Trample
Whenever a player casts a spell, put a chip counter on its mana value.
This creature gets +9/+9 for each set of three numbers in a row with chip counters on them.
There was a farmer, had a hound . . .
As this creature enters, roll a six-sided die twice. Its base power becomes the first result and its base toughness becomes the second result.
"Uh-hunh."
: Roll two six-sided dice. If both results are the same, this creature gets +X/+X until end of turn, where X is that result. If the total of those results is equal to any other total you have rolled this turn for this ability, sacrifice it. (For example, if you roll two 3s, it gets +3/+3. If you roll a 4 and a 2 for this ability later that turn, sacrifice it.)
Roll a six-sided die. Target creature gets +X/+X until end of turn, where X is the result.
MORE TO LOVE: Friendly, nature-loving, Bunyonesque SEM seeks SEF looking for a huge commitment. . . . seeks atog prince
Whenever a nontoken creature enters,
Augment (, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)
When this creature enters, roll a six-sided die. Put a number of +1/+1 counters on this creature equal to the result.
Phasing, cumulative upkeep , echo , fading 3, bands with other Dinosaurs, protection from Homarids, snow-covered plainswalk, flanking, rampage 2
"These kids today with their collector numbers and their newfangled tap symbol. Twenty Black Lotuses and twenty Plague Rats. Now that's real Magic."
, : Roll a six-sided die. It becomes a green Die creature token with power and toughness each equal to its result.
, : Reroll any die. (Activate only any time it makes sense.)
When it came to following her orders, it was do and die.
Just a second (As long as this spell is on the stack, players can't move permanents.)
This creature enters by being thrown from a distance of at least three feet.
When this creature enters, it fights each creature an opponent controls that it touched as it entered.
When this creature enters, it gains haste if it's summer. Put a +1/+1 counter on it if it's autumn. You gain 5 life if it's winter. If it's spring, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Summoned for all the wrong seasons.
: Reveal a card in your hand, covering the artist credit. Target opponent guesses the artist. If they guess wrong, create a 1/1 green Squirrel creature token.
"And the ignorant shall fall to the squirrels."
—Chip 2:54
Whenever you augment, enchant, or mutate a creature you control, draw a card.
: Add , , , , or .
Likes: augmentation, fluffy animals, creative templating.
: You may put a creature card from your hand onto the battlefield.
"Just wait till I get my Gigantosaurus...."
When this creature enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Target player gains X life.
Spells you cast cost less to cast.
You must speak in a voice other than your normal voice.
When you speak in your normal voice, sacrifice this artifact.
Every page holds a month, every date a numeral.
During your turn, if this card is in your hand, you may hide it on the battlefield.
: Return this artifact to its owner's hand. Only your opponents may activate this ability and only if they see this artifact.
, Sacrifice this artifact: Destroy target attacking creature.
: Roll a six-sided die. This ability has the indicated effect.
1 — Sacrifice this artifact and you lose 5 life.
2 — Add .
3 — Add .
4 — Add .
5 — Add .
6 — Add .
If you would roll a die, instead roll two of those dice and ignore one of those results.
Krark was the kind of goblin who'd lose his thumb in a wager and come right back with "Double or nothing!"
Creatures named Rock Lobster can't attack or block.
The tiger is always quick to fold.
, : Spin this artifact in the middle of the table so that it rotates completely at least once, then destroy the closest permanent the finger points to.
Nails and destruction on point.
Creatures named Scissors Lizard can't attack or block.
Many take the lobster for granite.
Creatures named Paper Tiger can't attack or block.
Nothing beats the lizard's shear power.
Equipped creature gets +2/+2 and has protection from Rogues and from Clerics.
Whenever equipped creature deals combat damage to a player, create a 4/4 gold Dragon creature token with flying and roll a d20 (a twenty-sided die). If you roll a 20, repeat this process.
Equip
As this artifact enters, each player puts a pop! counter on "0."
Whenever a player casts a spell, move that player's pop! counter up one.
Whenever a player's pop! counter hits "5," that player creates a 5/5 pink Giant Teddy Bear creature token and resets all pop! counters to "0."
: Add .
: Add one mana of any color. Spend this mana only to pay Un-costs.
In that battleground of a ring, the rules aren't nearly so black and white.
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