Whenever another permanent you control enters, each opponent mills a card.
Worshippers are allowed to pluck one memory from a chosen nonbeliever. Maybe a battle plan. Maybe a profession of love.
Target player mills three cards.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
As an additional cost to cast this spell, sacrifice a land.
Search your library for a land card, put that card onto the battlefield, then shuffle.
Everyone gets some time in the good soil. This week it's the Turnipsons.
Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.
Return any number of permanent cards with different names from your graveyard to the battlefield.
This land enters tapped.
: Add .
Whenever this land or another land you control enters, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.
When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each in the mana costs of permanents you control counts toward your devotion to black.)
They say you can't take it with you, but he's out to prove them wrong.
Target player discards two cards at random.
Imprint — When this artifact enters, you may exile an instant card with mana value 2 or less from your hand.
, : You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
"Again—mana! And tap it! And cast! Feel the burn—you're doing great!"
Flying, menace
When Junji dies, choose one —
• Each opponent discards two cards and loses 2 life.
• Put target non-Dragon creature card from a graveyard onto the battlefield under your control. You lose 2 life.
Sacrifice an artifact: Add .
: Add .
Always they are watching, carefully tallying twig snaps.
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
Whenever Myrel attacks, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control.
Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy.
Landfall — Whenever a land you control enters, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis.
Many live lives of quiet desperation. His
is quite loud.
Sacrifice a creature: Add one mana of any color.
Vigilance, deathtouch, haste
Questing Beast can't be blocked by creatures with power 2 or less.
Combat damage that would be dealt by creatures you control can't be prevented.
Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.
: Untap this artifact.
, : Create a 1/1 colorless Servo artifact creature token.
, , Sacrifice a Servo: Create a 1/1 colorless Thopter artifact creature token with flying.
, Sacrifice a Thopter: Create a 4/4 colorless Construct artifact creature token.
: Add .
: Add . Activate only if you control five or more lands.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
You may have this land enter tapped as a copy of any land on the battlefield.
: Add .
, Sacrifice this land: Destroy target nonbasic land.
Xantcha enters under the control of an opponent of your choice.
Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls.
: Xantcha's controller loses 2 life and you draw a card. Any player may activate this ability.
Deathtouch, lifelink
If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Bala Ged scribes have stanza upon stanza of its exploits stalking jungles and the mirey quags within.
Whenever a land enters, Zo-Zu deals 2 damage to that land's controller.
If you would gain life, you gain twice that much life instead.
If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
Whenever another permanent you control enters, each opponent mills a card.
Worshippers are allowed to pluck one memory from a chosen nonbeliever. Maybe a battle plan. Maybe a profession of love.
Target player mills three cards.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
As an additional cost to cast this spell, sacrifice a land.
Search your library for a land card, put that card onto the battlefield, then shuffle.
Everyone gets some time in the good soil. This week it's the Turnipsons.
Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.
Return any number of permanent cards with different names from your graveyard to the battlefield.
This land enters tapped.
: Add .
Whenever this land or another land you control enters, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.
When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each in the mana costs of permanents you control counts toward your devotion to black.)
They say you can't take it with you, but he's out to prove them wrong.
Target player discards two cards at random.
Imprint — When this artifact enters, you may exile an instant card with mana value 2 or less from your hand.
, : You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
"Again—mana! And tap it! And cast! Feel the burn—you're doing great!"
Flying, menace
When Junji dies, choose one —
• Each opponent discards two cards and loses 2 life.
• Put target non-Dragon creature card from a graveyard onto the battlefield under your control. You lose 2 life.
Sacrifice an artifact: Add .
: Add .
Always they are watching, carefully tallying twig snaps.
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
Whenever Myrel attacks, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control.
Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy.
Landfall — Whenever a land you control enters, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis.
Many live lives of quiet desperation. His
is quite loud.
Sacrifice a creature: Add one mana of any color.
Vigilance, deathtouch, haste
Questing Beast can't be blocked by creatures with power 2 or less.
Combat damage that would be dealt by creatures you control can't be prevented.
Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.
: Untap this artifact.
, : Create a 1/1 colorless Servo artifact creature token.
, , Sacrifice a Servo: Create a 1/1 colorless Thopter artifact creature token with flying.
, Sacrifice a Thopter: Create a 4/4 colorless Construct artifact creature token.
: Add .
: Add . Activate only if you control five or more lands.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
You may have this land enter tapped as a copy of any land on the battlefield.
: Add .
, Sacrifice this land: Destroy target nonbasic land.
Xantcha enters under the control of an opponent of your choice.
Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls.
: Xantcha's controller loses 2 life and you draw a card. Any player may activate this ability.
Deathtouch, lifelink
If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Bala Ged scribes have stanza upon stanza of its exploits stalking jungles and the mirey quags within.
Whenever a land enters, Zo-Zu deals 2 damage to that land's controller.
Flying
: This creature gets +1/+0 until end of turn.
While it's true most Dragons are cruel, the Shivan Dragon seems to take particular glee in the misery of others, often tormenting its victims much like a cat plays with a mouse before delivering the final blow.
: Add .
: This land becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
: Target Assembly-Worker creature gets +1/+1 until end of turn.
Skip your draw step.
Whenever you discard a card, exile that card from your graveyard.
Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order.
Flying
, Tap two untapped creatures you control: Return target permanent to its owner's hand.
It is said that the wind will blow the world past if you wait long enough.
At the beginning of your upkeep, you may put a soot counter on this artifact.
At the beginning of each player's upkeep, that player sacrifices a permanent of their choice for each soot counter on this artifact.
At the beginning of your upkeep, you may return this card from your graveyard to your hand.
"General?!" Tahngarth roared. "General nuisance, maybe."