gain 1 life.

, Sacrifice this enchantment: It deals 4 damage to target opponent and you gain 4 life.

"The suffering of others is not my concern."

Infernal Tutor
Sorcery

Reveal a card from your hand. Search your library for a card with the same name as that card, reveal it, put it into your hand, then shuffle.

Hellbent — If you have no cards in hand, instead search your library for a card, put it into your hand, then shuffle.

Last Gasp
Instant

Target creature gets -3/-3 until end of turn.

"Allow me a moment to catch your breath."

Liliana, Dreadhorde General
Legendary Planeswalker — Liliana

Whenever a creature you control dies, draw a card.

[+1]: Create a 2/2 black Zombie creature token.

[−4]: Each player sacrifices two creatures of their choice.

[−9]: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.

Loyalty: 6
Lord of the Void
Creature — Demon

Flying

Whenever this creature deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control.

7/7
Macabre Waltz
Sorcery

Return up to two target creature cards from your graveyard to your hand, then discard a card.

"All dead move to the hollow rhythm of necromancy."

—Savra

Massacre Girl
Legendary Creature — Human Assassin

Menace

When Massacre Girl enters, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.

4/4
Mausoleum Turnkey
Creature — Ogre Rogue

When this creature enters, return target creature card of an opponent's choice from your graveyard to your hand.

When he reaches for his key ring, you should be running for the exit.

3/2
Mephitic Vapors
Sorcery

All creatures get -1/-1 until end of turn.

Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Ravnica's safest strongholds are often neither.

Midnight Reaper
Creature — Zombie Knight

Whenever a nontoken creature you control dies, this creature deals 1 damage to you and you draw a card.

No one welcomes his visit, yet all must grant him tribute.

3/2
Orzhov Enforcer
Creature — Human Rogue

Deathtouch

Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)

"You'll pay what you owe, with your money or your life."

1/2
Orzhov Euthanist
Creature — Human Assassin

Haunt (When this creature dies, exile it haunting target creature.)

When this creature enters or the creature it haunts dies, destroy target creature that was dealt damage this turn.

2/2
Plaguecrafter
Creature — Human Shaman

When this creature enters, each player sacrifices a creature or planeswalker of their choice. Each player who can't discards a card.

"My power is generosity, in a way. I give my survivors an appreciation for their lives."

3/2
Priest of Forgotten Gods
Creature — Human Cleric

, Sacrifice two other creatures: Any number of target players each lose 2 life and sacrifice a creature of their choice. You add and draw a card.

The Orzhov are not the only religious tradition on Ravnica, nor the oldest.

1/2
Sewer Shambler
Creature — Zombie

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

2/1
Shadow Alley Denizen
Creature — Vampire Rogue

Whenever another black creature you control enters, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

1/1
Stab Wound
Enchantment — Aura

Enchant creature

Enchanted creature gets -2/-2.

At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.

Thrill-Kill Assassin
Creature — Human Assassin

Deathtouch

Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

As the bounty on Massacre Girl rose, so did the number of imitators.

1/2
Ultimate Price
Instant

Destroy target monocolored creature.

"Let him be an example to others who would default on their debts to us."

—"The Cozen," Orzhov assassin

Undercity's Embrace
Instant

Target opponent sacrifices a creature of their choice. If you control a creature with power 4 or greater, you gain 4 life.

The undercity is always hungry.

Vindictive Vampire
Creature — Vampire

Whenever another creature you control dies, this creature deals 1 damage to each opponent and you gain 1 life.

In theory, the Guildpact keeps guild feuds from spiraling out of control. Personal feuds, however, are not covered.

2/3
Woebringer Demon
Creature — Demon

Flying

At the beginning of each player's upkeep, that player sacrifices a creature of their choice. If the player can't, sacrifice this creature.

Each soul he devours adds its hunger to his own.

4/4
Act of Treason
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)

Seen through Rakdos eyes, a cruel betrayal is a hilarious stunt.

Arclight Phoenix
Creature — Phoenix

Flying, haste

At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return this card from your graveyard to the battlefield.

Some storms never blow over.

3/2
Bloodfray Giant
Creature — Giant

Trample

Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

The star performer of the Juri Revue, his shows have fans and blood spilling into the street.

4/3
Bomber Corps
Creature — Human Soldier

Battalion — Whenever this creature and at least two other creatures attack, this creature deals 1 damage to any target.

"Subtlety is for lawmages and spies."

1/2
Burn Bright
Instant

Creatures you control get +2/+0 until end of turn.

"From a great bonfire at the dawn of time, the first Gruul kindled their rage. The same flame burns in you."

—Kroshkar, Gruul shaman

Burning Prophet
Creature — Human Wizard

Whenever you cast a noncreature spell, this creature gets +1/+0 until end of turn, then scry 1.

"This day will end in death, but not the one you hoped for. This day will end in victory, but not the one you expected."

1/3
Burning-Tree Vandal
Creature — Human Rogue

Riot (This creature enters with your choice of a +1/+1 counter or haste.)

Whenever this creature attacks, you may discard a card. If you do, draw a card.

The ostentatious splendor of the Orzhov church was just asking to be smashed.

2/1
Demolish
Sorcery

Destroy target artifact or land.

"For every inch of land they take from us, we take it back or we burn it. Give them nothing."

—Aurelia

Demonfire
Sorcery

Demonfire deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead.

Hellbent — If you have no cards in hand, this spell can't be countered and the damage can't be prevented.

Dogpile
Instant

Dogpile deals damage to any target equal to the number of attacking creatures you control.

Greater Forgeling
Creature — Elemental

: This creature gets +3/-3 until end of turn.

Few have seen the inner workings of Ravnica's furnaces, but neighboring districts catch brief glimpses in the horrors that escape the flames.

3/4
Guttersnipe
Creature — Goblin Shaman

Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.

He wants to watch Ravnica burn, one soul at a time.

2/2
Hellkite Tyrant
Creature — Dragon

Flying, trample

Whenever this creature deals combat damage to a player, gain control of all artifacts that player controls.

At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.

6/5
Homing Lightning
Instant

Homing Lightning deals 4 damage to target creature and each other creature with the same name as that creature.

"I see countless worlds. What makes them think I can't find them in just one?"

—Ral Zarek

Ilharg, the Raze-Boar
Legendary Creature — Boar God

Trample

Whenever Ilharg attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step.

When Ilharg dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

6/6
Krenko, Mob Boss
Legendary Creature — Goblin Warrior

: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.

"He displays a perverse charisma fueled by avarice. Highly dangerous. Recommend civil sanctions."

—Agmand Sarv, Azorius hussar

3/3
Krenko's Command
Sorcery

Create two 1/1 red Goblin creature tokens.

Krenko's hirelings are unflinchingly loyal.

Legion Warboss
Creature — Goblin Soldier

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.

2/2
Light Up the Stage
Sorcery

Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)

Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

"Places, everyone!"

—Judith

Mizzix's Mastery
Sorcery

Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery.

Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Mugging
Sorcery

Mugging deals 2 damage to target creature. That creature can't block this turn.

Scream: muffled. Pockets: emptied. Neck function: never the same again.

Rakdos Pit Dragon
Creature — Dragon

: This creature gains flying until end of turn.

: This creature gets +1/+0 until end of turn.

Hellbent — This creature has double strike as long as you have no cards in hand.

3/3