Urza's Legacy

ULG · 143 cards · Released

Phyrexian Denouncer
Creature — Phyrexian Carrier

, Sacrifice this creature: Target creature gets -1/-1 until end of turn.

"The first stage of the illness: rash and nausea."

—Phyrexian progress notes

1/1
Phyrexian Plaguelord
Creature — Phyrexian Carrier

, Sacrifice this creature: Target creature gets -4/-4 until end of turn.

Sacrifice a creature: Target creature gets -1/-1 until end of turn.

"The final stage of the illness: delirium, convulsions, and death."

—Phyrexian progress notes

4/4
Phyrexian Reclamation
Enchantment

, Pay 2 life: Return target creature card from your graveyard to your hand.

Death is no excuse to stop working.

Plague Beetle
Creature — Insect

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

It is the harbinger of disease, not the carrier.

1/1
Rank and File
Creature — Zombie

When this creature enters, green creatures get -1/-1 until end of turn.

"Left, right, left, right . . . hmm. Okay—left, left, left, left, . . ."

3/3
Sick and Tired
Instant

Two target creatures each get -1/-1 until end of turn.

The Phyrexians' only interest in organic life is discerning its weakness.

Sleeper's Guile
Enchantment — Aura

Enchant creature

Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.

Subversion
Enchantment

At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.

Kerrick's corrupt domain swelled like a blister on Tolaria's skin.

Swat
Instant

Destroy target creature with power 2 or less.

Cycling (, Discard this card: Draw a card.)

Tethered Skirge
Creature — Phyrexian Imp

Flying

Whenever this creature becomes the target of a spell or ability, you lose 1 life.

It bites the hand that leads it.

2/2
Treacherous Link
Enchantment — Aura

Enchant creature

All damage that would be dealt to enchanted creature is dealt to its controller instead.

"You cannot possibly know the toll your alliances will exact from you."

—Barrin, to Urza

Unearth
Sorcery

Return target creature card with mana value 3 or less from your graveyard to the battlefield.

Cycling (, Discard this card: Draw a card.)

About Face
Instant

Switch target creature's power and toughness until end of turn.

The overconfident are the most vulnerable.

Avalanche Riders
Creature — Human Nomad

Haste

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When this creature enters, destroy target land.

2/2
Defender of Chaos
Creature — Human Knight

Flash

Protection from white

Some knights will not follow orders—only disorder.

2/1
Ghitu Fire-Eater
Creature — Human Nomad

, Sacrifice this creature: It deals damage equal to its power to any target.

"They are called 'Mi'uto,' which means 'one use.'"

—Jhoira, artificer

2/2
Ghitu Slinger
Creature — Human Nomad

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When this creature enters, it deals 2 damage to any target.

If you survive a slinger attack, the slinger wished you to live.

2/2
Ghitu War Cry
Enchantment

: Target creature gets +1/+0 until end of turn.

The war cry is not simply a shout but a sacrament.

Goblin Medics
Creature — Goblin Shaman

Whenever this creature becomes tapped, it deals 1 damage to any target.

"First, do some harm."

—Oath of Goblins

1/1
Goblin Welder
Creature — Goblin Artificer

: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.

"I wrecked your metal guy, boss. But look! I made you an ashtray."

1/1
Granite Grip
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+0 for each Mountain you control.

There's beauty in the desert—but it's best to view it from afar.

Impending Disaster
Enchantment

At the beginning of your upkeep, if there are seven or more lands on the battlefield, sacrifice this enchantment and destroy all lands.

"The goblins are in charge of maintenance? Why not just set it on fire now and call it a day?"

—Whip Tongue, viashino technician

Last-Ditch Effort
Instant

Sacrifice any number of creatures. Last-Ditch Effort deals that much damage to any target.

"If you're gonna lose, at least make sure they don't win as much."

—Jula, goblin raider

Lava Axe
Sorcery

Lava Axe deals 5 damage to target player or planeswalker.

"Catch!"

Molten Hydra
Creature — Hydra

: Put a +1/+1 counter on this creature.

, Remove all +1/+1 counters from this creature: It deals damage to any target equal to the number of +1/+1 counters removed this way.

Keep off the glass.

—Hydra warning sign

1/1
Parch
Instant

Choose one —

• Parch deals 2 damage to any target.

• Parch deals 4 damage to target blue creature.

"Your porous flesh betrays you."

—Fire Eye, viashino bey

Pygmy Pyrosaur
Creature — Lizard

This creature can't block.

: This creature gets +1/+0 until end of turn.

Do not judge a lizard by its size.

—Ghitu proverb

1/1
Pyromancy
Enchantment

, Discard a card at random: This enchantment deals damage to any target equal to the mana value of the discarded card.

Who harnesses fire controls the world.

—Ghitu proverb

Rack and Ruin
Instant

Destroy two target artifacts.

"My people are bound by masters centuries dead. Each artifact we destroy is another link broken in that chain."

—Barb Tail, viashino heretic

Rivalry
Enchantment

At the beginning of each player's upkeep, if that player controls more lands than each other player, this enchantment deals 2 damage to them.

The goblins revered it; the viashino defended it. Only Urza understood it.

Shivan Phoenix
Creature — Phoenix

Flying

When this creature dies, return it to its owner's hand.

To strike down the phoenix is to slash at the flame.

3/4
Sluggishness
Enchantment — Aura

Enchant creature

Enchanted creature can't block.

When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.

Vark decided to lie down and think of a good excuse to quit working.

Viashino Bey
Creature — Lizard

If this creature attacks, all creatures you control attack if able.

When the bey runs, match his stride.

—Viashino saying

4/3
Viashino Cutthroat
Creature — Lizard

Haste

At the beginning of the end step, return this creature to its owner's hand.

"You guys go on ahead. I'll catch up with ya."

—Vark, goblin scout, last words

5/3
Viashino Heretic
Creature — Lizard

, : Destroy target artifact. This creature deals damage to that artifact's controller equal to the artifact's mana value.

"The past is buried for good reason."

1/3
Viashino Sandscout
Creature — Lizard Scout

Haste (This creature can attack and as soon as it comes under your control.)

At the beginning of the end step, return this creature to its owner's hand. (Return it only if it's on the battlefield.)

2/1
Bloated Toad
Creature — Frog

Protection from blue

Cycling (, Discard this card: Draw a card.)

2/2
Crop Rotation
Instant

As an additional cost to cast this spell, sacrifice a land.

Search your library for a land card, put that card onto the battlefield, then shuffle.

"Hmm . . . maybe lotuses this year."

Darkwatch Elves
Creature — Elf

Protection from black

Cycling (, Discard this card: Draw a card.)

2/2
Defense of the Heart
Enchantment

At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice this enchantment, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle.

Deranged Hermit
Creature — Elf

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When this creature enters, create four 1/1 green Squirrel creature tokens.

Squirrel creatures get +1/+1.

1/1
Gang of Elk
Creature — Elk Beast

Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.

The elk is Gaea's favorite, who wears the forest on its brow.

5/4
Harmonic Convergence
Instant

Put all enchantments on top of their owners' libraries.

When the eternal stars align, can mere mortals resist?

Hidden Gibbons
Enchantment

When an opponent casts an instant spell, if this permanent is an enchantment, it becomes a 4/4 Ape creature.

When these apes want something, it's a matter of gibbon take.

Lone Wolf
Creature — Wolf

You may have this creature assign its combat damage as though it weren't blocked.

A wolf without a pack is either a survivor or a brute.

2/2
Might of Oaks
Instant

Target creature gets +7/+7 until end of turn.

Suddenly, she couldn't see the acorns for the trees.

Multani, Maro-Sorcerer
Legendary Creature — Elemental Sorcerer

Shroud (This creature can't be the target of spells or abilities.)

Multani's power and toughness are each equal to the total number of cards in all players' hands.

"To make peace with the forest, make peace with me."

—Multani, to Urza

*/*
Multani's Acolyte
Creature — Elf

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When this creature enters, draw a card.

2/1
Multani's Presence
Enchantment

Whenever a spell you've cast is countered, draw a card.

When a tree falls in the forest, Multani hears it.

Rancor
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+0 and has trample.

When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.

Hatred outlives the hateful.

Repopulate
Instant

Shuffle all creature cards from target player's graveyard into that player's library.

Cycling (, Discard this card: Draw a card.)

Silk Net
Instant

Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.)

Sometimes it's possible to pull a meal out of thin air.

Simian Grunts
Creature — Ape

Flash

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

These monkeys mean business.

3/4
Treefolk Mystic
Creature — Treefolk

Whenever this creature blocks or becomes blocked by a creature, destroy all Auras attached to that creature.

Urza's wards fell from him like autumn leaves as he entered the dreaming grove. He awoke imprisoned in living wood.

2/4
Weatherseed Elf
Creature — Elf

: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

"My grandmother once told me the future of our world was inside the Weatherseed. When I touched it, I knew she was right."

1/1
Weatherseed Treefolk
Creature — Treefolk

Trample

When this creature dies, return it to its owner's hand.

5/3
Wing Snare
Sorcery

Destroy target creature with flying.

"Argoth's doom rained from a clear sky. Yavimaya will not share that fate."

—Multani, maro-sorcerer

Yavimaya Granger
Creature — Elf

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

2/2
Yavimaya Scion
Creature — Treefolk

Protection from artifacts

Each time the saw blade bit, the tree spat it out.

4/4
Yavimaya Wurm
Creature — Wurm

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

When the gorilla playfully grabbed the wurm's tail, the wurm doubled back and playfully ate the gorilla's head.

6/4