Zendikar Rising Commander

ZNC · 142 cards · Released

Blighted Woodland
Land

: Add .

, , Sacrifice this land: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Boros Garrison
Land

This land enters tapped.

When this land enters, return a land you control to its owner's hand.

: Add .

Boros Guildgate
Land — Gate

This land enters tapped.

: Add or .

Enter with merciful hearts. Exit with battle cries.

Command Tower
Land

: Add one mana of any color in your commander's color identity.

When defeat is near and guidance is scarce, all eyes look in one direction.

Cryptic Caves
Land

: Add .

, , Sacrifice this land: Draw a card. Activate only if you control five or more lands.

Only when you've given up the search will the caves yield their secrets.

Dimir Aqueduct
Land

This land enters tapped.

When this land enters, return a land you control to its owner's hand.

: Add .

Dimir Guildgate
Land — Gate

This land enters tapped.

: Add or .

In the cold corridors of the undercity, misinformation unfurls from Duskmantle like a spreading stain.

Dismal Backwater
Land

This land enters tapped.

When this land enters, you gain 1 life.

: Add or .

Evolving Wilds
Land

, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Every world is an organism, able to grow new lands. Some just do it faster than others.

Gruul Guildgate
Land — Gate

This land enters tapped.

: Add or .

Enter and leave the shackles of society behind.

Gruul Turf
Land

This land enters tapped.

When this land enters, return a land you control to its owner's hand.

: Add .

Jungle Shrine
Land

This land enters tapped.

: Add , , or .

On Naya, ambition and treachery are scarce, hunted nearly to extinction by the awe owed to terrestrial gods.

Jwar Isle Refuge
Land

This land enters tapped.

When this land enters, you gain 1 life.

: Add or .

Krosan Verge
Land

This land enters tapped.

: Add .

, , Sacrifice this land: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.

Myriad Landscape
Land

This land enters tapped.

: Add .

, , Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Naya Panorama
Land

: Add .

, , Sacrifice this land: Search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle.

Between the thunderous footfalls of Naya's behemoths lie moments of perfect quiet.

Needle Spires
Land

This land enters tapped.

: Add or .

: Until end of turn, this land becomes a 2/1 red and white Elemental creature with double strike. It's still a land.

Rogue's Passage
Land

: Add .

, : Target creature can't be blocked this turn.

Rumors quickly spread among thieves about a labyrinth without walls and a prize beyond all measures of worth.

Selesnya Guildgate
Land — Gate

This land enters tapped.

: Add or .

Enter and rejoice! The Conclave stands united, open to one and all.

Selesnya Sanctuary
Land

This land enters tapped.

When this land enters, return a land you control to its owner's hand.

: Add .

Submerged Boneyard
Land

This land enters tapped.

: Add or .

"Long after the land has given up the last of its secrets, there will still be mysteries in the depths of the sea."

—Kiora

Terramorphic Expanse
Land

, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Take two steps north into the unsettled future, south into the unquiet past, east into the present day, or west into the great unknown.