Visions

VIS · 167 cards · Released

Funeral Charm
Instant

Choose one —

• Target player discards a card.

• Target creature gets +2/-1 until end of turn.

• Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)

Infernal Harvest
Sorcery

As an additional cost to cast this spell, return X Swamps you control to their owner's hand.

Infernal Harvest deals X damage divided as you choose among any number of target creatures.

"I offered you eternal life; I just didn't say where."

—Shauku, Endbringer

Kaervek's Spite
Instant

As an additional cost to cast this spell, sacrifice all permanents you control and discard your hand.

Target player loses 5 life.

"The end justifies the means. What do I care if I rule over the dead rather than over the living? The dead ask fewer questions."

—Kaervek

Necromancy
Enchantment

You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

When this enchantment enters, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach this enchantment to it. When this enchantment leaves the battlefield, that creature's controller sacrifices it.

Necrosavant
Creature — Zombie Giant

, Sacrifice a creature: Return this card from your graveyard to the battlefield. Activate only during your upkeep.

"Ah, I remember my first death."

—Zarkuu, necrosavant

5/5
Nekrataal
Creature — Human Assassin

First strike

When this creature enters, destroy target nonartifact, nonblack creature. That creature can't be regenerated.

"I have seen the horrors Kaervek has freed. My betrayal is certain—but of Kaervek or of Jamuraa, I cannot say."

—Jolrael

2/1
Pillar Tombs of Aku
World Enchantment

At the beginning of each player's upkeep, that player may sacrifice a creature of their choice. If that player doesn't, they lose 5 life and you sacrifice this enchantment.

"Aku, City of Hidden Graves / Aku, City of Lost Kings / Aku, welcome me."

—Pillar tomb inscription

Python
Creature — Snake

"How can you claim the gods are merciless when they robbed the snake of its limbs to give the other creatures a sporting chance?"

—Hakim, Loreweaver

3/2
Suq'Ata Assassin
Creature — Human Assassin

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever this creature attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)

1/1
Tar Pit Warrior
Creature — Cyclops Warrior

When this creature becomes the target of a spell or ability, sacrifice it.

"The cyclops shrugged off savage blows, but casual insults made him weep."

—Azeworai, "The Cyclops who Couldn't"

3/4
Urborg Mindsucker
Creature — Horror

, Sacrifice this creature: Target opponent discards a card at random. Activate only as a sorcery.

"My pet will pick the ripe fruit from your tortured brain as if it were hanging from a vine."

—Kaervek

2/2
Vampiric Tutor
Instant

Search your library for a card, then shuffle and put that card on top. You lose 2 life.

"I write upon clean white parchment with a sharp quill and the blood of my students, divining their secrets."

—Shauku, Endbringer

Vampirism
Enchantment — Aura

Enchant creature

When this Aura enters, draw a card at the beginning of the next turn's upkeep.

Enchanted creature gets +1/+1 for each other creature you control.

Other creatures you control get -1/-1.

Wake of Vultures
Creature — Bird

Flying

, Sacrifice a creature: Regenerate this creature.

"So the vulture said to the griffin, 'You gonna eat that?'"

—Azeworai, "The Ugly Bird"

3/1
Wicked Reward
Instant

As an additional cost to cast this spell, sacrifice a creature.

Target creature gets +4/+2 until end of turn.

"The blood on my hands is merely proof of my ambition."

—Kaervek

Bogardan Phoenix
Creature — Phoenix

Flying

When this creature dies, exile it if it had a death counter on it. Otherwise, return it to the battlefield under your control and put a death counter on it.

3/3
Dwarven Vigilantes
Creature — Dwarf

Whenever this creature attacks and isn't blocked, you may have it deal damage equal to its power to target creature. If you do, this creature assigns no combat damage this turn.

Some dwarves can only be pushed so far.

2/2
Elkin Lair
World Enchantment

At the beginning of each player's upkeep, that player exiles a card at random from their hand. The player may play that card this turn. At the beginning of the next end step, if the player hasn't played the card, they put it into their graveyard.

Fireblast
Instant

You may sacrifice two Mountains rather than pay this spell's mana cost.

Fireblast deals 4 damage to any target.

Embermages aren't well known for their diplomatic skills.

Goblin Recruiter
Creature — Goblin

When this creature enters, search your library for any number of Goblin cards, reveal them, then shuffle and put those cards on top in any order.

"Next!"

1/1
Goblin Swine-Rider
Creature — Goblin

Whenever this creature becomes blocked, it deals 2 damage to each attacking creature and each blocking creature.

"May you get the mount you deserve."

—Suq'Ata curse

1/1
Hearth Charm
Instant

Choose one —

• Destroy target artifact creature.

• Attacking creatures get +1/+0 until end of turn.

• Target creature with power 2 or less can't be blocked this turn.

Heat Wave
Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Blue creatures can't block creatures you control.

Nonblue creatures can't block creatures you control unless their controller pays 1 life for each blocking creature they control.

Hulking Cyclops
Creature — Cyclops

This creature can't block.

"Some say a great cyclops turns the world in its hands, looking down upon it with its one bright eye."

—Afari, Tales

5/5
Keeper of Kookus
Creature — Goblin

: This creature gains protection from red until end of turn.

Wanted: Thick-skinned goblin for guarding mean ol' Kookus. Must like fires. Must heal quickly.

1/1
Kookus
Creature — Djinn

Trample

At the beginning of your upkeep, if you don't control a creature named Keeper of Kookus, this creature deals 3 damage to you and attacks this turn if able.

: This creature gets +1/+0 until end of turn.

3/5
Lightning Cloud
Enchantment

Whenever a player casts a red spell, you may pay . If you do, this enchantment deals 1 damage to any target.

The mightiest clouds sit upon spires of fire.

—Femeref adage

Mob Mentality
Enchantment — Aura

Enchant creature

Enchanted creature has trample.

Whenever all non-Wall creatures you control attack, enchanted creature gets +X/+0 until end of turn, where X is the number of attacking creatures.

"Why is loud stupidity so infectious?"

—Rana, Suq'Ata market fool

Ogre Enforcer
Creature — Ogre

This creature can't be destroyed by lethal damage unless lethal damage dealt by a single source is marked on it.

"Ate up all of his siblings in the first week. A good beginning for one destined to command."

—Suka, ogre matron

4/4
Raging Gorilla
Creature — Ape

Whenever this creature blocks or becomes blocked, it gets +2/-2 until end of turn.

"Every temper tantrum makes another angry gorilla."

—Femeref children's myth

2/3
Relentless Assault
Sorcery

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

"Flog and Squee / Up the tree / See the army / Flee, flee, flee."

—Goblin nursery rhyme/war cry

Rock Slide
Instant

Rock Slide deals X damage divided as you choose among any number of target attacking or blocking creatures without flying.

"Good ol' rock. Nothing beats rock."

—Rhirhok, goblin archer

Solfatara
Instant

Target player can't play lands this turn.

Draw a card at the beginning of the next turn's upkeep.

"A burst of hot air tossed the moon into the air, and the moon liked it up there so much it never needed the ground again."

—Azeworai, "Glitter Moon"

Song of Blood
Sorcery

Mill four cards. Whenever a creature attacks this turn, it gets +1/+0 until end of turn for each creature card put into your graveyard this way.

Purraj sang slaughter and danced death.

Spitting Drake
Creature — Drake

Flying

: This creature gets +1/+0 until end of turn. Activate only once each turn.

It prefers its meals cooked.

2/2
Suq'Ata Lancer
Creature — Human Knight

Haste

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

"Never stop 'til you see your lance come out the other side."

—Telim'Tor

2/2
Talruum Champion
Creature — Minotaur

First strike

Whenever this creature blocks or becomes blocked by a creature, that creature loses first strike until end of turn.

In the Talruum language, there is no word for "surprised."

3/3
Talruum Piper
Creature — Minotaur

All creatures with flying able to block this creature do so.

When the Talruum began to play, the dragons fell from the sky to squash the obnoxious noise.

3/3
Tremor
Sorcery

Tremor deals 1 damage to each creature without flying.

"Where do you run when the earth becomes your enemy?"

—Naimah, Femeref philosopher

Viashino Sandstalker
Creature — Lizard Warrior

Haste (This creature can attack and as soon as it comes under your control.)

At the beginning of the end step, return this creature to its owner's hand. (Return it only if it's on the battlefield.)

"Some believe Sandstalkers to be illusions; those with scars know better."

Zhalfirin Guide to the Desert

4/2
Bull Elephant
Creature — Elephant

When this creature enters, sacrifice it unless you return two Forests you control to their owner's hand.

Four gray trees and a long, coiling snake. What am I?

—Zhalfirin riddle

4/4
City of Solitude
Enchantment

Players can cast spells and activate abilities only during their own turns.

"My horizon was the arcing petals, my new home resplendent with spires of weeds and pillows of fragrant pollen."

—Naimah, Femeref philosopher

Creeping Mold
Sorcery

Destroy target artifact, enchantment, or land.

"Mold could catch you."

—Suq'Ata insult

Elephant Grass
Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Black creatures can't attack you.

Nonblack creatures can't attack you unless their controller pays for each creature they control that's attacking you.

"How have I angered nature that she would imprison me in a labyrinth of grass?"

—Kasib ibn Naji, Letters

Elven Cache
Sorcery

Return target card from your graveyard to your hand.

"The elves can hide better than most can look."

—Mwani, Mtenda herder

Emerald Charm
Instant

Choose one —

• Untap target permanent.

• Destroy target non-Aura enchantment.

• Target creature loses flying until end of turn.

Feral Instinct
Instant

Target creature gets +1/+1 until end of turn.

Draw a card at the beginning of the next turn's upkeep.

"If a rhino's head is lower than its shoulders, trust me—it is not praying."

—Mwani, Mtenda herder

Giant Caterpillar
Creature — Insect

, Sacrifice this creature: Create a 1/1 green Insect creature token with flying named Butterfly at the beginning of the next end step.

"'I've seen hornworms big as a man's fist,' the traveler said, and nodded soberly when our jaws went slack at his ignorance."

—Afari, Tales

3/3
Katabatic Winds
Enchantment

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

Creatures with flying can't attack or block, and their activated abilities with in their costs can't be activated.

Wind will win, whatever we wish.

King Cheetah
Creature — Cat

Flash

If you find yourself and a friend being chased by a King Cheetah, you have but one chance: Trip your friend.

—Suq'Ata wisdom

3/2
Kyscu Drake
Creature — Drake

Flying

: This creature gets +0/+1 until end of turn. Activate only once each turn.

Sacrifice this creature and a creature named Spitting Drake: Search your library for a card named Viashivan Dragon, put that card onto the battlefield, then shuffle.

2/2
Lichenthrope
Creature — Plant Fungus

If damage would be dealt to this creature, put that many -1/-1 counters on it instead.

At the beginning of your upkeep, remove a -1/-1 counter from this creature.

5/5
Mortal Wound
Enchantment — Aura

Enchant creature

When enchanted creature is dealt damage, destroy it.

"Their tears spill over Jamuraa. Mixed with blood, they wash everything red."

—"Love Song of Night and Day"

Natural Order
Sorcery

As an additional cost to cast this spell, sacrifice a green creature.

Search your library for a green creature card, put it onto the battlefield, then shuffle.

. . . but the price of Mangara's freedom was Asmira's life.

Panther Warriors
Creature — Cat Warrior

"When you run you're graceful and swift, sleek as a powerful panther."

—"Love Song of Night and Day"

6/3
Quirion Druid
Creature — Elf Druid

, : Target land becomes a 2/2 green creature that's still a land. (This effect lasts indefinitely.)

"The land has been gracious enough to let you tread upon her for years. That privilege is about to end."

—Liefellen, Quirion exarch

1/2
Quirion Ranger
Creature — Elf Ranger

Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.

"Respect the earth, for it will one day be your shield and another day your blanket."

—Liefellen, Quirion exarch

1/1
River Boa
Creature — Snake

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

: Regenerate this creature.

"But no one heard the snake's gentle hiss for peace over the elephant's trumpeting of war."

—Afari, Tales

2/1
Rowen
Enchantment

Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card.

"I've dreamt of a second harvest but fear I will not see it."

—Asmira, Holy Avenger

Spider Climb
Enchantment — Aura

You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant creature

Enchanted creature gets +0/+3 and has reach. (It can block creatures with flying.)