Wilds of Eldraine Commander

WOC · 173 cards · Released

Tegwyll, Duke of Splendor
Legendary Creature — Faerie Noble

Flying, deathtouch

Other Faeries you control get +1/+1.

Whenever another Faerie you control dies, you draw a card and you lose 1 life.

He weaves glamours as easily as breathing, his otherworldly beauty entrancing fae and mortal alike.

2/3
Ellivere of the Wild Court
Legendary Creature — Human Knight

Whenever Ellivere enters or attacks, create a Virtuous Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 for each enchantment you control.)

Whenever an enchanted creature you control deals combat damage to a player, draw a card.

4/4
Alela, Cunning Conqueror
Legendary Creature — Faerie Warlock

Flying

Whenever you cast your first spell during each opponent's turn, create a 1/1 black Faerie Rogue creature token with flying.

Whenever one or more Faeries you control deal combat damage to a player, goad target creature that player controls.

2/4
Gylwain, Casting Director
Legendary Creature — Human Bard

Whenever Gylwain or another nontoken creature you control enters, choose one —

• Create a Royal Role token attached to that creature.

• Create a Sorcerer Role token attached to that creature.

• Create a Monster Role token attached to that creature.

2/3
Liberated Livestock
Creature — Cat Bird Ox

When this creature dies, create a 1/1 white Cat creature token with lifelink, a 1/1 white Bird creature token with flying, and a 2/4 white Ox creature token. For each of those tokens, you may put an Aura card from your hand and/or graveyard onto the battlefield attached to it.

4/6
Ox Drover
Creature — Human Peasant

Vigilance

This creature can't be blocked by Oxen.

Whenever this creature enters or attacks, target opponent creates a 2/4 white Ox creature token and you draw a card.

"Ho, Shaggyfoot! Lumpton, pick up those hooves! Edgewall by sundown or I'll sell the lot of you to a witch!"

4/4
Songbirds' Blessing
Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks, reveal cards from the top of your library until you reveal an Aura card. You may put that card onto the battlefield. If you don't, put it into your hand. Put the rest on the bottom of your library in a random order.

Unfinished Business
Sorcery

Return target creature card from your graveyard to the battlefield, then return up to two target Aura and/or Equipment cards from your graveyard to the battlefield attached to that creature. (If the Auras can't enchant that creature, they remain in your graveyard.)

"My story ends when I say so."

Archmage of Echoes
Creature — Faerie Wizard

Flying, ward

Whenever you cast a Faerie or Wizard permanent spell, copy it. (The copy becomes a token.)

"The High Fae are capable of magics that would make even the great Gadwick himself seem little more than a clumsy apprentice."

—Chulane, Teller of Tales

4/4
Malleable Impostor
Creature — Faerie Shapeshifter

Flash

Flying

You may have this creature enter as a copy of a creature an opponent controls, except it's a Faerie Shapeshifter in addition to its other types and it has flying.

0/0
Misleading Signpost
Artifact

Flash

When this artifact enters during the declare attackers step, you may reselect which player or permanent target attacking creature is attacking. (It can't attack its controller or their permanents.)

: Add .

Shadow Puppeteers
Creature — Faerie Wizard

Flying, ward

When this creature enters, create two 1/1 black Faerie Rogue creature tokens with flying.

Whenever a creature you control with flying attacks, you may have it become a red Dragon with base power and toughness 4/4 in addition to its other colors and types until end of turn.

4/4
Blightwing Bandit
Creature — Faerie Rogue

Flying, deathtouch

Whenever you cast your first spell during each opponent's turn, look at the top card of that player's library, then exile it face down. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast it.

2/2
Faerie Bladecrafter
Creature — Faerie Rogue

Flying

Whenever one or more Faeries you control deal combat damage to a player, put a +1/+1 counter on this creature.

When this creature dies, each opponent loses X life and you gain X life, where X is its power.

2/2
Nettling Nuisance
Creature — Faerie Rogue

Flying

Whenever one or more Faeries you control deal combat damage to a player, that player creates a 4/2 red Pirate creature token with "This token can't block." The token is goaded for the rest of the game. (It attacks each combat if able and attacks a player other than you if able.)

3/1
Tegwyll's Scouring
Sorcery

You may cast this spell as though it had flash by tapping three untapped creatures you control with flying in addition to paying its other costs.

Destroy all creatures. Create three 1/1 black Faerie Rogue creature tokens with flying.

"Your season has ended. We are eternal."

Giant Inheritance
Enchantment — Aura

Enchant creature

Enchanted creature gets +5/+5 and has "Whenever this creature attacks, create a Monster Role token attached to up to one target attacking creature." (Enchanted creature gets +1/+1 and has trample.)

When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.

Knickknack Ouphe
Creature — Ouphe

This creature enters with X +1/+1 counters on it.

When this creature enters, reveal the top X cards of your library. You may put any number of Aura cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order.

1/1
Loamcrafter Faun
Creature — Satyr Druid

When this creature enters, you may discard one or more land cards. When you do, return up to that many target nonland permanent cards from your graveyard to your hand.

"Give me just a moment. I need to grow us a new bridge."

3/3
Timber Paladin
Artifact Creature — Knight

As long as this creature is enchanted by exactly one Aura, it has base power and toughness 3/3.

As long as this creature is enchanted by exactly two Auras, it has base power and toughness 5/5 and vigilance.

As long as this creature is enchanted by three or more Auras, it has base power and toughness 10/10, vigilance, and trample.

1/1
Court of Ardenvale
Enchantment

When this enchantment enters, you become the monarch.

At the beginning of your upkeep, return target permanent card with mana value 3 or less from your graveyard to your hand. If you're the monarch, return that permanent card to the battlefield instead.

Court of Vantress
Enchantment

When this enchantment enters, you become the monarch.

At the beginning of your upkeep, choose up to one other target enchantment or artifact. If you're the monarch, you may create a token that's a copy of it. If you're not the monarch, you may have this enchantment become a copy of it, except it has this ability.

Court of Locthwain
Enchantment

When this enchantment enters, you become the monarch.

At the beginning of your upkeep, exile the top card of target opponent's library. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast it. If you're the monarch, until end of turn, you may cast a spell from among cards exiled with this enchantment without paying its mana cost.

Court of Embereth
Enchantment

When this enchantment enters, you become the monarch.

At the beginning of your upkeep, create a 3/1 red Knight creature token. Then if you're the monarch, this enchantment deals X damage to each opponent, where X is the number of creatures you control.

Court of Garenbrig
Enchantment

When this enchantment enters, you become the monarch.

At the beginning of your upkeep, distribute two +1/+1 counters among up to two target creatures. Then if you're the monarch, double the number of +1/+1 counters on each creature you control.

Korvold, Gleeful Glutton
Legendary Creature — Dragon Noble

This spell costs less to cast for each card type among permanents you've sacrificed this turn.

Flying, trample, haste

Whenever Korvold deals combat damage to a player, put X +1/+1 counters on Korvold and draw X cards, where X is the number of permanent types among cards in your graveyard.

4/4
Brenard, Ginger Sculptor
Legendary Creature — Human Artificer

Each creature you control that's a Food or a Golem gets +2/+2 and has trample.

Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's a 1/1 Food Golem artifact creature in addition to its other types and it has ", , Sacrifice this token: You gain 3 life."

3/3
Throne of Eldraine
Legendary Artifact

As Throne of Eldraine enters, choose a color.

: Add four mana of the chosen color. Spend this mana only to cast monocolored spells of that color.

, : Draw two cards. Spend only mana of the chosen color to activate this ability.

Court of Ardenvale
Enchantment

When this enchantment enters, you become the monarch.

At the beginning of your upkeep, return target permanent card with mana value 3 or less from your graveyard to your hand. If you're the monarch, return that permanent card to the battlefield instead.

Court of Vantress
Enchantment

When this enchantment enters, you become the monarch.

At the beginning of your upkeep, choose up to one other target enchantment or artifact. If you're the monarch, you may create a token that's a copy of it. If you're not the monarch, you may have this enchantment become a copy of it, except it has this ability.

Court of Locthwain
Enchantment

When this enchantment enters, you become the monarch.

At the beginning of your upkeep, exile the top card of target opponent's library. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast it. If you're the monarch, until end of turn, you may cast a spell from among cards exiled with this enchantment without paying its mana cost.

Court of Embereth
Enchantment

When this enchantment enters, you become the monarch.

At the beginning of your upkeep, create a 3/1 red Knight creature token. Then if you're the monarch, this enchantment deals X damage to each opponent, where X is the number of creatures you control.

Court of Garenbrig
Enchantment

When this enchantment enters, you become the monarch.

At the beginning of your upkeep, distribute two +1/+1 counters among up to two target creatures. Then if you're the monarch, double the number of +1/+1 counters on each creature you control.

Alela, Cunning Conqueror
Legendary Creature — Faerie Warlock

Flying

Whenever you cast your first spell during each opponent's turn, create a 1/1 black Faerie Rogue creature token with flying.

Whenever one or more Faeries you control deal combat damage to a player, goad target creature that player controls.

2/4
Brenard, Ginger Sculptor
Legendary Creature — Human Artificer

Each creature you control that's a Food or a Golem gets +2/+2 and has trample.

Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's a 1/1 Food Golem artifact creature in addition to its other types and it has ", , Sacrifice this token: You gain 3 life."

3/3
Ellivere of the Wild Court
Legendary Creature — Human Knight

Whenever Ellivere enters or attacks, create a Virtuous Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 for each enchantment you control.)

Whenever an enchanted creature you control deals combat damage to a player, draw a card.

4/4
Gylwain, Casting Director
Legendary Creature — Human Bard

Whenever Gylwain or another nontoken creature you control enters, choose one —

• Create a Royal Role token attached to that creature.

• Create a Sorcerer Role token attached to that creature.

• Create a Monster Role token attached to that creature.

2/3
Korvold, Gleeful Glutton
Legendary Creature — Dragon Noble

This spell costs less to cast for each card type among permanents you've sacrificed this turn.

Flying, trample, haste

Whenever Korvold deals combat damage to a player, put X +1/+1 counters on Korvold and draw X cards, where X is the number of permanent types among cards in your graveyard.

4/4
Tegwyll, Duke of Splendor
Legendary Creature — Faerie Noble

Flying, deathtouch

Other Faeries you control get +1/+1.

Whenever another Faerie you control dies, you draw a card and you lose 1 life.

2/3
Throne of Eldraine
Legendary Artifact

As Throne of Eldraine enters, choose a color.

: Add four mana of the chosen color. Spend this mana only to cast monocolored spells of that color.

, : Draw two cards. Spend only mana of the chosen color to activate this ability.

Liberated Livestock
Creature — Cat Bird Ox

When this creature dies, create a 1/1 white Cat creature token with lifelink, a 1/1 white Bird creature token with flying, and a 2/4 white Ox creature token. For each of those tokens, you may put an Aura card from your hand and/or graveyard onto the battlefield attached to it.

4/6
Ox Drover
Creature — Human Peasant

Vigilance

This creature can't be blocked by Oxen.

Whenever this creature enters or attacks, target opponent creates a 2/4 white Ox creature token and you draw a card.

4/4
Songbirds' Blessing
Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks, reveal cards from the top of your library until you reveal an Aura card. You may put that card onto the battlefield. If you don't, put it into your hand. Put the rest on the bottom of your library in a random order.

Unfinished Business
Sorcery

Return target creature card from your graveyard to the battlefield, then return up to two target Aura and/or Equipment cards from your graveyard to the battlefield attached to that creature. (If the Auras can't enchant that creature, they remain in your graveyard.)

Archmage of Echoes
Creature — Faerie Wizard

Flying, ward

Whenever you cast a Faerie or Wizard permanent spell, copy it. (The copy becomes a token.)

4/4
Malleable Impostor
Creature — Faerie Shapeshifter

Flash

Flying

You may have this creature enter as a copy of a creature an opponent controls, except it's a Faerie Shapeshifter in addition to its other types and it has flying.

0/0
Misleading Signpost
Artifact

Flash

When this artifact enters during the declare attackers step, you may reselect which player or permanent target attacking creature is attacking. (It can't attack its controller or their permanents.)

: Add .

Shadow Puppeteers
Creature — Faerie Wizard

Flying, ward

When this creature enters, create two 1/1 black Faerie Rogue creature tokens with flying.

Whenever a creature you control with flying attacks, you may have it become a red Dragon with base power and toughness 4/4 in addition to its other colors and types until end of turn.

4/4
Blightwing Bandit
Creature — Faerie Rogue

Flying, deathtouch

Whenever you cast your first spell during each opponent's turn, look at the top card of that player's library, then exile it face down. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast it.

2/2
Faerie Bladecrafter
Creature — Faerie Rogue

Flying

Whenever one or more Faeries you control deal combat damage to a player, put a +1/+1 counter on this creature.

When this creature dies, each opponent loses X life and you gain X life, where X is its power.

2/2
Nettling Nuisance
Creature — Faerie Rogue

Flying

Whenever one or more Faeries you control deal combat damage to a player, that player creates a 4/2 red Pirate creature token with "This token can't block." The token is goaded for the rest of the game. (It attacks each combat if able and attacks a player other than you if able.)

3/1
Tegwyll's Scouring
Sorcery

You may cast this spell as though it had flash by tapping three untapped creatures you control with flying in addition to paying its other costs.

Destroy all creatures. Create three 1/1 black Faerie Rogue creature tokens with flying.

Giant Inheritance
Enchantment — Aura

Enchant creature

Enchanted creature gets +5/+5 and has "Whenever this creature attacks, create a Monster Role token attached to up to one target attacking creature." (Enchanted creature gets +1/+1 and has trample.)

When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.

Knickknack Ouphe
Creature — Ouphe

This creature enters with X +1/+1 counters on it.

When this creature enters, reveal the top X cards of your library. You may put any number of Aura cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order.

1/1
Loamcrafter Faun
Creature — Satyr Druid

When this creature enters, you may discard one or more land cards. When you do, return up to that many target nonland permanent cards from your graveyard to your hand.

3/3
Timber Paladin
Artifact Creature — Knight

As long as this creature is enchanted by exactly one Aura, it has base power and toughness 3/3.

As long as this creature is enchanted by exactly two Auras, it has base power and toughness 5/5 and vigilance.

As long as this creature is enchanted by three or more Auras, it has base power and toughness 10/10, vigilance, and trample.

1/1
Ellivere of the Wild Court
Legendary Creature — Human Knight

Whenever Ellivere enters or attacks, create a Virtuous Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 for each enchantment you control.)

Whenever an enchanted creature you control deals combat damage to a player, draw a card.

4/4
Tegwyll, Duke of Splendor
Legendary Creature — Faerie Noble

Flying, deathtouch

Other Faeries you control get +1/+1.

Whenever another Faerie you control dies, you draw a card and you lose 1 life.

2/3
Ajani's Chosen
Creature — Cat Soldier

Whenever an enchantment you control enters, create a 2/2 white Cat creature token. If that enchantment is an Aura, you may attach it to the token.

"United, our roar will level mountains."

3/3
Angelic Destiny
Enchantment — Aura

Enchant creature

Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types.

When enchanted creature dies, return this card to its owner's hand.