Other Myr creatures you control get +1/+1.
, : Untap each other Myr you control.
"We can't quite determine what they're doing, but they seem to be doing it quite well."
—Vedalken research notes
, : Create a token that's a copy of this creature.
"We will ingest and remake this world in our image, not unlike some admirable designs I have seen here."
—Vorinclex, Voice of Hunger
: Add . Spend this mana only to cast Myr spells or activate abilities of Myr.
, : Return target Myr card from your graveyard to your hand.
A mana well as bottomless as the myr are tireless.
This artifact enters with two charge counters on it.
, Remove a charge counter from this artifact: Target player loses 2 life.
Moriok necromancers actively spread necrogen, encouraging the transformation from Mirran to nim.
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
When this creature dies, you may put a -1/-1 counter on target creature.
, Sacrifice this creature: Return target creature to its owner's hand.
All the curiosity of the Neurok with only a trace of their duplicity.
, Sacrifice this artifact: Exile target player's graveyard.
When this artifact is put into a graveyard from the battlefield, you may pay . If you do, draw a card.
Equipped creature gets +2/+2, has intimidate, and is a black Zombie. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay . If you do, return that card to the battlefield and attach this Equipment to it.
Equip
, , Sacrifice this artifact: Create a 1/1 colorless Myr artifact creature token.
When this artifact is put into a graveyard from the battlefield, you may pay . If you do, draw a card.
: Add .
The myr are like the Glimmervoid: blank canvases on which to build grand creations.
, Sacrifice this artifact: Target creature can't block this turn.
When this artifact is put into a graveyard from the battlefield, you may pay . If you do, draw a card.
When this creature dies, it deals 2 damage to any target.
To Mirrodin, an explosive. To Phyrexia, a missionary.
Your life total can't change. (You can't gain or lose life. You can't pay any amount of life except 0.)
It ignores such insignificant forces as time, entropy, and death.
When this creature enters, create two 3/3 colorless Golem artifact creature tokens.
Whenever a player casts an instant or sorcery spell that targets only a single Golem, that player copies that spell for each other Golem that spell could target. Each copy targets a different one of those Golems.
Imprint — When this artifact enters, you may exile an artifact card from your hand.
, : Create a token that's a copy of the exiled card. X is the mana value of that card.
: Put a charge counter on this artifact.
, Sacrifice this artifact: Destroy each nonland permanent with mana value equal to the number of charge counters on this artifact.
DANGER! Keep appendages clear of front of machine. And rear of machine. And side of machine. And top of machine.
You may choose not to untap this creature during your untap step.
, : Tap target artifact. It doesn't untap during its controller's untap step for as long as this creature remains tapped.
Metalcraft — This artifact is a 5/5 Golem artifact creature as long as you control three or more artifacts.
"We consider rust a curable disease."
—Tarrin, Hammer-Tribe shaman
: This creature gains first strike until end of turn.
The warriors of the Blade Tribe charged the golem, twenty strong. They returned numbering ten . . . and a half.
Imprint — When this artifact enters, you may exile a nonland card from your hand.
Spells you cast that share a card type with the exiled card cost less to cast.
Forged from what it forges.
: Add .
The myr are like quicksilver: malleable in function and adaptable in form.
Metalcraft — This creature has flying as long as you control three or more artifacts.
Built from a reconfigured thresher, it charges with light reflected off the golden plain, ready to take to the air in case of danger.
: Untap this creature.
The gemini engines had lost connection with each other and wandered apart, developing an independent awareness of their surroundings.
Flying
: This creature gets +1/+0 until end of turn.
: Destroy each nonland permanent with mana value X whose controller was dealt combat damage by this creature this turn. Activate only once each turn.
Imprint — When this Equipment enters, search your library for a land card, exile it, then shuffle.
Equipped creature gets +1/+1 for each land on the battlefield with the same name as the exiled card.
Equip
Equipped creature gets +1/+1 and has haste.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Each journey begins with a single step—and sometimes ends with that single step as well.
Equipped creature gets +2/+2 and has protection from green and from blue.
Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards.
Equip
Equipped creature gets +1/+0.
Whenever equipped creature dies, you gain 3 life.
Equip
The druid's lifestaff connects her to generations of bygone Sylvok.
, Sacrifice this creature: Destroy target artifact or enchantment.
All the zeal of the Sylvok with only a trace of their conservancy.
, Sacrifice an artifact: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
At the heart of Ish Sah, Geth stokes the dark fires of Phyrexia.
, : This artifact deals 12 damage to target creature.
The ur-golems concealed one of their towers out of fear that its power would be abused, and in anticipation of a time when its power would be sorely needed.
This artifact enters with three charge counters on it.
, : Put a charge counter on this artifact.
, , Remove a charge counter from this artifact: Put a -1/-1 counter on target creature.
This artifact enters with three charge counters on it.
, : Put a charge counter on this artifact.
, , Remove a charge counter from this artifact: Create a 1/1 green Phyrexian Insect creature token with infect.
This artifact enters with three charge counters on it.
, : Put a charge counter on this artifact.
, , Remove a charge counter from this artifact: Target player gains 3 life.
This artifact enters with three charge counters on it.
, : Put a charge counter on this artifact.
, , Remove a charge counter from this artifact: Target creature gets +3/+0 until end of turn.
This artifact enters with three charge counters on it.
, : Put a charge counter on this artifact.
, , Remove a charge counter from this artifact: Draw a card.
This artifact enters with three charge counters on it.
, Remove a charge counter from this artifact: Tap target artifact or creature.
Magnetic devices that keep massive golems and structures standing can also be used for the opposite purpose.
: This creature gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Phyrexia's machines take inspiration from nature. Twisted, disturbing inspiration.
You have no maximum hand size.
At the beginning of your upkeep, you gain 1 life for each card in your hand.
A Planeswalker's chronicle spans worlds and civilizations, each page a lifetime.
, Sacrifice this creature: It deals 3 damage to target player or planeswalker.
All the fury of the Vulshok with only a trace of their recklessness.
Defender
: This creature gains reach until end of turn. (It can block creatures with flying.)
Rootlike fibers travel far from Mirrodin's metallic forests, emerging from the crust to drink in the mana-infused sunlight.
Deathtouch, lifelink
When this creature dies, create a 3/3 colorless Phyrexian Wurm artifact creature token with deathtouch and a 3/3 colorless Phyrexian Wurm artifact creature token with lifelink.
This land enters tapped unless you control two or fewer other lands.
: Add or .
Where the Oxidda Chain mingles with the Mephidross, oil-suffused metal crumbles away, leaving walls of blackened bones.
This land enters tapped unless you control two or fewer other lands.
: Add or .
Where the Tangle overruns the Oxidda mountains, metallic beasts scratch their territories in the verdigris.
This land enters tapped unless you control two or fewer other lands.
: Add or .
Where the Mephidross leaches into the Quicksilver Sea, the waves writhe with necrogen.
When this land enters, you gain 1 life for each Locus on the battlefield.
: Add .
What once spied upon Mirrodin from above now waits below for another to assume control.
This land enters tapped unless you control two or fewer other lands.
: Add or .
Where the Razor Fields beat back the Tangle, the crowded thicket yields to bright scimitars of grass.
This land enters tapped unless you control two or fewer other lands.
: Add or .
Where the Quicksilver Sea laps over the Razor Fields, the landscape reflects the suns' fading hope.
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