Counter target spell.
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
"We have intel that some guilds have fallen under an invader's influence. Until we're sure, no venture succeeds."
—Lazav
You may have this creature enter as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.
Flying
Whenever you cast a spell, return target permanent to its owner's hand.
He unmakes the world in his own image.
Put target nonland permanent on top of its owner's library.
Fblthp had always hated crowds.
Whenever this creature attacks, target creature an opponent controls gets -2/-0 until end of turn.
"There's no need to sound the alarm. You are minding your post admirably. I am authorized. All is well."
Flying
When this creature enters, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
When this creature enters, it deals 1 damage to you and you draw a card.
Target creature gains deathtouch until end of turn.
Draw a card.
"The pain of searing iron and razor edges pales beside the pleasure of performance."
—Judith
When this creature enters, each opponent discards a card.
"Even rats hoard their treasures. Are your precious things so different?"
—Izoni
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
Whenever you tap a Swamp for mana, add an additional .
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
Greatness, at any cost.
Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
By design, the sarcophagus muffles the debtors' moans but does not silence them.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Sacrifice a creature: Regenerate this creature.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Destroy target creature with mana value X.
"You're right. I'm sure your Legion friends are looking for you. And once we've hidden a piece of you in each district, they'll get to keep looking for a long time."
—Ivrelya, Dimir spymaster
Menace (This creature can't be blocked except by two or more creatures.)
, Sacrifice another creature or planeswalker: Put two +1/+1 counters on this creature.
The feline Eternal felt Liliana's command, looked at her disdainfully, flicked its paw, and scampered away across the rooftops.
When this creature dies, put target creature card from your graveyard on top of your library.
Dredge 4 (If you would draw a card, you may mill four cards instead. If you do, return this card from your graveyard to your hand.)
At the beginning of your upkeep, this enchantment deals 1 damage to each opponent and you gain 1 life.
, Sacrifice this enchantment: It deals 4 damage to target opponent and you gain 4 life.
"The suffering of others is not my concern."
Reveal a card from your hand. Search your library for a card with the same name as that card, reveal it, put it into your hand, then shuffle.
Hellbent — If you have no cards in hand, instead search your library for a card, put it into your hand, then shuffle.
Target creature gets -3/-3 until end of turn.
"Allow me a moment to catch your breath."
Whenever a creature you control dies, draw a card.
[+1]: Create a 2/2 black Zombie creature token.
[−4]: Each player sacrifices two creatures of their choice.
[−9]: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.
Flying
Whenever this creature deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control.
Return up to two target creature cards from your graveyard to your hand, then discard a card.
"All dead move to the hollow rhythm of necromancy."
—Savra
Menace
When Massacre Girl enters, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.
When this creature enters, return target creature card of an opponent's choice from your graveyard to your hand.
When he reaches for his key ring, you should be running for the exit.
All creatures get -1/-1 until end of turn.
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Ravnica's safest strongholds are often neither.
Whenever a nontoken creature you control dies, this creature deals 1 damage to you and you draw a card.
No one welcomes his visit, yet all must grant him tribute.
Deathtouch
Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
"You'll pay what you owe, with your money or your life."
Haunt (When this creature dies, exile it haunting target creature.)
When this creature enters or the creature it haunts dies, destroy target creature that was dealt damage this turn.
When this creature enters, each player sacrifices a creature or planeswalker of their choice. Each player who can't discards a card.
"My power is generosity, in a way. I give my survivors an appreciation for their lives."
, Sacrifice two other creatures: Any number of target players each lose 2 life and sacrifice a creature of their choice. You add and draw a card.
The Orzhov are not the only religious tradition on Ravnica, nor the oldest.
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Whenever another black creature you control enters, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Enchant creature
Enchanted creature gets -2/-2.
At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.
Deathtouch
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
As the bounty on Massacre Girl rose, so did the number of imitators.
Destroy target monocolored creature.
"Let him be an example to others who would default on their debts to us."
—"The Cozen," Orzhov assassin
Target opponent sacrifices a creature of their choice. If you control a creature with power 4 or greater, you gain 4 life.
The undercity is always hungry.
Whenever another creature you control dies, this creature deals 1 damage to each opponent and you gain 1 life.
In theory, the Guildpact keeps guild feuds from spiraling out of control. Personal feuds, however, are not covered.
Flying
At the beginning of each player's upkeep, that player sacrifices a creature of their choice. If the player can't, sacrifice this creature.
Each soul he devours adds its hunger to his own.
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)
Seen through Rakdos eyes, a cruel betrayal is a hilarious stunt.
Flying, haste
At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return this card from your graveyard to the battlefield.
Some storms never blow over.
Trample
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
The star performer of the Juri Revue, his shows have fans and blood spilling into the street.
Battalion — Whenever this creature and at least two other creatures attack, this creature deals 1 damage to any target.
"Subtlety is for lawmages and spies."
Creatures you control get +2/+0 until end of turn.
"From a great bonfire at the dawn of time, the first Gruul kindled their rage. The same flame burns in you."
—Kroshkar, Gruul shaman
Whenever you cast a noncreature spell, this creature gets +1/+0 until end of turn, then scry 1.
"This day will end in death, but not the one you hoped for. This day will end in victory, but not the one you expected."
Riot (This creature enters with your choice of a +1/+1 counter or haste.)
Whenever this creature attacks, you may discard a card. If you do, draw a card.
The ostentatious splendor of the Orzhov church was just asking to be smashed.
Destroy target artifact or land.
"For every inch of land they take from us, we take it back or we burn it. Give them nothing."
—Aurelia
Demonfire deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Hellbent — If you have no cards in hand, this spell can't be countered and the damage can't be prevented.
Dogpile deals damage to any target equal to the number of attacking creatures you control.
: This creature gets +3/-3 until end of turn.
Few have seen the inner workings of Ravnica's furnaces, but neighboring districts catch brief glimpses in the horrors that escape the flames.
Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.
He wants to watch Ravnica burn, one soul at a time.
Flying, trample
Whenever this creature deals combat damage to a player, gain control of all artifacts that player controls.
At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.
Homing Lightning deals 4 damage to target creature and each other creature with the same name as that creature.
"I see countless worlds. What makes them think I can't find them in just one?"
—Ral Zarek
Trample
Whenever Ilharg attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step.
When Ilharg dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.
"He displays a perverse charisma fueled by avarice. Highly dangerous. Recommend civil sanctions."
—Agmand Sarv, Azorius hussar
Create two 1/1 red Goblin creature tokens.
Krenko's hirelings are unflinchingly loyal.
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.
Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
"Places, everyone!"
—Judith
Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Mugging deals 2 damage to target creature. That creature can't block this turn.
Scream: muffled. Pockets: emptied. Neck function: never the same again.
: This creature gains flying until end of turn.
: This creature gets +1/+0 until end of turn.
Hellbent — This creature has double strike as long as you have no cards in hand.